
Samnell |

"Well met," Tirra said in greeting.
Namtar flexes as he's introduced, and his glower deepens. For some reason, Tiribm didn't want to see Tira, that meant he needed to make her want to be some place else.
[dice=intimidate]1d20+5
Tirra looked at Namtar's glower and flexing and smiled broadly. "You're not my type, Big Boy. Good try, though." She turned back to Tribim. "Oh, the Stirgenest was a waste of time. Not even a zombie to kill. Did you find anything exciting?"

Tribim |

'Did we find anything exciting, Did I tell her we were looking for anything?' Slapping at a mosquito landing on his arm, Tribim asks, "Do bugs count?"
just in case
bluff: 1d20 + 8 ⇒ (15) + 8 = 23

Tribim |

"Big Boys?" Looking from Tirra, to his friends, and shrugs, "Hey, she wasn't talking to me." turning back to Tirra, "So where are your friends?"

Samnell |

"Big Boys?" Looking from Tirra, to his friends, and shrugs, "Hey, she wasn't talking to me." turning back to Tirra, "So where are your friends?"
"Abilsin's whoring away. Kassu's probably playing Dragonchess again. We're off on the morrow, unless he finds some new way to waste our time. But it's his coin and Abilsin isn't going to care unless Dalath runs out of coinlasses and beer. It's a while before we need to be back in the City of Gems."

Tribim |

Looking curiously at Tirra, Tribim cocks his head and asks, "Well if you don't need to be back to the City of Gems soon, where are you headed tomorrow?"

Tribim |

'And a score to settle.' Tribim nods in agreement, "Yeah, were just waiting here to tie up a few loose ends."

Tribim |

Strange, what were the odds of meeting her here in a place like this. Oh well, at least it helped pass the time.' Waiving goodbye to the dangerous woman, Tribim watches as she leaves. Once she is gone, he turns and looks at Namtar and shrugs his shoulders, then sips his warm beer.
I feel like we missed something there, oh well, I doubt if it was the first time and I doubt if it will be the last. Did Tirra leave or head to another part of the building?

Samnell |

Strange, what were the odds of meeting her here in a place like this. Oh well, at least it helped pass the time.' Waiving goodbye to the dangerous woman, Tribim watches as she leaves. Once she is gone, he turns and looks at Namtar and shrugs his shoulders, then sips his warm beer.
I feel like we missed something there, oh well, I doubt if it was the first time and I doubt if it will be the last. Did Tirra leave or head to another part of the building?
Different part of the building. Also this is where you met her earlier; I forgot that I named it differently then. I think the intention was to wait for the goon squad of likely graverobbers to show up?

Tribim |

I didn't realize this is where the tossed knives before, but it is where we rolled her fellow employee right? Yeah were waiting on the 'body snatchers' to show up.
Tribim sips the flat beer, slowly, not wanting to be out of sorts when the good squad shows up.

Samnell |

I didn't realize this is where the tossed knives before, but it is where we rolled her fellow employee right? Yeah were waiting on the 'body snatchers' to show up.
Tribim sips the flat beer, slowly, not wanting to be out of sorts when the good squad shows up.
Pretty sure it's the same place. Abilsin isn't picky about where he passes out.
Several hours passed and a crowd slowly formed at the God's Pit. It was a rude lot, full of scarred, bruised, hard looking sorts who only contented them with a dog fight in the pit for a few bouts before woman seized a man and bodily threw him in. She lept in after him for a short, vicious brawl that ended with daggers through both his eyes. Marginally more orderly brawls followed, which usually lasted just until someone gave up fighting despite numerous cries for the vanquished to be finished. Regulars often threw tankards or trash down into the filthy pit. Once a particularly enterprising sort managed to make water square in the face of a brawler, distracting himself enough to turn the tide of battle and prompt a brief altercation over whether or not his bet was still good. Five broken fingers decided that it was not and part of his ear made sure.
Abilsin, who Tribim had never seen before awake, strutted in just as that fight was ending and made it halfway to the knot of angry patrons before the matter was settled. He looked in a foul mood and loudly demanded beer, "...and bring it in a peck's head if there is one! Filthy, thieving pecks!"
Finally, Kuluk the white half-orc appeared. He was nearly a mountain of flesh, surely past seven feet tall and all of it muscle. A fat man in red robes came in his wake, piglike eyes sweeping across everything and one hand never far from a wand sheathed on his belt. With them also came a lean man with a huge polearm strapped across his back and a scarred swordsman who put on a great show of taking no interest in the violent surrounds. They made straight for the fighting pit, where all retreated before them with little more than a glance.
Decided I liked the original name more.

