[Table Shieldwall] From the Tome of Righteous Repose (Inactive)

Game Master Nathan Hartshorn

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Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Aid Another vs. AC 10, Scion: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
+5 to Anthy's next attack roll if successful.

Marcus draws his sword, stepping it to push aside the Gargoyle's defenses but hitting only empty air.

Standard Action: Aid Another
Free Actions: Draw Weapon, 5 ft. step
AC 22

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Berato imbues the power of Torag in Anthys' sword arm.

Touch of Good: You can touch a creature as a standard action, granting a +2 sacred bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. @Anthys: you need Power Attack to start capitalizing on Marcus and Berato's buffs...


Order 2nd Round
Elaril
Gargoyle -8
Anthys, Vindlér, Marcus, Berato

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

@Berato: Yeah, Power Attack is next level. I just really wanted Barroom Brawler for things like Rat Catcher (vs swarms) and Blind-Fight. Though I could have retrained Weapon Focus into Power Attack with the fighter free retraining.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Do it! Most of the time you'll get +2 from Scion, +5 from Marcus, and +2 from Berato... we need damage to end these fights quicker! this also liberates you from the obligation of wielding a longsword and shield combo... if enemies have low AC: switch to falchion/greataxe/greatsword; if enemies are heavily armored: switch to shield and sword; if skeletons, switch to Earth Breaker; etc.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3
Berato Aquilinus wrote:
Do it! Most of the time you'll get +2 from Scion, +5 from Marcus, and +2 from Berato... we need damage to end these fights quicker! this also liberates you from the obligation of wielding a longsword and shield combo... if enemies have low AC: switch to falchion/greataxe/greatsword; if enemies are heavily armored: switch to shield and sword; if skeletons, switch to Earth Breaker; etc.

Well I think it's too late for the free fighter retraining now, I am already playing him at level 4. But I will pick up Power Attack at 5. With Weapon Training and a Str belt, that would be 1d8+10.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

I don't think we're through the first combat yet. I think retrain is still possible.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

I will take that option if the GM allows it, otherwise will wait until level 5.


I'm cool with it.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

I vote that Anthys' penalty be a super long RP post displaying the hidden anger that's been building up... SERENITY NOW!! POWER ATTACK LATER!! :P

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

I'll have you know it is the priest of Torag that is urging Anthys on to greater violence. Was the Gorum seminary full??

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Law is in fact the dispensing of violence as per a collectively agreed protocol. Gorum rejects such constraints, so there. I attended the said seminar! :)

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

No no no! Law is about order through mutually assured benefit and prosperity! See? This is why Vindlér reveres Abadar instead of Torag. Too much dwarven anger and brutality. Why can't we all just be civilized?! ;)

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Watching the gargoyle tear and slash with a multitude of appendages and looking at the all of the available targets, Elaril decides that temporarily stunning the creature still seems like an awfully good idea...

Cast Ear Piercing Scream a 2nd time - with hopefully better results. DC18 Fort Save for half damage and no daze.

Sonic Damage: 2d6 ⇒ (5, 6) = 11


Tough it out!: 1d20 + 4 ⇒ (12) + 4 = 16

Elaril's spell takes better affect this time, causing the gargoyle to stop its thrashing slashing movements and cover its stony ears while shrieking in pain.

Order 2nd Round
Elaril
Gargoyle -19
Anthys, Vindlér, Marcus, Berato

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Attack, Aid Another, Scion: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9
+5 to Anthy's next Attack if successful.

Marcus lashes out, trying to tip the Gargoyle off balance to open it up for Anthys' strike, but his blade skips awkwardly off its stony flesh with little effect.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys hesitates a moment, then puts his full force into a strike, uncertain if this reckless offensive will succeed. He is used to defense and precision, but it seems important to drop this creature quickly.
Attack, PA, Bless, Touch of Good, Scion: 1d20 + 8 - 2 + 1 + 2 + 2 ⇒ (6) + 8 - 2 + 1 + 2 + 2 = 17
Damage, PA: 1d8 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

I forgot about bless! That would make my Aid hit, for another +5 for Anthys

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

With the gargoyle reeling from Elaril’s spell, Vindlér takes the chance to place a hand radiating magic on his morningstar, then draws the weapon and prepares to join the fight.

Cast Magic Weapon on my weapon, then draw it out.


With Marcus' help Anthys lays another, deeper cut into the Gargoyle as it continues to reel from Elaril's spell.

