| GM DevilDoc |
Rolvark drops his attacker while laughing in his face at the feeble attempt at a punch that actually landed!
Bold May Post
Malik- 2 NL
Pazacku
Dean- 2 NL
Shilak'ho
Guinfa
Brawlers
~1 Unconscious x3, Blind/Stunned x1
~2 Unconscious x3, Blind/Stunned x1
~3 Unconscious x3, Blind/Stunned x1
~6- 7 dmg
~8
Rolvark- 2 NL
Thugs
~1- Unconscious x3, Blind/Stunned x1,
Shilak'ho Ajagar
|
Shilak moves up to help Malik, dashing right up behind one of the brutes B6. He clasps both hands together and smash down on his head.
Power Attack, Flank, Nonlethal
smash: 1d20 + 5 - 1 + 2 ⇒ (5) + 5 - 1 + 2 = 11 dmg: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Pazacku
|
Pazacku moves through the crowd to come to the aid of his ally. Double move to get there.
| GM DevilDoc |
Shilak'ho rushes in and delivers a resounding thump to one of Malik's attackers. Pazacku comes up beside him, ready to help out.
Bold May Post
Malik- 2 NL
Pazacku
Dean- 2 NL
Shilak'ho
Guinfa
Brawlers
~1 Unconscious x3, Blind/Stunned x1
~2 Unconscious x3, Blind/Stunned x1
~3 Unconscious x3, Blind/Stunned x1
~8
Rolvark- 2 NL
Thugs
~1- Unconscious x3, Blind/Stunned x1,
Malik Rimeclan
|
The medicine man takes a step back and attempts to lob another freshly-materialsed water sphere at the thug.
Water Blase, PBS: 1d20 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 81d6 + 4 + 1 + 1 ⇒ (2) + 4 + 1 + 1 = 8
Attempts being the operative work, he ends up splashing it on the opposite wall. Seeing that does nothing, he decides to quickly peek at the sleigh through the window, if possible.
Dean Drake
|
Seeing everyone move over to the last combatant, Dean follows suit and delivers a stunning blow! "Feel my stunning blow!" However his "stunning blow" delivers more of a performance than an actual stunning attack, he would be surprised after he does his twirling attack that he hit the last man standing.
Move and attack
scimitar: 1d20 + 4 ⇒ (9) + 4 = 13
dmg: 1d6 + 4 ⇒ (3) + 4 = 7
Guinfa Mlumbi
|
It looks you can take care of the rest says Guinfa as he picks his rope and jumps down the table to start tieing the brawlers starting with T1 [b]I'm going to tie those one a little, in case they want to continue fighting once my magic passes[/ooc]
Grapple: 1d20 - 1 ⇒ (5) - 1 = 4 Not enough even for a blinded opponent
| GM DevilDoc |
Sorry for the delay. This weekend was a busy one, and the week so far has not gone well.
Malik sprays a shower of water over everyone but the enemies standing in front of him, while Dean moves in and smacks his newest opponents with his blade.
Meanwhile, Guinfa begins trying to tie the unconscious brawlers up, but only narrowly manages to avoid tying knots in the rope.
The last remaining fighter turns towards Dean with a scream of pain as the scimitar does its work. He lashes out at Dean, landing a solid blow.
Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d3 + 1 ⇒ (2) + 1 = 3
Bold May Post
Malik- 2 NL
Pazacku
Dean- 5 NL
Shilak'ho
Guinfa
Brawlers
~1 Unconscious x2, Blind/Stunned x1
~2 Unconscious x2, Blind/Stunned x1
~3 Unconscious x2, Blind/Stunned x1
~8- 7 dmg
Rolvark- 2 NL
Thugs
~1- Unconscious x3, Blind/Stunned x1,
Rolvark the Wanderer
|
Rolvark looks around, and seeing only one thug left to play with, rushes over to join in the fun
attack, unarmed: 1d20 + 5 ⇒ (3) + 5 = 8
unarmed, nonlethal: 1d3 + 4 ⇒ (3) + 4 = 7
| GM DevilDoc |
Rolvark misses the mark!
Bold May Post
Malik- 2 NL
Pazacku
Dean- 5 NL
Shilak'ho
Guinfa]
Brawlers
~1 Unconscious x2, Blind/Stunned x1
~2 Unconscious x2, Blind/Stunned x1
~3 Unconscious x2, Blind/Stunned x1
~8- 7 dmg
Rolvark- 2 NL
Thugs
~1- Unconscious x3, Blind/Stunned x1,
Guinfa Mlumbi
|
Guinfa continues stubbornly trying to tie his opponents. They're blinded, it shouldn't be so difficult
grapple: 1d20 - 1 ⇒ (16) - 1 = 15
Dean Drake
|
Dean, the scoundrel that he is goes in for the hurt to take down the last man standing.
scimitar: 1d20 + 4 ⇒ (20) + 4 = 24
dmg: 1d6 + 4 ⇒ (5) + 4 = 9
confirm crit: 1d20 + 4 ⇒ (16) + 4 = 20
dmg: 1d6 + 4 ⇒ (3) + 4 = 7
Shilak'ho Ajagar
|
Shilak steps forward to the final brawler, and lashes out twice in rapid succession with his fist.