Tribim |

'Crap, this place gives me the willies, it would be too easy for one of them to grab a halfling and toss him into the pit.' Watching to his chagrin, as the crowd grows, larger and wilder, Tribim subconsciously moves his chair closer to Namtar. Almos flinching when Abilsin shouts out to bring his beverage in a 'peck head.'
'You don't see that everyday.' turning, intent to say something to regin Ald, he sees the white half orc walk in. Watching the band, for a moment, he turns back to the others and asks, "Now what?"

Samnell |

'Crap, this place gives me the willies, it would be too easy for one of them to grab a halfling and toss him into the pit.' Watching to his chagrin, as the crowd grows, larger and wilder, Tribim subconsciously moves his chair closer to Namtar. Almos flinching when Abilsin shouts out to bring his beverage in a 'peck head.'
'You don't see that everyday.' turning, intent to say something to regin Ald, he sees the white half orc walk in. Watching the band, for a moment, he turns back to the others and asks, "Now what?"
Maybe Namtar hops into the pit and kills someone for the lols?

Arundel |

"Maybe we go ask him nicely? Seems like a reasonable man." Arundel gives a shrug, a little put off by the show of strength there. "Seems we either need to talk to him, or confront him. Think any of us have a chance of besting him in the fighting pit? We could challenge him for the information." He's clearly concerned about his course of action, but is wanting to talk about their options. It seems the entire table had become somewhat quiet as soon as the man walked in.

Regin Ald |

Diplomacy seems like it'll be futile, but it would be foolish not to try. If he doesn't talk then we can beat it out of him in a friendly pit fight.

Regin Ald |

And a guy who can heal and defend himself. ;)
Namtar, lets go say hi.
He walks over with all the confidence in the world.
What were we asking about again? Where the boy's family could have been taken/who dug up the graves, ya?

Tribim |

'Well, here we go.' Following a little behind the longshanks, Tribim snorts, "Hey Regin Ald, break any bone you want except the Jaw. He still needs to tell us what he did with the bodies from the grave he dug up."
Sounds about right.

Regin Ald |

Never start with the head, indeed. Your Subject gets all fuzzy. says Regin with a hit of a grin, which sounds a little odd coming from a supposed pseudo-priest of Ishtar.

Regin Ald |

Unfortunately he's not mine to alter. Regin interrupts to avoid starting off on the wrong foot. I'd like to ask you a question, if you don't mind.

Tribim |

Tribim glares at Kulik, but he stays quiet as Regin Ald begins speaking to the white half orc.

Tribim |

'All right, I've had enough.' Tribim snarls, "Screw you, albino" he then casts a lighting bolt at the half-orc.
surprise round, Electricity ray: point blank shot
attack: 1d20 + 7 ⇒ (8) + 7 = 15 for damage: 1d6 + 1 ⇒ (6) + 1 = 7

Regin Ald |

Regin, instead of going for his weapons, starts to laugh, loudly.
diplomacy to confuse and disarm the crowd? and maybe prevent this from becoming a shooting war outside of the ring?: 1d20 + 10 ⇒ (17) + 10 = 27
This Peck's got some bite!

Samnell |

Regin, instead of going for his weapons, starts to laugh, loudly.
[dice=diplomacy to confuse and disarm the crowd? and maybe prevent this from becoming a shooting war outside of the ring?]1d20+10
This Peck's got some bite!
Was out of town most of today. Not going to be able to set up the battle tonight. Will be with you Monday.

