The Absalom Gambit (Inactive)

Game Master Vuvu

A sandbox campaign focused on Absalom and the sewers beneath it.


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Unnamed

you know I actually chose it at random. Hadn't given much thought to what you guys could do. This was planned before varin was even part of the game 6 choices


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

See you anticipated my arrival lol. Nefarious Gm plots take into account everything....... even the Spanish Inquisition.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Okay so the Hydra any objections? And bone you take left heads I will take right....


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

I'll just crush its body then, shall I....


Unnamed

ok then, that is what we will do. I will post tomorrow.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Sweet.


Unnamed

it will be comin out of the center picture on the left side of the map. Where are you all waiting? And who touches the picture. You will be next to it.

Dark Archive

What are the red gls and the blue things?


Unnamed

you hit the wrong map. That is another game. Click absalom map


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

I'm willing to trigger it, but tactically it's probably better if Mizaru is right next to it. Black squares are the quicksand, correct?


Unnamed

yes

Dark Archive

I only want to be as close as needed to hit this thing with powers. I hope you trimmed this things hp or whatever to account for Krakow being gone...


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

I can touch it. Wherever it appears, I have a good enough move speed to go wherever I need to in any case and my acrobatics is sufficient to leap over the quicksand.


Unnamed

this is mythic! Not easy mode!


Unnamed

ok mizaru touching pic

boneyard I 7

Varin I 13

Gunser L 12

5d20 ⇒ (7, 7, 10, 5, 18) = 47


Unnamed

happy 4th of july!

everyone finds a potion of any spell, up to 3rd level of their choice in the guts of the beast

also what is ypur current xp?


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

What an appropriate creature for the 4th! Thanks Mini!


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Boneyard will make that a potion of fly


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Not sure what I want for varin any suggestions?


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

The three I wound up considering were fly, cure serious and darkvision and you probably don't need two of those three.


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

I'll get a Potion of Haste.

I don't know how much I started with, but I've gotten a total 28,730 XP so far.

Session:

+1120 XP (skitterdarks)
+1200 XP (balban)
+1000 XP (ravens)
+320 XP (demon)
+1800 XP (dragon 1)
+7680 XP (dragon 2)
+1440 XP (halfling 1)
+5120 XP (worms)
+750 XP (dragon 1)
+800 XP (halfling 2)
+1500 XP (elementals)
+1200 XP (trap)
+4800 XP (hydra)


Unnamed

Well I sure havent kept track for you :) if no one else has a different number then we willput you at

63730...which means that you all have been level 8 for a bit LOL

So go ahead and level up folks

Currently you are at 63,730/75,000


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Ooooh! So many good spells. Probably going with haste and good hope.


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

Mizaru Level 8:

Class: Suspicious Barbarian +1
Favored Class: +1 HP
Level 8 Ability Score: Strength

HP: 10 = 6 [1d12 half] + 3 [con] + 1 favored

BAB +1
Fort +1

Rage Power: Spell Sunder
Rage Rounds +2
Beast Totem AC increased
Supersition bonuses increased
Witch Hunter damage increased
Power Attack penalty/damage increased

Skill Points: 3
+1 Perception
+1 Acrobatics
+1 Stealth


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Hey how are we doing hp this time?


Unnamed

roll or take 1/2+1 whichever is higher


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Okay 1d6 ⇒ 2


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Think I've been on the straight half plus one so far.
1d8 ⇒ 1
Yep, sticking with that plan :)


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Gunser's 8th level is already planned out.

HP roll, d8: d8: 1d8 ⇒ 3
OK, so 5 +2 CON is 7 more HP.

Potion will be Fly.

I'll update the rest of the charsheet soon.


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

Well, I'll need to do a quick adjustment of HP then.

HP: 1d12 + 3 + 1 ⇒ (1) + 3 + 1 = 5 Nope, not this.

I'll just tack on the +1 I forgot.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

You know I think I will have more hp than anyone else soon lol. And will update tonight or tomorrow works has been busy and so has home haven't had time to hit my books.


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Ok, Boneyard adds
Level in bard
5 hit points
1 round of bardic performance
+1 Charisma
Level 1 Spell Saving Finale
Level 3 Spells Good Hope and Haste
Skills +1 Diplomacy, +1 DD, +1 Perception, +3 Stealth, +2 Knowledge (arcana), +1 Spellcraft
EDIT: Character sheet is now up to date


Unnamed

no one has proficiency w the repeater

Dark Archive

I do. It was my bday present the potion gave me pro with it. Go look back in game play lol.


Unnamed

i meant no one else has it, so if you give it away they will be crappy at it


Unnamed

:)


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

No I was giving away my other crossbow...


Unnamed

look at you and your violent toys!


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Gunser is proficient with anything he wants to be. For 8 rounds a day,he can have any feat he qualifies for.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Lol. Well once again I have a decent heavy crossbow if your interested.....


Unnamed

whenever you guys are rdy make your post about how you move on


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Is everyone leveled? Next step will be around the quicksand again and opening that door (once we rest). Anyone want to do anything to get ready before we open it?


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

I'm ready. And they should he healed.


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Gunser is ready. I have yet to update his profile, but his lvl 8 changes were detailed already. We're expecting a lich, right? Will one of us wield the undead-bane sword, then?


Unnamed

Well right now it is a staff of power, I believe. The key is different things when it is in each form.

Though perhaps that will change when you put it in the key hole.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Oh boy.....


Unnamed

sorry if i am coming off snarky right now. another game that i took over running has a player that is being an ass, in my opinion, and I think I am just going to quit running it. So in a not good PbP mood.

Sorry i dont mean to take it out on you guys


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

I usually read discuss before gameplay. So I'm not even sure what you're talking about just now.

But I want to recognize that it takes some maturity to recognize of yourself that your cool might be slipping.

As for mood, we all get in moods. I know I have.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Yep and your not. I wasn't even sure where the post we had opened the door was and then I found it. You were botting boneyard. I think me and him were both waiting on status reports and thoughts from gunser and Mizaru before we pushed forward. But its cool either way.


Unnamed

kracow may come back at some point. he is a RL gaming buddy.

If anyone is able to find another good player I am game, but the last coupld times i reopened recruitment i have had limited interest.

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