[SFS_Aerondor] 01-09 Live Exploration Extreme! [tier 1-2] (Inactive)

Game Master Aerondor

Map

init:

[dice=Fuskee]1d20+7[/dice]
[dice=Jed]1d20+9[/dice]
[dice=Mobius]1d20+9[/dice]
[dice=Chaiyek ]1d20+2[/dice]
[dice=Saryn]1d20+1[/dice]
[dice=baddies]1d20+0[/dice]

Fan Favor:

You know that there is a live audience, and part of keeping Zo! happy is keeping the audience engaged. They are rating you and your performance as you go. You have a few ways to gain favor with them.
Persona: developing an easy one or two word "image" that the audience can quickly relate to "the tough one" or "the smart one" "the leader" etc. And then play up to it.

The Booth you will be pulled into The Booth at least once, possibly twice, during the filming, when you will be questioned. When you're in there, you can make a CHA based skill check (releveant to your 'persona') to gain fan favor.

Risks: By taking an extreme risk for the cameras (like Fuskee's dive past the spiny creature) and normally with a penalty associated with it! you can entrench yourselves in the hearts of the audience.

Drama: Make the show good. Especially durinig hte "boring" times for the audience, quick one liners, practical jokes, or erudite observations - all help with keeping the audience engaged - and focused on You.

Infamy.. Every show needs a villian. If you want to play the bad guy.. that will certainly get the audience going, but might have some far reaching consequences for you...


Chronicles


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Lantern Lodge

Silent tide map

Kato, can you confirm which is your target?

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Chaiyek switches targets to fire at the many-armed creature, scanning it for pertinent information to hit a weak spot.
Laser Rifle + Tracking: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d8 ⇒ 6

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

With his enchanted sword in hand, Saryn moves up to the edge of the bridge and tosses something to the goblin at the other end of the bridge. "Here! Catch!" He doesn't know if the goblin understands him, but it does catch the object, a grenade.

This time, he is trying to look the tough veteran for the camera, so I might take a penalty.
Laser Pistol: 1d20 + 5 ⇒ (20) + 5 = 25 Damage: 2d6 ⇒ (4, 4) = 8

If Kato kills the goblin on the brige, move forward 2 more spaces and throw grenade at intersection in front of goblin boss.

Acquisitives

Male Ysoki Outlaw Ghost Operitive 1 EAC 15, KAC16 , Combat manuver AC24 hp 8, stamina 8, resolve 5 Fort +2, Ref +6, Will +2; Init +9; Senses Perception +5

Jed will seemingly disappear and reappear behind a stalagmite and take a shot at the big many armed gob.

This will be a trick shot moving 20' and using stealth.

stealth: 1d20 + 18 ⇒ (20) + 18 = 38
atk: 1d20 + 4 ⇒ (1) + 4 = 5EAC
dam: 1d4 ⇒ 2fire
trick dam: 1d4 ⇒ 2fire

Lantern Lodge

Silent tide map

Targets futher than 10' away have concealment from the mist, I'll not retcon away all those crits, but please roll at 20% miss chance going forward

Chaiyek lines up the four armed goblin suit and pulls a trigger. A small dot of light appears and he squeaks. Saryn throws a grenade, blowing apart the goblin at the end of the bridge, and looking darn cool doing so.
I assume the "laser pistol" attack tag is a mistake

Jed, the master of stealth all but vanishes in the mist, as does his shot.

Kato's shot is deflected by the many armed goblin's armor. The dwarf looks on in awe.

The four armed goblin suit takes aim at the deadly Saryn wounding the grenade tosser.

attack: 1d20 ⇒ 13
20% miss: 1d100 ⇒ 49
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Status, (damage), bold may post
Fuskee 6 STA
Mobius

Four armed suit
Saryn 5 ST; 1HP; 1RP
Jed 8 STA
Kato 1 RP
Chaiyek 3 STA
Dwarf

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

"M.I.C.H., don't let me lose sight of that four-armed specimen." He activates his combat tracking and takes a shot at Goro.

Laser Rifle vs EAC, Combat Tracking: 1d20 + 5 ⇒ (5) + 5 = 10
Fire Damage: 1d8 ⇒ 5

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Yes. A copy-paste error. The to hit and damage are correct though.