Samnell |

Kuluk ACs: 11, T11, F10
Ranger ACs: 16, T11, F15
Polearm ACs: 17, T11, F16
Wizard ACs: 12, T12, F10
Round 1
All right, I've had enough. Tribim snarls, "Screw you, albino" he then casts a lighting bolt at the half-orc. The jolt struck Kuluk in the leg. Regin tried to pass it all off with a laugh, but Kuluk and his cronies reached for their arms.
Inits
Opposition: 1d20 + 6 ⇒ (6) + 6 = 12
Amarekashu: 1d20 + 2 ⇒ (13) + 2 = 15
Arundel: 1d20 + 10 ⇒ (12) + 10 = 22
Namtar: 1d20 + 8 ⇒ (18) + 8 = 26
Regin: 1d20 + 2 ⇒ (8) + 2 = 10
Tribim: 1d20 + 6 ⇒ (15) + 6 = 21
Order is Namtar, Arundel, Trib, Amar, Opposition, Regin. The Everyone but Regin is up!

Tribim |

'No surprise, going for weapons, that's fine.' Tired of the disrespect, Tribim stands his ground, "Fine! did you like that? here have another!" He then shoots another lightning bolt at the white half-orc. Realizing he has now started a fight with one of the meanest people in the city he moves south and hides behind Namtar, Regin Ald and Amarekashu
Electricity ray: point blank shot. move action: 15 ft.
attack: 1d20 + 7 ⇒ (9) + 7 = 16 for damage: 1d6 + 1 ⇒ (5) + 1 = 6

Amarekashu the Bronze |

Amarekashu smiled a little and took a step to block any of the man's companions, but not before casting a spell - Ill Omen upon the Kuluk, to give Tribim an edge.

Arundel |

Arundel sighs as the fight breaks out. So much for diplomacy... He pulls a small bit of butter out of his spell component pouch, and with a gesture causes a patch of grease to appear beneath Kuluk and his red-robed friend.
Casting Grease on the 10-ft square that Kuluk and the mage are in, as well as the squares immediately behind them.
The elf then quickly moves behind his larger companions.

Samnell |

Kuluk ACs: 11, T11, F10
Ranger ACs: 16, T11, F15
Polearm ACs: 17, T11, F16
Wizard ACs: 12, T12, F10
Round 1
Namtar leapt to his masters' defense, seizing Kuluk in his mighty thews.
Arundel sighs as the fight breaks out. So much for diplomacy... He pulls a small bit of butter out of his spell component pouch, and with a gesture causes a patch of grease to appear beneath Kuluk and his red-robed friend. Both flew of their feet and hit the putrid floor of the God's Pit. Hard. The orc's fall carried Namtar with it, determined to hold the man fast.
'No surprise, going for weapons, that's fine.' Tired of the disrespect, Tribim stands his ground, "Fine! did you like that? here have another!" He then shoots another lightning bolt at the white half-orc. Realizing he has now started a fight with one of the meanest people in the city he moves south and hides behind Namtar, Regin Ald and Amarekashu. His jolt struck Kuluk on the thigh, ever so close to his groin.
Amarekashu smiled a little and took a step to block any of the man's companions, but not before casting a spell - Ill Omen upon the Kuluk, to give Tribim an edge. The curse settled on the white orc, who writhed as the Art touched him.
Snarling, Kuluk did something beneath Namtar and the wrestler went limp as his blood spilled out freely. As Namtar died, the wizard struggled to rise and fell flat on his face once more.
The man with the polearm cursed and threw a passed out drunk aside as he climbed atop one of the Pit's tables, swinging his huge weapon around as he did.
The man in leathers had no time for climbing about, instead drinking a potion and drawing the longer of his two blades as he trampled Namtar's body to close with Tribim. "Gonna have peck for supper!" he snarled.
Ref Saves, DC 15
Kuluk: 1d20 + 4 ⇒ (10) + 4 = 14
Wizard: 1d20 + 4 ⇒ (6) + 4 = 10 damn it all
The bad guys. Going to write Namtar out here.
Wizard tries to get up.
Ref DC 15: 1d20 + 4 ⇒ (9) + 4 = 13 damn it all twice
Kuluk must roll d20 twice and take the worst on his next time around. Kuluk and Wizard are prone.
Order is Namtar, Arundel, Trib, Amar, Opposition, Regin. The The party is up!

