Souls of Lost Aridia Group A (Inactive)

Game Master Shanosuke


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Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Mia wakes up due to Draahzin's shaking.
"Hmm..wha, Draahzin? What's going on?"
Looking up and taking in the surroundings, it takes a few moments before she even realizes she has no clothes on. (everything is gone, so including her hair ribbon)

What...what's going on here., a quick glance, she notices her lack of clothing.
Tsk....typical. Hopefully my cover isn't blown. My hair is long enough and my feet small. Details aside, i need to come up with something.

Action: She backs away, grabbing the mats for a sling.
(+1 BaB, move+draw weapon combo, will it count?)
Standard: She narrows her eyes and makes weird gestures with her hands and mutters incomprehensible words, as if she were some dangerous spellcaster.
Intimidate: 1d20 + 6 ⇒ (8) + 6 = 14


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Lilith stands. She immediately notices her nude condition, but it doesn't even cause her to bat an eyelash. She stands and pushes her long hair behind her to clear her vision. She follows the halfling in suit, grabbing a mat to create a sling.

"Unwise decision, I hope you're prepared to face the consequences"

----

Standard: Create a weapon (sling)
Move: None (for once)
Free: Speak (intimidate)
Intimidate: 1d20 + 9 ⇒ (4) + 9 = 13

Also, knowledge to learn about these guys. If I know any common languages with them, I spoke that language.

Knowledge: 1d20 + 14 ⇒ (9) + 14 = 23

(If it's a different knowledge, you can replace the bonus with an appropriate one.)


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Since I'm seeing us do a lot of Intimidate rolls, collectively.... :P

For the record, Intimidating (demoralizing) is a standard action. Alternately, influencing a creature's attitude takes a full minute of conversation. Unless, of course, Shanosuke wishes to run it differently.


Both Martian Level 20 invader

Nope, this is combat so no convincing them otherwise.

Round One Results
It is clear that these creatures do not understand you. Instead they stand there barking and snarling.

Draahzin is now aware the creatures had no idea what he said. Bluff failed.

Tolus is now equipped with a sling and stone. Hissing does nothing.

Raine is armed and ready.

Mia, it takes a standard action to fashion a weapon from the materials presented. So you are simply armed and ready. Also, because they are bigger than you, you suffer a -4 to intimidate.

Litith, you use your standard to arm yourself but you cannot attempt an intimidate. Knowledge results are sent via PM

Now for the Anubites.

They move forward drawing clubs and attack Draahzin and Raine

The attack on Draahzin misses

Raine takes a hit for 5 points of non-lethal

The Anubites are done,

Round Two BEGIN!

Your turns


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Raine grunts as the club smashes against her bare shoulder, trying to twist with the blow. It's going to leave a terrible bruise. She answers by lashing back with her own improvised club, her teeth bared.

If these animals have hurt Simoom....

Combat Expertise on, GM's listed improvised penalty: 1d20 + 5 - 1 - 1 ⇒ (20) + 5 - 1 - 1 = 23 ...I'll accept a potential crit to start things!
Confirm critical?: 1d20 + 5 - 1 - 1 ⇒ (5) + 5 - 1 - 1 = 8 Unlikely, heh.

Damage: 1d6 + 3 - 1 ⇒ (3) + 3 - 1 = 5


Both Martian Level 20 invader
Draahzin the Blue wrote:
Do I have a sling?

Yes, yes you do


Male Kobold Cavalier (Beast master) 2

Draahzin ducks the blow from one of the Anubite, rejoying to be small. He is full of wrath, those bastards have no idea what he has endured to come here, the hunger, thirst, rebellion, desertion, suspicion and scorn from the humans, the sandstorm, etc. Now is not the time to talk and resolve thing peacefuly, now it's time to kill. He tries to move away from the monsters, and lets his sling loose…

5 ft step and sling: 1d20 + 5 - 1 ⇒ (10) + 5 - 1 = 141d3 + 1 - 1 ⇒ (3) + 1 - 1 = 3


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

As the beasts approach, Tolus lets loose with his "sling" but the stone flys wildly wide and shatters on impact. Tolus snatches another stone from the floor and reloads.

attack: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
damage: 1d6 - 1 ⇒ (1) - 1 = 0


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Oh, yes. Demoralizing. How could I have messed up those rules? :P

Lilith loaded her sling and let it fly against the injured Anubite.

