Samnell's Dragonlance Campaign (Inactive)

Game Master Samnell

It's Dragonlance. And Pathfinder. Both. At the same time.
Present Map
Map of Abanasinia, aka Misspelled Ethiopia


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Gay Male Inhuman
Mariel Uth Kaldar wrote:
Have their been any clerics of Kiri-Jolith to emerge?

Loren is getting there. :)


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

In time! We still need the Fisher King and Mantis of the Rose :)


Gay Male Inhuman
Tallen "mittens" short horn wrote:
mittens walks around speaking with his recruits seeing if any have experience with mountain climbing

Mittens found a few who knew their way around ropes and cliffs, mostly among Master Sudor's Free Folk and the Plainsfolk.


Gay Male Inhuman

Caitlyn and Loren spend several hours at the hunt. They saw no more than game signs while away, but returned heavily laden with game.

Hunting and ranged combat are totes ok by the Knighthood, though there's a preference for you to close to melee with intelligent foes when you can.


Gay Male Inhuman

Jakun flew high and far over the lake and canyon. He could tell as he followed the edge southeast that the near side would be a difficult and slow passage. The opposite side remained flatter so far as he could see. In the distance, perhaps a day or two away from the campsight as the refugees trudged, he saw a wide arch of ice spanning the rift.


Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3
Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

Coming back laden with game, Cailtlyn laughs and exclaims, "Why Loren you do appear to be my lucky charm! I don't think I've ever caught so much before." Normally a catch like that would be cause for celebration, but these weren't normal times and there were so many mouths to feed...

Once back at camp and the food delivered, Caitlyn asks nervously, "Has Jackun returned?"


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Which one brings us closer to Zhaman?


Gay Male Inhuman
Jakun Stormhoof wrote:
Which one brings us closer to Zhaman?

Most direct route would be the narrow, rough near side of the canyon. Easier on the passengers would be crossing the frozen lake to the far side, then going down until the ice bridge. But the ice bridge could be hazardous itself. It's very exposed and bound to be slippery.


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

The knight was grateful for the time in the woods and, upon returning to camp, he grins at Caitlyn, "That was your skill entirely. I'm afraid I just slowed you down, though this will certainly help keep some bellies full." He looks back at the mobilizing column, searching for a sign of Jakun. "We've still a treacherous path ahead of us and I fear too many of them will be lost on the way, but it seems the gods are giving us what aid they can."

Liberty's Edge

oathbound(wyrms/undeath) warrior of the holy light

mittens asks the men he found if they could find a way up the rough did did the valley.


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun returns to his Companions with haste, "The most direct route around the Mountain would be the narrow, rough near side of the canyon. However, it would be slow travel and difficult for the children and the inform.

The opposite side remains flatter and will take longer to get around but will be easier travel. At least until we reached the arch of ice spanning the rift. That could be tricky to negotiate without some sort of shoes shod for that purpose. This side also provides a more direct route to Zhaman and thereby a more direct route to the safety of Thorbardin..."


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

Loren listens closely and frowns. "Perhaps I overestimate the dangers of crossing the rift by the bridge, but it seems to me that if both paths present risks but one is a more direct route to our destination with less strain on our supplies, then that's the path we should take. We lay out rope lines to aid with the passage and pair the able-bodied with those who may need assistance."


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

The most direct route would be the most prudent remarks the Revered Daughter.


Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3
Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

"This ice bridge, how wide is it? Do we think it will hold up to that lot marching over it?" asked Caitlyn. She mostly agreed with taking the direct route but her mind kept on showing her images of children and the elderly tumbling to their doom.

Probably a Kn: Engineering roll needed once we're there to answer that I suppose. Still this is the sort of thing she'd ask anyway.


Gay Male Inhuman
Caitlyn Weissman wrote:

"This ice bridge, how wide is it? Do we think it will hold up to that lot marching over it?" asked Caitlyn. She mostly agreed with taking the direct route but her mind kept on showing her images of children and the elderly tumbling to their doom.

Probably a Kn: Engineering roll needed once we're there to answer that I suppose. Still this is the sort of thing she'd ask anyway.

Jakun estimates the bridge at fifty or sixty feet wide, a bit more in some places, before the curvature becomes a problem. Short of getting a close look at it by someone learned in such things, he can't be sure of how sound it is.

Test it by marching the kids across first. They're lighter so you get more granularity to the test...