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

yes that was a shot st the goblin on the bridge. But shooting the many armed one is fine. We'll keep it the way you narrated it.

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee will set his combat tracking on to the four armed goblin and takes a shot with his laser rifle.

Azimuth Laser Rifle: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d8 ⇒ 7F
Miss Chance: 1d100 ⇒ 70

Lantern Lodge

Silent tide map

Fuskee manages to get a laser lock on the four-armed goblins suit, burning it badly. MICH however seems to be having trouble with the mist.

The goblin makes a huge leap, with jets on his armor assisting. He lands next to Saryn and slashes out with an automated punchslicer bolted to the armors arm.

attack: 1d20 ⇒ 8 Yes, that does hit KAC 17
damage: 1d8 + 3 ⇒ (3) + 3 = 6

Status, (damage), bold may post
Saryn 11 ST; 1HP; 1RP
Jed 8 STA
Kato 1 RP
Chaiyek 3 STA
Dwarf
Fuskee 6 STA
Mobius

Four armed suit 7 damage

No miss chance if you are within 10%, 20% miss chance otherwise.

Jed, Mobius, Chayek:
Your ear pieces squark as the ghast hisses into your ears "You are falling behind in the audience ratings. Try to do something spectacular!"

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

"Huh? Oh, right!" He turns towards the four-armed goblin and does a fancy behind the back shot at it using his rifle.

Laser Rifle vs EAC: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
Fire Damage: 1d8 ⇒ 5

Ouch. The dice gods really don't approve my fancy rolls. LOL

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn staggers from the impact of the charging goblin. "OK. I'll hold him here. You guys burn him down."

Longsword: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Kato jumps out from behind the stalagmite to get a clear shot at the goblin. "on it Saryn!

Survival (DC 20+CR): 1d20 + 10 ⇒ (1) + 10 = 11 Creature is Flat Footed if check succeeds
Atk: 1d20 + 3 ⇒ (3) + 3 = 6
Reg DMG: 1d4 ⇒ 1 Burning
Trick Shot DMG: 1d4 ⇒ 2

The dice gods are not with me today.

Lantern Lodge

Silent tide map

The goblins surprising jump seems to have caught everyone off guard as the first three attacks are poorly timed and easily avoided by the suits protective countermeasures.

Mobius's rating do take a hike sa he tries the behind his back shot. Surely they would have been even higher had he been on target, but at least that pillar won't be sneaking up on anyone anytime soon.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Fuskee 6 STA

Dwarf
Four armed suit 7 damage
Saryn 11 ST; 1HP; 1RP
Kato 1 RP
Mobius

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee is still tracking his target but decides to move up a bit to get a better shot through the concealment.

Laser Rifle: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d8 ⇒ 8F

Lantern Lodge

Silent tide map

Can I get someone to suggest an action for Jed and Chaiyek. Otherwise I'll put them on delay for a turn

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

I would suggest stay where they are and attack the last goblin.

Jed: Trick shot-

Stealth: 1d20 + 18 ⇒ (11) + 18 = 29
atk: 1d20 + 4 ⇒ (13) + 4 = 17EAC
dam: 1d4 ⇒ 2 fire
trick dam: 1d4 ⇒ 1 fire

Chaiyek: laser rifle + tracking-

Laser Rifle + Tracking: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d8 ⇒ 3

That is what they did last round.

Lantern Lodge

Silent tide map

Starfinder doesn't seem to have penalties for firing into melee anymore does it?

Jed and Chaiyek fire into four - armed suit, but even the cover of Saryn can't help it. It continues to savage Saryn however.
attack: 1d20 ⇒ 9
damage: 1d8 + 3 ⇒ (8) + 3 = 11

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Fuskee 6 STA
Dwarf
Saryn 20 ST; 3HP; 1RP
Kato 1 RP
Mobius

Four armed suit 13 damage

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Yes as far as I can tell there is no more penalty. The goblin would have soft cover from Saryn (+4 AC I think)

Seeing the last goblin getting close to death, Kato jumps up on top of the stalagmite with flare (looking good for the cameras and trying to get high in order to shoot over Saryn, not sure if that works.) He lines up a careful shot over Saryn's head and right into the goblin's patchwork junkyard of an armour.

