Full Name |
Barred Kesswick |
Race |
Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 | |
Gender |
Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW |
Size |
M |
Age |
17 |
Alignment |
CG |
Deity |
Cayden Cailean |
Languages |
Journal |
Homepage URL |
HERO LAB |
Strength |
17 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
13 |
About Barred Kesswick
The large half-orc meets your gaze.
"Why am I doing this? I know I should say I am giving back to the world or some such but the reality is different. I can fit in here, its a good thing."
Barred has made the best of a bad life so far. Like most half-orcs his mother was debased by the very act that brought him to life. A sad thing indeed.
Trunau was not always a great place for a half-orc but he did his best. He found work in a local tavern and suffered the the "halfie" comments with good nature. The problems came when he had to eject a trouble maker. He kept is cool, worked with suprising finesse and tried not to hurt anyone but he was still the raging orc.
As a result he is motivated to prove the world wrong. His human half is his real face and he will use every skill and trick he has to prove it.
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Tides of Morning
The Confirmation
Master Of The Fallen Fortress
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Barred Kesswick
Half-orc fighter 1
CG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 22, touch 13, flat-footed 19 (+6 armor, +2 Dex, +1 dodge, +3 shield)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +0
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+3/19-20) or
. . mwk cold iron longsword +5 (1d8+3/19-20)
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Statistics
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Str 17, Dex 14, Con 14, Int 10, Wis 10, Cha 13
Base Atk +1; CMB +4; CMD 17
Feats Dodge, Shield Focus
Traits poverty-stricken, reactionary
Skills Acrobatics -4 (-8 to jump), Intimidate +7, Profession (barkeep) +4, Survival +1; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ orc blood
Other Gear breastplate, heavy steel shield, dagger, mwk cold iron longsword, bedroll, belt pouch, hemp rope (50 ft.), trail rations (5), 580 gp, 4 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
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