[SFS_Aerondor] 01-09 Live Exploration Extreme! [tier 1-2] (Inactive)

Game Master Aerondor

Map

init:

[dice=Fuskee]1d20+7[/dice]
[dice=Jed]1d20+9[/dice]
[dice=Mobius]1d20+9[/dice]
[dice=Chaiyek ]1d20+2[/dice]
[dice=Saryn]1d20+1[/dice]
[dice=baddies]1d20+0[/dice]

Fan Favor:

You know that there is a live audience, and part of keeping Zo! happy is keeping the audience engaged. They are rating you and your performance as you go. You have a few ways to gain favor with them.
Persona: developing an easy one or two word "image" that the audience can quickly relate to "the tough one" or "the smart one" "the leader" etc. And then play up to it.

The Booth you will be pulled into The Booth at least once, possibly twice, during the filming, when you will be questioned. When you're in there, you can make a CHA based skill check (releveant to your 'persona') to gain fan favor.

Risks: By taking an extreme risk for the cameras (like Fuskee's dive past the spiny creature) and normally with a penalty associated with it! you can entrench yourselves in the hearts of the audience.

Drama: Make the show good. Especially durinig hte "boring" times for the audience, quick one liners, practical jokes, or erudite observations - all help with keeping the audience engaged - and focused on You.

Infamy.. Every show needs a villian. If you want to play the bad guy.. that will certainly get the audience going, but might have some far reaching consequences for you...


Chronicles


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Lantern Lodge

Silent tide map

Kato, can you confirm which is your target?

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Chaiyek switches targets to fire at the many-armed creature, scanning it for pertinent information to hit a weak spot.
Laser Rifle + Tracking: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d8 ⇒ 6

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

With his enchanted sword in hand, Saryn moves up to the edge of the bridge and tosses something to the goblin at the other end of the bridge. "Here! Catch!" He doesn't know if the goblin understands him, but it does catch the object, a grenade.

This time, he is trying to look the tough veteran for the camera, so I might take a penalty.
Laser Pistol: 1d20 + 5 ⇒ (20) + 5 = 25 Damage: 2d6 ⇒ (4, 4) = 8

If Kato kills the goblin on the brige, move forward 2 more spaces and throw grenade at intersection in front of goblin boss.

Acquisitives

Male Ysoki Outlaw Ghost Operitive 1 EAC 15, KAC16 , Combat manuver AC24 hp 8, stamina 8, resolve 5 Fort +2, Ref +6, Will +2; Init +9; Senses Perception +5

Jed will seemingly disappear and reappear behind a stalagmite and take a shot at the big many armed gob.

This will be a trick shot moving 20' and using stealth.

stealth: 1d20 + 18 ⇒ (20) + 18 = 38
atk: 1d20 + 4 ⇒ (1) + 4 = 5EAC
dam: 1d4 ⇒ 2fire
trick dam: 1d4 ⇒ 2fire

Lantern Lodge

Silent tide map

Targets futher than 10' away have concealment from the mist, I'll not retcon away all those crits, but please roll at 20% miss chance going forward

Chaiyek lines up the four armed goblin suit and pulls a trigger. A small dot of light appears and he squeaks. Saryn throws a grenade, blowing apart the goblin at the end of the bridge, and looking darn cool doing so.
I assume the "laser pistol" attack tag is a mistake

Jed, the master of stealth all but vanishes in the mist, as does his shot.

Kato's shot is deflected by the many armed goblin's armor. The dwarf looks on in awe.

The four armed goblin suit takes aim at the deadly Saryn wounding the grenade tosser.

attack: 1d20 ⇒ 13
20% miss: 1d100 ⇒ 49
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Status, (damage), bold may post
Fuskee 6 STA
Mobius

Four armed suit
Saryn 5 ST; 1HP; 1RP
Jed 8 STA
Kato 1 RP
Chaiyek 3 STA
Dwarf

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

"M.I.C.H., don't let me lose sight of that four-armed specimen." He activates his combat tracking and takes a shot at Goro.

