[SFS] GM kuey's Fugitive on the Red Planet (SFS #1-02) (Inactive)

Game Master kuey

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Sovereign Court

Year of Boundless Wonder

Cold is finally mostly gone. Now clearing backlog of work. If you can, please position your token. Otherwise, I'll move them according to my best understanding.

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

"Alice, I'm not sure whether our affiliation would convince them to leave.", Eli seems concerned at first, but composes herself and hides just behind the door with her baton in hand. She gets ready to smack whoever aggressive to enter.

Sovereign Court

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Year of Boundless Wonder

Alice 002, your attack bonus is incorrect. Should be a total of +3 only (BAB 0 + Dex 3). If you take a move action to activate combat tracking on a specific target, your attack bonus becomes +4 (BAB 1 + Dex 3).

The Starfinders find their respective places to take cover. Madrigal calls out, trying to convince the would-be attackers that their supposed saviour is actually a con-man.

"SHUT YOUR FOUL MOUTH! YOU LIAR! LIES LIES LIES! THAT IS FAKE NEWS!" The female voice roars out from the front entrance, clearly belonging to someone of quite hulking build.

When the minute is up, again her voice booms out. "You had your chance to surrender! I will ship your corpses off the planet!" Through the front door rushes in an ysoki armed with laser pistol. What draws your eyes, however, is the large shobhad standing approximately 12 feet tall, carrying a hunting rifle in two of her four arms. Although she is still outside the bar, her hulking form is clearly visible over the batwing doors.

Almost immediately, Hakrinag, Hudathan and Alice fire their weapons at the leading ysoki. While the android's shot smashes into the door above his head, the two vesks fire with deadly aim, taking down the ratfolk with twin blasts, leaving an unconscious smoking figure on the floor.

Eli, your ready action would also targeted the ysoki so no need to roll.

The shobhad growls at seeing her follower fall. "Useless fool!"

init:

init, Hudathan: 1d20 + 4 ⇒ (16) + 4 = 20
init, Madrigal: 1d20 + 0 ⇒ (16) + 0 = 16
init, Albans: 1d20 + 6 ⇒ (2) + 6 = 8
init, Alice 002: 1d20 + 3 ⇒ (4) + 3 = 7
init, Eli: 1d20 + 5 ⇒ (13) + 5 = 18
init, Hakrinag: 1d20 + 8 ⇒ (6) + 8 = 14
init, enemies: 1d20 + 3 ⇒ (17) + 3 = 20