HP 70| Init: +9| Perc:+12/+14 traps/+12 surprise | AC 22/ T20/FF14/Tr 24 Uncanny Dodge Fort +5 | Ref +13 (+15 traps) | Will +3 | immune to fear | Evasion | +27 Stealth

I can go across! It'll be fun! Thisteltorp bounces towards the bridge.


Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3
Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

"Of that I have no doubt." laughed Caitlynn. Soberly she added, "It's the elderly and infirm I'm worried about. Still perhaps the arch is the best option. From what Jackun has described the other way will sorely press the refugees..."


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun looks to Mariel, "Revered Daughter, do you believe the Council will have to meet once more to decide our path or can we simply move forward based upon our discussion here and now?"


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I think that we should have someone check the bridge out for proper supports before we let the Council know of the option. Not knowing especially with the sick, infirm and the young would cause much infighting. remarks the Revered Daughter.


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

"Know Revered Daughter, we will lose a day if we do that..."


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

Loren shakes his head at the suggestion then voices agreement with Jakun. "I must agree. We've bought ourselves some time with the avalanche, but..." His mouth clicks shut like a steel trap. You cannot reveal what the spirit in the stone said lest you allow aid to be given to our enemy.

"But it is an advantage we must not waste. Wizard, you've seen the near path. Is it merely slow going, or is it plainly treacherous such that we put lives at risk by taking it? We have food for now but not an endless supply."

And, back to Mariel, "I don't mean to overstep and I mean no disrespect to whatever customs you've established, but the time we've bought ourselves will be lost while the committee debates. Are they asked what time to feed the column? To stop a march? To start? Our destination remains the same. To me, this seems to be a tactical decision, not a political one, but if this is the chain of command you've established, I will respect it."

He says the last grudgingly, feeling in his heart it is a poor method to make such a decision, but it is also true. If that is how everything is decided in this group, then he must respect it.


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

"Not plainly treacherous but a hazard. Even a mountain pass is not without risk".


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

IS there a mess treacherous route the at the refugees take or even a place they can hide while we investigate the ruins of Shaman?


Gay Male Inhuman
Mariel Uth Kaldar wrote:
IS there a mess treacherous route the at the refugees take or even a place they can hide while we investigate the ruins of Shaman?

You haven't found a new good hiding place for the column yet. Maybe there's something down the road. "I didn't just get eaten by a dragon last night; I also stayed at a Holiday Inn Express."


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun shakes his head, "My knowledge of the area is gained through the study of maps with Thistle on my way here. From what I have seen we are in no man's land so to speak thus if the ways were passable no doubt humans would have already settled here as your people breed like rabbits and always need to expand.

Dwarves live here but they are hardier folk than humans and there are not that many of them. The faster to Zhaman the faster we accomplish our goals there and the quicker to safety for the Refugees within the dwarven underground Kingdom.

If we find shelter we can leave them in whatever place we may find Revered Daughter".


Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3
Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

Caitlyn had been considering this for some time before she spoke up once again, "It seems to me the choice is between a slow certain death for some if we take the harder but sure route and a possible sudden disaster if we take the easier route. How do you weigh this up? Maybe nothing goes wrong if we travel over the ice bridge and we save lives. Or maybe some fall in transit or worse it collapses meaning we have to go back the long way and risk encountering the dragon army... We simply don't have enough information to decide rationally. I guess it comes down to, are you an optimist or a pessimist?"

Fairly classic grounds for an augury spell although I'm certain weal & woe is the answer to going via the ice bridge.


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

(I'm assuming the ice bridge is not within our field of view on the ground, given that when we arrived here it wasn't clear if there was any way across the rift if we took the far side. Also... frozen lakes and ice? Do the refugees have garb appropriate for such temperatures?)

Loren listens and while he tries to remain stoic, various reactions play out rather plainly on his face; the man would be a horrible gambler. Beyond that, he seems content to remain silent. He'd offered his thoughts and knows repeating them is pointless.

While the rest continue their discussion, he bows out from the circle, then walks to where he has a vantage of the rift and what lays beyond. If we take this ice bridge and it doesn't collapse beneath us, maybe we can collapse it behind us. I'll have to study it when we get closer.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

I can go and in my prayers request the insight of the Platinum Dragon. replies the Revered Daughter.


