
Kragor Bloodskull |

Kragor, his cutlass dripping blood, moves to attack the red sailor. His powerful swing bites deep into the man's side, dyeing his tunic a deeper shade of crimson.
Attack roll (bless, power attack): 1d20 + 5 + 1 - 1 ⇒ (14) + 5 + 1 - 1 = 19
20% miss chance: 1d100 ⇒ 23
Damage: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Jaska Dilan |

Jaska looks at the goblin. "Chickens? You are one strange little creature!" She then moves closer to the last sailor and tries to finish the battle. She miscalculate however, and ends up hitting the railing. The club almost flying from her hand.
Club+Bless+Justice-Lover: 1d20 + 3 + 1 + 1 - 1 ⇒ (1) + 3 + 1 + 1 - 1 = 5
Bless: 11 rounds remaining. Loner: AC at 15

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Short sword: 1d20 + 2 ⇒ (2) + 2 = 4
Jaska almost loses her club, but Kragor slashes the red sailor's body with a deep swipe of his blade. "Ugh..." He stumbles on his feet, looking around to notice he's vastly outnumbered on the sterncastle. "What are ya doin', ya wimp?" He shouts over at the yellow sailor, then desperately swipes at Jaska but misses her horribly. "Well... Guess that's it, then," He jumps overboard and into the sea.
The sterncastle is now cleared of any Rahadoumi sailors, but elsewhere on the ship, combat rages on, cutlasses clanging together and bodies falling overboard.
Yellow is still alive, but has surrendered. Do with him what you will! Bleepos, Lucien, Sasha, Kragor, and Jaska have one round to reposition themselves, use items, cast spells, or take any full round action

Kragor Bloodskull |

Kragor looks on in shock as the surrounded sailor leaps over the railing into the sea below "Guess the sharks'll finish him then." he says to no one in particular. He moves down the stairs from the sterncastle to the aft deck, taking a blocking position at the top of the stairs from the main deck.
With the rush of battle over Kragor's arm begins to shake a little as the fatigue takes hold. Looking at the blood dripping from his various wounds he asks "Anyone got any healin'"

Jaska Dilan |

"Well, that solves that!" Jaska shrug as she sees the enemy jumps in the water. Looking at Kragor she notices all the wounds and when he mentions healing, she just steps next to him and make a small prayer to Gozreh. Pressing her hand on him, she studies the wounds closing to see if he needs more medical attention.
Cure Light Wounds: 1d8 + 2 ⇒ (6) + 2 = 8
Bless: 10 rounds, Loner: AC 15

Sasha Neville |

Sasha makes her way to the wheel. commenting on those that decided on a watery grave instead.
Mother will enjoy the new blood, I am sure
Once to the wheel, we have a chance to pull away and be free of the wormwood. but perhaps best to hold here.

Kragor Bloodskull |

Kragor looks to Sasha as she voices everyone's thoughts "It wouldn't do no good." he tells her "We'd have to cut away the ropes holding us together and we'd never make it before we were cut down. Besides, everyone from the Wormwood is already over here."
Turning to Bleepos he asks the goblin "Can you take care of our yellow friend over there? Tie him up or toss him overboard, either way I don't care as long as he's no longer a threat"

Jaska Dilan |

Jaska looks up from Kragor's wounds with a little smile. "So you are saying we should cross back over and leave with the Wormwood instead?" She winks at him as she finish talking.

