The Company of the Shocking Lizard (Inactive)

Game Master Junelee

Loot
Fort Inevitable


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I had the save incorrect. If you were sick from the first group of trogs, you won't be sick this time. but those that saved versus the stench earlier will need to make another save.
sorry for the mixup.

---Creatures that succeed at the saving throw cannot be sickened by the same creature's stench aura for 24 hours.---

Or does that mean everyone will have to save again? it's not the excate same one, since the same one is dead but it is the same type of creature.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Just had a quick look and it seems we have to make a separate save for each creature with the stench ability, and if you save you are immune to only that specific creatures stench for 24 hours. So I have a feeling our intrepid group are going to feel a bit queasy for a while :)


Current Map

thats what i was afraid of after i pasted that bit. Sometimes takes me a couple times reading through before things click.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Tell me about it. I've never had to read the same rules over and over again as much as I have with the Pathfinder rules :)


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Dres, how big is the aoe? You would hit with the bomb and if you want to do that even though it isn't clear, i don't mind.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

The aoe is all adjacent squares, so blue or red would be OK since Tella didn't move until after Dresden throws his bomb. I don't want to hurt any of my fellow adventurers though, so it depends on if Varial moved during his turn.


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We'll makes sure he doesnt go to them.
All of our rolls have been bad. So, doing 9 damage to them would be good.

Of course, if the group doesn't want this, please speak up. I don't want to railroad.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Sorry I should have been more specific. The bomb deals 1d6+5 (9 in this case) damage to the square hit and 6 splash damage to all adjacent squares (reflex save DC 14 to halve splash damage). So only one of the troglodytes would take damage this time. Sorry for confusing matters again.


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no worries, dresden.
which would you like to have take damage, then?

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Let's go for the Red guy since he was the furthest away.


Current Map

Variel, you only moved in the first round. Is this action for the first round or second round?

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

GM June, moved up and stabbed, (imagined I missed with a 9 so no damage roll) for 2nd round.


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Garidan, you're up.


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want to buy better dice rolls....


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Garidan's up.

Silver Crusade

Male Human Mutation Warrior fighter level 7 | Initiative Hp | Fort. | Will | Reflex. | AC. | AC. FF | AC. TCH. / Perception +| Bombs

sorry for the delay's summer's around the corner and my allergies have started acting up again


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No worries.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Sorry I wasn't on weekend... I'm going to start posting here in the discussion when I check in here so you know I'm around still, even if not my turn in the game.


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No worries, Variel.


Current Map

Round 5.
Variel's up.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

I posted :)


Current Map

"Looks like Red withdrew, but he should have provoked from Variel and Dresden - since withdraw only negates aoos from the first square and Dresden has reach. If he did not withdraw he provokes from Tella, and Garidan to."

Red ran away to the next room. I'm not positive of the rules for withdrawing. I expected attacks as he ran past. Whomever needs to make those, please do.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Basically you get to make a double move and the first square you move from does not provoke. He is not using the run action since that needs a straight line does provoke, with AC penalties, and lets you move 4x your speed or 3x in heavy or medium armor.

Sounds like a withdraw to me, I always run it as being an instinctual thing so animals and less intelligent characters ought to be able to manage it.


Current Map

we'll need to make those AoO's before going into the next room. I'm thinking red may die from ya'lls attacks.


Current Map

ok. Thank you very much, Tella. Withdraw it was, then.

So, Variel and Dresden gets an attack each before red makes it into the room.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50
GM June wrote:
we'll need to make those AoO's before going into the next room. I'm thinking red may die from ya'lls attacks.

Hehe, you should know better than that by now ;)


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Brenna, reroll your attack if you want to.
you did a 1d120.


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Variel & Garidan its the top of the round, ya'lls turn.

Brenna, yeah, 3 on the 120 roll was really bad. I'll place the damage on the frog since the trog died from the frog.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Forgot about last round of sickened...but still a natural 19 on the first roll is in my crit range, so I hope it is still in effect. I hope the 19 for second attack still hits.