Gay Male Inhuman
Loren uth Brasel wrote:
(I'm assuming the ice bridge is not within our field of view on the ground, given that when we arrived here it wasn't clear if there was any way across the rift if we took the far side. Also... frozen lakes and ice? Do the refugees have garb appropriate for such temperatures?)

It's about seven or eight miles off. Jakun could see it from the air when he flew down south. The refugees are not well-equipped for the weather...but what can you do when you've been a mine slave for a few weeks? They don't have an LL Bean next to the whipping posts. Very uncivilized.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

No Ikea?


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Do you have a divination for the day Mariel? If not I think we should just move forward and hope for the best. Once we rest, Jakun will cast Scry to ascertain whether the Dragonarmies reached the dwarves or the pass yet.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

She doesn't


Gay Male Inhuman

The night passes without incident going to skip the whole checking in with the refugees set of rolls for now and morning dawns cold and clear.


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

As the night passes, Jakun will use his free time to Scry both the dwarven settlement they happened upon as well as the pass which they collapsed to see what he can see.


Init+2 HP98 AC19 T18 FF12 CMB 24 fort +8 ref+4 will+3
Rage:
HP119 AC17 10tch 16ff fort +11 ref+4 will+5 (+5 superstition)
Skills:
Acro+8 Climb+12 Diplo +13 Intim +12 Perc +12 Ride+8 Survival +12

If the bridge is only eight miles away, I'm half tempted to send an advance party to range ahead and check while the refugees slowly move forwards. Other than guard duty Caitlyn doesn't have anything specific to be doing over night.

The refugees had their own guards of course, but Caitlyn was often restless and lead a patrol a little beyond the perimeter in the early hours of the morning.

Rolls for Guard Durty:
Perception if applicable: 1d20 + 12 ⇒ (17) + 12 = 29Survival if applicable: 1d20 + 12 ⇒ (2) + 12 = 14


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

So, setting aside any advantage from the avalanche behind us, that puts us just one day ahead of the dragon armies now?

Loren finds himself nearly consumed by anxiety while the others deliberate and pray. It's as if no one ever had to make decisions without aid of the gods or sorcery... Maddening. Alright, Loren... you're a knight. What do you do? Follow the orders of your superiors and lead those under your charge. Wringing your hands like a fish wife accomplishes nothing.

Loren spends some time in prayer to Kiri-Jolith but the rest of the day training and drilling the ablest of the refugees. When he walks from one spot to another or has a moment of downtime, his gaze inevitably drifts back to the passage they came through the day before.

When the column rouses the next morning, he braces himself for the worst. If the near path will make for slow going and the armies are behind us, then our decision may we'll be made for us.


HP 70| Init: +9| Perc:+12/+14 traps/+12 surprise | AC 22/ T20/FF14/Tr 24 Uncanny Dodge Fort +5 | Ref +13 (+15 traps) | Will +3 | immune to fear | Evasion | +27 Stealth

Thistletorp will busy himself quietly scouting the area.


Gay Male Inhuman
Jakun Stormhoof wrote:
As the night passes, Jakun will use his free time to Scry both the dwarven settlement they happened upon as well as the pass which they collapsed to see what he can see.

Try as he might, Jakun couldn't get his spell to work against the Dragonarmy. He had better luck with the dwarves. It looked like they had left their village as they said and were headed somewhere to the southeast.

Scry needs a person to target. The dwarves were easy because you saw a bunch of 'em and can pick them out by name. For the Dragonarmies, I think the only people you really have names for are the Highlord and his dragon.


Gay Male Inhuman
Loren uth Brasel wrote:
So, setting aside any advantage from the avalanche behind us, that puts us just one day ahead of the dragon armies now?

You got half a day's movement out of the refugees after finding out the army was near, so you're probably right about even so far. Staying in place for a second day would mean losing ground.

During his training of the refugees, Loren feels hot animal breath pass over him hears stampeding hooves. They had an odd finality to them, like the end of a long journey that also marked the start of a new one.

And you can use your divine powers now, as soon as you get a medallion from Mittens.


Gay Male Inhuman

Caitlyn and Thistletorp take their separate paths about, ranging far from the refugee camp. Fortune is with them and neither uncovers new perils.


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)
Samnell wrote:

During his training of the refugees, Loren feels hot animal breath pass over him hears stampeding hooves. They had an odd finality to them, like the end of a long journey that also marked the start of a new one.

