About Zaleos Buerlon- - - - -
Career: Commander
ATTACKS
CHARACTERISTICS
Skills:
Talents:
Equipment:
Gear:
*Stormtrooper Rifle Specs: Cost BM = 1000; Damage 3d8; Crit 19-20; Range 20m; Weight 2Kg; Stun DC 18; Type Energy; Multifire/Autofire: Both; Size: Medium; Group: Blaster Rifles *D17 Blaster pistol Specs: Cost=750; Damage 3d8; Crit: 19-20; Range = 8m; 1.5 kg; Stun DC 15; Energy; Multifire; Medium; Group: Blaster Pistols *Hold out Blaster *Comlink *Minimal Data pad *Two power packs *Two Energy cells *Knife *Medipac *Electrobinoculars *Aquata Breather *Helmet and Vest Specs: DR 2; 3 Kg.; ACP -1 *Lightsaber (blue) [stored] *R2-L7 (R2 Astromech Droid) *11,950 Credits (pay) Background:
Zaleos grew up the eldest son of one member of the planet's ruling council. He had never really shown much interest in politics though, preferring to enjoy the finer things in life. As the Empire came into power, he felt himself swayed by the promises of the New Order and curbed his immature tendencies and applied himself to his studies with more diligence. As he matured, he noticed the strange visions he would have of things he could not explain. Strange faces and places which were unfamiliar to him. He never told anyone of these visions, not wanting to be branded a sick person. One crowning achievement in his life was a chance meeting with the Emperors right hand, Lord Vader. The meeting left a lasting impression on the youth, and there was a part of him who wanted to emulate his presence. Now with the fall of the Empire, he found himself adrift, until the self styled Empress Mirianna. He was struck by her presence and awed by her charisma. When she requested his assistance, how could he say no? During the course of his initial missions with his current teammates, he has discovered much of himself, not all for the better. First, it was the Zeltron Yallie Norson who managed to pluck his heart from him without even a second thought. Rarely a minute goes by when she doesn't intrude in his mind. Now he feels the pull of the Force in his mind...and he is unsure how to proceed. For if he decides to embrace the Force, what will that do to his belief the Empire is just and good?
Imperial Interceptor Gunship :
Class: Capital Ship Size: Large (120 Meters Long) Hyperdrive: x2 (Backup X6) Passengers: 50 Cargo Capacity 500 tons Consumables: 3 Months Maximum Speed in Space: Attack (6 squares/action) Atmospheric Speed: 900 km/h (15 squares per action) Crew: 8 - Minimum 4 Initiative: +1 (-1 size +2 crew) Maneuver: +1 (-1, +2 crew) Defense: 19 (-1 size +10 Armor) Shield points: 180 (DR 40) Hull Points: 220 (DR 40) Attack Specs
Bonus can be increased by +2 from the commander with a successful Charisma check DC 10.
Malaki Bone/Hide armor:
Malaki armor is strategically placed to gain the most optimal benifits. It is made from bone and hide and when custom made for the wearer, it offers full benefits.
Your fitted armor offers 3 DR +5 Dex bonus -2 armor check penalty and a +5 to resist grapple attempts. The benefits are cut in half(rounded down) and the penalties are doubled if it is not fitted with you.
D20 Stats Mirikulian male Noble 5
Stats: STR 13 (+1); DEX 16 (+3); CON 12 (+1); INT 17 (+3); WIS 12 (+1); CHA 17 (+3) Defense:
Offense:
Skills/Feats:
TOTAL:(6+3 int) x8 = 72 sp
+9 Appraise (6 ranks 3 int) +6 Bluff (1 ranks, 3 cha, 2 feat) +2 Climb (1 rank, 1 str, CC) +11 Computer Use (8 ranks 3 int) +4 Craft (Computer) (1 ranks 3 int) +11 Diplomacy (8 ranks 3 int) +10 Disguise (7 ranks 3 int) +7 Entertain (drama) (4 ranks 3 int) +6 Intimidate (1 ranks, 3 cha, 2 feat) +5 Knowledge, Beauracracy (2 rank, 3 int) +4 Knowledge, Business (1 rank, 3 int) +4 Knowledge, Politics (1 rank, 3 int) +8 Knowledge, Jedi Lore (5 rank, 3 int) +9 Perception (8 rank, 1 wis) +4 Pilot (1 rank, 3 dex, CC) +9 Profession, Officer (8 ranks, 1 wis) +7 Ride (4 ranks, 3 dex) +9 Sense Motive (8 ranks, 1 wis) Comprhend/Fluent Mirikulese Comprehend/Fluent Basic Comprehend Mandalorian Light Armor proficiency
Noble Class:
= Bonus Class skill (Perception) = Favor +2 (+4 w/feat) =Inspire Confidence (2 allies gain +2 morale bonus to saves and +1 morale to hit and weapon damage rolls; 1/day) =Resource Access =Coordinate +1 Miraluka Race:
Bonus feats: Force Sensitive, Sense. Species Traits: -2 dex, +2 Int; +2 species bonus on initiative checks; force sight. Force Sight: force sight allows them to use the sense surroundings technique of the Sense feat as a free action (rather than a move action) and without paying the vitality point cost. they use this ability to compensate for their natural blindess. this ability is effective out to a range of 1 kilometer. Automatic Languages: Basic, Miralukese. Sense Surroundings technique: Any character with the Sense feat can extend his/her senses through the force to gain an awareness of his surroundings. such awareness allows the character to fight and make skill checks (including listen and spot checks) without taking any penalties for darkness or lack of line of sight. this ability does not duplicate the enhance senes skill but rather allows a character to perceive normally through the force instead of through a normal sense, thus compensating for blindness or deafness.
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