Tribim |

'Peck for Supper? What is it with these people?' Realizing that discretion is the better part of valor, Tribim steps back, angling his spell so it only strikes the 'eater' "Peck for supper? Only if you can see me." He casts color spray, then draws his shortsword.
5 ft step, Standard: casts color spray will save @ 14, move action: Draws his knife

Amarekashu the Bronze |

Growling, Amarekashu moved towards the wizard. "You are going to regret doing that. Briefly." He swung a huge fist at Namtar's killer.
To Hit: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d6 + 6 ⇒ (3) + 6 = 9

Arundel |

Prescience: 1d20 ⇒ 3
For just a second, the stoic elf's face breaks as Namtar goes down. "Namtar!" he calls out, before getting an angry look on his face. Keeping his wits about him, though, he pulls out a scroll and casts it on himself. He then looks at the group of men with a hard look, plotting his future moves against them.
Casting mage armor off a scroll

Samnell |

Kuluk ACs: 11, T11, F10
Ranger ACs: 16, T11, F15
Polearm ACs: 17, T11, F16
Wizard ACs: 12, T12, F10
Round 2
Regin took a step back and begins an incantation.
For just a second, the stoic elf's face breaks as Namtar goes down. "Namtar!" Arundel calls out, before getting an angry look on his face. Keeping his wits about him, though, he pulls out a scroll and casts it on himself. He then looks at the group of men with a hard look, plotting his future moves against them.
'Peck for Supper? What is it with these people?' Realizing that discretion is the better part of valor, Tribim steps back, angling his spell so it only strikes the 'eater' "Peck for supper? Only if you can see me." He casts color spray, then draws his shortsword. The blast of light played across the hungry man and he fell senseless to the ground.
Growling, Amarekashu moved towards the wizard. "You are going to regret doing that. Briefly." He swung a huge fist at Namtar's killer and struck a bone-cracking blow. As he struck, the wizard crawled out of the grease.
Swearing, Kuluk tried to get his legs under him again. He slipped and as he fell back to the ground his guard dropped the instant Amar needed to strike him yet again.
As the man in leathers dozed, the one with the polarm stepped onto a chair to bring his huge weapon in reach and swung for Tribim. The blade cut the halfling deeply.
Regin's eagle arrives on his turn next round.
Will DC 14: 1d20 + 1 ⇒ (3) + 1 = 4
Bad guys. Wizard crawls out of the area.
Kuluk tries to rise.
Ref DC 15: 1d20 + 4 ⇒ (5) + 4 = 9 nope, but that does provoke off Amar. Didn't even need the bad reroll. :)
AoO: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Polearm for trib
Polearm: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 2d4 + 3 ⇒ (4, 3) + 3 = 10
Kuluk and Wizard are prone.
Leathers is unconscious, blinded, and stunned.
Arundel has Mage Armor.
Order is Arundel, Trib, Amar, Opposition, Regin. The party is up!

Amarekashu the Bronze |

Smiling vindictively, Amarekashu proceeded to remind the Wizard that many Monk techniques could be used with kicks as well.
Flurry 1: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Flurry 2: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Samnell |

Smiling vindictively, Amarekashu proceeded to remind the Wizard that many Monk techniques could be used with kicks as well.
[dice=Flurry 1]1d20+7
[dice=Damage]1d6+6[dice=Flurry 2]1d20+7
[dice=Damage]1d6+4
Just to clarify, it was Kuluk who knifed Namtar to death. That's where I put Amar's damage last round.