And then my damage is -2 on each roll for sickened...so only 10 damage.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Don't worry Variel, you shouldn't be sickened anymore. In game terms the sickness only lasts 30 seconds, so we can assume it took longer than that to climb the stairs.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Especially with Tella leading the way :)


Current Map

But new togs means new rolls.
Sorry guys.
Fort save like the other times please. Apologies for forgetting to put it in my first post for this fight.
Of course, if everyone would like, we can skip the sickened fort save.
Up to the whole group.

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Hehe, Doh! I forgot about the new trogs... I was just thinking about the last fight. I have no problems with rolling fort saves again.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Agreed it part of the challenge :)


Current Map

k. thought i'd check since i'd forgotten it in the first post.

Variel, Dresden & Garidan please make your fort roll against the stench.

Variel & Garidan i will let you keep your crits cause i hate to take them away from you.

Tella, i'm sorry about your bonus to poison and it being missed before.


Current Map

-47 to Diplomacy on that roll, huh tella? lol.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Nope my bad, I think this is the only time where it would have mattered anyway - I only bothered to check because I was within 2 of making it, and was pretty surprised it counted.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

In truth I rolled an attack before realizing I could neither reach Tulok or charge because of the stairs and decided to use the roll in a fun way.


Female Human Barbarian: 1 HP: 12/14 (2 THP) AC: 15(17 Shield) T: 12 FF: 13(15 Shield) CMD: 17(F:15) F: +4 R: +2 W: +4 Perception: +5, Rage: 4/6 day

Hey everyone, I've come down with a nasty bug, started on Sunday and I've been kept asleep in a hospital the last few days. The doctors say I've started to improve so hopefully I'll be able to start posting again soon.


Current Map

So sorry to hear that, Brenna. Glad you are getting better & hope you're completely well soon

Dark Archive

Male Elf Alchemist 1; HP: 10/10 INIT: +5 AC: 17 T: 13 FF: 14 CMD: 15(F: 12) F: +3 R:+5 W: +1 (+2 vs. enchantment effects) Perception: +7, Bombs: 2/5 day, Extracts: 2/2 day, Mutagen: 1/1 day, Wand CLW 46/50

Here's wishing you a speedy recovery.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Feel better :)


Current Map

I made an attack for Brenna. If anyone would like her to do something else, please let me know and we'll change it.
I did not start her last 2(i think) rounds of rage.


Female Dwarf Cleric (Forge Master) 1; HP: 11/11 AC: 20 T: 10 FF: 20 CMD: 14 (+18 vs B.R or Trip) F: +6 R:+1 W: +6 (+2 vs. poison, spells, and spell-likes, +2 vs charm and compulsion) Perception: +3 (+2 for Stone), Forgemaster's Blessing: 5/5

Could Brenna attack the guy on the throne instead - Tella did ask the rest of the group to deal with him saying she would take care of the bard and Tulok until they were done. Its generally more effective to finish off one foe than to have two with a bit of damage, but full attacking potential.


Current Map

I'm fine with that but it will be a miss.
I sorta meta gamed and was going to have her attack the croc but when it would've been a miss, i instead sent her to tulok for a hit.

You are correct though. I should've had her go over to the robbed one anyways. Sorry about that.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Checking in for Thursday... I kinda am lost in the initiative.


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Variel--Saved. Missed.
Dresden--Saved. Threw bomb.
Garidan--Saved.
Tulok--
Tella--Saved.
Croc--
Brenna--Saved.
Robed Trog{-30}--
Centipede--

I have that in a spoiler tag for each round. If you've acted in the round, I have it posted.

Garidan is up.


Current Map

Apologies. I'd planned on undating and making a move for Brenna on Thursday but I ended up sleeping all day. If no word from her Friday morning, I'll make her move. I'm at work, or I'd do it now. I also won't be home until late tommorrow morning.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Ahh, was wondering what happened. Why no one had done anything in a couple of days.

Dark Archive

Male Elf Rogue 1; HP:10/10 AC:14 T:14 FF:10 F:2 R:6 W:0 Init:10 CMD:16 Perception:+6 Acrobatics: +8, Disable Device:+9, Escape Artist+8, Know: Dungeon.+5, Know: Local:+5, Sleight of hand+8, Stealth+8, UMD+6

Constitution 12. Hit points -6 Just to make sure the GM is aware.

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