Order 2nd Round
Elaril
Gargoyle -29
Anthys, Vindlér, Marcus, Berato

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Berato imbues the power of Torag in Anthys' sword arm.

Touch of Good: You can touch a creature as a standard action, granting a +2 sacred bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. @Anthys: you need to Power Attack!

Shield Wall +1 to all 3 warriors in front of Berato.

Bless is active.

Silver Crusade

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M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

@Berato: I did Power Attack. That's the PA in my dice rolls above; -2 to hit and +4 damage.


Order 3rd Round
Elaril
Gargoyle -29
Anthys, Vindlér, Marcus, Berato

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Put two hands on that sword! :P

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

This time Elaril summons up some fiery death and unleashes a deadly ray of fire at the Gargoyle...

RTA into melee: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Damage: 4d6 ⇒ (1, 4, 3, 2) = 10


As Elaril's ray comes in the gargoyle manages to duck behind Anthys, causing the arcanist to just miss his target.

With so many people in front of it the gargoyle frenzies, striking out wildly and with abandon.

Target 1: 1d3 ⇒ 2
Target 2: 1d3 ⇒ 2
Target 3: 1d3 ⇒ 3
Target 4: 1d3 ⇒ 2 Wow, this thing really wants to get Anthys...

Slash (A)!: 1d20 + 7 ⇒ (6) + 7 = 13
Slash (A)!: 1d20 + 7 ⇒ (20) + 7 = 27
Crunch (V)!: 1d20 + 7 ⇒ (4) + 7 = 11
Gore (A)!: 1d20 + 7 ⇒ (13) + 7 = 20
Confirm: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

The gargoyle throws itself at Anthys, slashing and goring trying to pierce through his thick defenses. When it manages to get through it takes the opportunity to snap at Vindlér's arm but has issues getting through his armor as well.

Order 3rd Round
Elaril
Gargoyle -29
Anthys, Vindlér, Marcus, Berato

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

If this thing's full attacks were a greater threat, Anthys would say attack and move away, trading one attack for one + an AOO from it, rather than one-to-four.
Anthys hacks at the gargoyle again.
Attack, PA, Bless, Touch of Good, Scion: 1d20 + 8 - 2 + 1 + 2 + 2 ⇒ (1) + 8 - 2 + 1 + 2 + 2 = 12
Nat 1! Oh well.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

As the gargoyle lashes out at him, he shouts in surprise, "Ach! Get back ye ferrolous beastie!" He brings his morningstar around the side of his shield and swings it at the creatures grasping, powerful arm.

Morningstar, Bless, Magic Weapon: 1d20 + 6 + 1 + 1 ⇒ (4) + 6 + 1 + 1 = 12 Damage, MW: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9


I mean, if the ceilings weren't 10 feet it'd be flying. And its full attacks are a threat...just not to you guys.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Touch of Good on Anthys!

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Aid Another, Vindler, Bless, Scion: 1d20 + 3 + 1 + 2 ⇒ (7) + 3 + 1 + 2 = 13
+5 to hit for Vindler's next Attack

Marcus strikes out with his short sword, pushing aside the Gargoyle's guard for Vindler's next attack.
AC 22


With Marcus' help Vindlér manages to crack down on the gargoyle with his morningstar.

Order 4th Round
Elaril
Gargoyle -36
Anthys, Vindlér, Marcus, Berato

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

"Save the big spells, Elaril, we've got this!"

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Confidant the team has this creature under control, Elaril lets fly with a minor frost cantrip saving his more flashier things for later.

Ray of Frost RTA into melee: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
Damage: 1d3 ⇒ 1


Again the gargoyle is able to duck behind Elaril's companions, causing the mage to miss with his spell.

Target 1: 1d3 ⇒ 2
Target 2: 1d3 ⇒ 2
Target 3: 1d3 ⇒ 2
Target 4: 1d3 ⇒ 2 Wow...

It continues throwing itself at Anthys, determined to get through the man's armor.