combat map
Bold may act
-------
Round 1: Status: Nil
~~~
Hudathan (cover from front)
red shobhad (cover from semi-closed door)
orange ysoki
Eli
Madrigal
Hakrinag (cover from front)
Albans
Alice 002 (cover from front)

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Hudathan smiles grimly as the Ysoki falls. "Foolish. What a shame. " Seeing the bigger target, the Vesk squeezes the trigger again.

Azimuth Laser@: 1d20 + 6 ⇒ (10) + 6 = 16 DMG@EAC: 1d10 ⇒ 4

Sovereign Court

Year of Boundless Wonder

Sorry for the slower response recently. This period is traditionally one of the worse periods for my work.

Hudathan fires a pulse from his heavy laser at the shobhad. The blast takes out a large chunk of the batwing doors and smashes into her chest. Just as it hit though, Hudathan feels a sudden mental connection between him and her, and his chest starts to also burn with pain. Gritting his teeth, he tries to fight off the mental invasion.
Will DC12 or take 1 dmg, and she reduces dmg by 1

Growling in anger at the vesk, she however turns her attention to Eli, the nearer enemy. She takes a defensive step away from Eli then summoning her mental resolve, she fills Eli's mind with waves of mind shearing energy!
mind thrust dmg: 2d10 ⇒ (8, 4) = 12 Will DC14 for half

gm rolls:

stealth: 1d20 + 9 ⇒ (12) + 9 = 21
Alban's perception: 1d20 + 0 ⇒ (6) + 0 = 6

With everyone's attention at the front door, no one notices another ysoki step into view at the back door, especially not Albans crouching behind the bar. Caught completely flat-footed, he takes a laser pistol shot straight into his back.
laser pistol vs Albans flat-footed: 1d20 + 9 ⇒ (16) + 9 = 25 dmg: 1d4 + 1 ⇒ (1) + 1 = 2

combat map
Bold may act
-------
Round 1: Status: Nil
~~~
red shobhad (cover from semi-closed door; -3 or -4)
orange ysoki
yellow ysoki
Eli (-12 or -6 will DC14)
Madrigal
Hakrinag (cover from front)
Albans (SP3/5)
Alice 002 (cover from front)
-------
Round 2
~~~
Hudathan (cover from front, will DC12 or take 1 dmg & reduce shobhad's dmg)

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Madigral makes her way over to Alice 002. She then shouts "Get the Shobhad by the door!" Get'em ability!

+1 to attack rolls to hit the Shobhad

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

Will: 1d20 + 4 ⇒ (16) + 4 = 20

"Son of a ...", Eli can be heard before the remainder of the sentence is drowned by ysoki's shot.

Longer post later

Dataphiles

Neutral Android Scholar Mechanic/4

Round 2:

Alice 002's exocortex focus in on the red shobhad from the semi-closed door. One tenth a second after the android's eyes lock onto her target, her mainframe sends an electrical impulse to her trigger arm, firing the azimuth laser rifle. (Combat Tracking as Move Action)

To hit (Dex, Exocortex, Get'em): 1d20 + 3 + 1 + 1 ⇒ (8) + 3 + 1 + 1 = 13

Damage (flare): 1d8 ⇒ 6

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Will Save, DC 12: 1d20 + 2 ⇒ (15) + 2 = 17

Hudathan, trained against mental attacks, shrugs off the Shobhad's clumsy mental defense. "Clever, are you? I hate clever. " He breathes deep and sends two more bolts of energy at the Shobhad.

Azimuth Laser@: 1d20 + 6 + 1 - 4 ⇒ (4) + 6 + 1 - 4 = 7
DMG@EAC: 1d10 ⇒ 2

Azimuth Laser@: 1d20 + 6 + 1 - 4 ⇒ (10) + 6 + 1 - 4 = 13
DMG@EAC: 1d10 ⇒ 4

Acquisitives

Male Human Technomancer 1 | sp:5/5; hp:9/9; rp:5/5 | eac:13; kac:15 | fort: 1; ref: 2; will: 2 | init +6 | perc: 0; sense motive: 0

Albans yelps in pain and drops his newly poured drink as stinging heat washes over his back. He spins around to face his attacker, "Blaggard! Didn't your mother teach you to introduce yourself before shooting someone!?" He snaps off a quick pair of shots with his sidearm in retaliation (full attack):

Pistol: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6 (at yellow)
Piercing Damage: 1d6 ⇒ 2

Pistol: 1d20 + 2 - 4 ⇒ (16) + 2 - 4 = 14 (at yellow)
Piercing Damage: 1d6 ⇒ 4

"Oh, and the name's Albans, by the way."

Exo-Guardians

Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

"All shall fall before our barrage! The other rat can wait!" Hakrinag shouts as he tries to gun down the Shobhad.
________

Rolls:

Reaction Cannon (Get 'Em) vs Red: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 121d10 ⇒ 10

Besides the -4 on both shots, are there any other mechanical effects of taking a full attack? I think I'm going to start doing that more often, forgot that was a thing!

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

Eli drops her baton to the ground, and reaches for her sidearm. She peeks over the corner, takes aim at the shobhad and fires, hoping to hit something painful.

"Guys - a little help with the big girl over here?"

Crunch:
Free: Drop baton
Move: Draw and activate pistol
Standard: Attack
