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Kato thinks the current area looks reasonably stable, and can hear the sounds of more than one goblin from behind the structure the goblin retreated into.
There he spies the wounded goblin, and another large creature that looks a bit like an armidillo.
The goblin fires off a quick shot at Saryn, which hits him centre of the chest and starts to burn his spacesuite. The goblin cackles in glee. A small window gets fried by another goblin as he cuts a hole in it with his laser in order to draw a line on Saryn. Nearby yet another goblin can be heard.
attack: 1d20 ⇒ 20 crit!
damage: 2d4 ⇒ (1, 4) = 5
Status, bold may post:
Chaiyek
Mobius
Fuskee
Goblin (red) 3 damage
Goblin (blue)
Goblin (orange)
Armidilio (green)
Crew
Kato
Jed
Saryn 5 STA; Burning;

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«Talos, I’m gonna need any information you can get on that six-legger over there.» What skill would it be to identify the armadillo creature?
Seeing the goblin suddenly appear, Chaiyek spins around and opens fire.
Azimuth Laser Rifle: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d8 ⇒ 7

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Life sciences I think, but the only one who can see anything at the moment ins Saryn, the rest are hidden behind walls to everyone else.

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Fuskee moves up after the goblin but can only make it behind Saryn before he spots the other goblin cutting a hole in the window to take a shot. His cybernetic eye beams out a red tracking laser as he sets his exocortex to combat track that goblin for next turn. "Who's gonna buy me a beer if I can shoot that goblin through his peephole?"
Move 30ft and Move action to combat tracking the blue goblin.

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Saryn finds himself caught in a viscious crossfire of goblins, however he barely manages to avoid blasts from two of the goblins. The spiny creatre charges forward and slashes at the brave pathfinder with a nasty looking claw.
laser attacks: 2d20 ⇒ (3, 10) = 13
spiny: 1d20 ⇒ 16
damage: 1d6 + 4 ⇒ (1) + 4 = 5
delaying Mobius
The camera crew rush forward to ensure there is good light and closeups on Saryn's blood - not to mention his burning armor.
Status, bold may post:
Saryn 10 STA; Burning;
Mobius
Goblin (red) 3 damage
Kato
Jed
Chaiyek
Fuskee
Goblin (blue)
Goblin (orange)
Armidilio (green)
Crew

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Saryn hates Wazasha. Despite the searing pain of the flames, Saryn attacks the armidilio furiously with his magic infused weapon.
Full attack
Longword: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11 Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Longword: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18 Damage: 1d8 + 3 ⇒ (2) + 3 = 5

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I'll keep delaying Mobius, but as it has been well over 24h if someone wants to suggest an action for him I'll happily consider it.
The first of Saryn's blows is deflected by the creatures thick hide, but the second gets through.
The red goblin continues to blast away at Saryn who continues to burn under his own steam.
attack: 1d20 ⇒ 12
damage: 1d4 ⇒ 1
burn: 1d4 ⇒ 4
Status, bold may post:
Mobius
Kato
Jed
Chaiyek
Fuskee
Goblin (blue)
Goblin (orange)
Armidilio (green) 5 damage
Crew
Saryn 15 STA; Burning;
Goblin (red) 3 damage

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Sorry for the delay. I'll try to catch up.
Mobius joins his allies in combat and shoots his pistol towards the armadillo like creature. "Eat this!"
Arc Pistol: 1d20 + 4 ⇒ (13) + 4 = 17
Electric Damage: 1d6 ⇒ 3

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Fuskee lines up a shot going through the melee combat between Saryn and the armadillo creature and goes for the blue goblin right through the firing hole he just cut out of his protective wall.
Laser Rifle: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d8 ⇒ 5F
"C'mon guys, you gotta get in FRONT of the cameras! You're not gonna do much work behind that wall!"

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Kato moves up next to Saryn. Leaning against the wall of the cave he shouts at Saryn, "Hey Anteneas! Move out of the door way. Your not the only one who wants to get in on this actions."
Pivoting around the corner Kato throws a rock up at the armadillo creature attempting to distract it[occ] trick shot with survival check[/occ] and shoots over saryn's shoulder with his laser pistol.
Survival: 1d20 + 10 ⇒ (4) + 10 = 14
Attack: 1d20 + 3 ⇒ (6) + 3 = 9 Armadillo gets +4 AC for cover
Damage: 1d4 ⇒ 3
Extra Damage: 1d4 ⇒ 2