Bleepos Droppo |

Bleepos looks around, trying to keep his attention in everything going on. With all the noises and the battles, it was hard for him to closely pay attention to anything other than staying alive.
He finally decided to just ignore the surrendered enemy - the other Wormwood people were much closer to him, anyway - and move towards the center of the enemy ship, trying to seek where the other battle was going on. He went into total defense after his move.
In his small green heart, he was happy to be hearing more about mutiny and trying to cut off from the Wormwood. It wouldn't be the first mutiny he'd see himself into, and he knew such occasions mostly came from opportunity rather than perfect planning. However, on that case, he felt it had to be a combination of both... And probably luck as well.
There's still fights to be fought before that, lads! - he yelled to his companions, quickly continuing - Get ready! We're on a sea of opportunities!
His last phrase went out naturally, while he chuckled at Jaska's idea. Some longshanks are quite smart!
AC is 19 + 4 = 23 at the moment

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As the team deliberates the fate of the yellow-tunic'ed pirate, three Rahadoumi sailors appear out of the fog on the starboard side. They look to be eyeing the escape boat near Lucien. "Get outta here, the tide's a turnin'!" one says to another as he begins reaching to release the boat.
Red: 1d20 + 1 ⇒ (14) + 1 = 15
Orange: 1d20 + 1 ⇒ (15) + 1 = 16
Purple: 1d20 + 1 ⇒ (10) + 1 = 11
Man's Promise, Round 10
Jaska and Kragor are up!
Orange, red, purple
Bleepos, Lucien, Sasha

Jaska Dilan |

Attack+Justice+Bless: 1d20 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7
1d100 ⇒ 66
Hearing voices coming from the main deck, Jaska starts heading down the stairs. "I think we have new friends that want to play." Walking around, she finds an enemy and tries to take him down. Sadly, he saw her coming and was able to dodge the blow.
And back to crappy rolls....
10 rounds of bless left

Kragor Bloodskull |

Hearing the voices in the fog and alerted by Jaska's warning Kragor leaves his spot by the top of the stairs and wanders into the fog. Walking blindly he comes across the sailor attempting to untie the ship's boat. With his cutlass in hand he strikes out at the man and cuts him deeply across the chest.
Attack roll (bless,power attack): 1d20 + 5 + 1 - 1 ⇒ (11) + 5 + 1 - 1 = 16
20% miss chance: 1d100 ⇒ 32
Damage: 1d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

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Red vs Kragor: 1d20 + 2 ⇒ (3) + 2 = 5
The sailor bounds back, avoiding Jaska's club. Kragor rushes through the mist with his blade in hand and shoves it through the red-chained sailor's chest. He coughs up a mouthful of blood and wavers side to side on his feet, then whiffs a stab at Kragor and collapses on deck.
Profession (sailor): 1d20 + 4 ⇒ (15) + 4 = 19
Orange rushes for the boat and manages to untie one of the ropes holding it in place, but it's not enough to release it yet. Purple moves up and away from Kragor and Jaska.
Bleepos, Lucien, and Sasha may act

Bleepos Droppo |

Bleepos sees the sailors appearing out of the fog and yell, then everything becomes confusing again. Without responsibility, brains or even sanity, the pirate charges up and tries to bull rush one of the sailors out of the ship. As the goblin moves, he touches the mast, does a flip turn and kicks him on the nuts.
Oh you want to escape? Let Captain Bleepos help you with that!
Attack (Bull Rush): 1d20 - 1 + 2 ⇒ (15) - 1 + 2 = 16 Crazy goblins do crazy stuff...
Fog (Miss): 1d100 ⇒ 61 20% ?
Trying it a little more cinematic via Swinging Reposition. After the bull rush (which provokes an AoO, by the way) Bleepos moves horizontally to the left

Sasha Neville |

Sasha remains at the wheel but can barely make out some trying to make their escape on a boat.
not so fast she mutters as the ropes keeping the boat secure begin to knot up to prevent the long boat from being launched.
animate rope to knot the ropes on the second longboat.