Acrobatics: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5

Survival (DC 20+CR): 1d20 + 10 ⇒ (6) + 10 = 16 Creature is Flat Footed if check succeeds
Atk: 1d20 + 3 ⇒ (11) + 3 = 14
Reg DMG: 1d4 ⇒ 3 Burning
Trick Shot DMG: 1d4 ⇒ 3

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

Fuskee fires off a shot with his rifle...

Azimuth Laser Rifle: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d8 ⇒ 5F

...and then takes a few steps back into the concealment, only the red shine of his exocortex eye glowing as he attempts to vanish from the four armed creature's sight.

Stealth: 1d20 + 12 ⇒ (17) + 12 = 29

Lantern Lodge

Silent tide map

Fuskee's shot is right on target, the enviornmental protections on the goblins suit obivously being not quite as good as its defences against mere physcial threats.

Kato makes a bit of a fool of himself, but it seems that is what the audience is after. His pistol shot is however blocked by Saryn and barely misses.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Dwarf
Saryn 20 ST; 3HP; 1RP
Mobius

Four armed suit 18 damage
Fuskee 6 STA
Kato 1 RP

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius continues to open fire at the goblin creature with his rifle.

Laser Rifle vs EAC: 1d20 + 5 ⇒ (8) + 5 = 13

Fire Damage: 1d8 ⇒ 4

Lantern Lodge

Silent tide map

Mobius:
"You can do better than that. The audience is going to vote you off at this rate!" hisses the unsympathetic voice of Wazasha in your come set

Mobius wings the goblin suit again. Surely it can't take much more of this damage.

Status, (damage), bold may post
Jed 8 STA
Chaiyek 3 STA
Saryn 20 ST; 3HP; 1RP

Dwarf
Four armed suit 22 damage
Fuskee 6 STA
Kato 1 RP
Mobius

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn makes a succession of cuts at the armored goblin.

Full Attack
Longsword: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4 Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Longsword: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18 Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Lantern Lodge

Silent tide map

And with a final blow the wounded Saryn opens up the goblins armor like a can opener. The goblin inside falls out, quickly succombing to the toxic atmousphere.

Scattered around is a load of goblin-quality gear. Quality stuff... not.

Perhaps most interestingly there is a large door that it appears the goblins have been trying to open...

Wazasha's voice crackles over your headsets. "The audience is getting tired. Last chance to show off for them..."

Athletics of Engineering check to try and open the door, depending on your tactics :-)

Jed, Chaiyek, Mobius:
"You're about to get voted out. Best pull some fancy schtik PDQ. The audience is in danger of falling asleep when we focus on you at the moment."

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

Saryn pulls out a grenade and goes to have a look at the door.

Perception: 1d20 ⇒ 14
Engineering: 1d20 + 6 ⇒ (19) + 6 = 25

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

"I never met a goblin I didn't like." he pauses for effect, and into the camera he says with a wink, "to kill."

He glances quickly at the goblin bodies to see if there is anything of value to grab quickly but walks towards the door. He checks it out quickly. "Is this the way your people were heading," he asks the dwarf. "Anything we should be worried about behind this behemoth?"

percep: 1d20 + 5 ⇒ (3) + 5 = 8

Without waiting too long for a response he whips out an odd-looking device that looks like a screwdriver. If your suit is equipped with extra sonic sensors, you can tell that it emits pulsing patterns of sub and ultrasonic waves. He begins trying to open the door with it.

engineering: 1d20 + 7 ⇒ (19) + 7 = 26

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Alright M.I.C.H., let's show these people what we can do. With custom rig in hand, Mobius aids Kato and Saryn in opening the door, scanning for weak spots or possible ways on opening it.

Engineering, aid, risk: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

Sorry, for some reason this campaign was registering no new posts.
Engineering (aid, risk): 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22
"Talos, let me know if you find a weak spot on the door." With that, his left forearm and hand split open, revealing what appears to be a scanning device of some kind, and he sets to work helping the others.

