| Shanosuke |
Okay, here's what I need. There were a few good "hits" on the monster.
Zaleos is still conscious with the additional vitality I gave you all. As a result he needs to make a reflex save DC 10 or fall and tke 3d6 fall damage. If he makes his save he can fire at the beast again.
Karval, in the event Zaleos manages to stay in the tree, give me an alternate action, if he falls and is knocked unconscious, I will use your action from before where you race up and stabilize him.
Aside from that, everyone's good. Once I get those two adjustaments, we will move on.
| Zaleos Buerlon |
Reflex save DC 10 1d20 + 5 ⇒ (10) + 5 = 15 SUCCESS!
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Blaster shot (single shot) 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22; damage 3d8 ⇒ (6, 5, 4) = 15
Zaelos was sure the blow would decapitate him, he was not sure how he was able to dodge it but somehow he did. He grips onto the swaying branch tightly and fires down at the beast, scoring another hit.
Status: 6/35 Vitality; 0 Wound damage.
| Shanosuke |
Okay, Karval missed but Zaleos scored.
The Creature is now aware of the of you easier targets. I takes the effort to climb down, since Arana is the closest, she gets attacked.
Arana gets swiped, 22 vitality, as the creatures massive claw swings over her.
Arana then moves in response and attacks lands a nice gash on the monster's left arm.
Arana has had her turn, the rest of you are free to attack also. Anyone wishing to move in to melee will provoke from the monster.
| Trooper A-337, "Janitor" |
Janitor fires one more blast at the beast, now aiming for the head, before reversing his grip and moving in, holding the carbine like a club.
Carbine attack: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 3d8 + 4 ⇒ (8, 4, 2) + 4 = 18
| Karval de Longinous |
Karval grits his teeth knowing that he would love to tangle with the creature in close, but first he wants to unleash a heavy salvo or bolts to soften it. A pistol in each hand, he unleashes a staccato of bolts at the being hoping that he can grievously wound it.
Pistol 1 - multi-fire 1: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 3d8 ⇒ (3, 8, 6) = 17
Pistol 1 - multi-fire : 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 3d8 ⇒ (8, 8, 1) = 17
Pistol 2: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 3d8 ⇒ (6, 2, 8) = 16
| Shanosuke |
Excellent!
Another volley at the monster and we have a couple of nice hits. The beast flinches attempting to bat away some of your bolts with it's claws but to no avail.
It then attack Arana...since she happens to be at its feet stabbing him. He bites her, She takes 25 damage. Arana has 3 wound points left and must make a fort save to remain conscious.
Arana is now grappled by the monster in its jaws.
The rest of you can unleash.
| Arana Niss |
Seeing the beasts fanged mouth lunging at her , Arana desperately tries to dodge out of the way .But the thing is too fast for her, snaring her in its maw, sharp teeth tearing away at her body. Instinctively, Arana draws upon the force in her time off need (1 Force point spent)
Fortitude 1d20 + 3 + 2d6 ⇒ (8) + 3 + (5, 1) = 17
| Trooper A-337, "Janitor" |
I got you, Karval!
"Hey, flesh heap!" Janitor says, charging in to strike the beast with his carbine.
Charging Gun Club: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
| Karval de Longinous |
Karval is glad that the Mandolorean comrade is proving he skill and honour, despite the fact Karval knows suppressing fire is important. Karval picks his shots firing in small bursts aimed at taking the creature down.
'That's the Mando spirit.' He fires trying not to hit his friends but that makes his shots go wide.
Pistol 1; Multi 1: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 3d8 ⇒ (8, 3, 1) = 12
Pistol 1; Multi 1: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 3d8 ⇒ (2, 3, 1) = 6
Pistol 1; Multi 1: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 3d8 ⇒ (1, 7, 7) = 15
There's probably a -4 to hit for firing into combat that should be applied?
Really dice? Grrrr
| Shanosuke |
The beast does not appear to be "wounded"It has yet to take wound damage but appears to be struggling to keep itself protect. It is low on Vitality.
With melee penalties in place on everyone, the only one who hit was Janitor.
The beast tosses Arana and she takes 5 fall damage. She is at -2 wounds and is dying. The monster attacks Janitor next and just misses with a hard snap of it's teeth.
Arana is fifteen feet from the beast dying. She needs to make a stabilize check. It is your turns.
| Karval de Longinous |
There's a hard pounding in his ears and he knows that the lady is in trouble; his volley-fire is proving ineffective and it's caused him to doubt the veracity of his shot. Dropping his pistols he rushes towards Arana dropping the pistols as he cannot sheathe them.
Drawing the medical pack he attempts to stabilise the woman.
Treat Injury: 1d20 + 7 ⇒ (15) + 7 = 22
| Zaleos Buerlon |
Zaelos switches his blaster to multi-fire mode and opens fire, trying to finish the beast off.
Attack Multi-fire Blaster #1 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10; Damage 3d8 ⇒ (2, 3, 7) = 12
Attack Multi-fire Blaster #2 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7; Damage 3d8 ⇒ (8, 4, 4) = 16
Wow...we can't hit the broad side of a Rancor.
| Trooper A-337, "Janitor" |
Janitor seems to be simply edged further on as Arana is tossed aside. "C'mon! Hit this!" he shouts, slamming at it once more with his rifle.
