| "Boom" |
PUB PUB PUB!
Boom shouts and races out the door, grabbing Jan by the shoulder and Obi by the arm
| Robert "Bo" Hardin |
"I suppose I should go and make sure they don't get into trouble."
Pill of guns group now lol..
| "Boom" |
Boom leads everyone on a pub crawl. They are out until the bars are dead and/or closed. Then there is a slight stumble home but with only some slight complaints in the morning boom is up and about in the mornjng.
| Januarius ibn Fahlad |
Finally, a drink.
Jan pounds down whisky and wakes up fresh as a daisy thanks to his ioun stone.
So Boom - that's a fancy shotgun you've got there. Where'd you learn to shoot?
| "Boom" |
I worked in middle management.
Boom says matter of factly
Though that rifle is nothing to sneeze at either.
| Januarius ibn Fahlad |
Thanks. Stood me in good stead when I got summoned into that...dungeon? Underground temple? Well, there were cultists and a b@~+% sorceress that killed a good halfling. Damn shame.
| drbuzzard |
The next day your return to get your briefing on Xin Shalast.
"Ok, the pickings are pretty slim on this lost city. Of course it they weren't it wouldn't be lost right? Best anyone could do was dig around in some archives and found a note about some dwarven brothers who are reputed to have found the city. I think there's also some directions to their cabin included. "
Salutations, Mr. Quink!
Thank you again for the kind words and drink. It’s always a pleasure to speak with readers of my work, especially those well read and civilized enough to know of my writing beyond Eidolon. Alas, I was unable to procure a copy of the early draft from my personal files. It would seem that it has gone the way of so much of my early work, lost forever to the gulfs of time and narrow-minded publishers
unable to grasp the import of a young Pathfinder’s work.
Fortunately, my mind is as quick now as it was in those early days of my explorations of your fantastic homeland. I recall the evening I first heard the story of Xin-Shalast, while seated on a log in a Varisian camp, sharing ruby mead with an enchanting young woman. Ah, but that’s a story for other times.
I was intrigued by the tale, though. All peoples have tales of “cities of gold,” yet with Xin-Shalast, the Varisians had no tradition of explorers seeking it. They viewed the place as one of evil, a place to be feared and forsaken. As far as I could tell, none of your indigenous people ever sought out the ruins before the advent of Chelish rule. But there was mention, come to think of it, of two dwarven brothers. Vekker, I think their names were. Claimed to have found the route to Xin-Shalast and convinced several tradesmen in Janderhoff to support and supply their plan to establish a base of operations in the low Kodar Mountains along the Kazaron. Their vanishing into the Kodars bankrupted all but one of their investors, I hear, and even today, the Vekker name is generally accompanied by a litany of rousing dwarven profanity when it comes up in ’Hoffian taverns.
In the stead of enclosing a copy of the early, complete draft of my work, though, please find a signed copy of Eidolon with this missive. I trust it will look quite handsome on your shelf.
In good health, Redwing
| "Boom" |
Sounds like we gotta go to Janderhoff and start searching there?
| "Boom" |
ah I misread. I thought the cabin was technically in
janderhost
Well folks lets make out way to this cabin...if that is not presumptuous of me
| "Boom" |
I agree 100%
Any thing environmental we might need to worry about where we are going?
| "Boom" |
Should we get one of those sticks of don't get too friggin cold and give it to the fairy?
wand of endure elements. Also what are the portable air tanks you can bring to help with altitude sickness? cant remember what htose are called for my life
| Robert "Bo" Hardin |
"Mah boots keep me nice and warm.. Im ready when you folks are.."
Any normal grenades for the newcomers? Also buying 10 more adamantine rounds..
| Januarius ibn Fahlad |
Did anyone want the tomes I looted or should I just use them? The charisma one's actually a bit useful for intimidate for me now.
Oh, and how much are adamantine rounds? Probably could use some for emergencies.
| "Boom" |
what times?
| Robert "Bo" Hardin |
If you use the tomes they come out of your wbl Jan.. At least that's the way I interpreted Buzz. If you want to keep anything we find you have to pay for it out of WBL.. And I believe Adamantine rounds are 60gp each, not 100% sure on that.
| Januarius ibn Fahlad |
Yep, 29 adamantine rounds it is then.
Jan will take 10 for 28 on Survival (or 30 to avoid being lost) for heading to the cabin.
With rifle in hand, Jan surveys the area around the cabin.
Perception: 1d20 + 18 ⇒ (12) + 18 = 30
| Januarius ibn Fahlad |
Jan's a back-seat flyer.
Jan sweeps the cabin front with his rifle muzzle while motioning for the pistol and shotgun wielders to advance to the cabin door. When they pass him he turns around to cover their rear.
| "Boom" |
Boom is loaded with scatter shot, when everyone is ready he stands to the side, and opens the door, prepared to fire at anything in side.
| drbuzzard |
As you approach the cabin, you hear a rather chilling, mournful howl in the distance.
A split-log tower abuts the cliff face and rises from a workshop on ground level to a larger cabin perched on the cliff’s edge sixty feet above. The rough wooden structure is so overgrown with lichen as to almost appear an extension of the rock face. The ground to the south of the lower structure is a steep embankment, over which a chute protrudes from the structure’s southern wall. At the base of the embankment is a large pile of fine, black sand that spreads out in a deposit striated by years of erosion. The ground surrounding the pile is barren of any plant life, with the exception of a single sagging pine tree. Faint traces of a footpath lead to the workhouse doors, though it is obvious none have come this way in many years.
| Januarius ibn Fahlad |
Derp.