Semi-Pistol, Tactical; vs KAC: 1d20 + 4 ⇒ (18) + 4 = 221d6 ⇒ 6

Sovereign Court

Year of Boundless Wonder

Sorry for being a bit MIA. Work is traditionally overwhelming around this time each year and this year is no different. Been getting less than 5 hours of sleep each night. :P At least my cold is better. After this week though, things should improve tremendously.

Hudathan's alien psyche confounds the shodhad's mental retaliation, and the mental mirroring fails to take hold. Eli through pure grit and willpower, resists a large bulk of the subsequent mental assault, although she feels as if she's been put through a brain grinder.

Madrigal runs up and dives for cover beside the Alice android, but not before she calls out words of encouragement to her team. Alice readjusts her target from the fallen ysoki to the hulking figure behind the door. However, despite her advanced tracking system, the swinging batwing doors catches her rifle shot at the wrong moment. Hudathan's face similar fates - one laser shot flies out into the Akiton atmosphere, while the other blows a big chunk out of the doorframe. Hakrinag's shot follow suit, blowing a big hole through the right door.

Eli, however, lifts her pistol over the intefering doors and fires at near point-blank range at the giantess. As the bullet smash into her shoulder, almost immediately, a mental connection forms between the two of them and Eli also feels a searing pain in her shoulder!
Eli, will save DC12 or take 1 dmg, and reduce her dmg by 1.

Albans, angered by the loss of his drink, swings around and fires twice at the offending ysoki. The first bullet smashes into the floor in front of the ratkin, but the second punches into its stomach. It screeches in pain.

The ysoki quickly returns fire with his pistol, burning a painful gash in Albans' side. It then quickly ducks behind the door, out of sight of the Starfinders.
azimuth laser pistol vs Albans: 1d20 + 9 ⇒ (12) + 9 = 21 dmg: 1d4 + 1 ⇒ (3) + 1 = 4

Meanwhile, the shobhad growls at Eli. "This shot is nothing. How do you like mine!" Again, she sends another overwhelming psychic force that pounds into her mind. Then, using similar tactics, as if coordinated between the two, the four-armed humanoid also moves away from the door, out of direct sight except for Eli. If she's still standing...
mind thrust: 2d10 ⇒ (7, 7) = 14 will DC14 for half

combat map
Bold may act
-------
Round 2: Status: Nil
~~~
red shobhad (-4; -6 or -5 based on Eli will save)
orange ysoki
yellow ysoki (-4)
Eli (SP0/6; HP10/10; will DC12 or -1 and reduce shobhad dmg by 1; -14 or -7 will DC14)
Madrigal (cover from front)
Hakrinag (cover from front)
Albans (SP0/5, HP8/9)
Alice 002 (cover from front)
-------
Round 3
~~~
Hudathan (cover from front)

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Watch it, the front was a diversion, we are being flanked from behind... Get YELLOW!"

Pivoting, Madrigal aims her pistol at YELLOW and shoots...

Pistol: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18
Damage: 1d6 ⇒ 4

Sovereign Court

Year of Boundless Wonder

Sorry, Madrigal. I mispositioned the yellow ysoki earlier. Just moved him again then realised you have posted. You can't fire on him because he is now out of sight from all of you. (But leaving the token there in case I forget where is supposed to be. :P)

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

She will still keep up the Get'em on YELLOW, but not move, holding her shot as a reaction in case one gets inside the building.....

Exo-Guardians

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Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

"Aye Captain, we need to all rush the same side! OVERWHELM THEM!" Hakrinag shouts with glee as he heads out the door after the Ysoki.
________
I have 25ft of movement left, if yellow is where the toekn is, he will stop moving. If not, he will proceed up to 25ft further to close the gap.

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Hudathan sighs. What is it with my people and the rushing? He calls out to his fellow vesk. "Hak, though we are the superior race, there is no reason to flaunt your strength."

I can draw a line from my token to Yellow's, but he gets full cover

Without moving his feet, he turns at the waist and squeezes off a shot at the Ysoki in the storeroom. Hitting the doorframe, he curses.

Azimuth Laser@: 1d20 + 6 ⇒ (7) + 6 = 13
DMG@EAC: 1d10 ⇒ 1

Acquisitives

Male Human Technomancer 1 | sp:5/5; hp:9/9; rp:5/5 | eac:13; kac:15 | fort: 1; ref: 2; will: 2 | init +6 | perc: 0; sense motive: 0

"Sonofa-!" Albans yells as he is hit with a second laser beam. "Yeah, you best run!" he shouts at the retreating ysoki. "Hakrinag, just in time! I have him on the run!" Albans says, clamping a hand over his blistering arm. "I'll go help out at the front door. Time to show that Shobhad what real magic looks like." Albans then runs around the bar and crouches behind the table with Madrigal and Alice.