Power Attack, Flank, Nonlethal
punch: 1d20 + 5 - 1 ⇒ (19) + 5 - 1 = 23 dmg: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9
punch: 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20 dmg: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Pazacku
|
"friends, he is outnumbered, do not go to overboard. No honor in killing him like this"
With that being said Pazacku takes a five foot step back and sheathes his katana and shoves it back into his sash.
| GM DevilDoc |
OUT OF COMBAT
Dean slices the last man down, where he lies in a spreading pool of blood. As silence settles over the almost empty bar room, Guinfa begins to tie up the remaining foes, and the man that started this all comes out from under the bar. "Please don't kill me!" the man blubbers. "I am not Hjort! I promise!!!" he begs.
Dean Drake
|
Dean sheaths his sword as he gives a smug look around the room, turning to "Hjort" with the rest of the pathfinders, he moves over and questions the man. "Wha'dya mean bub? You look like Hjort, sound like Hjort, surely you must be Hjort, give us a good reason why we should let you live." Dean says in a commanding tone.
| GM DevilDoc |
The man cowers from Dean and explains "Look.. Hjort hired me to sit here, and figured his toughs there would take care of you. All I had to do was play the part for a moment. Hjort is not even here.. he had other plans for while you guys were busy here!"
Dean Drake
|
Dean shakes his hand as he considers the man's words.
sense motive: 1d20 ⇒ 16
| GM DevilDoc |
The man continues to quiver with fear, eyes wide as Rolvark approaches with his large hammer. "H-h-he is up at the Armory. I overheard him and Rana talking to some other guys. He hired a couple of toughs to go ransack the armory dressed as Pathfinders. I don't know anything more than that, I swear!! Please don't kill me!"
Guinfa Mlumbi
|
Guinfa tries to discern truth and invention fron the fake Hort words.
Sense motive: 1d20 + 8 ⇒ (14) + 8 = 22
Asumming I believe his words
My friends, we can't let anyone to spoil Pathfinder's reputation! Let's go to stop them and discover why they're messing with our reputation.
| GM DevilDoc |
Dean Drake
|
"Very well, let's say we believe you, for now. Shall we make our way to the Armory? What kind of bar has an armory?!"
Pazacku
|
"Where is this armory and be quick about it."
As soon as he provides us with the location, Pazacku starts heading the door.
"How dear they try and tarnish the reputation of the Soceity. Shizuru give me guidance today against these honor-less fools."
Malik Rimeclan
|
Malik drops his most recently materialised water sphere to the ground. No point trying to keep the place dry anymore. He chuckles at the man at the bar and moves outside towards the sleigh.
"I'll be outside guarding the chest if anyone needs me.", he mutters quietly as he opens the door and disappears into the snowy night.
| GM DevilDoc |
The frightened man stutters out some directions, and the party packs it in, leaving bodies and unconscious brawlers sprawled all over the place while the one armed bartender just shakes his head in hopelessness.
The look-alike’s directions lead straight south across the market to a blank, wooden structure straddling the line between the market and a secured residential district. All seems quiet, though a small group of guards are speaking to one another quietly out front in Skald. Approaching the building, you can see that the door is damaged.. heavy, thick wood is bound by iron bands, and at several points across the door, visible cracks and splintered wood can be seen. The battered door stands slightly ajar, opening inward to darkness. As you approach, the guards turn to you and command in common: "Stop! By order of the Guard of Trollheim, state your business! What are you doing here?!"
Map is updated
Malik Rimeclan
|
Pulling the sleigh towards the armory and seeing the door's conditions with the guards nearby, Malik sighs quietly.
When approached by the guards, he holds to a stop.
"We are looking for two Ulfen behind this robbery. Runa White and Hjort...", he stutters for a second and looks at the Pathfinders, but quickly remembers the name and turns towards the guards again: ... Fastaxe?
"Well - Hjort is Ulfen. Not so sure about Runa, actually."
| GM DevilDoc |
"How do you know anything about a robbery? We only just arrived ourselves!" the guard states, hand moving towards his sword. "Speak fast, or find yourself in irons!"
Diplomacy checks please?
Malik Rimeclan
|
Diplomacy: 1d20 - 2 ⇒ (6) - 2 = 4
Malik retorts with the grace of an overgrown toad: "Then you're probably bad at your job. Are you telling me the town guard does not guard their armory?"
| GM DevilDoc |
At this insult, the guards step towards the group, hands on weapons. "We do guard the armory.. and there is supposed to be a garrison inside. What am I doing explaining this to you? What do you know of whats going on here, and what are you doing here?"