Slash!: 1d20 + 7 ⇒ (11) + 7 = 18
Slash!: 1d20 + 7 ⇒ (6) + 7 = 13
Crunch!: 1d20 + 7 ⇒ (5) + 7 = 12
Gore!: 1d20 + 7 ⇒ (11) + 7 = 18

Order 4th Round
Elaril
Gargoyle -36
Anthys, Vindlér, Marcus, Berato

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys grins as the monster's attacks glance off his armor. He strikes again, hoping to finish this. Unlike his previous inept swing, this is a telling blow.
Attack, PA, Bless, Touch of Good, Scion: 1d20 + 8 - 2 + 1 + 2 + 2 ⇒ (20) + 8 - 2 + 1 + 2 + 2 = 31
Confirm, PA, Bless, Touch of Good, Scion: 1d20 + 8 - 2 + 1 + 2 + 2 ⇒ (19) + 8 - 2 + 1 + 2 + 2 = 30
Damage: 1d8 + 8 ⇒ (7) + 8 = 15
Crit Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

"Yes! Well done, lad! Vindlér victorious shout is accompanied with a powerful blow from his morningstar directed at whatever remains of the gargoyle.

Morningstar, Bless, MW: 1d20 + 6 + 1 + 1 ⇒ (1) + 6 + 1 + 1 = 9 Damage, MW: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7


It's dead Jim! Combat Over!

Anthys and Vindlér finish off the creature, crushing its chest and taking off its head in a combined flurry of blows.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

"It got a couple of shots in," says Anthys, looking at some bruises and cuts at the joints of his armor. He doesn't appear too concerned, but pulls out his wand of healing and offers it to Vindlér. "I haven't had much need of this, but see if it still works, would you?"
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
One charge is all he'll need.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

"Of course, lad! Now, let me take a look at those wounds for ya." Vindlér administers the healing magic to Anthys's wounds, then turns his attention back to the gargoyle. "What do ya suppose this beasty was doing here? I suppose it'd be too optimistic to say it was here as a guardian?" Moving past the crumbled remains of the gargoyle, he examines the sigil on the ground.

Any knowledge or other checks I can make to figure out what it is?

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

While Vindlér examines the sigil, Anthys starts looking and listening down the corridor to the west. Still in this room, just looking down the hall.
Perception: 1d20 + 5 ⇒ (4) + 5 = 9


Vindlér recognizes that the symbol has small Tien characters written in and around it while Anthys strains to hear things from the other sections of the dungeon.

DC 15 Kn. (Religion) and Tien language:
The symbol is the holy symbol of Fumeiyoshi with phrases of worship scattered in and around it.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

”Any of you lads know this language,” Vindlér asks, ”If not, I have a scroll that can help with that. ”

If no one knows Tien, I have a scroll of comp languages. Just sound off if you don’t need it.

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

"I have prepared an extract that will allow me to read the text, if none of us know the langague. Elaril, are you familiar with this?"

I do not believe any of us speak Tien. Marcus can comprehend languages without using any permanent resources, saving the scroll in case we need more reading done at a later point in the dungeon. He doesn't have knowledge:religion though, so will have to translate and hope someone else can discern the meaning.


DC 5 Knowledge (Meta):
It's just a bit of extra fluff considering it's not talked about in the scenario.

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Marcus will remove a vial from his belt, quaffing it and examining the text with magical aid. "I...still am not sure what this is. Prayers of some kind? And a symbol that does not translate. Berato, Vindler, Elaril, does any of this seem familiar or important to you?"

After examining the text and consulting with his companions, Marcus will slide behind Anthys to cover his back, peering down the corridor. "Let us proceed. If we find a left turn, we should try to take it. If we end up back at our starting position, we will have a better feel for how these corridors connect."

Peering down the corridor, perception: 1d20 + 7 ⇒ (2) + 7 = 9

Marcus will still want to know what this is, but I went ahead and peeked at the tag since you mentioned it was fluff :)

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Vindlér listens carefully as Marcus translates the text to him, and tries to decipher its meaning.

Knowledge (religion): 1d20 + 6 ⇒ (14) + 6 = 20

"Ah, of course," Vindlér says with a gasp of recognition. "It's a holy symbol for the Tien deity Fumeiyoshi. And these bits of text here are phrases of worship. This is a bit concerning, as Fumeiyoshi is the Tien's god of the undead. We'd best be on the lookout for undead creatures."


Marcus also does not hear anything from down the corridor, and once the group is ready, everyone proceeds down the hall. The next opening on the left is a short corridor leading to a still pool of water. Clear water swirls and shifts in this wide hallway. A staircase leads down into watery depths.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Vindlér eyes the water with caution. "Anyone feel like going for a wee dip?" he asks, nervously tugging on the straps on his armor to check their tightness.

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

”Perhaps we could try a different path first and come back later if need be?”

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