Gun Club: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
| Shanosuke |
Right Nichos, I forgot. So I applied your damage from last round. You guys are making progress. This would have been a lot easier with the tank though.
The Monster has taken a hit from Janitor this round and attempts to bite the guy again. This time he causes 28 vitality. Janitor is still on his feet in front of the beast.
The beast has had it's turn it is now all your turns.
| Nichos |
attack 1d20 + 7 ⇒ (16) + 7 = 23
damage 3d8 + 2 ⇒ (5, 8, 8) + 2 = 23
Nichos continues to focus on the task at hand, hoping that the melee folks can hold on long enough to take this thing down. In an attempt to lighten the moment up a bit, he comments drily over the intercom, "What precisely made you think we needed this particular excitement, Zaleos? Was our mission not complicated enough?"
| Karval de Longinous |
Karval glances back to his sword for a moment, then to the barely breathing lady at his feet. 'She's stable... do I try and take down the beast or see if the medi-pack can work on her.'
After a moment he realises he cannot bring her back to her feet in the seconds left before the more blood is spilt. He charges towards the beast drawing his undersized blade and strikes at it.
His blade strikes at the creature, as he stands side by side with his fellow Mandolorean. A smile upon his face as the dagger attempts to pierce the creatures defence.
Charge Attack (full PA): 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Damage: 2d4 + 8 ⇒ (3, 4) + 8 = 15
DB = 15
| Nichos |
"Then perhaps we should keep the offspring, let it get to know us while he's still adorable, and let him grow into a fearsome predator liking us. Or let the locals do so; would make for quite an introduction, I would say, to walk into their camp with the youngun alive, and the parent in pieces."
| Trooper A-337, "Janitor" |
"That's the Mandalorean way!" Janitor says to Karval as the warrior strikes the beast in melee. With a furious swing, the trooper pummels the creature once more.
Gun Club: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
| Shanosuke |
A swing and a miss by Janitor.
Seeing that Karval is the one who hit the beast, Karval is getting attacked. The creature bites and claws at Karval. Karval extends a good amount of effort to avoid physical damage but suffers 48 vitality.
It is now the parties turn. You guys are close to bringing this thing down. Arana is stable but no one has died. Let's see if you guys can finish it that way.
| Shanosuke |
The monster is FINALLY showing signa of wear and tear. It is clearly concerned as is backs up a bit and considers it's next target.
It takes a swipe with it's claw at Karval going 20 vitalityI think that is a wound point.
It then attempts to bite Janitor and misses cleanly.
Your turns. A good round of attacks can finish it off.
EDIT: Oh after math is done, I have Karval sitting as low as 2 wound points left. I need a fort save to stay conscious buddy.
| Trooper A-337, "Janitor" |
Janitor finally pulls back as the creature knocks Karval to his knees and the Mandalorean begins to lose consciousness. Risking exposing himself to attack, the trooper falls back to the warrior's side, letting off another blast.
Carbine shot: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 3d8 + 4 ⇒ (6, 8, 8) + 4 = 26
| Shanosuke |
Amazing! With one shot, Janitor manages to put the beast down. It is unconscious and dying.
Congratulations.
The beast crashes down with a thud on the ground. It is dying and you all have survived the encounter. Well done. Would have been easier with a tank but if you are good with survival checks can produce crude field rations for the next two days.
| Zaleos Buerlon |
Zaelos climbs down from his perch, knees still a bit wobbly at the close call here. Shouldering his blaster, he reaches into his pack and draws a medpack. Seeing the janitor tending to Karval, he instead turns his attention to the fallen Dathomirian.
Treat Injury skill DC 15 1d20 + 1 ⇒ (20) + 1 = 21
Wounds healed 1d2 ⇒ 1
.
Heh...maybe Zaelos should take a vow of non violence here, he seems to do better with non violent acts, he he.
.
Shanoksuke, how do the bacta cans we got work again?
| Shanosuke |
16 portable bacta cans and instructions. Bacta cans, inject bacta solution to receive healing and stamina regen. One use, restore 1d8+2 Wounds and 2d8+4 Vitality, if treat injury is used, then a score of 20 will double the effect, a score of 40 will triple it. You will receive additional bacta cans as more are produced. Star Wars Potions
| Trooper A-337, "Janitor" |
Janitor attends to Karval, but he knows of his fellow Mandalorean's healing properties, same that the trooper himself has. The "treatment" mostly consists of Janitor sitting by the Mandalorean and removing his helmet. When Karval awakens, Janitor smiles down at him and offers a hand. "Well met in battle, warrior," he says, standing and helping Karval to his feet.
| Arana Niss |
Groaning in pain as she sits up, Arana gives Zaleos a strained smile as she rubs herself where the bacta had healed her skin.
"That creature really hit hard" she says.
Closing her eyes against the pain, Arana tries to centre herself and allow the Force to assist in her healing
Heal Self 1d20 + 4 ⇒ (9) + 4 = 13 => 1d4 + 1 ⇒ (3) + 1 = 4 Vitality Healed
Feeling a little better, she rises to her feet with help from Zaleos' arm and looks around for her vibroblade.