Before this goes too much farther into the sewer, lets let the rest of the group step in.. lol
Guinfa Mlumbi
|
What my talkative friend is trying to say is that we we're sent here to help, he pasuses for a moment, to create a little expectation and to erode that guards will with his hypnotic stare. We were talking with a man in the inn we worngly identify as Hort. that man knows about this robbery and his conscience was pressing him to do the right thing and he trust us to help with the robbery. We had came a little late, but knowing who are the culprits you have my word we'll catch them and deliver them to you, so justice can be done.
There are more lies than truth, but you asked for a diplomacy check, so I'll roll that.
Diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14
| GM DevilDoc |
The men pause at Guinfa's words, but are not quite swayed yet.
Dean Drake
|
"Oh yeah. We're people of the law, we hate to see justice not get done! You must understand people who want to help?"Dean hustles to help the conversation sway in favour of the pathfinders.
diplomacy,aid: 1d20 - 2 ⇒ (20) - 2 = 18
Pazacku
|
"On my honor alone. Please listen. We came here originally to deliver the chest. We were then ambushed. After we found out who set the ambush against us, we went to a bar called the Horned Helm to locate them. And to our surprise, we were ambushed again." Pazacku pauses a moment to catch his breath in the cold and continues. "Once we questioned the man, who we thought was this Hjort fellow, it turned out to be an impostor. He told us that this was just a diversion, to keep us occupied there. While the real Hjort and Runa persons hit the armory, and then blame it on us. You can probably find the people who ambushed us back at the tavern, and the one armed bartender there witnessed the whole fight go down."
diplomacy aid: 1d20 + 9 ⇒ (8) + 9 = 17
Pazacku then pulls his blade from his sash."Now if you will excuse me, I have my Honor to defend." With that he heads for the door.
Dean Drake
|
"What he said." Dean says in awe as he draws his sword and follows the lead of the well articulated paladin.
| GM DevilDoc |
Keep the aids coming.. we are almost there!!
The guards listen attentively as Pazacku and Dean chime in with their arguments, and their hands move farther from their swords.. but it is still not enough to convince them to let you in.
"If you were ambushed as a distraction for this crime, then it is our place to deal with this. Your honor is not our concern at the moment, the lives of our brethren is."
If you wish to force your way through, please make a CMB check, but this will start hostilities.
Pazacku
|
"Sir, my problem is not with you. It is with the people inside. Come with us if you must, but you must know, you are interfering with a society matter."
Yep I dropped the Society Bomb
Pazacku says pleading with the guard. However, he will not attempt to push back the guard if he blocks his path.
Shilak'ho Ajagar
|
"Pleasssse, we have no reassssonsss to decccceive you. What do we gain? If theeesssse brutesss have invaded your armory, then you would need all the helpssss you can getssss...."
diplomacy aid: 1d20 + 3 ⇒ (14) + 3 = 17
Guinfa Mlumbi
|
If you're really convcerned with your brethen lives, stop arguing with us let's go to see how all of us can resolve this.
Shall we not waste more time.
| GM DevilDoc |
Just barely!!
As Pazacku pleads with the man and invokes the Society, Shilak'ho drives home the point for the nervous men and finally they relent.
"Fine. If this is Society business then you get to deal with it. We will guard the doors and wait for reinforcements and you can go in ahead." As the man states this, his companions each step to the side, allowing you access to the partially open but completely black portal.
Great Job!!!
Pazacku
|
Pazacku nods towards the guard and draws his blade as he shoulders the door open.
"You guys with me?"
| GM DevilDoc |
Pazacku shoulders open the door to reveal a completely lightless interior. In the bit of light coming in from the door, he can see a short hallway scattered with bits of shattered wood and iron.
Malik Rimeclan
|
Decided to not antagonise the guards further, Malik follows Pazacku. As he passes the guards, he suddenly stops and turns towards them, his index finger stroking his chin: "How large was this garrison, exactly? The one that should have been stationed here?"
| GM DevilDoc |
"There should have been six men in there." the leader offers. "We have not been able to rouse anyone, and from the looks of this door, things did not go well for them."
Dean Drake
|
Dean walks along as well behind the Paladin, as he enters the room, his eyes take a while to adjust. He then says a few magic words and cast a magical light on to his scimitar. Slowly he scans the room with his eyes for any oddities. "You guys see anything?"
perception: 1d20 ⇒ 7
Shilak'ho Ajagar
|
Shilak draws out his exotic seven-branched sword and holds it against his chest, as he follows along into the house.
Guinfa Mlumbi
|
Guinfa walks inside whip in hand, and checks around looking for clues about what happened here.
perception: 1d20 + 5 ⇒ (17) + 5 = 22
I can see lots of things, are you looking for something in particular?