"Try to take them out one at a time, we're vulnerable."

Lilith's stone struck true, but it was clear that Lilith's lack of physical power was taking its toll in this particular fight. For once she'd have to rely on her comrades.
---

Standard: Attack: 1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 23
Confirm: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12
Crit Damage if Confirmed: 2d4 ⇒ (1, 2) = 3
Normal Damage: 1d4 ⇒ 2

Move: None

Free: Speak. If Lilith is being threatened, 5 ft step out of reach before using the sling.


Both Martian Level 20 invader

I am going to wait another couple of hours for Mia. Then I'll post on her behalf.


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Reporting in. 12 hour drive, but they have wifi :)

Mia sees the Anubites charging for her companions. After one takes a swing at Draahzin she is annoyed.
"Picking the small first. Lowly mutts.>:("

Standard, fashion the sling.
Standard: attack the anubite that attacked Draahzin.
Swing and release: 1d20 + 1 - 1 ⇒ (11) + 1 - 1 = 11
damage: 1d3 - 1 - 1 ⇒ (2) - 1 - 1 = 0

haha..oh...


Both Martian Level 20 invader

Round two results.

Most of the attacks from your part miss but two of them strike gold.

One of the Anubites seems to be pretty hurt.

They move to press their attacks. This time Draahzin takes a lump for 6 nonlethal and Raine is missed

Round Three Begins

Your Turns.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Raine snarls and raises the club again to drive home the attack, meaning to crack the brute across his thick, dog-like skull.

CE on, improv weapon penalty: 1d20 + 5 - 1 - 1 ⇒ (5) + 5 - 1 - 1 = 8
Damage: 1d6 + 3 - 1 ⇒ (1) + 3 - 1 = 3

"Where is Simoom?!" she hisses in her native tongue-- not that they would have been likely to answer her, anyway. Her swing this time is wild and does not connect.

AC 12.


Male Kobold Cavalier (Beast master) 2

Draahzin snarls angrily, scampers off barely out of reach, picks up a stone and reload his sling. He lets loose another rock aiming at the injured Anubite.

Sling: 1d20 + 4 ⇒ (7) + 4 = 111d3 ⇒ 2

The stone flies, misses the monster and crashes against the wall.

5 ft. step, reload (move), attack (standard)


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Lilith steps away as the creatures attempt to put pressure on them. She was less than impressed as she slung another rock at the injured Anubite.

-------

Standard: Attack: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12

Move: None

Free: 5-foot-step


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus tries a different tactic and disappears into thin air, then re appears a moment later in a completely different place, slinging a stone as he does so.

Use of ninja trick: vanish (1/5) to hit their flat-footed AC
attack: 1d20 + 4 - 1 ⇒ (11) + 4 - 1 = 14
Damage+sneak attack: 1d4 + 1d6 ⇒ (1) + (5) = 6


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

If that actually makes you invisible, then you would also get a +2 to hit if I'm not mistaken.


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

It does make me invisible as the spell, so add a 2 to that.


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Mia, realizing her effort with a sling would be ineffective, quickly thinks.

Practicality...opponents are quickly walking, average size,....it's worth a try.

Mia still holds the rope in a fashion like a loop.

Action move: get to the injured anubite.
Standard, attempt "Trip" with the rope.
Trip: 1d20 - 1 ⇒ (16) - 1 = 15

It'd be awesome if she'd succeed in that. That aside, till and including the 21st, ill be able to post every night.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Provoking an attack of opportunity, without improved trip?


