
Dungeon Monkey |

The party descends the stairway leading downward into the derelict ships hold. The darkness is absolute, with Selene not yet risen to cast its bright blue glow in the night sky
As they descend the damp wooden stairs, they get a sense of a large open space cloaked in darkness. A sound of rhythmic banging grows louder as they enter the ship's belly. A stench of rotting meat and a sussurus of fly wings gives testament to the foulness awaiting them
OK. Perceptions to those who want, also stealth checks please

Dungeon Monkey |

Sans sword casts a swinging blue glow over the belly of the ship. The group can see a jumble of crates, barrels and sacks strewn about.
Behind the stairs a large form hulks
Read all checks you make
Dc 10 Perception :
DC Perception 15 :
DC Perception 20:
DC Perception 25:

Magnus Darkenstar |

Per:1d20 + 1 ⇒ (18) + 1 = 19
Stealth:1d20 + 11 ⇒ (9) + 11 = 20
From behind San, Magnus steps lightly as a feather, the warrior's bulk casting the slight elf into almost perfect shadow.
"Hm. It seems intent on knocking a hole in the side of the ship. Perhaps we might persuade it to stop?" He asks in a whisper, his voice tinged with gleeful laughter.
Group init? 1d20 ⇒ 8
That gives Magnus a 12 Init.
Sorry guys. ;P

Cartographer Monkey |

Dungeon Monkey |

1d20 + 6 ⇒ (11) + 6 = 17
San:
As the group descends into the hold the stink of rotted flesh is nigh overwhelming
Everyone give me a Fort DC 12 check plz
1d20 ⇒ 5
Initiatives:
San: 26 [pending]
Iz: 24 [sheilding/pending]
Felicia: [atk-miss]
Egan: 24 [Hit 2 dam]
Magnus: 24 [pending]
Vilya 23 [pending]
Kessel: 22 [bard chant]
Citali: 21 [focus]
Plant monster: 5 [attacking]
The large shambolic rotting compost beast stops striking the splintered door it was hammering on and turns to the party with a grunt. Felicia hurtles towards it, but her sword strike slides off its slimy hide. Egan has better luck, burying an arrow into its side. Kessel's bold voice fills the shadowed hold as San's bright sword swings up to illuminate the scene

Sanvoros Draben |

1d20 + 5 ⇒ (5) + 5 = 10 also get a +1 vs any undead special abilities and +2 against enchantments (and also Kessel's +1, as applicable)
"I've heard these are resistant to fire and electricity; avoid those attacks!" Cursing himself that most of his spells are exactly that, he unleashes a volley of three magic missiles at the creature.
3d4 + 3 ⇒ (4, 1, 1) + 3 = 9

Dungeon Monkey |

Anyone flubbing the DC 12 fort is >Sickened< until leaving the hold +1d4 rds. The fort save is a reaction to the sickening stench belowdecks, and is not magical in any way.

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Fort 1d20 + 4 ⇒ (8) + 4 = 12
Citlali focuses silently, her hand extended as her eyes seem to take on swirling motes of black. The temperature around the creature plummets as the light dims, an area of yawning darkness and absolute silence momentarily engulfing it, twinkling motes of starlight visible as if through a hole in reality itself as the oozing fluids within the creature begin to freeze.
Interstellar Void 5d6 ⇒ (6, 6, 1, 4, 5) = 22 Cold DC 16 half

Dungeon Monkey |

1d20 + 9 ⇒ (7) + 9 = 16
San's arcane bolts fly into the creature, flashing brightly.
The slimy leaves of the creature crackle as the cold of the unbounded interstellar void permeates it. Several float down to the slimy planks of the hold's deck.
Iz's blade strikes the creature, opening a rent in it. A noxious cloud of yellow pollen-like dust erupts from the creature's wound. Those attempting to kill it directly are sprayed with this noxious cloud
OK, Iz, Felicia, San, and Magnus must make a DC 17 Fort save please

Magnus Darkenstar |

First Fort Save/ Stench: 1d20 + 6 ⇒ (8) + 6 = 14
Nice map! I think I see that I can close with it too. Move action to close with it, Swift action to use Arcane Accuracy (+3 to hit all attacks this round) attack with sword and with Spellstrike/Daze
"I've heard these are resistant to fire and electricity; avoid those attacks!"
"It's resistant to BOTH? Oh of course. Anything else would be too easy!" Magnus murmurs wryly. The elf gags slightly from the horrid stench, then recovers and leaps forward into sword range. His sword flashes once, then glows with a faint magic as he strikes at it again,...
Att #1 (Rapier attack) 1d20 + 11 ⇒ (3) + 11 = 141d6 + 1 ⇒ (5) + 1 = 6
Att #2 (Spellstrike w/ Rapier and Daze, if hit, Dave vs DC;13 or lose action this round.
1d20 + 11 ⇒ (9) + 11 = 201d6 + 1 ⇒ (5) + 1 = 6

