Tales from the Feralwood

Game Master Kobash

=COMBAT MAP=
=Regional Map=
=Map of Marascar=


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M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Assuming Myhm kills the last spider...

Troxell's remaining eagle flies after the spider-man aberration thing and attacks!

This probably provokes AoO

Talon: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

As for Troxell himself, he moves to stay at least 5 ft away from the humanoid and pulls his Pearl of Power of out his haversack. He then uses the Pearl to recall Liberating Command.


The spider and the spider-man are both 30 feet up. No chopping them with melee weapons unless you have a climb speed or can fly.

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Xerexis will burn a grit point and clear his musket.


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

"Someone help me get this web off me, so I can blast them! "

Escape Artist check 1d20 + 3 ⇒ (17) + 3 = 20


Teena frees herself with that check.

Myhm, Troxell, any changes to actions?


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

The only change will be that the eagle will full attack the spider. I'll keep the first talon attack and just roll the other two if there's no objections.

Talon 2: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Bite: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Character Image

(What's that dark colored ground between the monsters?)


That's a 20' deep pit. Also, I moved the spider-man on the map to his current position (keep in mind he's elevated about 30'.


Character Image

Myhm remains on the spot, guarding with his axe until either creepers come into range.

(full def)

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Round III?


Mikmik, who had been hiding (cowering) near the back of the passage, jumps out and shoots at the spider-man, but both his stealth and archery skills are lacking.

The spider kills the last of Troxell's eagles.

The spider-man throws a web down and snatches Troxell with it. "Hee hee!" It giggles and hunches its back, tearing a strange webbing there. It bursts and a swarm of spiders drops onto Teena, Troxell, and Mikmik, crawling all over them with stinging bites! "Get them my children!"

2 points of damage to all three plus make a DC 12 Fort Save vs Poison and another DC 12 Fort Save or suffer distraction (see spoiler).

Mikmik screams in terror and flails about, trying to get the spiders off.

Distraction (Ex):
A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with the distraction ability is nauseated for 1 round. (Nauseated: Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn).

ROLLS:

Mikmik Stealth: 1d20 + 12 ⇒ (6) + 12 = 18
Spider-man Perception: 1d20 + 10 ⇒ (14) + 10 = 24

Mikmik vs Spider-man: 1d20 + 6 ⇒ (4) + 6 = 10 miss

Spider vs Eagle: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Spider-man Web at Troxell: 1d20 + 8 ⇒ (17) + 8 = 25

Swarm Damage to Troxell, Teena, and Mikmik: 1d6 ⇒ 6
Mikmik Fort Save vs Poison: 1d20 + 2 ⇒ (16) + 2 = 18
Mikmik Fort Save vs Distraction: 1d20 + 2 ⇒ (4) + 2 = 6

PARTY UP!


Character Image

Myhm drops his axe, grabs the cavern walls and tries to climb to reach the creeper.

1d20 + 12 ⇒ (9) + 12 = 21

Once within grasp he tries to wring the thing's neck.

1d20 + 11 ⇒ (20) + 11 = 31


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Fort Save Poison: 1d20 + 7 ⇒ (10) + 7 = 17
Fort Save Distraction: 1d20 + 7 ⇒ (7) + 7 = 14

With a stony look of annoyance, Troxell attempts to cast Liberating Command to free himself despite the spiders and the web.

Concentration Check: 1d20 + 10 ⇒ (15) + 10 = 25

Escape Artist: 1d20 + 12 ⇒ (20) + 12 = 32

Having escaped his bonds, Elemental Troxell Earth Glides in the wall.

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Xerexis will 5ft step north and fire his previously jammed shot.

Pow vs touch: 1d20 + 11 ⇒ (4) + 11 = 15
damage: 1d12 ⇒ 5


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Fort 1d20 + 4 ⇒ (8) + 4 = 12

Fort 1d20 + 4 ⇒ (11) + 4 = 15

Teena moves out of the swarm and fires a lightning bolt at the spider man.