Laser Rifle vs EAC, Combat Tracking: 1d20 + 5 ⇒ (5) + 5 = 10
Fire Damage: 1d8 ⇒ 5

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Yes. A copy-paste error. The to hit and damage are correct though.

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

yes that was a shot st the goblin on the bridge. But shooting the many armed one is fine. We'll keep it the way you narrated it.

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee will set his combat tracking on to the four armed goblin and takes a shot with his laser rifle.

Azimuth Laser Rifle: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 ⇒ 7F
Miss Chance: 1d100 ⇒ 70

Lantern Lodge

Silent tide map

Fuskee manages to get a laser lock on the four-armed goblins suit, burning it badly. MICH however seems to be having trouble with the mist.

The goblin makes a huge leap, with jets on his armor assisting. He lands next to Saryn and slashes out with an automated punchslicer bolted to the armors arm.

attack: 1d20 ⇒ 8 Yes, that does hit KAC 17
damage: 1d8 + 3 ⇒ (3) + 3 = 6

Status, (damage), bold may post
Saryn 11 ST; 1HP; 1RP
Jed 8 STA
Kato 1 RP
Chaiyek 3 STA
Dwarf
Fuskee 6 STA
Mobius

Four armed suit 7 damage

No miss chance if you are within 10%, 20% miss chance otherwise.

Jed, Mobius, Chayek:
Your ear pieces squark as the ghast hisses into your ears "You are falling behind in the audience ratings. Try to do something spectacular!"

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

"Huh? Oh, right!" He turns towards the four-armed goblin and does a fancy behind the back shot at it using his rifle.

Laser Rifle vs EAC: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
Fire Damage: 1d8 ⇒ 5

Ouch. The dice gods really don't approve my fancy rolls. LOL

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn staggers from the impact of the charging goblin. "OK. I'll hold him here. You guys burn him down."

Longsword: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Kato jumps out from behind the stalagmite to get a clear shot at the goblin. "on it Saryn!

Survival (DC 20+CR): 1d20 + 10 ⇒ (1) + 10 = 11 Creature is Flat Footed if check succeeds
Atk: 1d20 + 3 ⇒ (3) + 3 = 6
Reg DMG: 1d4 ⇒ 1 Burning
Trick Shot DMG: 1d4 ⇒ 2

The dice gods are not with me today.

Lantern Lodge

Silent tide map

The goblins surprising jump seems to have caught everyone off guard as the first three attacks are poorly timed and easily avoided by the suits protective countermeasures.

Mobius's rating do take a hike sa he tries the behind his back shot. Surely they would have been even higher had he been on target, but at least that pillar won't be sneaking up on anyone anytime soon.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Fuskee 6 STA

Dwarf
Four armed suit 7 damage
Saryn 11 ST; 1HP; 1RP
Kato 1 RP
Mobius

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee is still tracking his target but decides to move up a bit to get a better shot through the concealment.

Laser Rifle: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d8 ⇒ 8F

Lantern Lodge

Silent tide map

Can I get someone to suggest an action for Jed and Chaiyek. Otherwise I'll put them on delay for a turn

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

I would suggest stay where they are and attack the last goblin.

Jed: Trick shot-

Stealth: 1d20 + 18 ⇒ (11) + 18 = 29
atk: 1d20 + 4 ⇒ (13) + 4 = 17EAC
dam: 1d4 ⇒ 2 fire
trick dam: 1d4 ⇒ 1 fire

Chaiyek: laser rifle + tracking-

Laser Rifle + Tracking: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d8 ⇒ 3

That is what they did last round.

Lantern Lodge

Silent tide map

Starfinder doesn't seem to have penalties for firing into melee anymore does it?