Vilya the Taker |

Fortitude (vs. stench): 1d20 + 6 ⇒ (16) + 6 = 22
Vilya springs from the shadows, launching herself at the plant creature.
Masterwork machete: 1d20 + 6 ⇒ (4) + 6 = 10 Damage: 1d6 + 2 ⇒ (6) + 2 = 8 (+1 damage if flanked)
+1 blurstrike kukri (sneak attack): 1d20 + 6 ⇒ (6) + 6 = 12 Damage: 1d4 + 2d6 + 2 ⇒ (3) + (1, 3) + 2 = 9 (+1 damage if flanked)

Dungeon Monkey |

Ugh two weeks. Apologies all
Those that fail their DC 17 Fortitude checks loose 1d3 ⇒ 2 Con. points this round
The choking pollen grains unleash a wave of dizziness on some that inhale them
Magnus and Vilya's attacks both fail to penetrate the slimy vegetative coat of the beast
Initiatives:
San: 26 [magic missile]
Iz: 24 [atk-hit]
Felicia: [atk-miss]
Egan: 24 [Hit 2 dam]
Magnus: 24 [Atk-miss]
Vilya 23 [ATK-miss]
Kessel: 22 [bard chant]
Citali: 21 [focus]
Plant monster: 5 [attacking]
The beast grunts and swings massive branch/arms at..
1d5 ⇒ 11d5 ⇒ 3
...Sanvoros and Felicia
San: 1d20 + 20 ⇒ (2) + 20 = 222d6 + 7 ⇒ (1, 3) + 7 = 11
Felicia: 1d20 + 20 ⇒ (2) + 20 = 222d6 + 7 ⇒ (6, 1) + 7 = 14
The massive slime-covered mats of plants slam into the two, covering them with a coating of goo. Their breath wooshes out as the hard center of the animate branches slam into their torsos, like massive staves.
Round Two!

Magnus Darkenstar |

"It's like attacking an oak tree with a knitting needle!" Magnus cries,
"Fortunately, Fire and lightning are not my only tricks!" he adds, an odd grin of devilish delight at the challenge.
The elvin Magus dances in and out, taunting the tree-thing to tag him. He lunges once, makes an intricate gesture with his empty hand, and his sword glows with a fierce blue radiance before he lunges again,...
Swift action, Magus Pool point, Add +1/Keen to weapon for 1 minute,(Rapier now a +2 Keen) first att normal, cast Frigid Touch
Att #1 1d20 + 7 ⇒ (7) + 7 = 141d6 + 2 ⇒ (2) + 2 = 4
Att #2 1d20 + 7 ⇒ (12) + 7 = 191d6 + 2 + 4d6 ⇒ (3) + 2 + (6, 6, 4, 1) = 22
Well, crud. If a 20 didn't hit last time, I doubt a 19 will tag it this time. ;P At least I still have the bonuses/charge held for next round! :)
EDIT- Almost forgot my COncentration check! :)
1d20 + 14 ⇒ (6) + 14 = 20

Sanvoros Draben |

San reels from the plant creature's attack, and coughs severely as the spores choke his throat. He lashes out with Ghostfetter trying to return the favor.
attack 1d20 + 8 ⇒ (11) + 8 = 19
damage (spending swift action for arcane strike) 2d6 + 6 ⇒ (1, 1) + 6 = 8

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Seeing her companions harmed, Citlali swiftly swallows an extract from her quiver, her body surging with raw power as she begins a rhythmic chant a sensation of the presence of something extremely powerful and feminine filling the area as she calls upon the power of Mama Quilla.
Potion of Bull's Strength: Move action. Casts Divine Favor :Standard Action

Kessel Cobey |

Kessel continues his bard song (free action) then he casts guidance on Magnus (as he is in front of Kessel) giving the elf a +1 competence bonus on a single attack roll, saving throw, or skill check, but he must choose to use the bonus before making the roll to which it applies. The spell lasts one minute so he doesn't need to use it right away.