Damage 6d6 + 6 ⇒ (3, 5, 3, 4, 3, 5) + 6 = 29

Reflex 19 for half


Myhm, climbing speed is one quarter movement. Climbing is part of movement, so it's generally part of a move action (and may be combined with other types of movement in a move action). Each move action that includes any climbing requires a separate Climb check. Catching yourself or another falling character doesn't take an action. The climb DC in this passage is 20. You will be able to climb 20 feet this round (if you make another check). The spider-man is 30' up. You can attempt Accelerated Climbing: You try to climb more quickly than normal. By accepting a –5 penalty, you can move half your speed (instead of one-quarter your speed), but that still won't get you to him and allow an attack this round.

Xerexis, what's your target - spider or spider-man?

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Oh I thought the spider was dispatched already. I'll shoot at it.


Character Image

so many rules! Will try accelerate climb speed.

1d20 + 12 ⇒ (19) + 12 = 31


Myhm climbs the wall, at first carefully, but then in leaping bounds as he grabs cracks and kicks off ledges, quickly nearing the spider-man above.

Troxell escapes the webbing and slids into the wall.

Xerexis fires at the spider, putting a hole in it, but not killing it.

Teena hurls a lightning bolt at the spider-man, but it leaps across the passage, evading it entirely!

The spider-man leaps on Myhm's back, clawing and biting the big man while he's clinging to the wall. 38 damage + a Fort Save vs DC 17. FYI - climbers are considered flat-footed unless they have a climb speed (like the spider and spider-man).

The giant spider scrambles down and bites at Xerexis, but the elf blocks its mandibles with his musket, stopping them inches from his face.

Spider-man Reflex vs Lightning bolt: 1d20 + 8 ⇒ (13) + 8 = 21

Spider-man Claw at Myhm: 1d20 + 8 ⇒ (14) + 8 = 22
Damage + Sneak Attack: 1d4 + 2 + 2d6 ⇒ (2) + 2 + (3, 5) = 12
Spider-man Claw at Myhm: 1d20 + 8 ⇒ (17) + 8 = 25
Damage + Sneak Attack: 1d4 + 2 + 2d6 ⇒ (4) + 2 + (4, 4) = 14
Spider-man Bite at Myhm: 1d20 + 8 ⇒ (18) + 8 = 26
Damage + Sneak Attack: 1d6 + 2 + 2d6 ⇒ (3) + 2 + (1, 6) = 12 + Roll a DC 17 Fort Save vs Poison

Spider bite on Xerexis: 1d20 + 7 ⇒ (12) + 7 = 19

Myhm, you can use your declared grapple if you like, but it will cause both of you to fall to the ground 30 feet below.

PARTY UP!


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Teena delays, waiting to see what the rest of the party does before taking her action.

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Move action sling firearm.

Free action draw Falcata

Standard Action falcata attack: 1d20 + 10 ⇒ (20) + 10 = 30
damage: 1d8 + 4 ⇒ (3) + 4 = 7

confirm: 1d20 + 10 ⇒ (2) + 10 = 12
crit damage: 2d8 + 8 ⇒ (1, 8) + 8 = 17


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

I hate to ask, but is the spider swarm still around?


Troxell, yes it is. Nothing has destroyed it yet.


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Troxell earth glides around the swarm and tries to hit the spider with an Acid Dart.

Acid Dart (Ranged Touch): 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Character Image

Yes, Mhym will take the grapple and falling damage. His original idea was to drag it to the ground.


Xerexis changes weapons with lightning quick movements and slashes half the head off the giant spider facing him. It falls back, twitching in death.

Above, the spider-man screeches in surprise and fear as Myhm releases the wall and wraps him up in a bear hug. Both fall heavily to the floor of the cave.

Falling Damage: 3d6 ⇒ (4, 5, 1) = 10

Troxell, you can redirect your acid bolt to the spider-man or change actions if desired. Teena, any action from you?


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Teena will try and scorching ray the spider.

