RotRL: The Alkenstar Expedition (Inactive)

Game Master drbuzzard

Guns vs. Magic in Rise of the Runelords.

Current map

Xin Shalast Map

Loot List


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Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"It's on the tip of my tongue what this place is for and alas I do not know. Proably some sort of summoning rune or something. Nothing we need mess with. I believe there is one other area here we need to have a look at though."

Not sure if anyone is interested in the rapier, but I will carry if noone wants.


Dwarf Magus15 HP:150/150 | AC 39 T15 FF37 | CMD31(29) | F+18 R+11 W+14 | Int +2 Per +20 | AP 10/11 | Spirit 3/5 | Ring 4/4 | Emp 5/5 | Quick 1/2 |Over Flight, Ext Spellsword, Tears to Wine, R Acid 30, Stoneskin(150), BoF, Haste

"Let's see what else this place has to offer."


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Pretty sure Jan got messed up pretty bad, but his header never updates so I have no idea what his hps are at.


You pass through the teleporter into the last area.

This long chamber is filled with two rows of wide worktables. The far end of the chamber contains three wide alcoves. The ones to the north and south are each filled with all matter of alchemical supplies and large barrels, while the one in the middle contains a single huge vat of what appears to be twitching, foul-smelling flesh.

There are 9 of the humans you fought before, They are diligently at work at something on the work tables, so you get a surprise round.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

The caster humans or the axe humans?


The axe things weren't human.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Sweet.. Four million magic missiles inc!

Bo activates his Judgement of Justice and Destruction. He then fires at #1.

Attack: 1d20 + 23 ⇒ (6) + 23 = 29
Dam: 1d8 + 21 ⇒ (2) + 21 = 23

"Focus them down!"

Init: 1d20 + 10 ⇒ (13) + 10 = 23


Dwarf Magus15 HP:150/150 | AC 39 T15 FF37 | CMD31(29) | F+18 R+11 W+14 | Int +2 Per +20 | AP 10/11 | Spirit 3/5 | Ring 4/4 | Emp 5/5 | Quick 1/2 |Over Flight, Ext Spellsword, Tears to Wine, R Acid 30, Stoneskin(150), BoF, Haste

"I eat magic like theirs fer breakfast!" Obi scoffs.

initiative: 1d20 + 7 ⇒ (4) + 7 = 11

Obidiah shoots the same target Bo shot.

riffle: 1d20 + 18 ⇒ (18) + 18 = 36 (seeking, steel, deadly aim)

damage: 1d10 + 9 ⇒ (10) + 9 = 19


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Jan will pull out his rifle and shoot...1?

Initiative: 1d20 + 5 ⇒ (11) + 5 = 16

Attack (Rifle): 1d20 + 20 ⇒ (11) + 20 = 31 Steel
Damage (Rifle): 1d10 ⇒ 5


Bo hits his, Obi hits him too, then Jan pops him as well.

init: 1d20 + 2 ⇒ (6) + 2 = 8 that's going to go well for them.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Bo activates bane as a swift action and attempts to down one of them.. Using grit as well. fire at the wounded one until he drops then switch to #2

Attack 1: 1d20 + 23 ⇒ (20) + 23 = 43 steel vs FF..
Attack 2: 1d20 + 23 ⇒ (19) + 23 = 42
Attack 3: 1d20 + 18 ⇒ (19) + 18 = 37
Attack 4: 1d20 + 13 ⇒ (18) + 13 = 31

Holy Camole! Switch to #3 next..

Confirm 1: 1d20 + 23 ⇒ (7) + 23 = 30
Confirm 2: 1d20 + 23 ⇒ (8) + 23 = 31
Confirm 3: 1d20 + 18 ⇒ (8) + 18 = 26

Dam 1: 1d8 + 24 + 2d6 ⇒ (4) + 24 + (1, 1) = 30 clustered shots..
Dam 2: 1d8 + 24 + 2d6 ⇒ (7) + 24 + (2, 5) = 38
Dam 3: 1d8 + 24 + 2d6 ⇒ (1) + 24 + (5, 2) = 32
Dam 4: 1d8 + 24 + 2d6 ⇒ (5) + 24 + (3, 5) = 37

Dam Crit 1: 3d8 + 72 ⇒ (4, 5, 1) + 72 = 82
Dam Crit 2: 3d8 + 72 ⇒ (8, 8, 3) + 72 = 91
Dam Crit 3: 3d8 + 72 ⇒ (7, 1, 1) + 72 = 81

"FOR BANDER AND YAP!!!"