Jed and Chaiyek fire into four - armed suit, but even the cover of Saryn can't help it. It continues to savage Saryn however.
attack: 1d20 ⇒ 9
damage: 1d8 + 3 ⇒ (8) + 3 = 11

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Fuskee 6 STA
Dwarf
Saryn 20 ST; 3HP; 1RP
Kato 1 RP
Mobius

Four armed suit 13 damage

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Yes as far as I can tell there is no more penalty. The goblin would have soft cover from Saryn (+4 AC I think)

Seeing the last goblin getting close to death, Kato jumps up on top of the stalagmite with flare (looking good for the cameras and trying to get high in order to shoot over Saryn, not sure if that works.) He lines up a careful shot over Saryn's head and right into the goblin's patchwork junkyard of an armour.

Acrobatics: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5

Survival (DC 20+CR): 1d20 + 10 ⇒ (6) + 10 = 16 Creature is Flat Footed if check succeeds
Atk: 1d20 + 3 ⇒ (11) + 3 = 14
Reg DMG: 1d4 ⇒ 3 Burning
Trick Shot DMG: 1d4 ⇒ 3

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee fires off a shot with his rifle...

Azimuth Laser Rifle: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d8 ⇒ 5F

...and then takes a few steps back into the concealment, only the red shine of his exocortex eye glowing as he attempts to vanish from the four armed creature's sight.

Stealth: 1d20 + 12 ⇒ (17) + 12 = 29

Lantern Lodge

Silent tide map

Fuskee's shot is right on target, the enviornmental protections on the goblins suit obivously being not quite as good as its defences against mere physcial threats.

Kato makes a bit of a fool of himself, but it seems that is what the audience is after. His pistol shot is however blocked by Saryn and barely misses.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Dwarf
Saryn 20 ST; 3HP; 1RP
Mobius

Four armed suit 18 damage
Fuskee 6 STA
Kato 1 RP

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius continues to open fire at the goblin creature with his rifle.

Laser Rifle vs EAC: 1d20 + 5 ⇒ (8) + 5 = 13

Fire Damage: 1d8 ⇒ 4

Lantern Lodge

Silent tide map

Mobius:
"You can do better than that. The audience is going to vote you off at this rate!" hisses the unsympathetic voice of Wazasha in your come set

Mobius wings the goblin suit again. Surely it can't take much more of this damage.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Saryn 20 ST; 3HP; 1RP

Dwarf
Four armed suit 22 damage
Fuskee 6 STA
Kato 1 RP
Mobius

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn makes a succession of cuts at the armored goblin.

Full Attack
Longsword: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4 Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Longsword: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18 Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Lantern Lodge

Silent tide map

And with a final blow the wounded Saryn opens up the goblins armor like a can opener. The goblin inside falls out, quickly succombing to the toxic atmousphere.

Scattered around is a load of goblin-quality gear. Quality stuff... not.

Perhaps most interestingly there is a large door that it appears the goblins have been trying to open...

Wazasha's voice crackles over your headsets. "The audience is getting tired. Last chance to show off for them..."

Athletics of Engineering check to try and open the door, depending on your tactics :-)

Jed, Chaiyek, Mobius:
"You're about to get voted out. Best pull some fancy schtik PDQ. The audience is in danger of falling asleep when we focus on you at the moment."

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn pulls out a grenade and goes to have a look at the door.

Perception: 1d20 ⇒ 14
Engineering: 1d20 + 6 ⇒ (19) + 6 = 25

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

"I never met a goblin I didn't like." he pauses for effect, and into the camera he says with a wink, "to kill."

He glances quickly at the goblin bodies to see if there is anything of value to grab quickly but walks towards the door. He checks it out quickly. "Is this the way your people were heading," he asks the dwarf. "Anything we should be worried about behind this behemoth?"

percep: 1d20 + 5 ⇒ (3) + 5 = 8

Without waiting too long for a response he whips out an odd-looking device that looks like a screwdriver. If your suit is equipped with extra sonic sensors, you can tell that it emits pulsing patterns of sub and ultrasonic waves. He begins trying to open the door with it.

engineering: 1d20 + 7 ⇒ (19) + 7 = 26

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Alright M.I.C.H., let's show these people what we can do. With custom rig in hand, Mobius aids Kato and Saryn in opening the door, scanning for weak spots or possible ways on opening it.