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Kato tries to help, but finds Saryn in the way.
Fuskee shouts out advice and also tags the blue goblin who screams in angry delight.
Even with the cover of Saryn, Mobius manages to score a quick shot on the spiny armidillio. However the creature, rather than being hurt seems to reflect the energy into the visible spectrum sending a cone of light out over the starfinder team.
The ghouls in the lights team gasp and the camera crews fight for close-ups.
Status, bold may post:
Jed
Chaiyek
Goblin (blue) 5 damage
Goblin (orange)
Armidilio (green) 3 damage
Crew
Saryn 15 STA; Burning; ref DC 10 for blinded for 1d2 ⇒ 1rounds
Goblin (red) 3 damage
Mobius ref DC 10 for blinded for 1d2 ⇒ 2rounds
Kato ref DC 10 for blinded for 1d2 ⇒ 2rounds
Fuskee

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Reflex Save: 1d20 + 8 ⇒ (10) + 8 = 18
"Whoops! Sorry about that guys. Give me more info on that creature M.I.C.H."
Life Science to identify: 1d20 + 8 ⇒ (10) + 8 = 18

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MICH identifies the creature as a Spicodranath. "Well, Mobius, they are weak in the dark, but these creatures defences strengthen in strong light... like those the cameras a providing. And as we have seen, energy attacks against them are refracted down into the visable spectrum and sent back upon the assaliant. I recommend against such attacks."
Chaiyek slips into the middle of the firefight.
Status, bold may post:
Jed
Goblin (blue) 5 damage
Goblin (orange)
Armidilio (green) 3 damage
Crew
Saryn 15 STA; Burning; ref DC 10 for blinded for 1d2 ⇒ 1rounds
Goblin (red) 3 damage
Mobius ref DC 10 for blinded for 1d2 ⇒ 2rounds
Kato ref DC 10 for blinded for 1d2 ⇒ 2rounds
Fuskee
Chaiyek

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Kato tries to take cover behind the wall.
reflex: 1d20 + 5 ⇒ (17) + 5 = 22

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You sure can. The reflex save is at the end of your previous round. So rolling it now is no issue.

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The blue goblin, frustrated by his poor field of fire, dashes away somewhere. The orange goblin slowly enters the battlefield, firing at Chaiyek, while the spiky armidilio continues to try and savage Saryn.
attack Cha: 1d20 ⇒ 18
claw Saryn: 1d20 ⇒ 19
damage Cha: 1d4 ⇒ 3
damage Saryn: 1d6 + 4 ⇒ (6) + 4 = 10
Saryn looks like he is in trouble, burning and being clawed by the spiny beast.
The camera crew move in for close ups.
Status, bold may post:
Saryn 20 STA; 5HP Burning;
Goblin (red) 3 damage
Mobius
Kato
Fuskee
Chaiyek 3 STA
Jed
Goblin (blue) 5 damage
Goblin (orange)
Armidilio (green) 3 damage
Crew

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Saryn continues to fight with pistol and sword.
Longsword: 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14 Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Laser Pistol: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4 Damage: 1d4 ⇒ 4
Refl: 1d20 + 1 ⇒ (18) + 1 = 19

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Saryn manages to pat out his flames
burning damage before they go out: 1d4 ⇒ 2
Are you targetting the Spiny creature or one of hte goblins? For the moment I am assuming so
The spiny creature recoils in distress, but a growl from the nearby goblins keep it in the fight.
The red goblin fires its laser at Chaiyek but misses.
attack: 1d20 ⇒ 7
Status, bold may post:
Mobius
Kato
Fuskee
Chaiyek 3 STA
Jed
Goblin (blue) 5 damage
Goblin (orange)
Armidilio (green) 13 damage
Crew
Saryn 20 STA; 7HP;
Goblin (red) 3 damage

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I can't keep shooting over the bug's shoulder
Kato jumps in front Saryn, ducking and rolling to avoid the spiny beast's attacks (+4 AC to AoO) and shoots at the red goblin using the surprise to his advantage.
Survival Check for trick shot: 1d20 + 10 ⇒ (15) + 10 = 25
Pistol Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Pistol Dmg: 1d4 ⇒ 2
Trick Shot: 1d4 ⇒ 3
He then sneaks back behind the wall where he started.Shot of the run feat

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If the spiny creature is bigger than Fuskee he'll go through the square, if it's the same size he can just tumble through the square next to it, either way the CR will be the same since Ysoki get +5 racial bonus to go through an enemy's square and the CR is only +5 more to go through instead of around. Just doing it for the cameras.
Fuskee sees his prey getting away and makes a dramatic move for the cameras as he runs past Saryn with Kato and tries to slide under the creature for a clear shot at the escaping goblin.
Acrobatics: Tumble: 1d20 + 5 ⇒ (17) + 5 = 22
He rolls right into a firing position and takes off a shot at his fleeing target that his exocortex is still tracking.
Azimuth Laser Rifle: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d8 ⇒ 3F
"Damn! Almost a headshot!"