Well thats certainly a new personal damage record.. 391 damage..


Dwarf Magus15 HP:150/150 | AC 39 T15 FF37 | CMD31(29) | F+18 R+11 W+14 | Int +2 Per +20 | AP 10/11 | Spirit 3/5 | Ring 4/4 | Emp 5/5 | Quick 1/2 |Over Flight, Ext Spellsword, Tears to Wine, R Acid 30, Stoneskin(150), BoF, Haste

"Yer momma!" Obi yells out as he challenges #5

riffile #1: 1d20 + 22 + 1 ⇒ (7) + 22 + 1 = 30 (seeking, steel, deadly aim, challenge)
riffile #2: 1d20 + 17 + 1 ⇒ (4) + 17 + 1 = 22
riffile #2: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27

damage #1: 1d10 + 30 ⇒ (7) + 30 = 37
damage #2: 1d10 + 30 ⇒ (8) + 30 = 38
damage #3: 1d10 + 30 ⇒ (6) + 30 = 36


In a fit of stupidly well placed shots, Bo drops four of them.

Obi then drops another.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"Surrender and you will be spared! Your master is dead! There is no reason for you to perish as well!"


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Jan will keep firing too. Steel.

Don't listen to him! Surrender is for the weak!

Attack (Rifle): 1d20 + 20 ⇒ (11) + 20 = 31
Attack (Rifle): 1d20 + 15 ⇒ (1) + 15 = 16
Attack (Rifle): 1d20 + 10 ⇒ (16) + 10 = 26

Damage (Rifle: 1d10 ⇒ 5
Damage (Rifle: 1d10 ⇒ 2
Damage (Rifle: 1d10 ⇒ 10


Normally these guys are not supposed to surrender, but after Bo popped so many down with close to single shots and the boss being dead, I suppose they will.

Azlanti:
"If the High Lady is no more, then we must yield before all of the Hall of Wrath is no more." one of them speaks up.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"Hold your fire men! You fellows drop your gear, on your knees, and hands on your heads!"

Bo reloads and move to bind the remaining ones..


Since you don't actually speak Azlanti, you don't really know what they said. They did drop their arms before you said anything, but they just look at your funny when you speak.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

He will motion them to get on the ground..

"Let's bind their hands.."

He moves to do so..


Actually I guess that language was Thasselonian, not Azlanti (you don't have either, but Jan has it).


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

I knew that point in Linguistics would come in handy.

Thassilonian:

She is indeed deceased - you called this the Hall of Wrath, why?

Jan also translates for the others.


Thassilonian:
"You speak our language? Do you not know anything of our people? There are seven Thassilonian Lords, one for each of the magic schools and associated human temptations. This is evocation and thus wrath. "


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Thassilonian:

I learned Thassilonian from a correspondence course. It mainly focused on monkeys under tables and the curvature of tableware.


The speaker looks up from the floor as if you are daft.

Thassilonian:
he mutters "We were beaten by lunatics. Maybe death would be better. "


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Thassilonian:

I didn't write the course - it's a dead language, you take what you can get.

Looking over at Bo he motions with his head at the prone, bound men.

Anything you want to ask them? They're babbling about the magical school of wrath, seven lords - you know, basic cult nonsense.


Thassilonian:
"What do you mean a dead language? Is the empire no more? Didn't anything survive the falling sky and re-emerge to restore the empire?"


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

After they are bound etc..

"Maybe ask about the Runeforge.. Maybe ask about the poem?"

POEM


The poem was instruction on how to get in. Rather a moot point now.


OK, just to speed up and save me from all the formatty typing stuff, the guy responds that the rune forge can be used to create runeforged weapons. These are powerful against minions of an opposition school. Forging can be done at the runewell (place you were in when you first got here).


Skills: Appraise+29, Alchemy+29, DD+23, Fly+23, Arcana+29, Nature+29, Perception+21, Spellcraft+29, Survival+21, UMD+20, Local +26*, Diplomacy +17*, Religion+26* human FoM Res Elec (120) SR 28, Ablative, EcholocationHeroism CMB 36 AC 43/21/32 HP 140/140 F +18 (20) R+18 (26) W +14 (16) Init +9 (12) Bombs: 23/31 Fly 3/3

can rune forging be done on bullets? cause that would be sick!