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Lucien, Attack: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 81d6 + 4 ⇒ (5) + 4 = 9
AoO vs Bleepos: 1d20 + 2 ⇒ (1) + 2 = 3
Bleepos rushes the pirate with a solid kick to the groin. The blow is so hard that he flies back into the railing and falls overboard and into sea, screaming in terror. His screams die down as a shark shreds him to bits of flesh and a cloud of murky red water. Lucien blasts the deck with water as the pirate hops over it, and Sasha undoes any progress the Rahadoumi had made on releasing the boat. The remaining pirate lets out a cry of desperation as he looks up at the knotted ropes, but doesn't surrender yet!
Man's Promise, Round 11
Jaska and Kragor may act
Lonely purple pirate
Bleepos, Lucien, Sasha

Kragor Bloodskull |

Kragor laughs at the sailor trying to untie the ship's boat as the ropes keep tying themselves back up in knots "Just not your day, is it? he asks the hapless swab just before he slices his hand off with his cutlass. With a wicked flourish he follows through, taking the man's head clear off his body. Satisfied that the man is no longer a threat Kragor turns to peer through the fog for any more enemy sailors.
Attack roll: 1d20 + 5 + 1 - 1 ⇒ (20) + 5 + 1 - 1 = 25
20% miss chance: 1d100 ⇒ 24
Confirm critical: 1d20 + 5 + 1 - 1 ⇒ (15) + 5 + 1 - 1 = 20
Damage: 2d6 + 6 + 4 ⇒ (4, 2) + 6 + 4 = 16

Jaska Dilan |

If I followed correctly, all three of the new ones are down.
Seeing no more threat, Jaska repositions herself and get ready to smash anything that come near with her club.
9 round of bless left

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Before the sailor even turns to see him coming, Kragor sends his head up into the rigging with a single slash across the neck, carving it cleanly like a stick of butter.
Through the fog, you can see the Rahadoumi crew scattering or surrendering. Below, Captain Harrigan momentarily appears, gripping what appears to be a human heart in his hands.
You killed those three a lot faster than expected, so take 1 round of actions if you want to, and we'll press on. Good job.

Sasha Neville |

Sasha makes her way back to the wheel, seizing control.
she simply glares in Captain Harrigan's direction, the thoughts of various ways to torture that man raced through her mind.
she finally settled that to make them undead minions would be so much sweeter.

Kragor Bloodskull |

Kragor will spend the round searching the bodies for loose change and anything else of note or interest.

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Gold total: 30 + 3d6 ⇒ 30 + (5, 1, 6) = 42
Kragor has sufficient time to loot three of the fallen sailors, and finds 42 gold pieces on them.
__________
After that round
As most of the Promise's crew surrender or are slain without discretion, one official-looking Rahadoumi crew member and two of her lackeys appear on the main deck. "Clear me a route to the boat, you morons!" She points her pike in Bleepos' direction. "Filthy greenskin! I've seen your kind cooked over an open fire where I'm from. Goblin meat is an acquired taste. Acquired, but delicious." She grins in the smugest of ways.
Officer: 1d20 + 6 ⇒ (11) + 6 = 17
Red: 1d20 + 1 ⇒ (10) + 1 = 11
Blue: 1d20 + 1 ⇒ (11) + 1 = 12
Man's Promise, Round 13
Jaska and Kragor are up!
Officer, red, blue
Bleepos, Lucien, Sasha

Kragor Bloodskull |

"Finally, someone in charge." Kragor grins as the officer appears on deck. "Oh ho, what do we have here everybody? Fresh meat?" he says as he points to the officer.
As a move action Kragor will activate his Freebooter's Bane ability (all allies within 30' who can see and hear him get a +1 on weapon attacks and damage rolls v. the selected target.)
He takes a step up to block her path to the boat as he swings his cutlass at the sailor beside him.
Attack roll (bless, power attack): 1d20 + 5 + 1 - 1 ⇒ (16) + 5 + 1 - 1 = 21
Damage: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Jaska Dilan |

Attack+Bless+Justice+Flank: 1d20 + 3 + 1 + 1 + 2 ⇒ (14) + 3 + 1 + 1 + 2 = 21
Miss chance: 1d100 ⇒ 45
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Jaska shifts position so that she flank the enemy sailor with Kragor.
Turning her head toward the voice of the officer. "You are not going anywhere. Just surrender, you'll live longer."

