With Giant Instinct, what happens to your clothing and armor when you grow?


Rules Discussion


The book says, "Your rage gives you the raw power and size of a giant." If I have a goblin barbarian with giant instinct (because, don't we all?), and it goes into rage, and it grows to the size of a giant, does its armor and clothing grow with it, or are they ripped apart, or what?


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What clothing? You are doing it wrong!

Seriously, I'm pretty sure they are intended to grow with the barbarian.


Clothing changes size too, but only if it is of purple colour...


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Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

All your foes have to make will saving throws to avert their eyes, or gain the sickened condition. Except for certain DM-designated ones who gain the fascinated condition.

Seriously, even though the Giant Instinct text specifies "Your rage gives you the raw power and size of a giant", it doesn't actually say that your size category changes in any way. You can wield bigger weapons, sure, but the CRB doesn't appear to say that your character grows from medium to large size, for example. So AFAICT your character never actually "grows to the size of a giant" in mechanical game terms.

Unless I'm missing something.


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Ubertron_X wrote:
Clothing changes size too, but only if it is of purple colour...

And only if it's the pants.


Wheldrake wrote:


Seriously, even though the Giant Instinct text specifies "Your rage gives you the raw power and size of a giant", it doesn't actually say that your size category changes in any way. You can wield bigger weapons, sure, but the CRB doesn't appear to say that your character grows from medium to large size, for example. So AFAICT your character never actually "grows to the size of a giant" in mechanical game terms.

Unless I'm missing something.

You're missing the Giant's Stature and Titan's Stature feats, which allow a giant instinct barbarian to actually grow to large/huge size.


Wheldrake wrote:

All your foes have to make will saving throws to avert their eyes, or gain the sickened condition. Except for certain DM-designated ones who gain the fascinated condition.

Seriously, even though the Giant Instinct text specifies "Your rage gives you the raw power and size of a giant", it doesn't actually say that your size category changes in any way. You can wield bigger weapons, sure, but the CRB doesn't appear to say that your character grows from medium to large size, for example. So AFAICT your character never actually "grows to the size of a giant" in mechanical game terms.

Unless I'm missing something.

One of us is missing something. The bit I quoted was straight from the core rule book. It literally says you gain the size of a giant. How can you gain the size of a giant without changing size category?


Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).


Claxon wrote:

Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).

Page 87 of the core rule book. The very first sentence in the description of Giant Instinct: "Your rage gives you the raw power and size of a giant." You guys keep saying it doesn't change your size, but the book very plainly says it does.


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Myntrith wrote:
Claxon wrote:

Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).

Page 87 of the core rule book. The very first sentence in the description of Giant Instinct: "Your rage gives you the raw power and size of a giant." You guys keep saying it doesn't change your size, but the book very plainly says it does.

Never mind. I just realized what you meant. So the first sentence in that description is referring to potential, not actual. It's (IMO) badly written.

Thanks.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Myntrith wrote:
Claxon wrote:

Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).

Page 87 of the core rule book. The very first sentence in the description of Giant Instinct: "Your rage gives you the raw power and size of a giant." You guys keep saying it doesn't change your size, but the book very plainly says it does.

But is it the size of a hill giant? A frost giant? A cloud giant? An ogre (which is also a variety of giant)?

You need language saying "you transform from small or medium size to X size" like the "Giant's Stature" feat on p90 (which I did admitedly miss on my first glance at the Barbarian class). Note that those feats do specify that your equipment grows with you.

One thing is for sure, the apparently objective description in the first line of Giant Instinct promises more than it gives. It should be worded differently, like "it gives you the raw power of a giant and can ultimately also give you the size of a giant by selecting further feats at later levels."

Another case of the RAW neglecting to specify some rather important details.


Myntrith wrote:
Myntrith wrote:
Claxon wrote:

Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).

Page 87 of the core rule book. The very first sentence in the description of Giant Instinct: "Your rage gives you the raw power and size of a giant." You guys keep saying it doesn't change your size, but the book very plainly says it does.

Never mind. I just realized what you meant. So the first sentence in that description is referring to potential, not actual. It's (IMO) badly written.

Thanks.

It's a very common Paizo writing technique for the first line of an ability to be flavor text that doesn't accurately describe the mechanics of what actually happens. It seems less prevalent in 2e than 1e, but it's still there in some places.


Myntrith wrote:
Myntrith wrote:
Claxon wrote:

Giant Instinct doesn't change your size at all.

Giant Stature/Titan Stature, which require Giant Instinct do.

So the level 1 ability just lets you wield larger weapons for a damage bonus (and attack penalty).

Page 87 of the core rule book. The very first sentence in the description of Giant Instinct: "Your rage gives you the raw power and size of a giant." You guys keep saying it doesn't change your size, but the book very plainly says it does.

Never mind. I just realized what you meant. So the first sentence in that description is referring to potential, not actual. It's (IMO) badly written.

Thanks.

Yeah sorry, Paizo has a habit of writing a line or two of "flavor text" for abilities rather than describing mechanical effects at the start of the description of abilities. That's exactly what's happened in this case.

Though as Xenocrat noted, they've done it a lot less in this edition than they did in PF1, but this seems to be a case where its come through.

It's best to read abilities looking for clear mechanical statements of what they do, and only looking at "flavor text" to try to interpret what might happen if that's unclear. In this case though, it is only experience of playing PF1 so much that allows some us to spot this "flavor text" by feel, as there isn't really a clear indicator.


Claxon wrote:


Yeah sorry, Paizo has a habit of writing a line or two of "flavor text" for abilities rather than describing mechanical effects at the start of the description of abilities. That's exactly what's happened in this case.

Though as Xenocrat noted, they've done it a lot less in this edition than they did in PF1, but this seems to be a case where its come through.

It's best to read abilities looking for clear mechanical statements of what they do, and only looking at "flavor text" to try to interpret what might happen if that's unclear. In this case though, it is only experience of playing PF1 so much that allows some us to spot this "flavor text" by feel, as there isn't really a clear indicator.

I thought I did. I think the thing that threw me off is the change to how feats now work and are now acquired.

Thanks for being patient with me.

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