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Thassilonian:

Uh...well obviously something survived Earthfall. Even if gnomes now rule the world and force us all to wear yellow socks.

So these guys think it's pre Earth fall soooo maybe take the Runeforge thing with a grain of salt.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"Well at some point we have to re-up our party members.. Maybe after we come back to use the rune forge thing?"

Did we clear all the halls?


All the halls are clear.

I don't imagine any of you have any teleportation magic or such? Just asking.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

There is a scroll on my corpse


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

I remembered him saying he had a scroll.. Obi can use it I believe. There are 4 mages?


Dwarf Magus15 HP:150/150 | AC 39 T15 FF37 | CMD31(29) | F+18 R+11 W+14 | Int +2 Per +20 | AP 10/11 | Spirit 3/5 | Ring 4/4 | Emp 5/5 | Quick 1/2 |Over Flight, Ext Spellsword, Tears to Wine, R Acid 30, Stoneskin(150), BoF, Haste

"I can probably figure out a scroll."


Yes, 4 mages survive.

Yes, you could make runforged ammo, but you're better off doing it to a weapon. The process will be described to you by your prisoners if you request. It's fairly simply. You go back to the pool at the entrance, and dunk in two opposition school samples (they are findable in each wing of this area), then dunk in the weapon. Then it will be runeforged. You don't need feats or skills.


Ninja 10/Halfling Opportunist 5 TRAP SPOTTER IMP invis 10
Stats:
HP 90/123 AC 33(37)/26(-)/19(23);CMD 31 F 10 R 21 W 16(+2 Fear, +2 Poison); Ki 6/7 Init +8 Revolver 6/6
Acro +30 Appraise+21 Bluff +18 Climb +6 Disguise +14 Diplomacy +14 Disable Device +27 Escape +18 Perception +26 Stealth +29 Local +14 Dungeoneering +13 UMD +19 Sense Motive +11 SoH +21 Swim +6[/spoiler]

well have fun. Someone take throw anything and dunk my corpse


Also, you're all now 15th level.


The now cowed locals explain that to leave you need to go to the summoning circle in the High Lady's room and cast a teleport inside of it. That will return you to the portal which got you here from Golarion.


Male Keleshite Fighter (Trench Fighter) | Level 17 | HP 170/208, AC 34, T 21, FF 26 | F 20 R 19 W 16 | CMB 18 CMD 40 | Init + 11 | Perc +22 | SQ: Clustered Shots

Does runeforging take up an enhancement slot?


Actually just checked, it's a +2 enhancement. The process won't cost you anything, but it does raise the bar for further enhancements.


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"What are we to do with these fellas? My instinct is to take the back to Magnimar, But that would be a grand undertaking. Any suggestions?"


"We are 10000 years old. If you take us from this place we will accrue all of our years without the protective magics and crumble into dust. "


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Detect Evil on them..


They are quite thoroughly evil.


1 person marked this as a favorite.
Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

"Well then I am at a loss as to what to do with you then. You are obviously evil, so I cannot just leave you to your own accord. And since you cannot leave this place I'm not sure what to do with you. Any chance of repenting and becoming a servant of the light?"


"While you may judge us by your moral standards, we are beings of order, and care capable of following oaths. If we swear to keep to our own devices here, we will follow that oath. As it is, we are hardly a threat to your world since it is death for us to travel there. "


Active:
Ext Hero(200m), Ext See Inivis(200m), Height Awareness(90m), Ext Airwalk(70m)
HP 178/192 | AC 49 | T 27 | FF 43 | CMD 41 | Fort +29 | Ref +28 | Will +26 | Init +13 | Perc +28(24) | SM +20
Usables:
Bane 14/15, Grit 5/6, Smite Evil 2/4, Judgement 3/4, LoH 8/8, Divine Bond 0/1, Illum Touch 2/6(+4), Aura of Enlighten 8/8, Swap Teamwork 3/3

Discern Lies(DC 17) on that as well as Sense Motive: 1d20 + 19 ⇒ (3) + 19 = 22


They are telling the truth.

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