And you can use your divine powers now, as soon as you get a medallion from Mittens.

Woot! Now I get to slaughter the lambs! Uh, I mean, shepherd them to safety. >_>


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Gay Male Inhuman
Loren uth Brasel wrote:
Samnell wrote:

During his training of the refugees, Loren feels hot animal breath pass over him hears stampeding hooves. They had an odd finality to them, like the end of a long journey that also marked the start of a new one.

And you can use your divine powers now, as soon as you get a medallion from Mittens.

Woot! Now I get to slaughter the lambs! Uh, I mean, shepherd them to safety. >_>

Also you must ritually slay and bathe in the blood of one human child for every cow you have partaken of meat from. Pretty standard stuff.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

That morning the Revered Daughter will cast an Augury and will also memorize a searing light.


Gay Male Inhuman
Mariel Uth Kaldar wrote:
That morning the Revered Daughter will cast an Augury and will also memorize a searing light.

What question is she asking of Paladine?


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

Is the bridge safe and sturdy passage


Gay Male Inhuman
Mariel Uth Kaldar wrote:
Is the bridge safe and sturdy passage

Mariel prays and speaks her design to Paladine. Then she sits still and silent, waiting for the calm, wise insight to pass over her.

It does not come.


F AC 14, touch 10, flat-footed 14 (+4 armor) hp 65 (7d8+9) Fort +6, Ref +2, Will +9; +2 vs. enchantments Immune sleep

The Revered Daughter emerges from her tent, ready to go. She tells her companions Paladine was silent to my questions about the bridge she says softly.


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)

Out of character, I know Jakun has memorized Scry, but I don't believe Loren has that knowledge (and wouldn't think to ask it of the wizard), so...

Loren listens to the news with disappointment and frustration, but it passes. "It was worth a try," he offers, then presses ahead. "If I may, it seems to me we have two choices.

"First is the near path. It is treacherous and narrow. Progress through the passage itself may be slow, exposing us if the dragon army comes behind us before we are through to the other side. But, once we're on the other side, our path to Zhaman will be faster than our alternative.

"And that alternative is the far path, across an ice bridge that is wide enough for the column to pass in comfort, but people may be injured crossing so much ice and many do not have clothes appropriate for the passage. It is the longer route to our destination, but we will more quickly fall out of direct view of the passage behind us and are less likely to be attacked by the dragon army. Finally, depending on what we find at the ice bridge, we might be able to collapse it behind us.

"So far, we are fine on food and supplies, but those are not inexhaustible.

He pauses, then adds, "Are we agreed that is about the sum of it?"

Is cold weather also an issue with the near passage?


Male Minotaur - Wizard 3 (T) - HP 26/26 [Temp 21/32]| AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Edit. Jakun shakes his head, "All you state is correct. I have utilized my magic to spy on our Dwarven acquaintances. They have moved on from their home. Based on that information, I believe that the Dragonarmies must have been near their location else why would they move?

I attempted to scry the pass but the magic does not work that way, I need to scry and individual for the magic to function properly. I dare not scry the Dragonhighlord or worse yet his Dragon and so I have no certainty as to their location at the moment.

I believe we should move for the ice bridge bringing us faster to Zhaman and therefore, faster to Thorbardin. We must move and we must move today. Perhaps even destroying the bridge behind us, if that is possible..."


Male Human Knight of the Sword (Warpriest) 7 | HP: 84/84 | AC: 22 t11 fl 22 | Fort+9 Ref+3 Will+10 | CMD 21 | Perception +4 | Init +2
Conditions/Effects:
Bull's Strength (Enhancement, +2 to Atk and Dmg); Divine Favor (Luck, +2 to Atk and Dmg); Haste (Untyped, +1 attack, +1 dodge AC and Reflex); Mittens (Morale, +1 Attk, Dmg, Save v Fear)
Jakun Stormhoof wrote:
"No, the ice bridge is the most direct route to Zhaman."
Samnell wrote:
Jakun Stormhoof wrote:
Which one brings us closer to Zhaman?
Most direct route would be the narrow, rough near side of the canyon. Easier on the passengers would be crossing the frozen lake to the far side, then going down until the ice bridge. But the ice bridge could be hazardous itself. It's very exposed and bound to be slippery.

Okay. I'm legit confused now. Which is it? Sorry, not trying to be pedantic. I think this is kind of the crux of what we need to decide.

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