| Doctor Abner Svengalu Toffitt |
Dr. Toffitt waves his hand in the air. "If only we could turn the pages of this drama forward a bit, and bypass all of this truly unnecessary slaughter."
He attempts to conjure the image of a hobgoblin with bat ears in his head, and mutters, "Come out, come out, wherever you are, godsdamned bloodsucker."
| Dyrant Maynor, the Pre-Sainted |
Dyrant looks around the room.
Is there any hint to what these two were doing in this room?
Dyrant will appraise the gems in the face.
1d20 + 6 ⇒ (18) + 6 = 24 Appraisal
1d20 + 6 ⇒ (13) + 6 = 19 Appraisal
"One of you want to get these out?"
* * *
Dyrant waits for a moment to see if the bugbear responds to Dr. Toffitt's request, before rolling his eyes and speaking.
"Maybe we should move on. Apparently, we need to find it or its coffin."
Dyrant points back the way to the corridor that we were headed down when we arrived here.
| Atol Lem |
"One of you want to get these out?"
Atol walks over to the gems and takes out his cudgel. He looks at it, and at the face...
"Er, does anyone need any healing?"
He moves away and looks down the corridor.
| GM_Chris |
Perception
Atol1d20 + 5 ⇒ (4) + 5 = 9
Dyrant 1d20 + 4 ⇒ (1) + 4 = 5
Finneas 1d20 + 6 ⇒ (14) + 6 = 20
Glimmil1d20 + 1 ⇒ (1) + 1 = 2
Silfir 1d20 + 5 ⇒ (13) + 5 = 18
Toffitt 1d20 + 7 ⇒ (1) + 7 = 8
Stealth
Drakthar 1d20 + 16 ⇒ (20) + 16 = 36
Initiative
Atol1d20 + 0 ⇒ (4) + 0 = 4
Dyrant 1d20 + 7 ⇒ (2) + 7 = 9
Finneas 1d20 + 6 ⇒ (20) + 6 = 26
Finneas Bonus roll 1d20 + 6 ⇒ (1) + 6 = 7
Glimmil1d20 + 3 ⇒ (20) + 3 = 23
Silfir 1d20 + 1 ⇒ (2) + 1 = 3
Toffitt 1d20 + 5 ⇒ (10) + 5 = 15
Drakthar 1d20 + 7 ⇒ (16) + 7 = 23
Dyrant stares at the gems and finds them to be of average quality worth about 10 gp each.
Dr. Toffitt mixes up his elixir and challenges the darkness. It responds, "Looks tasty!". The doctor will then notice a bugbear in leather armor standing right behind him. In his left hand he is holding a shield with human, elf, and dwarf hands and tongues nailed to it. In his right hand is a morning star. He has bloodshot red eyes and reeks of death.
Initiative
Finneas = 26
Drakthar = 23
Glimmi = 23
Toffitt = 15
Dyrant = 9
Atol = 4
Silfir = 3
Surprise round was Drakthar moving into the room. Finneas is up.
| Finneas Glenn |
Round 1 Init 26
HP = 24/24
AC = 21 Touch = 10 Flat Footed = 21
Weapon Equipped = Silvered MorningStar
Speed = 20'
Oracle Spells Left (CL 3, +4 melee touch, +0 ranged touch):
1 5/6 Divine Favor, Shield of Faith, Cure Light Wounds, Enlarge Person, Remove Fear
Status Effects = Protection from Evil
"Why didn't you just call him before Doctor?"
Finneas steps forward and attempts to pummel the bugbear.
5' step
Silver Morningstar Power Attack
1d20 + 5 ⇒ (19) + 5 = 241d8 + 6 ⇒ (7) + 6 = 13
| Doctor Abner Svengalu Toffitt |
Round 1, Init 15
You're a cruel, cruel man, Chris. Revenge is a dessert best served cold with a ganache of alchemist blood. I will wait until the vampire goes, awaiting his instructions once he dominates the Doctor.
Dead meat
AC: 19 (+4 mage armor, +3 dex, +1 natural armor, +1 buckler)
HP: 25/25
F: +6; R: +6; W: +1 (+2 enchantment/charm)
Weapon Equipped = Dueling Blade
Shield Equipped = Buckler
Mutagen: used (+4 Dex, +2 AC, -2 Wis, 20 minute duration)
Controlled Rage: 0 of 5 rounds used
Elixirs:
- Shield
- used
- used
| GM_Chris |
Drakthar deflects Finneas's morningstar at the last moment with his shield and then swings his own at Finneas. Drakthar then takes a 5' step back into the hallway.