Double move. I'm not sure what else I could do with Yellow; Albans isn't built for close encounters, especially as wounded as he is. I figure Hakrinag has the situation under control, anyways. Albans might even be able to get a magic missile past those bat-wing doors that are proving so much trouble.

Dataphiles

Neutral Android Scholar Mechanic/4

Round 2:

Alice 002's exocortex loses it's focus on shobhad when the creatures moves away from the door. Alice 02 prepares to shoot when the shohad reappears.

To hit (Dex, Exocortex, Get'em): 1d20 + 3 + 1 + 1 ⇒ (11) + 3 + 1 + 1 = 16

Damage (flare): 1d8 ⇒ 4

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

Crunch:
Will vs Reduction / DC 12: 1d20 + 4 ⇒ (9) + 4 = 13
Will vs Mind Thrust / DC 14: 1d20 + 4 ⇒ (14) + 4 = 18

Three cheers for Iron Will!

Eli's face goes blank for a moment. She notices a warm, copper-tasting fluid on her lips. She looks down and realises her nose is bleeding. She looks back at the shobhad: "Stay put. I'll come back in a jiffy ram our ship up your behind."

She leaves her baton on the ground and runs to hide behind a column, breathing heavily. Once she arrives, she wipes her face with her forearm and checks the damage - half of her lower face and her wrist are crimson-coloured.

"Not good...", she mumbles to herself.

Wew, lads! This lady in red means business.

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

Can't edit it anymore and I just noticed it.

... *to* ram our ship ...

Sovereign Court

Year of Boundless Wonder

Despite the multitude of mental assaults, Eli's mental stubbornness helps her ward of much of the attacks. They still nonetheless leave her weak and on the verge of collapse. Fearing more from where those came from, Eli wisely chooses to retreat, seeking cover behind a pillar. At the same time, Albans with much gumption hands the rear of the bar to Hakrinag and races to take cover behind the upturned table beside Madrigal and Alice.

Hakrinag charges out the back door, and stops as soon as he sees the ysoki just about 10 feet away. The ratkin squeaks in terror at the sight of the rampaging vesk and quickly raises up his pistol. Before he can fire though, Hudathan fires a shot at him, but with the awkward angle through the door and his fellow vesk in the way, the laser blast in the door frame, showering Hakrinag with splinters. The ysoki quickly fires back at Hakrinag with two shots in rapid succession. The first smashes into the towering reptilian's chest while the other blasts a whole in the wall beside him.
azimuth laser pistol vs Hakrinag, full attack: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21 dmg: 1d4 + 1 ⇒ (3) + 1 = 4
azimuth laser pistol vs Hakrinag, full attack: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7 dmg: 1d4 + 1 ⇒ (3) + 1 = 4

The shobhad appears back behind the batwing doors, lifting her hunting rifle over the doors. Before she can take a shot, however, both Madrigal and Alice, who have been waiting for to appear, fire of their shots one after another. Alice's laser shot only just manages to grace her hair. Madrigal's round, however, scrapes just over the door, and punches into the towering female's chest. Almost immediately, she feels a twinning of minds with the shobhad and a burning sensation starts welling in her chest at exactly the same spot that her foe was hit.
Madrigal, will save DC12 or take 1 dmg, and reduce her dmg by 1.
Alice, Madrigal's get'em was on the yellow ysoki, not the red shobhad unfortunately.

The shobhad is swaying somewhat from the many wounds she has taken. However, she remains defiant and takes a shot at Madrigal in retaliation. She manages to catch her just before she ducks down to cover, and the bullet tears a wound across her neck. "You will not lay your hands on our saviour!"
hunting rifle vs Madrigal: 1d20 + 6 ⇒ (11) + 6 = 17 dmg: 1d8 + 1 ⇒ (5) + 1 = 6

combat map
Bold may act
-------
Round 3: Status: Nil
~~~
red shobhad (-10; -4 or -3 based on Madrigal's will)
orange ysoki
yellow ysoki (-4)
Eli (SP0/6; HP3/10; cover from front)
Madrigal (SP4/10; cover from front; will DC12 or 1 dmg and reduce shodhad's dmg by 1)
Hakrinag (SP5/9)
Albans (SP0/5, HP8/9; cover from front)
Alice 002 (cover from front)
-------
Round 4
~~~
Hudathan (cover from front)

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Will: 1d20 + 5 ⇒ (19) + 5 = 24

"We are getting flanked by two different directions! Keep the fire up on the Shobhad!"

Pistol: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Damage: 1d6 ⇒ 2

Switching Get'em back to RED (yellow out of range), shooting at RED