Lantern Lodge

Silent tide map

Between skill, science and the astute application of high explosives, the door is quickly opened.

BANG

Wazasha slipes into the room. "Okay... lets get a camera crew in first so they can capture the expression on your faces as you enter!"

The door exits onto an elevated walkway that runs along the length of a horizontal cylindrical space that’s several hundred feet in diameter and that extends as far as the eye can see to the right and left. At several points along its visible length lie heavy doors like the one you came through...
Nearby you spot a terminal, it's display glowing with strange alien text that quickly cycles through various forms before stopping at common....

Contents on the map

Each of the other doors has a similar terminal nearby.

"This looks like a perfect place to end this first episode.." notes the ghastly director.

"Lets get you all together for a final action shot!"

Everyone give me a CHA check for your final shot!

"And then we'll have you each in the booth for a debrief with the audience."

The booth is quickly assembed and you are taken in one at a time, as you are bombarded with questions.

"What do you make of the message on the terminal and that chamber?"
"Did aliens make this?"
And a CHA based skill check, depending on how you answer these [ooc]and/or a similar question that you choose to make up)

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

I don't see the map with the contents.

Cha: 1d20 + 1 ⇒ (4) + 1 = 5

[b]"I have no idea. That's for the upper ranks to worry about. I explore. Walk head first into the unknown and try to keep my crew alive while doing so.
Intimidate: 1d20 + 1 ⇒ (3) + 1 = 4

Lantern Lodge

Silent tide map

Sorry, not sure what happened there. Fixed.

Dataphiles

Male NG human scholar mechanic 5 | SP 35/35 HP 34/34| RP 6/6 | EAC 20; KAC 21; CMD 29 | Fort +5; Ref +11; Will +2 | Init: +11 | Perc: +9 | Speed 30ft | Active conditions: None.

Mobius does his best to look good in front of the camera.

Charisma: 1d20 ⇒ 9

I'm stumped. I have zero idea of what that was all about. M.I.C.H. isn't responding to my inquiries either. So I guess you have to wait for the next part of the series. He points towards the camera again and smiles.

Charisma: 1d20 ⇒ 18

Wayfinders

Male NG Human operative (explorer) 2 | SP 10/12 HP 13/20 | RP 3/4 | EAC 15; KAC 16 | Fort +0; Ref +6; Will +4 | Init: +4 | Perc: +7, SM: +6 | Speed 30ft | Active conditions: None.
Bot:
[dice=Trick Attack]1d20+13[/dice][occ]DC20+CR[/ooc] [dice=Attack, Force Baton, Get 'em]1d20+4+1[/dice] [dice=Damage]1d4[/dice] [dice=Trick Attack Damage]1d4[/dice]

Kato pulls his pistol out and adjusts his hat to barely hide his eyes. He gives a wide smile and strikes a pose, making sure he is standing next to the Ysokis, helping him to look taller.

CHA: 1d20 ⇒ 5

Walking into the booth, Kato is clearly excited about what they found in the chamber.

Q: "What do you make of the message on the terminal and that chamber?"
"Did aliens make this?"

A: "This is fascinating. The moon is a giant computer! The dwarves were simply a simulation. The 20th thousand simulations! How long has this place been here? Who made it? This is fascinating! The Dwarves only spoke dwarven because in the year -4000 they had never contacted the surface civilization and would only know dwarven. It appears the computer brought us here, through the dwarves, to help it. Somehow the space goblins infiltrated this moon and were causing malfunctions.

"I don't think this is the making of aliens. How would aliens be able to simulate ancient Golarion history? Most likely this was made by a Golarion civilization prior to the gap. And it was forgotten.

We need to set up a base camp here and explore more. This moon might hold information about the whereabouts of Golarion!"

He then goes on and on about technical details and paths of inquiry. He seems to have forgotten about the cameras and the interview. Eventually, he walks still talking to himself and begins exploring the central room and the computer consols more closely.