1d20 + 8 ⇒ (13) + 8 = 21 (I believe it hits. 19 AC. 21 with PfE?)
1d8 + 5 ⇒ (2) + 5 = 7
Male voice in Finneas's head: You going to take that boy?!? Maybe if you didn't have a spiffy shiny morningstar you could hit something.
Dad is back. Party is up.
Round 1
Finneas = 26
Drakthar = 23
Glimmi = 23
Toffitt = 15
Dyrant = 9
Atol = 4
Silfir = 3
Round 2
Finneas = 26
Drakthar
| Doctor Abner Svengalu Toffitt |
Round 1, Init 15 (cont'd) {>AA12}
Dr. Toffitt steps to the middle of the room, draws out his potion of magic circle, and drinks it. That should cover everyone now, unless we're silly enough to move away from each other.
"Where are you going, Drakthar? So rude when we're just getting acquainted."
| Finneas Glenn |
Drakthar deflects Finneas's morningstar at the last moment with his shield and then swings his own at Finneas. Drakthar then takes a 5' step back into the hallway.
1d20+8 (I believe it hits. 19 AC. 21 with PfE?)
1d8+5
21 AC with heavy shield, 23 w/ PfE is my calculation. I didn't throw it in my normal line since it's circumstantial, sorry.
Also, a 24 doesn't hit? Time to buff!
| Dyrant Maynor, the Pre-Sainted |
Round 1, Init 9
Dyrant will turn away from the gems to hear the sounds of combat behind him.
NYEEEEEEAAAAHHH!
Dyrant will 5'step to AA12 while pulling out a prayerscroll.
I have just the prayer for this.
Dyrant reads the prayer from the scroll, calling motes of angeldust to cover the bugbear in their radiant and pure light.
Cast Glitterdust, will save DC 13 at VW:11/12
"...and by the lights of angels, let us see our foes whom need cudgelling."
Dyrant looks expectantly for the effect.
| Atol Lem |
Round 1, Initiative 4, Location AA10
Weapon Equipped = Cudgel
Conditions = None
Channel Energy Left: 3/7
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Command, Protection from Evil, Remove Fear
2) Hold Person, Spiritual Weapon
"Oh my."
"Oh my."
Atol thinks for a moment, then casts Command. He turns to the bugbear creature...
"Drop"
He should drop whatever he is holding if he fails a DC 16 Will save... assuming Atol's beliefs are strong enough...
| Finneas Glenn |
Round 2 Init 26
HP = 24/24
AC = 21/10/21 (23/12/23 w/ PfE)
Weapon Equipped = Silvered MorningStar
Speed = 20'
Oracle Spells Left (CL 3, +6 melee touch, +2 ranged touch):
1 5/6 Divine Favor, Shield of Faith, Cure Light Wounds, Enlarge Person, Remove Fear
Status Effects = Protection from Evil
Finneas will take the opportunity granted by the vampire's blindness to awkwardly hold his morningstar between his legs while oiling it up.
Brace morningstar, apply Oil of Magic Weapon.
Shut up dad, if it weren't for the morningstar I couldn't hurt him at all.
6 of one half dozen of the other between hitting him while he's blind and applying the oil, but w/o the oil I can't get through his DR easily, as our previous research revealed.
| Dyrant Maynor, the Pre-Sainted |
"You think I need to see you to kill you?"
"Kill me? You should be thanking me!" Dyrant shouts in return. "I have given you your last glance at holy light before you die. You should be offering up thanks that the angels would still come to cling to you."
Dyrant pauses for a moment, pondering.
"Tell you what, vampire. I am feeling merciful. Give yourself up to the St. Cuthbert's cudgel and let us if we can beat the evil out of you...or failing that, take you to our church and pray that our holy blessings can cure you of your taint. Drop to your knees as good Atol suggests. Drop to your knees and beg for holy salvation."
Dyrant sits back, pretty sure that the bugbear will just give up.
| Doctor Abner Svengalu Toffitt |
Round 2, Init 15
Dr. Toffitt drops his dueling blade, draws his mace, and draws out some oil of magic weapon. Quick draw coming soon!
| Silfr |
"I should be happy to call you master, if your face did not look like the putrefied husk of an insect."