Engineering, aid, risk: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Sorry, for some reason this campaign was registering no new posts.
Engineering (aid, risk): 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22
"Talos, let me know if you find a weak spot on the door." With that, his left forearm and hand split open, revealing what appears to be a scanning device of some kind, and he sets to work helping the others.

Lantern Lodge

Silent tide map

Between skill, science and the astute application of high explosives, the door is quickly opened.

BANG

Wazasha slipes into the room. "Okay... lets get a camera crew in first so they can capture the expression on your faces as you enter!"

The door exits onto an elevated walkway that runs along the length of a horizontal cylindrical space that’s several hundred feet in diameter and that extends as far as the eye can see to the right and left. At several points along its visible length lie heavy doors like the one you came through...
Nearby you spot a terminal, it's display glowing with strange alien text that quickly cycles through various forms before stopping at common....

Contents on the map

Each of the other doors has a similar terminal nearby.

"This looks like a perfect place to end this first episode.." notes the ghastly director.

"Lets get you all together for a final action shot!"

Everyone give me a CHA check for your final shot!

"And then we'll have you each in the booth for a debrief with the audience."

The booth is quickly assembed and you are taken in one at a time, as you are bombarded with questions.

"What do you make of the message on the terminal and that chamber?"
"Did aliens make this?"
And a CHA based skill check, depending on how you answer these [ooc]and/or a similar question that you choose to make up)

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

I don't see the map with the contents.

Cha: 1d20 + 1 ⇒ (4) + 1 = 5

[b]"I have no idea. That's for the upper ranks to worry about. I explore. Walk head first into the unknown and try to keep my crew alive while doing so.
Intimidate: 1d20 + 1 ⇒ (3) + 1 = 4

Lantern Lodge

Silent tide map

Sorry, not sure what happened there. Fixed.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius does his best to look good in front of the camera.

Charisma: 1d20 ⇒ 9

I'm stumped. I have zero idea of what that was all about. M.I.C.H. isn't responding to my inquiries either. So I guess you have to wait for the next part of the series. He points towards the camera again and smiles.

Charisma: 1d20 ⇒ 18

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Kato pulls his pistol out and adjusts his hat to barely hide his eyes. He gives a wide smile and strikes a pose, making sure he is standing next to the Ysokis, helping him to look taller.

CHA: 1d20 ⇒ 5

Walking into the booth, Kato is clearly excited about what they found in the chamber.

Q: "What do you make of the message on the terminal and that chamber?"
"Did aliens make this?"

A: "This is fascinating. The moon is a giant computer! The dwarves were simply a simulation. The 20th thousand simulations! How long has this place been here? Who made it? This is fascinating! The Dwarves only spoke dwarven because in the year -4000 they had never contacted the surface civilization and would only know dwarven. It appears the computer brought us here, through the dwarves, to help it. Somehow the space goblins infiltrated this moon and were causing malfunctions.

"I don't think this is the making of aliens. How would aliens be able to simulate ancient Golarion history? Most likely this was made by a Golarion civilization prior to the gap. And it was forgotten.

We need to set up a base camp here and explore more. This moon might hold information about the whereabouts of Golarion!"

He then goes on and on about technical details and paths of inquiry. He seems to have forgotten about the cameras and the interview. Eventually, he walks still talking to himself and begins exploring the central room and the computer consols more closely.

Diplomacy: 1d20 + 1 ⇒ (12) + 1 = 13

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

CHA: 1d20 ⇒ 7
Chaiyek is visibly excited and extremely curious about what the door revealed. "I'll admit, I didn't see that coming. They're simulations?" He shakes his head in awe. "Who knows who built this thing. Depending on just how much of this moon is simulated, or if it was just the dwarves, that needs way more power than any HAC chambers around today. But clearly they had some knowledge of Golarion. Maybe it was the same people who built Absalom Station. As far as I know, this is the only thing that comes close to that level of engineering prowess. I mean, just the resources required to build this sort of thing is staggering..." Chaiyek trails off, his antennae twitching wildly.
Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11

Acquisitives

Male Ysoki Outlaw Ghost Operitive 1 EAC 15, KAC16 , Combat manuver AC24 hp 8, stamina 8, resolve 5 Fort +2, Ref +6, Will +2; Init +9; Senses Perception +5

As jed comes in for the group shot he tries to play it up.

cha: 1d20 ⇒ 3

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

We just aren't charismatic at all.