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Yes i had that in mind, but Mia is not capable of doing anything with str based weapons. Lacking her stuff, trickery is all she can do to help in this situation. Likely she'll have to take a hit, but it was a gamble i had to take if she was to do anything helpful.


Both Martian Level 20 invader

Round Three Results

After a sad round of misses and failures, tolus is the only one who scores is Tolus.

Mia attempts a trip and fails. The Anubite attempts to AoO but JUST misses.

One of the Anubites is on the verge of going down.

Still worried about the larger threat, the wounded Anubite continues its attack on Raine and scores a hit for 7 non-lethal damage

The second Anubite begins to maneuver towards Raine to help his friend. He swings and misses.

Round Four Begin!

Both Anubites are in melee so ranged attackers remember your penalties where appropriate.

One Anubite is badly wounded and may go down this round.

Your turns


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Aiding another is always helpful.


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Lilith moves in on the injured Anubite. She wasn't trained in this way of combat, but they had to take one of them down. She attempts to the injured one into unconsciousness.

----

Standard: Unarmed Strike: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13 (Provokes an AoO)
Gah. Being an alchemist is a lot easier when you have access to extracts. :P

Move: Move wherever I need to be to flank the anubite.

Free/Swift: None


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

If the one next to me moves towards his buddy, that gave me an aoo, didn't it?

If so

Spoiler:

Unarmed strike, nonlethal.
Kick to the ankle: 1d20 + 1 - 1 ⇒ (3) + 1 - 1 = 3
Damage: 1d2 - 1 ⇒ (2) - 1 = 1

If not, then just:
Move to nearest anubite.
Standard: unarmed, kick the anubite against his ankle.
Kick to ankle: 1d20 + 1 - 1 ⇒ (18) + 1 - 1 = 18
Damage: 1d2 - 1 ⇒ (2) - 1 = 1

Lilith, provokes aoo?

Spoiler:
http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/strik e-unarmed


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Yes

Yes I do.

Unfortunately


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Knowing his strengths, Tolus winds up and hurls another stone from his sling at the wounded one.

attack: 1d20 + 4 - 1 - 4 ⇒ (16) + 4 - 1 - 4 = 15
Damage: 1d4 ⇒ 3


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Unarmed attacks of opportunity:
SRD wrote:
If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

You need Improved Unarmed Strike to make attacks of opportunity while unarmed.


Male Kobold Cavalier (Beast master) 2

Draahzin imitates Tolus and throws another rock at the wounded Anubite.

Sling: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 121d3 ⇒ 2


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7
Raine a'Thiel wrote:
** spoiler omitted **

The question was whether or not I provoked an AoO with my unarmed strike, which I do.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

I was answering Mia's question about whether she gets an attack of opportunity on the Anubite when it moves.


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Ah, I forgot she wasn't armed. Carry on. :P


Both Martian Level 20 invader

Round 4 Results

Another volley of misses by the party....sad day. I rolled for Raine

Mia is the only one who connects bruising the Anubite's ankle.

The Anubites attacks

The first Anubite takes its AoO against Lilith, hitting her for 5 points of non-lethal.
He follows it up with another attack against Lilith and hits for 4 points of non-lethal.

The second wounded Anubite focuses his attack on Raine. He scores a hit for the minimum of 3 non-lethal damage.

Time for round five go.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Sorry, here I am listing rule things for other people and I somehow missed it was actually my turn! My bad.

Attack: 1d20 + 5 - 1 - 1 ⇒ (18) + 5 - 1 - 1 = 21
Damage: 1d6 + 3 - 1 ⇒ (2) + 3 - 1 = 4

8 NL damage total, AC 12


16/16 HP 18 AC 13T 15FF 14 CMD | F+3 R+6 W+2 | Init+3 | Perception +7

Lilith moves away now that the anubite is focused on her and lets fling another rock. These things were growing tiresome and she was really beginning to miss her concoctions.