A strange comment. Is he confessing something?
Silfr casts The Able Attentuation of Activity (Shield). Mage armor should still be running per Toffit
Silfr will move diagnoally to Z,11 so he is with Finneas and Doc.
I shouldn't have wasted that smite earlier saving the toffee... forgot the vampire was real and not a figment of Dryant's imagination
HP 19/23 real + 1/7temp, AC 23 mage armor , CMD 18
F +9, R +6, W +12
1/3 spells, 0/1 smite (smite AC +5), 5/6 lay on hands
Wand mage armor 48/50
| GM_Chris |
Glimmil rides up and unsheathes his shiny sword to strike down the sparkly evil, but both he and Cog miss.
Glimmil's attacks
Fight with combat mount (DC10 Ride): 1d20 + 7 ⇒ (9) + 7 = 16
Glimmil power attack with longsword (+6, -1 I think, maybem +1 for masterwork)
1d20 + 6 ⇒ (10) + 6 = 16
1d6 + 2 ⇒ (3) + 2 = 5
Cog
1d20 + 4 ⇒ (8) + 4 = 12
1d6 + 3 ⇒ (6) + 3 = 9
1d20 + 4 ⇒ (7) + 4 = 11 trip
| GM_Chris |
Round 1
Glimmil = 23
Toffitt = 15 - oils up
Dyrant = 9 - Glitterdust
Atol = 4 - Command
Silfir = 3 - move and Shield
Round 2
Finneas = 26 - oils up
Drakthar
Drakthar bashes at Glimmil, but misses.
1d20 + 8 ⇒ (1) + 8 = 9
1d100 ⇒ 7 high is good
1d20 + 2 ⇒ (1) + 2 = 3 - Glitterdust save
"Ah, the puppy rides up on the doggy to poke me with his silver needle. I'm dying. I'm dying. Oh that's right. I'm already dead."
Drakthar steps back 5'.
| Dyrant Maynor, the Pre-Sainted |
Round 2, Init 9
Dyrant harrumphs proudly as his angeldust prayer does its divine work.
St. Cuthbert blesses me. Blesses us all. Thank you Angel!
Dyrant continues his 'radiant' onslaught by again holding up his holy symbol to St. Cuthbert and wishing ill and disconfidence upon the vampire with an icy glare.
(7 rounds/1round on Will save DC 15) Inflict penalties (-2 to AC, attacks, saves, or skills). Choosing -2 on all its saves.
"My only hope is that you see again...but only with enough time to see our vengeful cudgels cracking your unholy skull."
Dyrant puts away his scroll while moving 5' closer to Dr. Toffitt.
AC: 13
HP: 18/18
Weapon Equipped = Cudgel, scroll
Blessing of St. Cuthbert (+2 AC/Saves) = Glim
Healing Touched Today = Cog,Dyrant
| Doctor Abner Svengalu Toffitt |
Replacing my actions, if that's okay. Sorry I'm dithering a bit while in transit with iPhone.
Dr. Toffitt moves to follow the blind vampire. He is flooded with the wrath of jaguar as he strikes out with his blade held in two hands.
Rage: Str +2, Dex +2
AC = 21 (+1 dex from rage, +2 prot, no buckler)
AB +7
1d20 + 8 ⇒ (12) + 8 = 20
1d8 + 1d6 + 3 ⇒ (8) + (2) + 3 = 13
| Finneas Glenn |
Round 3 Init 26
HP = 24/24
AC = 21/10/21 (23/12/23 w/ PfE)
Weapon Equipped = Silvered MorningStar
Speed = 20'
Oracle Spells Left (CL 3, +6 melee touch, +2 ranged touch):
1 5/6 Divine Favor, Shield of Faith, Cure Light Wounds, Enlarge Person, Remove Fear
Status Effects = Protection from Evil
Finneas waits for an opening.
I am going to assume that both of my alternative actions are not valid. 1) Move diagonally around him 2) Move through the other door and get behind him quickly. So, Delay.
| Doctor Abner Svengalu Toffitt |
Sorry... I should not try to battle movements on my phone, without the benefit of a map... I could've tried tumbling through his square, but I didn't want to leave everyone unable to get back in the circle of protection...
| Glimmil |
Round 2 (I think), Init 23
Excitement running through his veins, Glimmil can barely focus on his adversary.
