Rule the City! (Inactive)

Game Master D-Kal

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Female Common Elf / Sacred Fist Warpriest 2 + MOMS Monk 1 / AC +16[*20] Touch +16 Flat Footed +13[*17] / HP: +30/30 / F +5 R +6 W +7 / Init +3/ Per +10 / Sense Motive +8
S+SP:
Spells:3/3Blessings: 3/3 Stunning Fist: 1/1 PoP Ready Skyseer Ready Cloak

Life link says it ticks at the start of your turn. Ending the links is an immediate action. My understanding is that it would tick before you had a chance to end it but that's for DM-Kal to decide.

I have all of my math saved to google drive. It clearly says you healed Garroth for 5 not 10. Where I got 10 I do not know. It's 5 and that 5 could be dismissed by DM-Kal.

You've been healing me every round since I fell off that rope. Crystal got me in a grapple and it was brutal. I was pretty sure I was going to die. On the plus side this last tick brought me up to 21/23 HP. Gotta love that negative level Crystal gave me :p

Ah, I see where I made a mistake. Sarcon’s damage on 6/1 was ret-conned and Sarcon posted out of turn on 6/2. I didn’t catch that they were invalid the first time through. I should have been re-reading the discussion thread along with the gameplay thread.

Garroth's damage is as follows

5/26: 16 damage from fire
6/3: 33 damage from Sarcon

So. 1/50 hp. An improvement!

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Immediate action means he could end it before the start of his turn if he wanted to


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Ahem. If Garroth died a few rounds ago, do I still have my Scare spells? Those things aren't cheap, y'know.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Not to mention the action spent to cast it


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Yeah. I could have been buffing Marcello instead. That is one round used on moving to Marcello and one to boost his rotting cor-... strong body.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

So all I have to do is to turn around and look funny on Garroth and he will go unconscious? Becuase if I slap him with more Non-Lethal damage than he has of Current health, he is going to kiss the ground.


1 person marked this as a favorite.
Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3
Marcello Wintrish wrote:
So all I have to do is to turn around and look funny on Garroth and he will go unconscious? Becuase if I slap him with more Non-Lethal damage than he has of Current health, he is going to kiss the ground.

Mostly I'm just waiting for you all to beat each other senseless, then I will run around with my dagger finishing people off.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

I KNEW IT!

I f%~~ing knew it! All along you are just going along with your "I-your-neighborhood-friendly-life-oracle"-Act, but in reality, you are more evil than the rest of us...

I am in awe of your dispicableness and would like to re-affirm Victor's earlier proposal... Remember, Sarcon has cookies and Jerky.


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

It's a beautiful day in the neighborhood, a beautiful day....


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Yes, hello!? Is this the after-life express? I would like a ticket out of here!

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

So next turn... I can cut him open. Or, I can flail my sword in his general direction.


Female Common Elf / Sacred Fist Warpriest 2 + MOMS Monk 1 / AC +16[*20] Touch +16 Flat Footed +13[*17] / HP: +30/30 / F +5 R +6 W +7 / Init +3/ Per +10 / Sense Motive +8
S+SP:
Spells:3/3Blessings: 3/3 Stunning Fist: 1/1 PoP Ready Skyseer Ready Cloak

Well that put me at exactly -12 hp. Darn those dice rolls.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

that was almost enough to kill you from full, damn.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

We're going to need more villains and heroes.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Well I feel decidedly less bad about braining Feth, now. DM-Kal done did kilt her.


Just as a reminder, for all ye disheartened and slain, death in this game is even less permanent than death in normal Pathfinder. Be sure to check out the campaign tab for more info.
I do hope everyone is still having a good time either way.


1 person marked this as a favorite.
Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

I am having a VERY good time. I have never had this much raw materials nearby, without being liable to be hunted down if I used it.

I am thinking something along the line of flaming skeletons, just to have a pinch of the ironic in their conversion.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

I was hoping that would be brought up. I feel much better about everything, now.


Ha! So Victor's plan was to be the only survivor all along...

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

for the record, not actually dead. but yes, great fun is being had.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Now, allow me to be a bit less dramatic than Victor is:

Pleasepleasepleaseplease work.


So here's my take on Diplomacy in battle.
Normally, it would do nothing. I consider active combat a negation of diplomacy. However, if an entire team delays (or readies, etc) and one or more of them attempt diplomacy, then technically combat for that turn has, in essence, paused. Therefore I'm willing to entertain attempts at diplomacy if the rest of the team opts to avoid aggressive action for that combat turn. So far, no one has (mostly because they've all collapsed), so it's up to the rest of you how you want to play it. Give Victor his chance, or take down this vampire before it kills more people?


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

Victor is primarily doing this to have some kind of security for his self-preservation: Going by the logic that the vampire seems to think that the book is valuable, (See: Spellbook) and therefor he won't target Victor with some manner of AoE or direct attack again, as it might damage the book.

You can either play along or keep attacking and I will not fault you for any of the options.


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

This could potentially become one of our fastest rounds as of yet. If Melaphi wrote his complete actions, we could continue at once!


