DM - Voice of the Voiceless |
As Blaze's scimitar flashes forth to strike the chain on the cyclopes' right hand...
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
...bouncing off and leaving only a faint mark, the two statues burst into life.
The one on Blaze's left surges from it's position of rest and rears up before shunting the magus with it's upper body...
Bullrush: 1d20 + 14 ⇒ (9) + 14 = 23
...sending the Kelish man stumbling back ten feet from the throne.
The creature from Blaze's right moves less freely, but still takes position flanking the throne.
The one that bullrushed Blaze away then speaks in a harsh tongue, born of the pits of hell "Vielen Dank sterblichen hatten wir gezwungen worden, zu lange zu stehen .... aber ich kann nicht zulassen, dass du die Bande des Verräters zu schneiden."
Drannigan "Doc" Piper |
Watching Biter follow Blaze in, Doc had gritted his teeth. When the giants moved he nodded, expecting Blaze and Biter to run, leading the two giants into his trap. When Grusk ran into the throneroom Doc nearly blew a gasket.
Coal frammit, Grusk! Are ye daft! Git the feck outta there, the lot o' ye!" "Buncha gods damned amatures..."
For all his frustration though, he waited.
Readying an action to Bomb the lead giant when it gets in range of the trap.
Memluk "Blaze" Seljuk |
Blaze lets out a huff as he lands hard on the ground "ow, that was rude" He shakes his head in dismay at Grusk "What in the nine hells are you doing you ninny? Fall back NOW!"
Telepathically ::"Forgive us. We were under the impression that if we freed the thronebound he would attain final death. Is that not the case?"::
1d20 + 3 ⇒ (16) + 3 = 19 Diplomacy
DM - Voice of the Voiceless |
As Grusk makes his charge, he nimbly evades any strikes... on the way forward. His heavy strike with his axe is off-target though and instead gouges the floor beside the throne. The right hand creature reacts to his charge by flinging it's net unto him...
Net (touch attack): 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17
...entangling the presumptuous member of Team Green in a stifling embrace... though you notice again that it's movements are not as free as the other.
Grusk is entangled, and the statue is holding a rope attached to the net - so you'll have to either slip the net or make an opposed Strength check to move away.
The other creature's telepathic voice is harsher now that a further affront has been made "The betrayer's suffering must endure. Leave this place, and he to his torment."
Drannigan "Doc" Piper |
Doc growls, drops his shell, draws one of the bug-harpoons and aims it at Grusk...
touch attack: 1d20 + 5 ⇒ (13) + 5 = 18
...splattering him and the net he's wrapped in with goo and chains. Tossing the rope to the rest of the squad he winds it around his arm and yells "Heave!"
DM - Voice of the Voiceless |
Doc's gooey missile lands home on Grusk - further entangling him, but also providing a tether.
Sentis + Baran: 1d20 + 2 ⇒ (13) + 2 = 15
Doc: 1d20 + 2 ⇒ (6) + 2 = 8
Darkbiter: 1d20 + 5 ⇒ (18) + 5 = 23
Blaze: 1d20 + 8 ⇒ (14) + 8 = 22
Kaavel: 1d20 + 7 ⇒ (15) + 7 = 22
Grusk: 1d20 + 4 ⇒ (15) + 4 = 19
Action Tracker (Round 1): Darkbiter, Blaze, Kaavel, Grusk, Sentis + Baran, Statues, Doc
DM - Voice of the Voiceless |
Blaze - move, attack, move requires Spring Attack.
Grusk manages to extricate himself from the net... but not from the viscous goo that now adheres to him from Doc's javelin. Seeing that Grusk has freed himself, Blaze backs away towards the entrance.
As Grusk is released from the net, Doc is able to easily haul him a good distance back from the throne.
The statues move to stand between the squad and the thronebound, stances aggressive - but standing passive for now. Blaze gets a forceful instruction "Do not act to shorten the Betrayer's imprisonment again... or we will not remain so passive..."
Action Tracker (Round 2): Darkbiter, Blaze, Kaavel, Grusk, Sentis + Baran, Statues, Doc
Explaining the statues behaviour: No-one has taken an aggressive action directly towards them, and since Grusk's sunder was an epic miss they didn't consider that enough provocation to instigate the red alarm. So the initial warning to Blaze still stood and they're on amber alert status at present.
DM - Voice of the Voiceless |
The statues maintain their position interposing between the squad and the throne that bears the cyclops who at present has his head sunken in a resignated pose. The response comes "He betrayed the Ghol-Gan, and this is not a prison as much his punishment."
No-one has Knowledge Planes do they?
DM - Voice of the Voiceless |
Map has a natural choke point where your trap is set (G/H, 15/16) - you'll be facing only one at a time.
Their dander is up, so they'll not brook overt approach again without a stirring and pointed rebuke.
They are not statues...
Drannigan "Doc" Piper |
Doc sighs. "Look," he says with his voice down so as not to be overheard. "Ah got a ton o' ideas, but most o' them 're gonna take longer than yer gonna want t' spend. All we really gotta do is kill them big fellas, an' then we c'n break th' chains at our leisure. Why don' ye ask Throneboy what he knows about his spiky friends. Best case scenario, they can't act while 'e tells us their weakness. Worst case, they git pissed an' come after us straight into th' deadfall."
"Another approach might be t' finish the main mission an' come back t' this. If'n ah c'n build Kaavel's mechanized armor outta th' chitin we just got it might put us on a more equal footin' wit' 'em."
Grusk II |
"Duty they says, so wha is tha duty an maybe we ken get round it in some way. Doc yah member tha tale yah told drunk bout tha mantaken a mission tah deliver a person live tah a certain location an he didn't want tah do it, then after he gots there he made them tell him his duty was ended and tha he did a good job, then he killed tha person he'd defended tha whole way?"
DM - Voice of the Voiceless |
Expository information in support of a decision of some finality being made...
Nature of Orders:
The beings were ordered by contract to safeguard the corpse of the betrayer and ensure that it remained in the torment of unlife upon the throne. The orders have no end date and are intended to be served as long as the beings endure. You get a distinct sense that the statues are creatures of utmost law and discipline, and are unlikely to be talked out of their set task.