"Guys! Is this *the* vampire?"
How wonderful! With him defeated, I will become an even bigger Gnomish hero!
"Mister Vamper, you will fight me, or you will die..." Glimmil boldly proclaims without giving much thought to what he just said.
And uses his Cavalier challenge as a swift action.
Rushing forward, Glimmil adopts a posture he can swear he saw artistically rendered in a mural of Garl Glittergold somewhere.
And activating Smite Evil as another swift action.
Damage bonus should be +2 Str, +2 Power, +4 Smite, +1 Challenge, -1 Silver = +8
Fight with combat-trained mount (Ride DC10): 1d20 + 7 ⇒ (12) + 7 = 19
Glimmil attack (silver sword, smite, challenge, power): 1d20 + 9 ⇒ (19) + 9 = 28
Glimmil damage (silver sword, smite, challenge, power): 1d6 + 8 ⇒ (1) + 8 = 9
Cog attack (bite, power): 1d20 + 3 ⇒ (1) + 3 = 4
Cog damage (bite, power): 1d6 + 6 ⇒ (4) + 6 = 10
Cog trip: 1d20 + 4 ⇒ (9) + 4 = 13
Glimmil's AC is also now AC27 against the vampire.
EDIT -- Adding a crit confirm for Glimmil.
Glimmil crit confirm (silver sword, smite, challenge, power): 1d20 + 8 ⇒ (10) + 8 = 18
Glimmil damage (silver sword, smite, challenge, power): 1d6 + 8 ⇒ (5) + 8 = 13
EDIT #2, to (X,12) to "tank" the boss if it wasn't clear...
| Doctor Abner Svengalu Toffitt |
Round 2, Init 15, Redux #2,005 {>V12 or W11 if door is closed}
Well apparently I need to change my action again, since Glimmil acts before Toffitt that round... I'm a bit too excited by this combat, clearly. I'd like to keep the last action, but try to tumble through the blind vampire's square.
Acrobatics 1d20 + 10 ⇒ (20) + 10 = 30
| Finneas Glenn |
Actually looking at economy of action and my haunted curse I think Round 3 for me will still be applying oil. Also Glimmil don't forget that if he's an undead creature your smite damage is doubled on the first attack, not sure if you calculated that or not. That plus ignoring his DR means he's probably not going to be too interested in chatting any more. ;)
| GM_Chris |
Round 2 so far
Glimmil = 23 - Hits for 9 damage
Toffitt = 15 - takes 5 posts to say he tumbles and misses
Dyrant = 9 - evil eye 1d20 + 2 ⇒ (17) + 2 = 19 - Saves (-2 for 1 round)
Atol = 4 - Still to go
Silfir = 3 - Applies oil
Round 3
Finneas = 26 - finishes oiling up
Drakthar (9 damage from Glimmil)
Glimmil slashes quickly past Drakthar's shield. "The puppy nips me! Bad puppy!"
And everyone but Glimmil and Cog will lose PfE this round.
| Atol Lem |
Round 2, Initiative 4, Location AA10 -> AB12
Weapon Equipped = Cudgel
Conditions = None
Channel Energy Left: 3/7
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Protection from Evil, Remove Fear
2) Hold Person, Spiritual Weapon
Atol moves to AB 12 deep in thought. He seems to make a decision and casts Spiritual Weapon.
"For all the victims of your unholy, er, existence!"
Spiritual Cudgel 1d20 + 7 ⇒ (6) + 7 = 13 for 1d8 + 1 ⇒ (2) + 1 = 3 points of damage.
A miss! Perhaps I should have channelled after all...
| Glimmil |
Round 3, Init 26
"No! Good puppy, bad vamp-bear!" Glimmil manages to retort as he surely and swiftly slashes with his silver sword, simultaneously striving to shun serious scrapes or scratches in this severe situation.
Fight with combat-trained mount (Ride DC10): 1d20 + 7 ⇒ (10) + 7 = 17
Glimmil attack (silver sword, smite, challenge, power): 1d20 + 9 ⇒ (16) + 9 = 25
Glimmil damage (silver sword, smite, challenge, power): 1d6 + 8 ⇒ (2) + 8 = 10
Cog attack (bite, power): 1d20 + 3 ⇒ (2) + 3 = 5
Cog damage (bite, power): 1d6 + 6 ⇒ (2) + 6 = 8
Cog trip: 1d20 + 4 ⇒ (19) + 4 = 23
And I included the doubled smite damage, it's unfortunately just twice my paladin level, which is +4. Tempted to 2H the longsword, but then the AC would drop...