Diplomacy: 1d20 + 1 ⇒ (12) + 1 = 13

Dataphiles

Male Shirren Roboticist Mechanic 1 Init +2 | Per +4 (blindsense [vibrations] 30') | KAC 14, EAC 13 | SP 4/7, HP 12/12, RP 3/3 | Fort +3, Ref +3, Will +0

CHA: 1d20 ⇒ 7
Chaiyek is visibly excited and extremely curious about what the door revealed. "I'll admit, I didn't see that coming. They're simulations?" He shakes his head in awe. "Who knows who built this thing. Depending on just how much of this moon is simulated, or if it was just the dwarves, that needs way more power than any HAC chambers around today. But clearly they had some knowledge of Golarion. Maybe it was the same people who built Absalom Station. As far as I know, this is the only thing that comes close to that level of engineering prowess. I mean, just the resources required to build this sort of thing is staggering..." Chaiyek trails off, his antennae twitching wildly.
Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11

Acquisitives

Male Ysoki Outlaw Ghost Operitive 1 EAC 15, KAC16 , Combat manuver AC24 hp 8, stamina 8, resolve 5 Fort +2, Ref +6, Will +2; Init +9; Senses Perception +5

As jed comes in for the group shot he tries to play it up.

cha: 1d20 ⇒ 3

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

We just aren't charismatic at all.

Lantern Lodge

Silent tide map

Jed, you also get a shot of answering questions in The Booth, and a cha skill check related to that. But yes, everyone rolling single digits...

The toxic air in the area must have somehow damaged the cameras as the final photo... well.. let's just say you don't have to worry about winning any awards with it.

Fuskee, you get a pair of final checks as outlined above

Just after the camera crew takes the last set of pictures, Wazasha asks aloud, “How about we hear how they’re wrapping up the event in the studio?” She pulls up a program on her wrist computer, which plays the live audio feed with Zo! shouting excitedly.

"Looks like the Audience likes Grumpy!!! Saryn takes the audience's favorite Starfinder award. My this signed Zo! poster will look just fabulous on your wall Saryn."

He then turns back to the audience.

What a discovery! What a destination! What a band of unlikely heroes! What could lie deeper in Salvation’s End? Find out on the next episode of Live Exploration Extreme! when the Starfinder Society returns to—

What?” shouts Luwazi with alarm from near Zo!’s microphone. “That was not part of our deal, Zo! You can’t just add a sequel when we haven’t—
Zo!’s voice insistently cuts back in. “Ha ha! And now a word from our sponsors!

A booming add for Nova Solutions blares out of Wazasha’s computer before she closes the program, rolls her eyes, and says "Right you lot. Back to the surface."

-=-=-=-=-=-
Back on the Exemplarion, Luwazi seems somewhat frazzled as she meets with you. "Zo! is desperately trying to negotiate for additional filming rights. What do you think? Should we go back for another episode?"

Just a wrap up now, and a few rolls required by two of you. I'll try to get chronicles out this weekend

Acquisitives

Korasha Borai (Lashunta) Spacefarer Soldier 5| EAC 23 KAC 25| SP 60/60 HP 41/41 RP 5/5| F +8 R +4 W +4| Percep 0, Init +3

"Yes. We absolutely have to return. But, by the gods, keep Zo!, that ghast, and the camera crew out of it."

Overheard later while Saryn is on the comm with a friend. "Did you see me? How did I look? Of course I was scared, but I was trying not to look scared."

Acquisitives

M Ysoki Ace Pilot Mechanic 2 | ST 6/12 | HP 14/14 | RE 4/4 | EAC 16 | KAC 17 | +3 Fort | +10 Reflex | +0 Will | +7 Init | +0 Perc |

"So it was all just a game, huh? Figures I'd beat it so easily. Maybe set the simulation to Hard mode next time." Fuskee takes a drink from his flask and gives a thumbs up to the camera.

Charisma: 1d20 ⇒ 1

Lol.

"I don't know who made this thing but it's definitely advanced.

Diplomacy: 1d20 ⇒ 10

Lantern Lodge

Silent tide map

In the booth, Jed does his best to make up exciting stuff for the audience.
bluff: 1d20 + 5 ⇒ (18) + 5 = 23
Finally..

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Community / Forums / Online Campaigns / Play-by-Post / [SFS_Aerondor] 01-09 Live Exploration Extreme! [tier 1-2] All Messageboards

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