Lantern Lodge

Silent tide map

Jed, you also get a shot of answering questions in The Booth, and a cha skill check related to that. But yes, everyone rolling single digits...

The toxic air in the area must have somehow damaged the cameras as the final photo... well.. let's just say you don't have to worry about winning any awards with it.

Fuskee, you get a pair of final checks as outlined above

Just after the camera crew takes the last set of pictures, Wazasha asks aloud, “How about we hear how they’re wrapping up the event in the studio?” She pulls up a program on her wrist computer, which plays the live audio feed with Zo! shouting excitedly.

"Looks like the Audience likes Grumpy!!! Saryn takes the audience's favorite Starfinder award. My this signed Zo! poster will look just fabulous on your wall Saryn."

He then turns back to the audience.

What a discovery! What a destination! What a band of unlikely heroes! What could lie deeper in Salvation’s End? Find out on the next episode of Live Exploration Extreme! when the Starfinder Society returns to—

What?” shouts Luwazi with alarm from near Zo!’s microphone. “That was not part of our deal, Zo! You can’t just add a sequel when we haven’t—
Zo!’s voice insistently cuts back in. “Ha ha! And now a word from our sponsors!

A booming add for Nova Solutions blares out of Wazasha’s computer before she closes the program, rolls her eyes, and says "Right you lot. Back to the surface."

-=-=-=-=-=-
Back on the Exemplarion, Luwazi seems somewhat frazzled as she meets with you. "Zo! is desperately trying to negotiate for additional filming rights. What do you think? Should we go back for another episode?"

Just a wrap up now, and a few rolls required by two of you. I'll try to get chronicles out this weekend

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

"Yes. We absolutely have to return. But, by the gods, keep Zo!, that ghast, and the camera crew out of it."

Overheard later while Saryn is on the comm with a friend. "Did you see me? How did I look? Of course I was scared, but I was trying not to look scared."

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

"So it was all just a game, huh? Figures I'd beat it so easily. Maybe set the simulation to Hard mode next time." Fuskee takes a drink from his flask and gives a thumbs up to the camera.

Charisma: 1d20 ⇒ 1

Lol.

"I don't know who made this thing but it's definitely advanced.

Diplomacy: 1d20 ⇒ 10

Lantern Lodge

Silent tide map

In the booth, Jed does his best to make up exciting stuff for the audience.
bluff: 1d20 + 5 ⇒ (18) + 5 = 23
Finally..

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Lantern Lodge

Silent tide map

To make it easy for me to fill in the chronicles, could you please provide for the character you want to credit this to...

Chronicle: What chronicle number will this be for your character?
Player name: Your name, as you want it to appear on the chronicle
Character name: The name of your character
Organized play #-#: Your society play and character numbers
Faction: Characters Faction slotted
XP: Your starting XP
Fame: Your starting fame
Credits: opening credits before purchases
Day job: Your day job skill and roll.
Reputation: Which factions you have reputations with (and how much) before participating in this scenario.
Boons: Any boons you have slotted. (you may change these after the briefing) High society influence (Zo!) recommended as is Claimant to Salvation.

Purchases: Any purchases you wish to make from your initial funds, before the start of the game.
Starship role: This scenario has starship combat. Please nominate the role you would like on the ship and include your relevant skill bonuses.

Please introduce yourself in gameplay.

Please add an icon for your character to the first page of the map.

Lantern Lodge

Silent tide map

We will be playing low tier. Vixi, if you don't want to play out of tier, I understand. Up to you.