Exo-Guardians

Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

"THE RAT IS MINE!" Hakrinag shouts as he unleashes two successive rounds at the ysoki, a savage glee in his eyes. Nowhere to run now...
________

Rolls:

Full Attack
Reaction Cannon vs Yellow: 1d20 + 5 - 4 ⇒ (15) + 5 - 4 = 161d10 ⇒ 4
Reaction Cannon vs Yellow: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 211d10 ⇒ 5
Confirm?: 1d20 + 1 ⇒ (17) + 1 = 181d10 ⇒ 6

Acquisitives

2 people marked this as a favorite.
Male Human Technomancer 1 | sp:5/5; hp:9/9; rp:5/5 | eac:13; kac:15 | fort: 1; ref: 2; will: 2 | init +6 | perc: 0; sense motive: 0

Albans, sick of getting shot at and the general poor treatment he'd received since the party tried to leave (And on my own homeworld, no less!), angrily starts muttering and waving his hands around in the air. "Let's see, a simplified six dimensional tensor to model the local plane-time..." He grits his teeth in pain and concentration, dropping his usual facade of dignified calm and refinement. "...apply a shortest-path algorithm to find the best path from me to her..." He furiously draws matrices in the air with one hand while counting with his fingers on the other. "...and apply the resulting vectors with a small application of arcane energy in the local ether!" At that moment, a pair of colourless force bolts streak through the air toward the shobhad, visible only by the refraction of light in the air where they pass.

"Oh! And carry the one!" Albans shouts a moment later, causing a third bolt to manifest and target the shobhad.

Full round action to cast magic missile at the shobhad
Magic Missile x3: 3d4 + 3 ⇒ (2, 3, 1) + 3 = 9

Guessing I'll need a Will save, ignore if not:
Will: 1d20 + 2 ⇒ (20) + 2 = 22

Sorry for the technobabble, haha. Just trying to get an idea of how hacking reality would work.

Sovereign Court

Year of Boundless Wonder

In the backroom, with a near-maniacal glee, Hakrinag turns his humongous reaction cannon onto the small ysoki. Staring down the barrel, primal fear rises in his eyes. Short-lived though, as two powerful rounds pounds into him, smashing him into skin, blood and fur.

Madrigal calls out to her allies, focusing their efforts onto the shobhad, but that turns out unnecessary. Albans, reaching into an extradimensional plane, pulls out a series of magical bolts and sends them towards the shobhad. They zap into her unerringly, shocking her already badly wounded system, and she falls onto the floor, unmoving.

combat over!

Going through the bodies quickly, you find on the shobhad a second skin armor, a battle staff, a hunting rifle with 5 rounds, a circlet, a gem and assorted bangles and charms that you estimate are worth 300 credits. The ysoki are wearing second skin armors and both were carrying azimuth laser pistols.

circlet, mysticism DC18:
The circlet is a mk 1 mindlink circlet.
Spoiler:
You can telepathically communicate with any creatures within 30 feet with which you share a language. This functions like a shirren’s limited telepathy racial trait.

gem, mysticism DC22:
The gem is a spell gem of remove condition.

Exo-Guardians

Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

"WE ARE VICTORIOUS!" Hakrinag bellows, pumping his cannon above his head with two hands. "The fun has only just begun, let us give chase to that weasel. The bug and his lesser Vesk have had enough of a head-start to compensate for their inferiority, eh Swarmbait?"
________
How much resting do we need to do? Somewhat related, I know I can heal with my RP, but what else can I do with them?

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

We can rest here for ten minutes, and expending one RP will give you all of your SP back. And at level one, RP isn't good for much else.

Hudathan sheathes his large gun and gives Hak a sign of respect. "Indeed, we must allow our lessers the same opportunity as us. Tis only fair. "

He looks at his team and frowns. "We have wounded. Shall we rest here, or outside of town. I am fine, I will stand guard either way. "

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

After it's all over, Eli walks over to pick up her baton, and fastens it to her belt. She stands over the shobhad's body, brandishing a knife and obviously in thought, repeatedly looking over the humanoid.

"Guys, I will need a few minutes.", her lips and chin still red, and blood dripping down from it, forming crimson droplets on her suit.

"So - can a girl get a drink around here? Something to ease the pain, at least...", she asks loudly, looking for Tasch and Thron.

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Great fighting guys, great fighting. Anyone need to take a moment's rest?"

Look Alive - When you spend a Resolve Point to regain Stamina Points after a 10 min rest, all allies within 60 feet gain +2 morale bonus
