SHATTERED STAR CAMPAIGN - GAMEPLAY (Inactive)

Game Master Daniel Penfold 351

A run through of the shattered star campaign.


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F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Hey guys, I'm being sent out of town from Aug8-Aug15. I hope to still have internet access, but I can't guarantee that. I will do my best to keep up on my games, though I expect my posting rate will drop. My apologies in advance. Please bot me if needed.


Male High Azlanti DM

No worries


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Could we get a list of what rooms we have been to thus far? Having been gone for a bit has left me a little lost as to what has been explored and what hasn't.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Good idea!


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You have been to the following rooms:

C1
C3
C4
c6
C8
C9
C10
C11
C12
C13
C17 (current room)


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Cheers


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Thank you.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

How can we been to room C3 and C4 without C2? Well let´s clean C14 to C16 and then do C2, then C5 and go to C18 from the other side.


Hi all,

Due to the site issues I am a bit behind, will try to catch up as quick as I can.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

That's understandable.


Ok looks like the site is back up so hopefully we can get things going again.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Hey folks, A dear friend of mine died and I will be traveling to attend a funeral over the next few days (after tomorrow). I'll check in when I can.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

My condolences Mem.


Sorry to hear that.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Take care Mem.


Have moved on to the next map - labelled Ancient Sewers.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Duly noted.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

"You are welcome everyone. I am fairly certain we probably would have all died to that thing with the kind of blast that necklace caused." Devlin follows the group as they make their way along and makes sure to recast Detect Magic as they move so as to hopefully avoid any nasty surprises. "Alright lets see what the next horror is."

Dice rolls if needed.
Knowledge (arcana): 1d20 + 8 ⇒ (20) + 8 = 28
Spellcraft: 1d20 + 8 ⇒ (1) + 8 = 9


Ok so something has come up in one of my other games that I wanted people's input on.

Basically are you happy with how we do the initiative/combat or would you prefer it if I did a form of block initiative?


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Block initiative would speed the progress of the game. It gets my vote.


Ok will give it a try.


Initiative: 1d20 + 6 ⇒ (12) + 6 = 18

player initiative: 1d20 + 4 ⇒ (10) + 4 = 14


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

I'll be busy this weekend. Feel free to bot Oster if necessary.
I'll look into shopping at some stage.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Looks like my posting rate will be down for a week or two. I'll be able to post here and there but still feel free to bot.


No worries.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

House move mostly done, so my posting rate should start to return to normal.


Hi all, so I have managed to set up all the maps for the campaign. I haven't included one for the current area as there is not much left either of this dungeon or this part of the campaign so it all starts from book 2.

You can all edit the maps to move your characters.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Cool, good to know.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Are we close to finish book 1?
And is it possible to get a chronicle for it?


Yeah we are close to finishing book 1.

Not sure what you mean by a chronicle?

I can do a summary of all you've discovered if you want.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

If you play through an AP you can offer a chronicle to interested parties to apply to a Pathfinder Society character. This is a VERY nice little boon.
At worst you just have to apply for a number, which is free and report the game, again free, and all that have played, and you if you have a PFS character gain the adventure as reported.


I don't mind if people want to do that, provided someone else takes responsibility/control of it.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Can do, but reporting you have to do as GM :-(
Takes 5 minutes though once all data is collected.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

cool


If someone can talk me through how to do it and provided it doesn't cost anything I will do it.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Will do:
Guide
Rest tomorrow!


Quick question re chronciling- hit the pathfinder society tab and it sent me to organised play - is that right?


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

7yep thats correct


Ok character created - not sure how this helps you guys though.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Next we have to list the character we want the chronicle attributed to.
The gm has to download the chronicles under https://paizo.com/pathfinderSociety/rpg/additional
My character is: Geirahöd Björnsdottir.
Pfs number 50731-10
Faction souvereign court


Ok - downloaded the chronicles - how do i assign points to people?


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

I've no pfs character so don't worry about adding mine.


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Ok- we have finished book 1 and now started book 2. This is a forewarning. There is a change through this book that your character can have significant changes occur to him/her. You have been warned!


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

In the worst case you can use 3 blank PFS numbers.
159370
159366
159372


So do I now create an event?


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

GM: Is the Loot List up to date? If not can we get it updated before we go on our trip to the market, please and thank you.


Treasure list updated.

Also updated the specific treasure list re the shard of greed.

BTW don't know if I've mentioned before but you can use the abilities of the relevant ioun stones as well as those of the shards.

It is a pale blue rhomboid ioun stone that is used by the shard of greed.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Exactly. I will write later step by step how to do it.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

re:shards- ah, so we are holding on to the shards for now? does the shard have an inherent power like the pride one? and what did the ioun for pride do?

real quick, couple of treasure items added up- looks like all the gold, silver, and copper totals 779.8 gp. There's 10 smokesticks, 22 tanglefoots, 9 sets of (studded leather, hand xbow[w/10 bolts], shortsword, climbing kit, grappling hook, 50' silk rope, hooded lantern, flask of oil, 2nd story harness, thieves tools), one additional (climbers kit, 2nd story harness, grappling hook), 2 more 50' silk ropes, mw studded lthr, mw leather, mw akyls, +1 bladed scarf, mw chain shirt, mw rapier, mw composite shortbow (don't know STR rating) (someone may have claimed these)
All the items that say Blah blah "worth XX" total 1595 gp
We should keep the potions and vials of acid and some of the smokesticks and tanglefoots (I took 4 of the latter)

the ioun in the greed shard gives +2 enhancement bonus to STR


@Memno - see specific treasure page for what greed shard does

Ioun stone: This stone grants the wearer a +2 enhancement bonus to Strength.

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