---

Standard: Attack: 1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18 - 4 if it's still in melee.
Damage: 1d4 ⇒ 1

Move: None

Free: 5-foot step.

Taken 9 nonlethal and sitting at 13 AC as well. (If only I had my mutagen.)


Male Kobold Cavalier (Beast master) 2

Draahzin lets another rock fly to the Anubite's face. At least that was his intent.

Attack: 1d20 ⇒ 121d3 ⇒ 1


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus continues his assault

attack: 1d20 + 4 - 1 - 4 ⇒ (18) + 4 - 1 - 4 = 17
damage: 1d4 - 1 ⇒ (3) - 1 = 2


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

Seeing as her kick connected and caused a bruise, Mia aims for the anubite's other, uninjured ankle.

Hm, unsure if he will be hindered by this, but if he is the others would find it beneficial.

Move towards the previously kicked anubite
Standard: Kick his other ankle.
Kick the towards the other ankle: 1d20 + 1 - 1 ⇒ (10) + 1 - 1 = 10
Damage: 1d2 - 1 ⇒ (1) - 1 = 0


Both Martian Level 20 invader

Okay, feeling a bit better. Time to carry on.

Round Five Results

The wounded Anubite FINALLY goes down. Raine delivered the final blow.

You are now up against one Anubite. It takes damage from both Lilith and Tolus.

When Mia attempts to unarmed strike it, she misses and the Anubite comes down hard on her with his club. He scores an impressive blow on the top of the little girl's head dealing 8 points of non-lethal damage.

Seeing he is outmatched the Anubite howls and flees towards the exit. This one was only in melee with Mia and since she doesn't have Improved unarmed strike, no AoO from anyone.

The Anubite runs to the cave entrance. It is now out of sight.

Though combat has ended for your group, you still hear the sounds of battle outside.

You may take any kind of action you chose but I will be keeping tally of the combat outside.

Do ahead, roleplay, loot the one Anubite, or join the battle outside, the game is yours for the time being.

I will move us along when you are ready.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

Raine is breathing hard. She rubs at her shoulder and watches the fleeing Anubite, knowing that giving chase would be futile.

Unselfconscious about her nudity, she turns on the others.

"We are all hurt. Bruised, at least. You--" she points at Mia, having caught that clobber from the corner of her eye, "should not join in combat, child. We will try to find your father, but until then, you must stay behind us, where it is safe, or you will be killed."

As she speaks she is already crouching over the Anubite, hurrying to strip the creature of anything useful. Clothes. Clothes would be nice. But she'll definitely take the club.


Both Martian Level 20 invader

The Anubite is armed with studded leather.

The leather is in the form of a light chest covering and a leather and white cloth skirt.

The Anubite wasn't wearing shoes but ankle gaurds, wrist guards, and an elaborate Egyptian style helm.

It is army with a club, a Kopesh, a whip, and two javelins.

Your gear is no where to be seen.

The other anubite had dropped his club before running.

All these things are medium sized.


Spell reserves:
Lvl 1 (4/4) Lvl 2(3/3), Heal Hex: Bianca V, Luci X, Max V, Talli V, Verim X, Wen V.
Halfling Witch lvl 4 Hp 30/30 AC 14, T13, FF 12. CMB+0, CMD12, Fort +4 Ref +4 Will +5, Init+2, Perc. +2, speed 20ft

As Mia's intended kick missed she felt somewhat annoyed. Sure, one can miss when trying to hit something, but it can be especially annoying when you do while being of such a small posture.

Hmpf..some days i wished i had longer legs. Still...
As she was about to finish the thought, a firm whack came on her head. She wobbled backwards and fell on her rear. The image of an anubite in panick was slightly wobbling before her eyes, before it became steady again. Rubbing the sore spot with both her hands, she noticed Raine talking to her, from the part of the finger starting to point at her onwards.

