Joana |
Yeah, the first round we use our first move action to go over to the rigging and the second to climb (at half or quarter or slower speed), but each round after that we should get a double move each round: 30 feet for an accelerated climb, 15 for normal, and 10 for taking 10. So it would take Aemilia 7 rounds to climb 60 feet by taking 10 (unless we actually started right at the bottom of the rigging and didn't have to cross the deck; then we'd get a double-move the first round, and she'd make it in 6).
And, AK, I believe you have to state before you roll whether you're trying for DC 10 or 15.
Xantrius Casmirre |
Well declaring it retro-actively is very awkward in my eyes, so we'll say i'm going for DC15 each time and i'll make some re-rolls for the DM here. Sorry, i've been swamped the last couple of days and i've barely had time to look over the climb rules.
1d20 + 6 ⇒ (16) + 6 = 22 R1, 15 feet
1d20 + 6 ⇒ (19) + 6 = 25 R2, 45 feet
1d20 + 6 ⇒ (18) + 6 = 24 R3, 75 feet
If that's not ok, then do what you will with the narrative and my previous rolls GM, maybe flip a coin to see if Xantrius was going for DC10 or 15. I'll try and get a response post in later tonight.
Lucky Mata rolled high on the disarm, considering the damage he took is applied as a penalty (although actually, whips don't threaten squares unless you have very specific feats, the rules surrounding them are very peculiar compared to most melee weapons).
Joana |
Just out of morbid curiosity, I decided to see what would have happened if Aemilia had tried for a DC 10 Climb check. i know better than to put any faith in the dice. :P
Sevien the Black |
and that is why Sevien with his 8 STR who can't even get a 10 when he take's a 10 wasn't willing to climb up there...would have been a quick end to this character :] At least I will just get whipped until I am unconscious...more pain Mr. Plugg sir...please Mr. Plugg sir, can I have more???? lol
Nakon the Cruel |
The only good things about those rolls is that she couldn't have fallen while standing on solid ground.
I'm also not getting a good feeling about "bloody hour" (a round of bloody mary's probably out of the question). There must be a terribly high incidence of infections on this ship with all the whipping. Not the AP for a low con.
Am I also correct in surmising that the only one currently with available healing power is my crazy survival of the fittest druid?
Joana |
I avoid spoilers, but I've already heard complaints that if this book is run RAW all the PCs will die before leveling just from nonlethal damage in excess of max hp turning into lethal damage alone, not to mention the possibility of a failed Climb check 60 feet in the air at 1st level. Crazy deadly. It is Richard Pett, after all. :P
Tanner Nielsen |
From my experiences with my IRL group, the lethality of the rigging jobs dropped exponentially after Mr. Plugg witnessed one of us take a bad fall and we reminded him that Harrigan did not want any casualties due to being short-handed on crew. From then on just the dexterous characters had to climb. Just a thought.
Tanner Nielsen |
Sorry, I meant dexterous in the 'manually adroit' sense. Not in the 'high Dexterity score' sense. I wonder if you could make a safety harness out of rope for a circumstance modifier? Just tie a bowline knot around your waist and use a nearby grappling hook to catch you if you fall.
Shipmaster Dave |
The start of this module is a little heavy on roleplaying, as you may have noticed. Since it's unlikely that the 6 of you will always be together- indeed Mata has just been dragged off- how do you want to handle individual roleplaying posts in this format?
I have no objections to spoilering posts here and there- it's a simple piece of code to insert. However, the more you split, the more spoilers there'll be and the more posts will end up looking like...
Shipmaster Dave |
Since some people have a reputation for peeking at the spoilers anyways, we could just do away with them and roleplay, allowing each of you the opportunity to appreciate my literary genius with your team mates. However, this does make it harder for players to keep secrets from each other.
So, to spoiler everything or not to spoiler everything?
Feedback desired.
Xantrius Casmirre |
I will openly confess to pretty much looking at every spoiler. However, I am also pretty certain I never meta-game based on the OOC knowledge and can keep the two easily separated in my mind.
So essentially, i'm easy.
P.S- My spoiler is awesome in the previous post. Everyone should follow the link inside it (SFW).
Tim Woodhams |
In face to face role playing I've given up on secret notes or anything and just tell everyone. I figure we are probably mature enough not to use OOC knowledge (and if we slip up it can be retconed). It is nice to know the full story and I personally wasn't planning to stop reading the posts because I'm KO and not even in the same place.
That said I like the idea on rolling the perception DC and then opening the little spoiler (its like open a window on an advent calendar).
My preference is to pretty much keep everything story based open, fun little side things like perception and knowledge checks (and other languages) in spoilers (and expect people might read it). And anything that truly needs to be secret by PM.