Ranged Touch Attack 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11

Damage 4d6 ⇒ (5, 4, 5, 3) = 17


Going to assume Troxell redirected to the spider-man.

Troxell's acid dart burns the spider-man, but Teena's scorching ray misses due in part to Myhm grappling with it in such close proximity.

The spiders swarm over Mikmik and Teena. Mikmik screams and panics, flailing about in a futile attempt to get the spiders off. 1 damage to Teena, plus make a DC 12 Fort vs Poison and DC 12 Fort save vs Distraction.

The spider-man bites and claws at at Myhm, ripping bloody streaks in his skin and sinking fangs into his arm. 15 Damage plus another DC 17 Fort Save vs Poison

ROLLS:

1d2 ⇒ 1
Swarm Damage: 1d6 ⇒ 1 + a DC 12 Fort vs Poison and DC 12 Fort save vs Distraction.
Mikmik Fort Save vs Poison: 1d20 + 2 ⇒ (1) + 2 = 3
Strength Damage: 1d2 ⇒ 1
Mikmik Fort Save vs Distraction: 1d20 + 2 ⇒ (8) + 2 = 10

Claw at Myhm: 1d20 + 8 - 2 ⇒ (10) + 8 - 2 = 16
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw at Myhm: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Bite at Myhm: 1d20 + 8 - 2 ⇒ (8) + 8 - 2 = 14
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

PARTY UP!


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Frt save Poison 1d20 + 4 ⇒ (20) + 4 = 24

Fort saveDistraction 1d20 + 4 ⇒ (4) + 4 = 8


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Yeah, the redirect was completely cool with me.

Troxell morphs back into human form and pulls free his Cold Iron Scythe.

"Mikmik, get away from the swarm so Teena can destroy it with a spell."


"AAaaEEEEIIII!! Get them off, get them offfffff!" Mikmik runs out of the swarm and tries to get behind Troxell.


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

If there's any room to run, Teena will follow the kobold, so she might be able to attempt to burn the swarm next round.


Character Image

Assuming that Mhym still has the grapple.

Myhm wrestles against the creature like two feral beasts.

atk1,raging,PA: 1d20 + 11 ⇒ (16) + 11 = 27 ;1d6 + 11 ⇒ (4) + 11 = 15
atk2,raging,PA: 1d20 + 6 ⇒ (17) + 6 = 23 ;1d6 + 11 ⇒ (1) + 11 = 12
Bite (Animal Fury): 1d20 + 6 ⇒ (3) + 6 = 9 ;1d6 + 5 ⇒ (6) + 5 = 11

Fort: 1d20 + 8 ⇒ (13) + 8 = 21


Myhm tears the spider-man limb from limb.

Xerexis, you haven't acted yet this round. Only the swarm is left and it looks like it's going to swarm over Myhm, Troxell, and yourself.

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

Ill acrobatics behind Teena.


The swarm crawls down the passage, flowing over Myhm, Troxell, and Mikmik.

Damage: 1d6 ⇒ 3 Make two DC 12 Fort Saves vs Poison and Distraction please

NEW ROUND - PCs UP!


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Teena delays until the other members of the group withdraw from the swarm, moves forward, and hits it with a burning hands spell.

Damage 5d4 ⇒ (3, 2, 2, 1, 4) = 12

Reflex DC 17 for half


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Fort Save vs Poison: 1d20 + 7 ⇒ (2) + 7 = 9
Fort Save vs Distraction: 1d20 + 7 ⇒ (5) + 7 = 12

Despite suddenly feeling a bit woozy from those spider bites, Troxell flees from the swarm.


Strength Damage to Troxell: 1d2 ⇒ 2

Keep forgetting about the kobold
Mikmik Fort vs Poison: 1d20 + 2 ⇒ (4) + 2 = 6
Strength Damage: 1d2 ⇒ 2
Mikmik Fort vs Distraction: 1d20 + 2 ⇒ (1) + 2 = 3

Mikmik's screams continue as he stumbles further down the passage in an attempt to escape the spiders.