Though she didn't quite appreciate the mixed tone, the elf was correct. Without her doll or weapons for that matter, she wouldn't be able to take any effective action. Practicality first.
Contrary to other children, she didn't object the "but, but" way, but slightly nodded to confirm what the elf suggested.
Though not much a nod of obedience, more of one who agrees with a suitable plan.
Her face was again as expressionless as before.

Vengeance will be come upon that mutt.


Male Kobold Cavalier (Beast master) 2

Draahzin was annoyed, he didn't fare well in this fight … The Anubites were done or running away, he saw Raine taking a weapon, he decided to take one too. The stuff was too big but he could probably use those javelins as spears.


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus keeps a rock in his sling as he walks forward to the disabled beast. Disappointment is foremost in his thoughts when he notices that nothing he had with him is here, and neither is anyone else's.
He joins Rayne at the Anubite and assists in stripping it of anything useful.


NG Ranger 9 * HP 98/98 * AC 24 (or higher in magic circle)|T14|FF20 * CMD 27 * F+7 [See Feats] R+12 W+5 * Init +8 Per +19 (+4 vs traps) |

As the Khopesh (and the whip) are exotic weapons, Raine (or anyone else, as far as I know) will take a non-proficiency penalty with them (-4). According to Shanosuke, the non-proficiency penalty for our improvised clubs is only a -1 (by the book it's -4). So, unless Shanosuke weighs in otherwise, sticking to our improvised clubs is actually better mechanically than trying to use the khopesh sword, or the whip...

Raine will pick up the Anubite's club, since hopefully that is a proper club rather than the piece of beam she has been using so far. She takes one of the javelins as well, and offers the other to whoever wishes to take it.

Her tawny eyes flicker over the others-- the clothes and armor are too large for the child, and for the little lizard. The serpent-man sidles and sneaks-- it appear she is the one to stand in front. Wordlessly, Raine starts pulling on the armor to cover as much of her vital organs as she can. The white skirt is none too clean but the desert does not let one care about modesty or hygiene. Raine jams it under the armor to provide some protection from the chafing of leather armor on skin.

"We will all die if we cannot find our clothing, our gear, our supplies, our animals," she says flatly. "The one that ran may alert others. We must take our chance and scout for our things."


Male Kobold Cavalier (Beast master) 2

'We head for the battlefield? Or do we search for our gear before? Our 'allies' for the time being could be defeated … And the Anubites will come back in force.'


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus's eyes light up like the noon day sun. His heart pitter patters in his chest. He has just spotted the love of his life. There is sunlight all around her and the wind gently blows her hair back around her crimson-scaled face.

Then he comes back to reality and shakes his head to clear the daydream. He nods and says, I can take care of the scouting. He walks silently to the entrance and disappears around the corner.

stealth: 1d20 + 10 ⇒ (19) + 10 = 29
perception: 1d20 + 7 ⇒ (11) + 7 = 18
If spotted and there is no place to make a stealthy get away, he will use Vanish to avoid being easily followed and report back


Both Martian Level 20 invader

Tolus:

The scene that appears before you. Just outside the cave is a battle. You see Anubites battling against human men and women wearing trousers and armored straps. They are wielding falchions and scimitars and seem to be doing well.

With your perception, about 50 feet from you is your gear. Neatly wrapped up and sitting next to draft animals.

Again, the humans are doing...well, not great but well enough were they will barely well. And you do now?


HP 8/8 AC:16/13/13 F+1 R+3 W+3 (+2vs Poison) CMD 13 Per+5, Init+9

Tolus is gone only a moment. He ducks back around the corner and reports, Revenge has come quickly! There is a force of humans outside armed with Falchions and scimitars battling the beasts. Our gear is also about fifty feet from the door wrapped up next to some pack animals. The humans are holding their own, but they could use help. I propose we do our best to sneak out, grab our weapons and join the fight.

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