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Chronicle: 5
Player Name: Nick
Character Name: Fuskee
Organized Play #-#: 130411-701
Faction: Acquisitives
XP: 4
Fame: 7
Credits: 1673
Day Job: Profession (Vidgamer): 1d20 + 10 ⇒ (13) + 10 = 23
Reputation: Acquisitives 8 Wayfinders 1
Boons: Claimant to Salvation (Slotless), Faction's Friend (Social), Marked Field Agent (Slotless), Star Sugar Heartlove!!! (Slotless), Hero of the Stars (Starship), Starfinder Insignia (Slotless), Ghibran Linguist (Slotless)
Starship Role: No starship combat? Fuskee is a sad pilot. :(

Dataphiles

Female Halfling Pop Star Icon Operative 7 | SP 42/42, HP 40/40 | EAC 21, KAC 23 | Fort +4(6), Ref +12(14), Will +6(8) | Init +9 | Perc +11 | Sense Motive +9 | RP 9/9

Alas, I'm going to go ahead and bow out in that case, good luck to the rest though!

Grand Lodge

GM Aerondor, if its ok, I'll be using a different character than the one I submitted. A 2nd level soldier.

Chronicle: 4
Player name: Dax Thura
Character name: Saryn
Organized play #-#: 33973-708
Faction: Exo-Guardians
XP: 3 XP
Fame: 6
Credits: 1307 cr
Day job: N/A
Reputation: Acquisitives 6
Boons: Exo-Guardians Champions, Basic Purchasing Plan

Lantern Lodge

Silent tide map

No worries. Make sure you post in gameplay as well, once I have everyone in there we'll kick off. Looks like it may be with the four player adjustment.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Chronicle: 6
Player name: Marjim Marc Arafiles
Character name: Mobius Caslan
Organized play #-#: 259680-701
Faction: Dataphiles
XP: 5
Fame: 10
Credits: 1756
Day job: Will forgo for True Savior of Tasch
Reputation: Dataphiles 11, Acquisitives 1, Second Seekers 1
Boons:
Ally - High society influence (Zo!)
Faction - Dataphiles Champion
Slotless - True Savior of Tasch

Purchases: to follow.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

I forgot that I had slotted Digital Presence last scenario. So Fame is at 11 and Reputation with Dataphiles is at 12.

Lantern Lodge

Silent tide map

No worries. I'm dropping a PM for GM William/Jed "Nibbler" to give him a heads up that we are ready to kick off. The rest of you can start with questions etc in gameplay.

Acquisitives

Male Ysoki Outlaw Ghost Operitive 1 EAC 15, KAC16 , Combat manuver AC24 hp 8, stamina 8, resolve 5 Fort +2, Ref +6, Will +2; Init +9; Senses Perception +5

I'm here will get all info filled out tonight.

Lantern Lodge

Silent tide map

Mobius once you post in gameplay we'll get started.

Grand Lodge

Update on character
Chronicle: 4
Player name: Dax Thura
Character name: Saryn
Organized play #-#: 33973-708
Faction: Exo-Guardians
XP: 3 XP
Fame: 6
Credits: 1307 cr
Day job: N/A
Reputation: Acquisitives 6
Boons:
- Exo-Guardians Champions (faction)
- Hero of the Stars (starship)
- Faction's Friend (social)
- Basic Purchasing Plan (Slotless)
- Claimant to Salvation (slotless)
- Starfinder Insignia (slotless)
- Marked Field Agent (slotless)
- Star Sugar Heartlove!!!! (slotless)

Lantern Lodge

Silent tide map

Sorry for my slow posting here, I picked up a head wound last week and it is taking its toll. That said, I think I'm waiting on an indication from the team what you are up to.

Lantern Lodge

Silent tide map

You're all going to enjoy this a bit more if you ham it up for the cameras... it is that kind of scenario.

Just sayin..

Grand Lodge

I get that. However, I believe that Saryn's position concerning the cameras and camera crew has been well stated. I figure he'll either be downplayed as a 'character' or be portrayed as the strong, silent defender of the group. If he's really lucky, she'll have him look like the buffoon trying to be the gruff martial type.