to Perception and Initative checks for next hour or until next rest.

Sovereign Court

Year of Boundless Wonder

Tasch is the town you're in. :)

Thron is still snoring away on the bar countertop, completely oblivious to the raging bar fight that had erupted around him. Seeing the various burnt marks within the tavern, you realise that it might not be that uncommon an occurence here in Tasch. All other occupants are absent, however, including the bartender so Eli helps her to some liquor behind the counter. That works more wonders that any healing serum could.

Assuming that you take 10min to rest, so spend your RP and restore your SP. But how about Eli's HP? Did you guys purchase mk1 healing serums, especially when the party doesn't have a mystic? If not, I'll retroactively allow you to do so, but please remember next time.

The Starfinders catch a breather while Hudathan stands guard by the door. The street is quiet, as in its occupants are waiting with bated breath. Occasionally, a head pops out from a nearby building but as soon as Hudathan is spotted, the figure retreats rapidly again. Otherwise, the Starfinders are unmolested.

Once rest sufficiently, the team presses on, following Thron's earlier directions out of the small town. The town is surrounded by rolling red hills, many with tunnels pierced into them. You realise that without Thron's guidance, you would be hunting through mines and mines for weeks! The particular one though that Thron said Talbot is in looks no different from the rest, except that after some examination at the entrance, there are clearly recent movement in and out. As you enter, you see a string of overhead lights provides dim light throughout the mine.

A sloping ramp descends to the west, made of hard-packed red dirt that shows signs of heavy vehicle traffic. The ramp opens into a large square chamber with rough walls. A metal track runs along the ground from a passage in the west wall and then turns north, ascending a five-foot ramp and then running along the north wall until the track terminates. A pair of metal lockers stand in the southeast corner, and a heap of ore is piled to the southwest. Across the chamber, a tunnel exits into a T-junction.

engineering DC12:
The tracks here are for automated mine carts. Mine carts enter this chamber and roll along the ramp. Once stopped, the carts are then uncoupled to tip over and pour their cargo into the bed of a vehicle that would back up to the tracks.

survival DC12:
You can tell that the tracks are relatively recent, matching the timeline of when Talbot arrived on Akiton.

physical science DC15:
You identify the ore to the southwest as unrefined thasteron.

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Engineering: 1d20 + 5 ⇒ (6) + 5 = 11
Survival: 1d20 + 2 ⇒ (4) + 2 = 6

Madrigal has several healing serums (I had them at the start of the adventure), and gives one to Eli.
Potion: 1d8 ⇒ 5

"So, which direction?"

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

I might need to get some at this point. The bar will SURELY have some sort of first aid kit, right? I mean - that has to be in some sort of local regulations.

As for Tasch, I was under the impression there are two people behind the counter. Thron and one other. Or did I just misread something again?

"Aaaah. Thanks. That does the trick. Is that morphine? DAMN! This is better than the aspirin I usually use for this stuff.", Eli takes a breather and stretches on the bar while the serum does its thing. Possibly a powernap, even. When you wake her up, she claims to have felt better, but it will do for now.

"Hang on. Where did the AbadaCorp folks go? Cowards..."

Kn Engineering: 1d20 + 7 ⇒ (1) + 7 = 8

Nothing else to contribute here.

"No wonder the place is broke. Look at all those mines. Some prime real estate opportunities right here.", she comments.

Exo-Guardians

Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

As it becomes clear things will remain boring, Hakrinag sits with his back against the bar and cleans his cannon. Thoughts far from the minor injuries he has sustained, he doesn't even notice them when the task is complete. "Let us be on our way then."

In the tunnel, he takes a moment to examine the tracks. "These were made recently. Consistent with the weasel's arrival on this rock too..." he mutters. While the rest of his crew looks around, he heads straight for the lockers and tries to open them.
________

Rolls:

Survival, DC 14: 1d20 + 4 ⇒ (17) + 4 = 21

Acquisitives

Male Human Technomancer 1 | sp:5/5; hp:9/9; rp:5/5 | eac:13; kac:15 | fort: 1; ref: 2; will: 2 | init +6 | perc: 0; sense motive: 0

Albans brought a healing serum (mk I), if anyone should need it.

At the bar:
