Cloak of the mistpine sage: Wilshape into an owl as a druid of equal level.
Party's unusual loot:
June's waterlily: Work like a potion of restoration Rainbow spider potion x5: +10 against emotion based spells and effects
greater heroism and good hope as the spells
Duration: 5 minutes
Potential ingredients for magic creation:
Pieces of defeated enemies can be used to enchant/create magic items. The party have defeated the following creatures
- An giant owl with ice powers (used)
- A quasit and a shadow demon (used)
- A winterwolf (used)
- Horn from a (modified) tentacled horror
- Parts from Ice golems.
NPC Cast:
people of Aldwall
Mithakilis: Male-Halfling. Ruler of Aldwall. Friend of Vendrick.
Liro: Female-Human. Owner of the Riverside inn. Friend of Desmond.
Mirelle: She is a mystic theurge of renown cowardice
Kiddu and Lilly: Homeless childs. Friends of Desmond
Sven's team: Composed by caring Maya, Impulsive Will, and quiet and insightful Sin.
Amra: Sven inmediate superior in the chain of command.
Goblins
Vraljyiya: Female-Goblin. Mumbler of curses.
Ashorgal Manyblades: First king of Tuskkeep. Apparently of incredible badassitude.
Kayiqard Manyblades: Younger brother of Ashorgal. Fratricidal. Killed by the judgement of Tuskkeep Royal crown.
Fizb Manyblades: Older brother of Ashorgal. Dead 20 years ago. He is now a ghost bonded to room of Tuskkeep castle.
Zeedald Pepperclamp: Male-Goblin. Formber goblin ambassador in Aldwall. Temporary ruler of Tuskkeep.
The Toothless: Described to you as "the oldest goblin. So far She is an enigmatic figure of power in the tundra clans. Apparently, in the past she has partially predicted two of your movements.
Ambervale locations:
Peaks of death and despair: Lots of volcanoes, poisonous smokes, some few red dragons and demons roams...the surface. Not much reports of what is below, the communication with the dwarfs of there was lost more than 20 years ago.
bitterblood swamp: Marsh goblins and Lizardfolks constantly at war. Two years ago an adventuring party killed black wyrm there, quite a success. An actual standard place for adventurers.
Whispering forest: The standard forest filled with undeads. The bodies there sooner or later are reanimated as some kind of undead, and sometime adventurers go crazy saying the forest is telling them stories. When the undead population is growing Aldwall pays for every undead destroyed, standard stuff.
Peddletongue:Oh the powers, they are great powers, fantastic powers...
Pepperclamp make him a look of reprobation
Peddletongue:Ok, I don't know for sure the other power it have, I can only say the one that I give to it. It should records the king's thoughts and whims, it basically will retains part of every king personality, so far only the one of Ashorgal obviously. But I'm pretty sure the crown refused to be weared by Kayiqard, hw will be using it otherwise
"I see. Still, there has to be some way to use that...maybe I'm overthinking this. If we can get the crown and show it rejecting Kayiqard, that's probably enough."
"Do you know where it was being kept? They've probably moved it, but you never know."
"I see. Still, there has to be some way to use that...maybe I'm overthinking this. If we can get the crown and show it rejecting Kayiqard, that's probably enough."
Peddletongue almost cry That is what I told you yesterday! -
"I see. Still, there has to be some way to use that...maybe I'm overthinking this. If we can get the crown and show it rejecting Kayiqard, that's probably enough."
Peddletongue almost cry That is what I told you yesterday! -
"I know. Just running over other, possibly more permanent options."
Peddletongue:I'm only guessing, but I would say the King chamber. The other possibility is a safe room under the Donjon, there are two keys to enter it, the King have to have one, I had the other but they took it from me when they captured me
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
DM. wrote:
It is an invitation, to the executions of today, the death of the traitors will be a great show
"Oh, I'm sure it will be." Desmond grins.
Once she leaves, he turns to Vendrick. "Well, this'll make it easier for us to get into the castle. We go to the excecution as ourselves, play nice for a little while, then find a quiet place to drink our goblin potions. We should rendezvous with Sven to figure out where and how to search for the crown."
In the meantime, he buys more ingredients for Vral (-50 gp) and asks her to make another round of potions.
The next day it seems all the goblin guard is on the streets. Most squads are using wolves to sniff around. They are acting pretty aggressively with the goblins in the slums, the path from Zypp's house to the Embassy is well patrolled.
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
Desmond meets Sven and tells him about his plan to enter the castle and act friendly before turning into goblins.
Assuming Sven tells me what Peddletongue said about the possible locations of the crown and the keys.
"Hmm...I doubt we'd be able to steal the King's key without him or his guards noticing. Let's sneak into the King's room, and if it's not there...we'll improvise!"
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
Hmm...
While Desmond is buying ingredients for Vral, he asks the shopkeeper something.
"Do you have anything that creates a powerful stench? One that might, for example, throw off an animal's sense of smell?"
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
Desmond recaps the plan
"So once we're inside, we look for a hiding place, change to goblins, and make our way to the King's room. Then we'll search the room for the crown. If it's not there, we can try to figure out where the guards store confiscated items, and look for Peddletongue's key there. Or we could try stealing the King's key. Tricky, but with a distraction and invisibility it might be doable."
"Of course, that's all impossible without a new batch of goblin potions. I could've snuck out and bought the ingredients Varl needs if it weren't for all those wolves prowling around. Sven, do you think you could cast that Negate Aroma spell on me? Or, before yours runs out, you could try and get the ingredients yourself."
Is Vralyiya's description of the crown accurate enough for me to cast Locate Object?
Thats tricky, " You cannot specify a unique item unless you have observed that particular item firsthand (not through divination)", and in case you go fore a general item "You can search for general items, in which case you locate the nearest of its kind if more than one is within range" taking into account the king uses a crown very alike there is a random chance you detect one or the other. Better if you cast the spell near the possible location of the true crown
...and don't forget that the King's is not the only key
Anyways, you go to the execution show where you have an special box waiting for you, and for you I mean you three, Amra and Mauro (the other Aldwall's guy)
The execution is in the town's principal plaza, near the castle. The plaza is full of chaotic goblins.
The same goblin girl that give you the letter of invitation say to you
I personally commanded captain and some of his best goblins to look Sharpblast to watch...for your safety. Make yourselves comfortable and enjoy - The girl leaves.
Captain Sharpblast take his job as serious as always (an unusual trait among goblins).
The show start with the King's speech, few goblin actually paid attention to him until the condemned are presented. You have no clue who most of them are, they seems like 4 scrawny goblins. You know the fifth though, is Zypp.
Captain seems very uncomfortable with the situation, but he fulfil his duty of watching you closely.
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
"I see..."
Desmond sighs. "Well, there's nothing we can do for him now. Not without drawing a lot of attention to ourselves."
...Okay. Did she cast a spell on him or something? When you said he "pops a little" I thought you meant he got really suspicious over what Desmond said but then decided to sit back down.
So I guess this is what we're doing:
Sven tries to sneak out of the place without being noticed by anyone important.
Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10
Desmond gives a subtle nod to Vraljyjya before disappearing into the crowd after Sven.
...Okay. Did she cast a spell on him or something?
yeah, I suppose I didn't explain well, but the idea was to suggest that she did something to allow you move more freely.
You 4 (or 5 or 6 depending if you want help from Amra and the other guy) approach the castle. This time however the guards are actively patrolling using wolves.