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Kragor, miss: 1d100 ⇒ 42
Officer, attack: 1d20 + 6 ⇒ (17) + 6 = 23
Officer, miss: 1d100 ⇒ 33
officer, dmg: 1d8 + 4 ⇒ (7) + 4 = 11
blue, attack: 1d20 + 2 ⇒ (5) + 2 = 7
Kragor and Jaska surround the red sailor and slash him up from the front and back, ending him as quickly as he'd appeared.
The officer steps back and extends her boarding pike, aiming its sharp metal tip at Bleepos. "Get the hell out of my way." She stabs Bleepos deep in the belly with her pike. "Hahaha, how cute. You're bleeding." 11 damage to Bleepos
The blue sailor moves up and tries to do the same, but cuts another groove in the wooden deck.
Bleepos, Lucien, & Sasha are up

Bleepos Droppo |

Very hurt, there's not much the poor little Bleepos can do. Using everything the deck has to offer, he tumbles around the officer pirate and her companion, trying to reach the exact other side of the companion. It's only 10 to 15 feet of thumbling, yet he knows he's dealing with his own life.
Acrobatics (Tumble): 1d20 + 11 ⇒ (12) + 11 = 23
He doesn't follow anything like a direct line, and at the end of his movement, tries to defensively push the blue sailor off the ship, in another crazy bull rush maneuver using the rig and pushing with his head against the stomach of the guy.
CMB: 1d20 - 1 - 4 ⇒ (20) - 1 - 4 = 15 This will provoke from him. Doing defensively to give me +2 extra AC for dodge
Miss Chance: 1d100 ⇒ 59 20%?
Finally, if he survives this insanity, he will finish with another five-foot step (diagonally) to behind the officer.
Hahaha! Bleepos bleeds, and Bleepos likes it! Besmara shall salt my wounds and, in pain, I shall laugh at your funeral! Yarrrrrrrr
Using Swinging Reposition for all this insanity. I never thought that ability would be so useful. Current AC at 19 + 2 = 21

Sasha Neville |

who or what is the yellow one near Sasha?

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He's the poor surrendered one from a few rounds ago.

Sasha Neville |

He's the poor surrendered one from a few rounds ago.
oh yeah... and there is still the fog, right? So can Sasha see this "officer?"
sorry bout asking these questions

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No worries, and unfortunately the fog means you still wouldn't be able to magic missile her since you can't see... I haven't looked at your other spells but if you wanted to stay out of reach you could pick up a crossbow from a fallen sailor and fire that? It's your call.

Blue Lucien |

Hearing the commotion, Lucien moves up along the ship's rail, until he practically bumps into a blue-clad Rahadoumi. Taking a step back, he spends a moment summoning the water to him, then launches a torrent at the sailor.
Attack: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
miss chance: 1d100 ⇒ 72

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AoO vs Bull rush: 1d20 + 2 ⇒ (14) + 2 = 16
Bleepos grabs a rope from the rigging and hops atop a crate, flying into the blue-tuniced sailor like a cannonball and throwing him 20 feet overboard and into the shark-infested waters. "I never liked that idiot anyway," the officer casually says. Lucien barely misses her with his torrent of water, while Sasha remains at the helm of the ship with the wheel tightly in her hands.
Since blue was down, I redirected Lucien's attack to the officer, but it will be at -4 since Bleepos is beside her and I don't see Precise Shot on his sheet.
Man's Promise, Round 14
Jaska and Kragor are up
Lone Rahadoumi officer
Bleepos, Lucien, Sasha
Hmm, my post got eaten. Let's hope it stays this time

Kragor Bloodskull |

Kragor pushes the tip of the pike to the side as he stalks across the deck towards the officer. once inside her reach he slices at her with his cutlass.
Attack roll (flank, bane, bless, power attack): 1d20 + 5 + 2 + 1 + 1 - 1 ⇒ (7) + 5 + 2 + 1 + 1 - 1 = 15
20% miss chance: 1d100 ⇒ 87
Damage: 1d6 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10