Albans takes a moment to examine the loot:
Mysticism: 1d20 + 5 ⇒ (20) + 5 = 25
"The circlet is a mindlink circlet. It lets you communicate telepathically with others who are nearby."

Mysticism: 1d20 + 5 ⇒ (8) + 5 = 13
"I'm not sure about the gem though."

After that, he limps back behind the bar and finds a bottle of high-proof whiskey. After a few gulps to numb the pain, he pours the rest on his back and arm and wraps the cleanest dish towels he can find over the wounds. (10 minutes and 1 RP to recover stamina)

After taking a breather, Albans reloads his pistol and wanders over to the bar's till. Sighing, he inserts his credstick into the the machine and transfers 12 credits to the bar's account. (drank 1 minor intoxicant, spilled one, used a superior intoxicant to dress wounds)

At the mines:
Engineering: 1d20 + 8 ⇒ (4) + 8 = 12
"Those tracks are for automated minecarts. Lets try not to get run over while we're here."

Physical Science: 1d20 + 9 ⇒ (2) + 9 = 11

"Hmm. I expected more activity around here," Albans says, drawing his pistol. "Which way should we go?" Thinking about what they're after, he takes a moment to cast detect magic and scans the room. Any sign of the Charlatan's Stone or anything else interesting?
Edit:Perception: 1d20 ⇒ 20 (To scan the room with detect magic)

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Hudathan leads the group into the mine, alongside Hakrinag. After checking the lockers for useful items, he posts up at the intersection. "Well, which way? Down, up or forward? Anybody see a sign of the scoundrel? "

Perception: 1d20 ⇒ 13

Sovereign Court

Year of Boundless Wonder

Gah! I once again forgot to update the map.

Eli, you think rather highly of the bars of Akiton, don't you? :) But seriously, even if there was a medkit, you'll need quite high medicine skill (DC25) to heal 1HP only. And yes, there was an ysoki bartender but she fled through the backdoor.

Albans scans the room for anything mystical in nature, but nothing surfaces in this area.

Hakrinag checks the lockers but finds them locked.

engineering DC14 or strength DC15 to open:
You find inside the lockers a basic medkit and an engineering specialty tool kit. In addition, a tattered mining suit contains an old credstick with 300 remaining credits.

You may take 10, or even take 20 with the above. Take note though that taking 20 means you are fiddling with the lock for 2min, which can make quite a bit of racket.

The map is rather one-track so just pausing here in case you want to do any additional preparation. I'll move us all along in approximately 8 hours time.

Dataphiles

Neutral Android Scholar Mechanic/4

Engineering: 1d20 + 9 ⇒ (20) + 9 = 29
Survival: 1d20 + 0 ⇒ (12) + 0 = 12
Physical Science: 1d20 + 8 ⇒ (7) + 8 = 15

Alice 002 examines the sight before them. She takes longer than the others and ultimately offers little that wasn't known already. "From my assessment, Talbot has been mining and carting unrefined thasteron to be shipped out by a transport vehicle."

The android approaches Hakrinag from behind and peers over the vesk's shoulder. "Let me try. I have downloaded protocol for this."

Engineering: 1d20 + 9 ⇒ (16) + 9 = 25

Alice picks up the engineering specialty tool kit and examines the contents.

Exo-Guardians

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Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

"Well that's a useful protocol. Breaking it open would have been more fun, but results are results," he says with a shrug. "Anyone still injured? We've got a medkit in here."

"Tin can, can we ride those carts or do they only go the direction we came from?" he asks Alice with a glint of mischievousness in his eyes. For a moment, he has the mental image of Swarmbait and himself riding upon a mine cart, guns blazing, as they bear down on their target. "...the Veskmobile..." he says under his breath, barely audible.

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Hudathan hears Hak, chuckles, then finds himself in this midst of the same fantasy. "The Veskmobile... " He looks at his companions slyly. "If someone must take the thankless job of murdering everyone in this cavern by firing heavy guns from the side of a moving rust bucket... I volunteer. " A huge smile spreads across Hood's face.

Wayfinders

Female Damya Lashuntas Envoy 2 (Icon). | HP 16/16 STAM 10/10 Res 5| EAC 11 KAC 12 ACvs CMD 20 F: -1, R: +3, W: +5 | Init: +0 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"If you must murder, go ahead and murder. I, for one, would rather just talk my way out. Not that it happens all that often, but I try!"

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

"For me, a preferable outcome would be to avoid confrontation altogether, but to each their own. Though I admit, the promise of seeing this 'Veskmobile' in action seems intriguing.", Eli chips in, still grinning at the mental image.