Glimmil: AC27 (29 with PfE)
| Dyrant Maynor, the Pre-Sainted |
Dyrant looks at the blind bug with a discerning eye.
1d20 + 9 ⇒ (11) + 9 = 20 Knowledge (religion)
1d20 + 7 ⇒ (6) + 7 = 13 Knowledge (local)
1d20 + 8 ⇒ (2) + 8 = 10 Knowledge (nature)
What does Dyrant know, in total, about this bugbear?
| GM_Chris |
Round 3 (before Glimmil)
Drakthar body mends and more than half the damage caused by Glimmil disappears.
"You are quite annoying. We will meet again."
Drakthar withdraws down the hallway. Assuming you follow you will find him spiderclimbing on the wall 15' up from the floor of Q-8.
1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 8 - Glitterdust
Dyrant knows what was previously learned about vampires. In regards to it being applied to a bugbear, there is no new information.
| Dyrant Maynor, the Pre-Sainted |
Good GM Chris: blind creatures move at half speed unless they make an acrobatics check. I believe dex based skill checks take a -4 penalty while blinded.
I'm sure he will make them just to spite me, but protocols should be followed, yes?
| Doctor Abner Svengalu Toffitt |
Reposted here from OOC:
Finneas, Toffitt and Glimmil have PfE.
What kind of armor is Drakthar wearing? Just curious how he has 20 AC after losing his Dex bonus and being at -2 to AC for being blind?
Also, was the other door open or closed? If it was open, Toffitt had another +2 from flank, for a total of 22.
| GM_Chris |
Good GM Chris: blind creatures move at half speed unless they make an acrobatics check. I believe dex based skill checks take a -4 penalty while blinded.
I'm sure he will make them just to spite me, but protocols should be followed, yes?
1d20 + 3 - 4 ⇒ (1) + 3 - 4 = 0
Yes. Yes. We must follow protocol.
I'm assuming doors are open unless someone states they close them.
And yes Mr. Toffitt, you did hit the blinded creature. Congratulations. However most of it did not go through assuming it's the dueling blade.
| Dyrant Maynor, the Pre-Sainted |
Round 3, Init 9
"Come back here and face the cudgel you coward!" Dyrant rasps with a punctuating 'harumph'.
Dyrant will move to W9 and pull out an alchemist's flask.
The holy cudgel if he comes back, burning fire of purity if he chooses to flee. It's *his* choice.
| Doctor Abner Svengalu Toffitt |
Round 3, Init 15 {U7 if tumble succeeds, W6 if not}
The Doctor runs after Glimmil and the vampire, overshooting to W6, where he drops his blade, and then trying to tumble past the vampire into the room (drawing his silvered mace as he does so). He channels his rage full into agility.
AC = 23 v. evil
Rage: 2 of 5 rounds used
Acrobatics 1d20 + 11 ⇒ (11) + 11 = 22
| Finneas Glenn |
Round 4 Init 26
HP = 24/24
AC = 21/10/21 (23/12/23 w/ PfE)
Weapon Equipped = Silvered MorningStar
Speed = 20'
Oracle Spells Left (CL 3, +6 melee touch, +2 ranged touch):
1 5/6 Divine Favor, Shield of Faith, Cure Light Wounds, Enlarge Person, Remove Fear
Status Effects = Protection from Evil
Finneas moves up and begins casting a spell.
Move to W11 and begin casting Divine Favor
| Atol Lem |
Round 3, Initiative 4, Location AB12 -> W9
Weapon Equipped = Cudgel, Spiritual Cudgel (2 of 3)
Conditions = None
Channel Energy Left: 3/7
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Purify Food & Drink
1) Protection from Evil, Remove Fear
2) Hold Person
Atol huffs up to W9 (double move) and continues to strike with his spiritual cudgel.
"Come back here and accept your cudgeling!"
Spiritual Cudgel 1d20 + 7 ⇒ (4) + 7 = 11 for 1d8 + 1 ⇒ (5) + 1 = 6 points of damage.
Damn. Missed again. Perhaps St. Cuthbert is not keen on this victim? Or perhaps the failure is all my own...