Female Common Elf / Sacred Fist Warpriest 2 + MOMS Monk 1 / AC +16[*20] Touch +16 Flat Footed +13[*17] / HP: +30/30 / F +5 R +6 W +7 / Init +3/ Per +10 / Sense Motive +8
S+SP:
Spells:3/3Blessings: 3/3 Stunning Fist: 1/1 PoP Ready Skyseer Ready Cloak

Well that's twice now where I thought I was dead for sure and yet I pulled through.

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

hmmmm, according to my numbers, garroth was at -12 before the vampire was surrounded.

someone double check that please necause then he couldn't have charged into the fight.

also remember that garroth has no life link.


Female Common Elf / Sacred Fist Warpriest 2 + MOMS Monk 1 / AC +16[*20] Touch +16 Flat Footed +13[*17] / HP: +30/30 / F +5 R +6 W +7 / Init +3/ Per +10 / Sense Motive +8
S+SP:
Spells:3/3Blessings: 3/3 Stunning Fist: 1/1 PoP Ready Skyseer Ready Cloak

Double checked everything.

5/26 Fire hits Garroth for 16 damage. Melaphi shuts off the life link before he absorbs any of it. Hp down to 34

6/1 Sarcon hits Garroth and crits. It is later determined that Garroth's trip attack had hit Sarcon and the crit confirmation failed. Garroth takes 13 damage. Hp down to 21

6/2 Sarcon's attack doesn't count as it was posted out of turn

6/3 Sarcon crits for 33 damage. Garroth is at negative 12. Dying but not yet dead

Garroth Seren wrote:


I honestly just trusted that everyone was right when they said I was dead, but with everyone seemingly forgetting Mels channel, im wondering if Garroth is still alive.

Melaphi shut off his life link to you before you healed any damage from it. There is a minor but still possible change that Garroth was healed through Energy Body. Melaphi turned it on 6/1 the turn before Garroth started stabbing. Melaphi took a move action then and *if* he moved through Garroth's square he healed Garroth for 1d6 +4 BUT it would have to be ruled that he moved through Garroths square and that Garroth still counted as an ally even though the vampire had his mind by then.

All I really know at this point is that I am not dead and that I still suck at math.


Male Human
Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

Energy body can only used to heal one person per turn, I used my move action to self heal with it.

That's a pretty big retcon to pull back at this point though, but I would have either life linked or channelled Garreth at that point to stabilize him but left him unconscious.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

As I recall, we decided that Garroth was at 1 hp after Feth had counted everyone first. Then he got hit by a 21 damage attack from Sarcon.

Is that just something I read wrong or...? Because then, if I don't misunderstand, he would be at negative 20 and then he got healed from Melaphi's channel(s) for 18 so I get it more in the sense that Garroth survived just barely, but is still unconscious.

Or am I just plain wrong?

-Posted with Wayfinder


Whatever the case, Garroth is almost certainly not conscious. Do what you will with his body and we'll figure out if it's alive or not later. But don't relax just yet...

Dark Archive

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Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

REJOICE!

Tho the end might be near for you slobs, we have reached 1k posts... I am proud of all of you!

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

And then everything stopped......


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

If you guys had just been rolling average rolls this vampire would be toast. You definitely wilt under pressure. *rubs her hands together eagerly, evil grin on her face*


Male Human Necromancer 3 | HP 10/43 | AC 20/14/16 | F 4 R +5 W +7 | Init +12 | 30 ft.

I blame Marcello. He didn't hit the vampire hard enough.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

I heard you were talking s&%&? I haven't seen you try to claw the vampire yet.


Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2

Pfff, you and your petty squabbles. Atleast you arent dead...not entirely...

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Burned away lung tissue makes for an excellent way of excusing the need for cigarettes... I don't know why you are complaining. You are no longer in the immediate danger of Cancer.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

There we go, I moved myself up and flank with Sarcon to hit the Vampire... If only the Crit confirmed .__.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

That's still a solid hit, well done!


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3
Victor Ravenport wrote:
I blame Marcello. He didn't hit the vampire hard enough.

well I blame the vampire for havin an outdated and frankly cliche fasion sence

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

so far i agree with all statements.


Hey guys, I'm on vacation. I have no idea how it will affect posting. I'll probably try to work it so that you're all on the brink of death and then I go afk for a while.


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

Diabolical! Have fun!

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Ok, have a good one.

Dark Archive

Male Two-Handed Fighter 3 l AC 25/12/23 l HP 12/39 l F+5, R+3, W+4 l Init +5 l 20 ft.

Have fun, make sure not to roast.


AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2
Spells Per Day Remaining:
2nd-4/4 1st-7/7
Human

Fate foresees an enjoyable vacation. Except for that one part.


I lit $50 on fire.
Everyone have a good holiday?


Female Human Priestess
Stats:
| HP 32/32 | AC 27(29)/15/22(24) | F +4 (+6) R +7 W +9 | Init +8 | Perc +13 | CMB +6 CMD 18 | 20 ft | Channel 5/5

That seems like the American way, right there! The three day weekend was nice. Never seems to last long enough, though.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I consumed mass quantities

Shadow Lodge

Half Orc | HP 60/60 | AC 19/12/17 | F +6 R +3 W +1 | Init +4 | Perc +7 | CMB +8 CMD 20 | 30 ft |

Meat coma......

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