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

The Vesk grins. "Aye, let's talk our way through this. No need to risk our skin if we don't need to. Even the most worthless of scum get a lucky shot occasionally. " He pulls out his weapon and checks the safety. "So, shall we get on with it? "

Sovereign Court

Year of Boundless Wonder

The tracks appear to be still in rather good condition so Alice deduces that if you come across any functioning mining carts, the veskmobile could very well be a reality.

Sorry to burst the bubble for now, but this chamber doesn't have a cart.

After retrieving the items in the lockers, the Starfinder presses on, hunting for their prey. Coming to the T-junction, the right passageway go deeper into the mine. With thick, trackless dust and failing lights, it is clear that no one has gone down this way in a long time, maybe even a year or so. So instead, the party turn down the left passageway instead.

This passageway leads into a rectangular chamber with rough-hewn walls. A metal mine-cart track runs parallel to the passage and enters the room before ending abruptly. Tools cover a table against the east wall, while a pair of metal lockers stands in the southwest corner.
The lockers contain mining uniforms and binders of material safety
data sheets. A mine cart in an obvious state of disrepair lies adjacent to the tracks.Alice examines the cart, but to the disappointment of Hakrinag, it is clearly inoperable and likely take quite some time to repair. Without nothing of interest, the Starfinders back out the chamber and head west.

percep, Eli: 1d20 + 5 ⇒ (19) + 5 = 24
percep, Hakrinag: 1d20 + 0 ⇒ (9) + 0 = 9
The wide passageway is braced up in the centre by a ceiling support pillar, requiring the team to go around it on both sides. Just as Eli and Hakrinag pass it, however, Eli's sharp ears hear a faint sounds of a panel sliding aside. A quick glance to her left reveals a mounted laser rifle emerging from the west side of the pillar!

Wayfinders

Female CG Human Hotshot 2.0 | SP 5/12 | HP 16/16 | RP 5/5 | EAC 15; KAC 16 | Fort 0; Ref +7; Will +5 | Init: +6 | Perc: +6, SM: +5 | Speed 30ft |

Eli looks around the cave as the team presses on. Hearing the panel slide, followed by an emerging nozzle, she warns the crew: "Gun! Move!"

She does her best to stay out of the line of fire with rather peculiar acrobatic moves.

Exo-Guardians

Male LN vesk bounty hunter soldier 1 | SP 9/9 HP 13/13 | RP 4/5 | EAC 16; KAC 17 | Fort +4; Ref +4; Will +2; +2vsfear | Init: +8 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None

Hakrinag kicks the rusted minecart and grunts. So close, yet so far...

Reacting more out of instinct than anything else, Hakrinag hits the deck in response to Eli's warning. "On alert, we must be getting close!"

Exo-Guardians

Hudathan Swarmbait Male LN Vesk Spacefarer Soldier 4 | SP 34/36 HP 34/34 | RP 6/6 |EAC 18 KAC 19| | Speed 30ft | Fort +5; Ref +7; Will +4 | Init: +5 | Perc: +0, SM: +0
BOT ME:
[dice=Corona Laser@]1d20+11[/dice] [dice=DMG@EAC]2d8+4[/dice]

Hudathan picks up the MSDS binders. "Hmmm... safety first. " He shoves the binders in his backpack.

At the laser...

Hudathan... dodges?

Dataphiles

Neutral Android Scholar Mechanic/4

Alice 002 carefully steps forward (see map) and peers around the corner. Her laser pistol is drawn. Can Alice 002 get some kind of cover bonus from hiding? Not sure where the laser is supposed to be on the map. She will disarm it using the kit if able.

Engineering (laser): 1d20 + 9 ⇒ (19) + 9 = 28

Acquisitives

Male Human Technomancer 1 | sp:5/5; hp:9/9; rp:5/5 | eac:13; kac:15 | fort: 1; ref: 2; will: 2 | init +6 | perc: 0; sense motive: 0

Is the map updated? I don't see the pillar or any sign of the laser.

"That would be quite the sight," Albans says of the Veskmobile. "One to tell the grandkids, if we live long enough to have any."

"It's all very nice that we're such an altruistic group," Albans says as they walk down the hallway, "But in my experience it isn't the good guys who decide when the talking ends and the shooting begins." At about that moment, Eli warns the group about the laser and Albans takes cover if there is any to be found. He falls back to the previous hallway if there is no cover. "Case in point!" he shouts, trying to get a look at the device without exposing himself to its line of fire too much. (Is it an automated turret or is there someone on the other side of the panel holding the laser?)

Engineering: 1d20 + 8 ⇒ (14) + 8 = 22 (To try to figure out if there is a way to deactivate the laser. Any nearby fuseboxes or the like?)

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