Tervalis Evergreen Arc 1 (Inactive)

Game Master Ietsuna

Crypt of the Everflame Maps


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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

That is what I get for trying to open on my phone.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I am looking ahead and am looking at the maps for the MoFF, does anyone have a copy that is clear that they are able to share. I have tried using a pdfextractor and the maps are not clear at all.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

MoFF Maps

The Confirmation Maps

If these are the ones you want let me know. If not let me know what you need. I took the liberty of adding pawns for the group as well.I am pretty good with maps and Google Slides.

Dark Archive

Ah, here we are. :)

Sovereign Court

F Picture of Geirahöð Human
Stats:
hp 30/30 AC 21|T 11 |FF 20, F +4|R +3|W +3, Init +1, Per +8
Urban Ranger 3

PFS#: 50731-13
Faction: Grand Lodge
Dayjob: Prof Guide
Progression: Normal


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Barred, many many thanks!

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

would it be possible to change one spell at 1st level or have we passed that opportunity?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

What do you mean?

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form
Terevalis Unctio of House Mysti wrote:
What do you mean?

I have snowball as a lvl 1 spell and would like to switch to make armor.i know I have that option between sessions at lvl 1. Am I still in that window?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I don't think so but you might be able to buy a scroll of mage armor.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

Thanks, I'll do so at the earliest opportunity.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Hide behind the half-orc. ;)

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form
Barred Kesswick wrote:
Hide behind the half-orc. ;)

Yeah that was plan A :)


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

That might be the worst place to hide as sights and smells unseen and unsmelled might assail you worse than an enemy.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

eesh. ;)

Dark Archive

My gear list appears botched. I'm posting my scratch work here so it doesn't look like I'm purchasing on the fly until I can correct my profile.

Gear:

lamellar cuirass 15 gp (15), 8 lbs (8)
shortbow 30 gp (45), 2 lbs (10)
cold iron kunai 4 gp (47), 2 lb (11)
battle aspergillum 5 gp (52), 4 lbs (15)
arrows (20) 1 gp (53), 3 lbs (18)
grappling arrow 1 gp (54), 0.5 lbs (18.5)
silk rope (50 ft) 10 gp (64), 5 lbs (23.5)
backpack 2 gp (66), 2 lbs (25.5)
bedroll 0.1 gp (66.1), 5 lbs (30.5)
bandolier 0.5 gp (66.6), -- (30.5)
blanket 0.5 gp (67.1), 3 lbs (33.5)
candle 0.01 gp (67.11), -- (33.5)
flint and steel 1 gp (68.11), -- (33.5)
canteen 2 gp (70.11), 1 lb (34.5)
charcoal stick 0.5 gp (70.61), -- (34.5)
fishhook 0.1 gp (70.71), -- (34.5)
parchment (5) 1 gp (71.71), -- (34.5)
sunrod (3) 6 gp (77.71), 3 lbs (37.5)
Kunai correction +2 gp (79.71), +1 lb (38.5)
tindertwig 1 gp (80.71), -- (38.5)
flask of acid 10 gp (90.71), 1 lb (39.5)
flask of alchemical grease 5 gp (95.71), 1 lbs (40.5)
flask of alchemists fire 20 gp (115.71), 1 lbs (41.5)
(2) flasks of vermin repellent 10 gp (125.71), -- (41.5)
Aspergillum correction -5 gp (120.71), -4 lbs (37.5)
silver dagger 22 gp (142.71), 1 lbs (38.5)


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Update tomorrow, has lots of things come up today

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

Elado is weighed down by a number of things but mostly gold. Outside of the magical solutions, what do people usually do? Convert to plat? spend it all between scenarios? put it in a bank?

Thanks for the tips.

Dark Archive

Put it in the bank :)

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Ask one of the bulky folks to carry it for the AP.

Dark Archive

The gillman can read lips, so I'm not sure what the extended delay is for.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

He doesn't speak Shoanti so there is no way he would be able to read the lips of a language speaker of a language he doesn't know.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Just a heads up. Heading out of town in the AM for a frineds wedding. Will most likely not be able to post until back on Sunday afternoon.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

updating this evening.


Male Know Checks | Iron Gods Map ---- Jade Regent Maps ------ Reign of Winter Maps

Tomorrow afternoon I am heading out of town for my sisters wedding and then a trip to Nashville for work. Wednesday afternoon till Sunday my internet will be spotty at best as I will be on the family farm.

I will post as I can.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Have fun and be careful!

Dark Archive

Leaving for GenCon tomorrow. Tier 1 GMing, so I'll only have enough time to sleep. I'll do what I can by phone on intermissions, but if I slow things down, GM may not me.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

have fun!

get a drink at Nicky Blaine's for me

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Well I am jealous.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I have never had the desire to go to GEN CON.

Grand Lodge

”Belor” | male N human (Shoanti) skald (belkzen war drummer) 3 | HP 27/27 | AC 17, T 12, FF 15 | CMB +5, CMD 17 | F +5 R +3 W +2(+4 bonus on saving throws against bardic performance, as well as all sonic or language-dependent effects ) | Init +2 | Perc +5 SM +6 | Speed 20ft | raging song 11/11; spells: 1st 4/4 | Active Conditions: None

I live in Australia. Simply too far away from Gencon to go.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

I worked in the industry for a while and went before that to play cards mostly. I think I did 10 years in a row after '99

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

we're doing the arc, right? when do we kick off the next?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Give me a few days to get the chronicles.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

cool cool. not rushing, just curious :)

Dark Archive

I'm not sure if I posted this information at any point:

Player: Tim M (Blake's Tiger)
Character: Bashalde
PSF #: 230524-25
Faction: Dark Archive
Day Job: N/A
XP Track: Normal


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Saturdays are days I usually try to get things done. Like today, I had a 2 hr wait fro an optomertirst exam.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Has everyone with day rolls made them?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Game was reported, just needing day job rolls for chronicles.,

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

no day job here.

Sovereign Court

F Picture of Geirahöð Human
Stats:
hp 30/30 AC 21|T 11 |FF 20, F +4|R +3|W +3, Init +1, Per +8
Urban Ranger 3

dayjobProfguide: 1d20 + 8 ⇒ (12) + 8 = 20

Grand Lodge

”Belor” | male N human (Shoanti) skald (belkzen war drummer) 3 | HP 27/27 | AC 17, T 12, FF 15 | CMB +5, CMD 17 | F +5 R +3 W +2(+4 bonus on saving throws against bardic performance, as well as all sonic or language-dependent effects ) | Init +2 | Perc +5 SM +6 | Speed 20ft | raging song 11/11; spells: 1st 4/4 | Active Conditions: None

I'll drum for my dayjob.

Street Drumming: 1d20 + 6 ⇒ (18) + 6 = 24

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barkeep: 1d20 + 4 ⇒ (20) + 4 = 24


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Thanks. Should get everything up tonight or tomorrow.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

I'm going to do a bit of a rebuild between adventures, if that's alright. How should I summarize for the chronicle?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

2 PRestige points 430 gp 1 xp

I hope to get everything posted tonight.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Chronciles should be up in area where map links are.

Grand Lodge

He/Him Sorcerer (Draconic) 7 | HP 45/45 | AC 21/15/17 | F+5 R+7 W+6 | Init +10 | Perc +8 Active conditions: Mage Armor, Darkvision, Spider climb, hybrid wolf form

Only linking to 1 chronicle at this time for a "Belorcon"

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Character sheet updated. As Elado says the chronicle you listed will not cover us if challenged at an event. Can you create them with our character names?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I am seeing individual sheets on my end.

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