Joana |
I find it's easier to keep track of what's going on where if things are spoilered, even if there's no prohibition on reading them. Avoids confusion about who's talking to whom where (I'm in another game where it's become a running joke that one PC is a secret because he doesn't pay attention to where his character is in relation to the others and keeps popping into conversations he shouldn't even know are going on), and prevents important information from getting lost in a wall of text replying to everyone at once. Not to mention that, if you're short on time, it's easy to find quickly the information that pertains to your PC and respond without having to read all the intervening posts first.
Aemilia can't cook, but I've already tired of narrating interior monologue. It's no fun being the only PC with no one to talk to. If Lysandra had rolled as poorly as I did, she wouldn't be one of the cool kids who can climb either.* :P
Xantrius Casmirre |
Aemilia can't cook, but I've already tired of narrating interior monologue. It's no fun being the only PC with no one to talk to.
Xantrius is a Taldan brat, I thought it was obvious he wouldn't be speaking up as knowing how to cook.
He has also noticed Aemilia, but hasn't really had the opportunity to speak to her yet. All in good time :)
DM Dan E |
I also think spoilers help to focus attention.
The spoiler readers (yeah identities totally blown by now) can read as usual while those that don't can go back later.
Personally I generally manage to resist at the time but (assuming I remember) tend to go back after the encounter/fight is over to ensure I didn't miss out on anything good.
Shipmaster Dave |
Module reads...
"This test is simple: Plugg asks each PC in turn whether they can cook, and if one of them says yes, that PC becomes the new cook’s mate. If Plugg gets to the end of the line without an affirmative answer, he simply picks the fattest PC (Plugg assumes that character likes food the most) and says, “You’re a cook’s mate now,” and tells that PC to report to Ambrose Kroop in the galley (area A8). If more than one person claims to be a good cook, Plugg picks the fattest."
You guys had since Tuesday to come up with something. I went over PC descriptions, heights, weights and everything. :-)
As for these guys being mean- you probably don't get press ganged by nice pirates... :-)
Xantrius Casmirre |
It'll be fine. Xantrius will be a benevolent, free-spirited chap who will care little for your alignments ;). Of course the equally charismatic Asmodean might form his own church and keep devils and undead over in his area of the ship, but you know. To each to their own. "Thats cool, Sevien, you just keep doing your thing" :).
Might be a little hard for Lysandra though. The lone voice of a good-aligned moral compass.
Xantrius Casmirre |
Xantrius has ambitions to become the captain, I won't lie. But Sevien would be welcome to make the crew into fanatical Asmodeans and supplement our crew with the dead, if he really wants to. Whatever keeps my boat afloat and plundering ;).
Sevien the Black |
He will be a little of a lone whale in a sea of sharks...luckly he is a killer whale :)
We can have Zombies and Skeletons doing the swabbing of the decks and guarding the ship while we go traipsing around the islands after treasure and seeking booty...or is it the other way round?
Anyways I don't see him worrying too much about your actions as long as he is allowed to sacrifice enough captives to slake his desire for vengence...most liekly the captain and my plugg will end up as fast zombies under his control....he hopes...
I doubt if he will be interested in being the captain of the ship...maybe general of the undead assault force...
Joana |
You think that's bad? I had a PC roll a THIRTY-ONE Intimidate at level two and got no results. And then people whine about why players dump Charisma and don't make any investment into social skills. Maybe if module writers started putting in clauses like, "No matter what the players roll to hit, they can't actually attack this NPC," or "No matter how high a Climb check they roll, they cannot get over this rough stone wall," things would be different.... :P
EDIT: Of course, to be fair, you didn't get your full one minute of continuous interaction. I've just reached a certain level of disenchantment with the standard conventions of Paizo adventures here lately.
Xantrius Casmirre |
Well even assuming Plugg is Hostile, I thought it would have some effect, even giving Xantrius a penalty for his lowly circumstances. Anyway, not trying to be a voice of dissent. But playing a high charisma character character whose early efforts seem to be having no effect on the crew is frustrating. Even slavers have favourite slaves.
Joana |
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Mr. Plugg doesn't actually have a starting attitude to influence because he, like all the Eeeeeevil pirates, is a soulless animatronic automaton here for you to Hate so you can Plot Revenge. You needn't waste your Diplomacy rolls on him; you need to be directing them toward the more attractive pirates, like the Hot Tattooed Redhead, which is Paizo shorthand for "This is your new bestest friend ever, you must like her whether you want to or not because look! She's hot! And, by the way, we can't figure out why more actual women don't play this game; do you have any idea?" :P