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Sorry I'm usually really good about being active but I just started PbP up again after being away for like a year so I haven't gotten into a good routine yet, pretty much missed all week before I remembered I had to check here. I should be posting more often now that we're rolling.

Lantern Lodge

Silent tide map

No worries. This scenario in particular is pretty RP heavy and a little lighter on the combat. It can be a hoot if you are really getting into it but is not to every characters taste.

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Hey all, I’ll be joining with this wrikreechee exocortex mechanic once I read through the gameplay thread.
Chronicle This is Chaiyek’s first session
Player Name Porter MacShack
Character Name Chaiyek Taiskiy
Organized Play # 267725-701
Faction Dataphiles
XP 0
Fame 0
Credits 20
Day Job Lab Technician: 1d20 + 6 ⇒ (8) + 6 = 14
Reputation 0
Boons None

Lantern Lodge

Silent tide map

I assume you have an alien archive or similar boon for the Wrikreechee?
Which would make this your chronicle #2?

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

I have the Alien Archive, but I didn't know you needed that and a boon to play a wrikreechee.

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

I could rework him to be a core class- I think I’ll go with shirren, but I’ll keep everything else I can the same.

Lantern Lodge

Silent tide map

Sounds good. We have another late arrival, just in time for this combat. Hurrah for full tables.

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Hey folks,

Kato Oomsphere will be joining you on this adventure. Hope that is fine with everyone. I saw a post saying you needed one more player so I PMed GM Aerondor and invited me to join in.

Chronicle: 1
Player name: Fabien
Character name: Kato Oomsphere
Organized play #-#: 338402-701
Faction: Way fairer
XP: 0
Fame: 0
Credits: 1000 for starting character 48 left over
Day job: He is a scientist explorer type. I have ranks in physical science. Should I use that to roll?

if so: Physical Science: 1d20 + 6 ⇒ (8) + 6 = 14
Sorry I never had a day job. If not I will need to change my skill points to add profession (archeology).
Reputation: 0
Boons: None

Purchases: I spent the initial 1000 credits for character creation. It is all listed on the Character sheet. He bought the basics:
lazer rifle
smoke and frag grenade
second skin and med kit

Grand Lodge

M

How do you want Kato to enter combat? My thoughts were to have him run in off the shuttle and roll initiative. He could act on the next round. His plan is to have a dramatic entrance, flash a smile at the camera and attempt to kick a rock over at the goblin (rolling a survival check to attempt a trick shot) and shooting it while it's distracted.

Just a quick note. I missed the part of the operative trick shot only using small arms when I built Kato. So I switched his rifle to a pistol and bought another grenade, engineering, trapsmith and navigation toolkits with the extra money.

Lantern Lodge

Silent tide map

Have him drop down the hole and appear at the back with the film crew. Sounds like you have got the spirit of what the film crew is looking for.

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Quick question.

I'm not new to pbp but I am new to the paizo forums.

Where do you insert the text for the tag line that shows up below your name?

Also, I'm not sure where we came in on the map but I put myself next to the camera crew. Feel free to move my character.

And is the purple hole where the goblin popped out?

Grand Lodge

The line that says Classes/Levels.

Lantern Lodge

Silent tide map

Race
Class/Levels and
Gender lines all come through.
Though confusingly the order they come in is
Gender, Race, Class

Grand Lodge

M

Did the armadillo hit? I have a KAC of 19 with mobility.

Lantern Lodge

Silent tide map

Yes

Grand Lodge

We have 3 mechanics, 2 operatives, and a soldier. Interesting party make up.

Lantern Lodge

Silent tide map

Organised play often has odd party mixs. Wait for the all wizard PFS party...

Generally at lower levels it doens't matter that much, higher you go the more important a spread is.

But SFS doesn't have quite the range of classes of PFS. Yet.

Lantern Lodge

Silent tide map

Can I check that only Fuskee and Saryn have the Claimant to Salvation boon?
In this case you don't need to have the chronicle assigned to this character, just have actually completed Clain to Salvation with any character prior to starting this scenario.