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Kato drops the red goblin with a crafty shot, however the spiny creature stabs him as he passes it by.
spiny AOO: 1d20 ⇒ 12
damage: 1d6 + 4 ⇒ (1) + 4 = 5
Fuskee pulls a fancy moves for the cameras and audience. From the look on the ghast's face it appears it receives positive [ilikes[/I] from the live audience.
With the red goblin down, he plugs the orange on instead.
Status, bold may post:
Mobius
Chaiyek 3 STA
Jed
Goblin (blue) 5 damage
Goblin (orange) 3 damage
Armidilio (green) 13 damage
Crew
Saryn 20 STA; 7HP;
Kato 5 damage
Fuskee

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Mobius resigns his futile attempt to pelt electric energy at the armadillo like creature and makes a run for it towards the remaining goblins. Taking AOO with +4 to AC from Mobility Feat.
He aims his pistol towards the orange goblin and fires.
Static Pistol: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 ⇒ 4

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It would appear the armilidlio is not quick enough to attack Mobius after its earlir attack on Kato.
The orange goblin goes down in a squeak as Mobius drills it between the eyes.
Status, bold may post:
Chaiyek 3 STA
Jed
Goblin (blue) 5 damage
Armidilio (green) 13 damage
Crew
Saryn 20 STA; 7HP;
Kato 5 damage
Fuskee
Mobius

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Seeing how the armadillo has been reflecting energy attacks, Chaiyek turns to fire at the blue goblin.
Azimuth Laser Rifle + Tracking: 1d20 + 3 ⇒ (8) + 3 = 11

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Chaiyek fries the last of the goblins. The Spicodranth, with no goblins around tries to pull back from the battle.
With the immediate battle over the crew surge forward, not offering any healing. Qucikly they unfold a makeshift "booth" and pull two of the Starfinders into it in succession for an interview.
See 'Fan Favor' spoiler in the header
"Nice move Fuskee. Tell us about it, and about your frustrations with your slower companions. It must be pretty hard working with that team..."
"What do you see as your role in the team?" she asks
She then fires off another question
"What has surprised you about what you've found so far?"
"My that looks like it hurts. How do you feel about your compansions letting you take all the heat in the fight?"
The ghast can almost not stop herself licking your face, but eventually profesisonal decorum exerts itself.
"What do you see as your role in the team?" she asks
"Tell me, what do you think makes you better than your companions?"

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Kato keeps his pistol in his fingerless-gloved hand and brings his arms up. He struggles to keep a grimace from his face as he moves his hurt shoulder. For Desna's sake the beast sure did a number to me. Hold it together, don't let the cameras pick it up. Once he gets himself under control he looks over at the nearest camera "Stay back and stay calm. It's as scared of you as you are of it." He walks slowly towards the beast "Shhh girl, nice and easy. We're not gonna hurt you. That's it calm down."
Survival: 1d20 + 10 ⇒ (19) + 10 = 29

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Fuskee barely has time to put his rifle away before being whisked into the booth. "Well, it's not their fault, you see it's hard to keep up with me and my enhancements but they seemed to hold their own." he relaxes a bit in front of the cameras and takes out his flask for a sip. "Was I surprised? Nah. I've been here before and we fought goblins back then so this is nothing new to me. And when you've traveled as much as I have, a spiny energy reflecting creature isn't really out of the ordinary. As for my role in the team, I like to think of myself as the wild card. Sure I could have attacked the spiny thing in front of me but that goblin was getting away and someone had to take care of it. Wild card." as he says his new found catch phrase he shoots two finger guns at the cameras.
Diplomacy: 1d20 ⇒ 5

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Saryn stared angrily at the ghast, then at the camera. He takes the time to put a medpatch on his wounds, totally ignoring her first question. **Sigh** "We could encounter any number of unknown dangers while we're here. My role is to try to get us all home." The ghast's next question causes him to recoil. "I don't. I never said that. What is wrong with you? Get this camera out of my face. I have a job to do." He storms out.
Intimidate: 1d20 + 8 ⇒ (10) + 8 = 18
Serum of Healing: 1d8 ⇒ 5
He hates himself once he realizes that he gave her exactly what she wanted.
Also, I presume we're taking 10 minutes to rest.