Even if Myhm fails the distraction he'll move, so let's see how the swarm handles the burning hands spell.

Reflex Save: 1d20 + 3 ⇒ (16) + 3 = 19 Holy cow, it made it.

Teena's spell sets the swarm alight, but the creatures keep coming!

Xerexis and Myhm have yet to act.


Character Image

Myhm does the reactive thing to little biting crawlers all over him - smear them onto his skin as he moves away. "Haghh! It biting!"


Character Image

Fort: 1d20 + 8 ⇒ (18) + 8 = 26
Fort: 1d20 + 8 ⇒ (16) + 8 = 24

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

I have nothing for swarms. Newb mistake

Xerexis continues to jump and dodge attempting to move into what can be considered a safe square.

Acrobatics: 1d20 + 10 ⇒ (12) + 10 = 22

"I don't do small bugs."


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Teena will try her spell again, seeing it still coming for her and her friends.

Damage 5d4 ⇒ (1, 1, 3, 1, 2) = 8

DC 17 Ref save for half


The swarm turns back, flowing over Myhm and Troxell! They quickly flee the area and Teena throws another burst of fire that consumes enough of the vermin to send the rest scurrying away into cracks and away into other small cave passages.

Random Target 1=Myhm/Troxell 2=Xerexis/Teena/Mikmik: 1d2 ⇒ 1
Damage: 1d6 ⇒ 5 Make 2 DC 12 Fort Saves again please vs Poison and Distraction
Reflex vs Burning Hands: 1d20 + 3 ⇒ (2) + 3 = 5

COMBAT OVER


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

Teena checks on everyone, and goes to find Mikmik to see if he was still alive after the fierce attacks. "You back there, kobold? The coast is clear out here now."


M Half-Elf Druid (Menhir Savant) 9 - HP 63/63 - AC 21*/T: 14/FF: 17* - Resist: Acid 10, Cold 20* - Perception: +21 - Fort: +9, Ref: +8*, Will: +11 (+2 against enchantment, +4 against fey/plant abilities, immune to magical sleep) - CMB: +6, CMD: 20* - Speed: Fly 60' - Init +6*

Fort vs. Poison: 1d20 + 7 ⇒ (1) + 7 = 8
Fort vs. Distraction: 1d20 + 7 ⇒ (2) + 7 = 9

Troxell doesn't look very well, those spiders must have really got to him.

Once the nausea effect is gone, he'll begin to cast Lesser Restoration on himself in case he can't shake off the poison.

Shadow Lodge

Male Nexus Elf Trophy Hunter 6 HP -4/52 - AC 20/T: 15/FF: 15 - Perception: +11 - Fort: +6, Ref: +9, Will: +2 (+2 against enchantment, immune to magical sleep) - CMB: +8, CMD: 22 - Speed: 30 - Init +6 Darkvision

"I have a vial of antitoxin if you need it druid."


Character Image

Fort: 1d20 + 8 ⇒ (7) + 8 = 15
Fort: 1d20 + 8 ⇒ (9) + 8 = 17

Though he had survived all the poisons, Myhm slumps down against the wall, huffing and bleeding badly, too tired to tend to wounds. (18/77 hp)


Strength Damage to Troxell from Poison: 1d2 ⇒ 2 And you need to roll another save.

Mikmik Fort Save vs Poison: 1d20 + 2 ⇒ (13) + 2 = 15

Mikmik stands shaking near the edge of the chasm leading further into the caves. You have the feeling he was just about desperate enough to attempt leaping across. Shaking the last of the spiders away, and cringing at all the crushed corpses left behind, he sits down heavily.

"Mikmik feel like.. bad."


Primal Air Sorcerer 9; AC 15/13/12: HP 56/56; F+5,R+7,W+7; Init+7,Perc.+0; Darkvision 60'; 1/1 Free Reroll

"We all do, Mikmik. Those things were a nightmare. It might be best for us to find a safe place, heal all we can, and see if we feel better tomorrow. We are all beaten half to death, it seems."

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