Jan looks at the sand quizzically.
That's some strange looking sand.
Then he spits on the ground to hide his plug ignorance about the nature of rocks.
| "Boom" |
1d20 + 10 ⇒ (9) + 10 = 19
assuming the tree on the map is the moving tree I have moved
Boom bursts into motion, he frowns at having buckshot loaded, but nothing he can do about that, so he simply readies his shot for if it comes within 30 feet of him so he can shoot it
readied shot
shotgun scatter+PB: 1d20 + 34 - 2 ⇒ (1) + 34 - 2 = 33 for 1d8 + 21 ⇒ (2) + 21 = 23
| Januarius ibn Fahlad |
Initiative: 1d20 + 9 ⇒ (13) + 9 = 22
Jan stares at the tree and sighs.
The trees, really? I miss the Wastes; no walking trees, undead, slimes or clown mummies. Just orcs, hobgoblins and that one tarrasque that demands lemon pies or jokes.
Firing steel
Attack (Level-Action Rifle, Rapid Shot): 1d20 + 27 ⇒ (2) + 27 = 29
Attack (Level-Action Rifle, Rapid Shot): 1d20 + 27 ⇒ (4) + 27 = 31
Attack (Level-Action Rifle, Rapid Shot): 1d20 + 22 ⇒ (6) + 22 = 28
Attack (Level-Action Rifle, Rapid Shot): 1d20 + 17 ⇒ (17) + 17 = 34
Damage (Level-Action Rifle, Rapid Shot): 1d10 + 20 ⇒ (7) + 20 = 27
Damage (Level-Action Rifle, Rapid Shot): 1d10 + 20 ⇒ (1) + 20 = 21
Damage (Level-Action Rifle, Rapid Shot): 1d10 + 20 ⇒ (2) + 20 = 22
Damage (Level-Action Rifle, Rapid Shot): 1d10 + 20 ⇒ (7) + 20 = 27
Well that went poorly. Oh, question - would you prefer I add the -AC effect for the ammo to my rolls now that I'm all firearms all the time?
| drbuzzard |
The effect of the ammo in this game is that it reduces an amount of natural armor or armor bonuses (including shield). At one point you guys fought an undead monk, who didn't have a whole lot of natural armor bonus. Subtracting, or adding to your numbers would have distorted the results in a manner not in keeping with the actual effect.
Say you are fighting a well twinked human monk with no natural armor, mage armor, and an AC of 34. Using steel ammo would only reduce the AC by 4. If you were shooting at a fighter with a 34 AC where it mostly comes from full plate and shield, then you would get the full 10 reduction from the steel. Unless I get a lobotomy, and decide to give out the details of your targets, you'll just have to live with me doing the math behind the scenes.
| Robert "Bo" Hardin |
As Bo was rolling up the carpet he see's what everyone is talking about.
Know Nature: 1d20 + 13 ⇒ (19) + 13 = 32
Init: 1d20 + 13 ⇒ (7) + 13 = 20
| Robert "Bo" Hardin |
32 enough to know what it is for bane?
| "Bandersnatch" McTwilliger |
Banders ghost pops in to say
It was probably just trying to get directions to the woodcutter protest rally. Kind of rude to start shooting it don't you think?
| Robert "Bo" Hardin |
Forgot abt Yap..
Int: 1d20 + 12 ⇒ (11) + 12 = 23
He holds his action for now..
Bo says:
"AN UNDEAD TREE! HOW IS THAT EVEN POSSIBLE!!"
Undead Bane as a swift and fire!! Using Grit..
Attack 1: 1d20 + 18 ⇒ (2) + 18 = 20 FF, Steel
Attack 2: 1d20 + 18 ⇒ (15) + 18 = 33
Attack 3: 1d20 + 13 ⇒ (7) + 13 = 20
Attack 4: 1d20 + 8 ⇒ (13) + 8 = 21
Dam 1: 1d8 + 23 + 2d6 ⇒ (5) + 23 + (3, 3) = 34 damage is +5 magic with clustered shots..
Dam 2: 1d8 + 23 + 2d6 ⇒ (5) + 23 + (3, 2) = 33
Dam 3: 1d8 + 23 + 2d6 ⇒ (2) + 23 + (1, 5) = 31
Dam 4: 1d8 + 23 + 2d6 ⇒ (1) + 23 + (2, 2) = 28
Everyone has a silenced weapon yes?
| Januarius ibn Fahlad |
Yep.
Attack (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d20 + 23 ⇒ (20) + 23 = 43
Attack (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d20 + 23 ⇒ (13) + 23 = 36
Attack (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d20 + 18 ⇒ (11) + 18 = 29
Attack (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d20 + 13 ⇒ (19) + 13 = 32
Damage (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d10 + 28 ⇒ (10) + 28 = 38
Damage (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d10 + 28 ⇒ (7) + 28 = 35
Damage (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d10 + 28 ⇒ (2) + 28 = 30
Damage (Level-Action Rifle, Rapid Shot, Deadly Aim): 1d10 + 28 ⇒ (6) + 28 = 34
Attack (Level-Action Rifle, Rapid Shot, Deadly Aim, Critical Confirm): 1d20 + 23 ⇒ (10) + 23 = 33
Damage (Level-Action Rifle, Rapid Shot, Deadly Aim, Critical Damage): 3d10 + 84 ⇒ (10, 5, 8) + 84 = 107 Crikey, 244 before DR and with clustered shots? Jeez.