Jaska Dilan |

Attack+Bless+Justice-Loner: 1d20 + 3 + 1 + 1 - 1 ⇒ (1) + 3 + 1 + 1 - 1 = 5
Miss chance: 1d100 ⇒ 22
Jaska moves across the deck, trying to get to the officer. When she finally gets within reach, she tries to bring down her club, but the clumsy thing just hit the railing of the stairs instead.
Bless = 6 rounds left. AC = 15

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Short sword: 1d20 + 4 ⇒ (17) + 4 = 211d6 + 2 ⇒ (3) + 2 = 5
MIss: 1d100 ⇒ 59
Kragor's blade cuts off a scrap of the officer's armor and Jaska misses widely and smashes a chunk of railing. Let's hope the Man's Promise is insured.
"Hah, next time, try to hit me, you idiots. You're not going to take me alive!" She drops her pike and draws a shortsword, aiming for Jaska 1 Bleepos 2 Kragor 3: 1d3 ⇒ 1 Jaska. The sword cuts a neat gash across the inquisitor's arm. She smiles brightly as blood seeps from the cut. "There, another member of the bleeding crew. Soon to be the DEAD crew," she mockingly says. 5 damage to Jaska
Man's Promise, Round 15
Bleepos, Lucien, Sasha are up
--
Jaska and Kragor are up
Everyone is up before the officer is up again

Bleepos Droppo |

Bleepos laughs, and keeps his loud attitude - absurdly happy and shocked he was still alive and breathing.
You're funny, dear! Are you sure you don't want to be part of our crew at all? - he says, continuing immediately - I will try not to cut you much, we could use your skin to reinforce the sails!
And then he proceeds to try his full attack, happy to be flanking with someone - so his weapons might actually do some damage.
Attack (rapier): 1d20 + 7 - 2 + 1 + 2 ⇒ (2) + 7 - 2 + 1 + 2 = 10 TWF, Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (4) - 1 + (4) = 7
Attack (shortsword): 1d20 + 7 - 2 + 1 + 2 ⇒ (11) + 7 - 2 + 1 + 2 = 19 TWF, Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (4) - 1 + (6) = 9
Bite: 1d20 + 2 - 2 + 1 + 2 ⇒ (4) + 2 - 2 + 1 + 2 = 7 TWF, Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (3) - 1 + (2) = 4
Yarrr! Bleepos can't hit a shark in a bowl! This longtongued longshanks is probably too skinny!

Sasha Neville |

Sasha can't see what is going on, but she recognizes the sounds of a battle going on. and some of her "comrades" are in the thick of it.
blast this damn fog, whoever had the bright idea to use this, deserves to meet the sharks below.
Hang on to yer hats!
Sasha gives the wheel a hard turn to starboard to shake up those on the deck.

Kragor Bloodskull |

Kragor bends over to pick up the dropped pike and in a bold move takes a step back and using the hooked tip of the weapon attempts to pull the officer's legs out from under her.
Trip attempt (flank, bless, bane): 1d20 + 5 + 2 + 1 + 1 ⇒ (4) + 5 + 2 + 1 + 1 = 13
20% miss chance: 1d100 ⇒ 50
Not a good time to go cold all of the sudden.

Bleepos Droppo |

I forgot the miss chances :( Not that I think I hit anything, but here goes nothing. I apologize. GM, please feel free to reroll them to make it fairer
Miss Chance: 1d100 ⇒ 60
Miss Chance: 1d100 ⇒ 31
Miss Chance: 1d100 ⇒ 25

Jaska Dilan |

Attack: 1d20 + 3 + 1 + 1 + 1 - 1 ⇒ (7) + 3 + 1 + 1 + 1 - 1 = 12
Once again Jaska tries to attack the officer, but fails at getting a hit.
5 rounds of bless left, AC=15