@Kato, I assume you made the switch of skill points to point one into Prof(archeology) which will be int based, so a bonus of +6. With a take ten, that gives you a score of 16, and 32 credits.

@Saryn, how do you have the Exo-guardians faction when you have acquired reputation for the acquisitives?

@all - I do need to know how you respond to the idea about a sequel, it feeds into the reporting conditions

Lantern Lodge

Silent tide map

@all - note questions above.

Chronicles are available.

Jed & Fuskiee (you naughty Yoski) I need some final checks from you, as it can affect a boon for you and also your credits earned. Once you make the rolls I'll upload your chronicles.

Or tomorrow I might do the rolls for you and just get the chronicles uploaded.
I can't report without these rolls, as they potentially affect reporting conditions as well.

Grand Lodge

I put the wrong information in for him when I first started. Now I have the Exo-Guardians slotted instead of the Acquisitives so I can gain prestige with the correct faction.

From page 7 Pathfinder Society RPG Guide v1.0
Faction: Every faction offers a core Faction boon that allows
characters to champion that faction for adventure. Characters
slotting these boons earn Fame and Reputation with the boon’s
associated faction, effectively allowing the character to swap out
what factions she’s working for on a scenario-by-scenario basis.

Lantern Lodge

Silent tide map

So you are using the free rebuild at level 1 to rebuild the faction boon from Acquisitives to Exo-guardians?

I'm supposed to note rebuilds on the chroncile, so I've updated that for you.

Your other option is that you puchase the Exo-Guardians Champion boon (2 fame) and can then freely apply credit to either faction going forward. If you want to do that instead I'll note the fame purchase on the chronicle instead.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

I have done Claim to Salvation as well, still waiting for Mobius to hit level 3 before I can assign him the chronicle though.

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Kato would like to do a sequel.

Also, my prof(archaeology) is +7 so a take 10 gives me 34 credits. I hadn't changed it on his sheet as I never saw the answer to whether he could use physical science or not. But I changed it now. I took a point out of sleight of hand. He didn't use that skill yet so it wouldn't change anything. I take it back at lvl 2.

Grand Lodge

I didn't realize it would cost to add a faction boon. I'll go with that though rather than a rebuild.
Edit: I see it now. Definitly spend the 2 fame for the additional faction.

Lantern Lodge

Silent tide map

@Kato To do a day job you need a professional skill. I'll update your sheet
@Saryn, I'll update yours too.
@Mobius, It looks like I didn't cross it off you to begin with. Note to self about writing up chronicles late at night - just dont do it.

@Chaiyek I had to change yours too, as I didn't cross off the delver boon that you are only eligable for if you have already done Claim to Salvation.

I still need feedback on a sequel, currently one in favor, one against. And our Yoski still have a chance to influence the crowd in their favor.

Grand Lodge

Note that the character is against. The player is all for.

Lantern Lodge

Silent tide map

The reporting condition is related to the character unfortunately.

Grand Lodge

If voting is secret then Saryn is for. But only if it is secret.

Lantern Lodge

Silent tide map

It is what you say to Luwazi, you can drop her a secret IM without others knowing.

Grand Lodge

Then Saryn is a yes too.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

I would agree for a sequel.

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Chaiyek is definitely a yes.

Lantern Lodge

Silent tide map

Three votes for a sequel is enough. I'll give our ratty friends until end of today to do their final checks, otherwise I'll roll for them.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Quick question. Does that mean that Claim to Salvation will be my 7th Chronicle? And that I receive all the rewards in that chronicle like Fame, XP and credits?

Lantern Lodge

Silent tide map

If you didn't apply Claim to Salvation to a first level character, you must wait until they are 4th (the level of the pre-gens). Unless you have module/AP credit, that would normally be around chronicle 10

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Community / Forums / Online Campaigns / Play-by-Post Discussion / [SFS_Aerondor] 01-09 Live Exploration Extreme! [tier 1-2] Discussion All Messageboards

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