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The group spends a few minutes getting their breath back while the first of the interviews take place.
One of the crew comes and takes the now calm spiny creature off Kato's hands, and heads back toward the dock with it.
"Followup material" explains Wazasha.
After that a quick search shows a pile a wreckage that has an exit at the top. Climbing up will be hard.
And provide an oportunity to take a risk for the cameras...
Climb check, or alternative way to get up.
Status,
Chaiyek 3 STA
Jed
Saryn 2HP; 1RP
Kato 5 STA
Fuskee
Mobius

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Is Saryn playing up for the cameras? Anyone who is, please include a -4 on your check..

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Kato will climb up next to Saryn, playing is safe since he knows that climbing is not his strength. Looking over at Saryn, "Hey tentacles, Thanks for holding up the front there. Just know that whatever we find down here I've got your back. When we have some time ill take a look at your wounds. I have some medical training. My father was a field surgeon, you know."
Athletics: 1d20 + 1 ⇒ (19) + 1 = 20

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"Deal. Let me take a quick look now. If we are lucky I can patch it up quickly. If not it will take me a good 20 minutes to do a good job." At the top of the climb after a good look around Kato will attempt to treat Saryn's deadly wounds, assuming all is clear and there is no danger.
Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Medicine: 1d20 + 7 ⇒ (9) + 7 = 16 vs DC 25
EDIT: After taking a look at Saryn's wounds under the med patch he says "It's worse than I thought. When we have some time I'll clean it out and stitch you up. It won`t be perfect but I'll keep you in the fight."
When ever we have some time Kato will take 20 on a medicine check and heal 1HP to Saryn. It takes 20 minutes to take 20.

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You were taking ten anyway, so it would be only another ten minutes to do the take-20 on medicine, so lets say you did that.
Saryn and Kato make it to the top of the slope, looking down on the rest of the team as they attempt the climb...
Status, (damage)
Chaiyek 3 STA
Jed
Fuskee
Mobius
(at top)
Saryn 1HP; 1RP
Kato 5 STA

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Mobius does his best not to look like a goof when attempting to climb. This is not what I had in mind, but..., he looks towards the cameras and shrugs as he starts climbing.
Athletics: 1d20 + 3 ⇒ (14) + 3 = 17

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Both Mobius and Chaiyek make the climb, although Chaiyek has a dodgy moment or two on the way up. You note Wazasha keeping track of audience ratings in real time as you make your way up.
Status, (damage)
Jed
Fuskee
(at top)
Saryn 1HP; 1RP
Kato 5 STA
Chaiyek 3 STA
Mobius

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Although Fuskee was not that great at climbing he decides to give it a shot, not wanting to be the only one that asks for a rope to be pulled up with. Still trying to please his new found audience, he decides to try and be a badass by climbing up as quick as possible.
Athletics w/ Crowd Pleaser: 1d20 - 5 ⇒ (13) - 5 = 8

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Saryn looks for a way to help the others up. "Anyone bring rope? I know we weren't given much opportunity to supply but some cable or rope would help right now." If nothing else, he'll offer a hand up for the last couple feet.

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Fuskee takes a bit of a tumble as he tries to scramble up. Most of you probably had no idea that a ghast could laugh, but it appears that there was a particulary funny comment posted in response to the tumble.
No damage from that narrow fail
Saryn's comment is relevant.. ropes would make it a bit easier... but hardly as exciting!

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Fuskee rolls down the debris and hits the ground, raising a hand with a thumbs up to let everyone know he's okay. "Wild card."
He gets up and gives it another shot, this time being a bit more careful.
Athletics: 1d20 - 1 ⇒ (2) - 1 = 1
He starts to make his way up again before tumbling back down and landing with another loud thud. "Wild card could use some help."

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abrasions: 1d6 ⇒ 3
the DC is only ten, so you can keep trying if you want, you only take damage on a result of 5 or less.

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Saryn sees the cameras all on Fuskee and how the ghast is enjoying this. In an attempt to take some of the pressure off Fuskee, Saryn steps up to the edge of the pile and calls down. "Quit jerking around, Wild Card. We got business to attend to." He goes for the grizzled veteran berating the new hot shot vibe.
Intimidate: 1d20 + 8 ⇒ (14) + 8 = 22 unless Diplomacy: 1d20 + 1 ⇒ (16) + 1 = 17 is more appropriate
After that little hiccup with my equipment at the beginning and I don't have rope, I mean titanium cable or an engineering kit.

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If you are only lacking stuff because of a rush at the start, feel free to note in in the puchases and we can easily have you own some. You are Starfinders, and did know there was exploration underground, so having packed some rope is not unreasonable.