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Kragor AoO: 1d20 + 4 ⇒ (20) + 4 = 24
Crit?: 1d20 + 4 ⇒ (8) + 4 = 12
Dmg: 1d6 + 2 ⇒ (3) + 2 = 5
Shortsword: 1d20 + 4 ⇒ (14) + 4 = 18
Target bleepos 1 jaska 2: 1d2 ⇒ 1
Dmg: 1d6 + 2 ⇒ (1) + 2 = 3
Bleepos misses with his first strike, but as the officer dodges the rapier, he takes the opportunity to stab her in the side. "Blasted goblin!" she says as she winces in pain. Sasha grabs the wheel and turns it hard to the starboard side. The ship turns violently and the planks that had been used to bridge the gap snap off and fall into the sea. The fog suddenly dissipates as whoever was creating it has their spell interrupted.
Kragor leans over to pick up the officer's pike, opening himself up to an attack, and soon feels the cold metal of her dagger sliding into his shoulder. Both his and Jaska's attacks miss the officer, who promptly pulls out a second short sword for next round. 5 damage to Kragor
She stabs Bleepos in the chest, causing just enough damage to render him disabled as blood spurts from the gash. "Let that be a lesson. Tonight we dine on goblin meat! HAH!" 3 damage to Bleepos
Fog is gone until next round
Man's Promise, Round 16
Bleepos, Lucien, & Sasha are up
--
Jaska and Kragor are up
Officer (-9)
Everyone acts again before the officer

Kragor Bloodskull |

"That'll be enough of that." Kragor hisses as he gets cut by the sword slash. Using the pike again he hooks the tip of the on the officer's leg and yanks her off her feet.
Trip attempt (flank, bane, bless): 1d20 + 5 + 2 + 1 + 1 ⇒ (12) + 5 + 2 + 1 + 1 = 21
With her flat on her back Kragor tells the others "Try and take her alive, if possible. She's got to be worth something to someone, somewhere. But don't risk your life to do it. "

Bleepos Droppo |

Assuming Bleepos goes before Kragor, so I'd still have my flanking buddy (I need it for my sneak!) :)
The goblin keeps attacking, but he's not exactly much capable with it. His flurry of attacks ends up coming clumsy.
Attack (rapier): 1d20 + 7 - 2 + 1 + 2 ⇒ (3) + 7 - 2 + 1 + 2 = 11 TWF, Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (2) - 1 + (1) = 2
Miss Chance: 1d100 ⇒ 4 Miss
Attack (shortsword): 1d20 + 7 - 2 + 1 + 2 ⇒ (4) + 7 - 2 + 1 + 2 = 12 TWF, Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (2) - 1 + (6) = 7
Miss Chance: 1d100 ⇒ 59
Bite: 1d20 + 2 + 1 + 2 ⇒ (13) + 2 + 1 + 2 = 18 Bless, Flank
Damage: 1d4 - 1 + 1d6 ⇒ (3) - 1 + (5) = 7
Miss Chance: 1d100 ⇒ 84
Skinny, skinny longshanks! Bleepos wants to poke it! - he says with his accented common, ending his turn with a five-foot-step diagonally behind Jaska.

Sasha Neville |

With an enemy now visible, Sasha remains at the wheel but with a free hand, tonight, I dine on your soul. as she lets loose a bolt of black energy at the officer
magic missile damage: 1d4 + 1 ⇒ (3) + 1 = 4

Blue Lucien |

Enemy momentarily visible, Lucien dashes up next to Kragor and unleashes a torrent of water at the officer. Unfortunately, the flood of water simply goes down the stairs and belowdecks.
Attack: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Jaska Dilan |

1d20 + 3 + 1 + 1 + 1 - 1 ⇒ (18) + 3 + 1 + 1 + 1 - 1 = 23
1d6 + 2 ⇒ (4) + 2 = 6
If she is prone, Jaska will go for non-lethal damage. The -4 for non-lethal would be cancelled by the +4 from prone.
Getting a nice opening, Jaska aim for the back of the officer's head and bring her club down. "Looks like someone just lost the god's favors."