
| Kithian Darlok | 
 
	
 
                
                
              
            
            Kithian stumbles back and shakes the water of. The half orc 's face twist up in anger and he seems to get even bigger before running at the man.
Rage!
Charge: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Damage: 2d4 + 13 ⇒ (4, 4) + 13 = 21

| DM Devon | 
 
	
 
                
                
              
            
            1d20 + 5 ⇒ (7) + 5 = 12
3d6 ⇒ (3, 6, 1) = 10
1d20 + 6 ⇒ (18) + 6 = 24
Kithian charges into the room and swings at the necromancer and the myriad copies of the man that stand close to him. What seems like a devastating blow simply passes through an image of the man that wavers then shatters like glass, leaving the necromancer and three other copies of himself standing in the study/bedroom.
The old man utter his magical words and nimbly avoids creating an opening for Kithian to strike while doing so, obviously trained in casting while in combat. The hand of the wizard glows a muddled red and black and the necromancer lashes out with the enchanted hand catching Kithian firmly on the arm.
Kithian feels a fell wave of lethargy pull at him as the wizard himself looks healthier and invigorated from the effect. Kithian takes 10
Meanwhile Camillo's efforts at the door prove insufficient to stem the violence of the shuffling undead on the other side as a gaggle of arms then bodies press through door. 5 zombies shuffle through the door, none of them fast enough to do anything more than shamble into the space. Cam make a DC ten reflex save. If you succeed you are not caught be hind the door and get an AoO opportunity as the zombies as they move into the space.
Cam AoO then normal action
Rullis 
Vidar
Kerrec

| DM Devon | 
 
	
 
                
                
              
            
            What about it Vidar? Jeez! Paladin is smiting and you act like I need to pay attention to that sort of thing? Whoops... ;p
Kerrec's bolt seem to fly true but instead causes an image to waiver, the sound of glass breaking as another form of the necromancer disappears from sight.
There are now 2 images and one real necro. sorry about the confusion.

| Camillo Duin | 
 
	
 
                
                
              
            
            Reflex: 1d20 + 8 ⇒ (7) + 8 = 15
AoO on the first to emerge: 
Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Camillo's turn:
Swift action to apply Arcane Strike
Attack same one if it is standing: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d8 + 5 ⇒ (8) + 5 = 13
He will position himself, or try to, so that the undead are bottlenecked and only one or two can reach him.

| Rullis Stillman | 
 
	
 
                
                
              
            
            With his previous spell apparently not working on the necromancer and the room filling with his undead creations, Rullis moves towards the center of the chamber, grabs hold of his wooden leaf hanging around his neck, holds it up and begins chanting. A blast of energy centered on his leaf explodes outward in an attempt to damage these walking dead.
Channel Positive Energy to Disrupt Undead: 2d6 ⇒ (3, 3) = 6
DC11 Will Save for Half Damage.

| DM Devon | 
 
	
 
                
                
              
            
            Cam pivots from the door with a flourish and stabs at the first zombie doing his best to keep them from spilling into the room. Because the door breaking down pushed him out of the way Cam struggle to stem the assault as three more push past him while the target of his attack stands firm though obviously damaged.
A second attack, this time fused with arcane energy, does the trick and the zombie drops to the ground.
Rullis moves and channels his power from Gozreh. The chamber flashes with a brilliant light and all three of the remaining zombies hiss and burn in the purifying energy. None of the remaining three drop but it is clear that all of them sustained significant damage.
Technically Kerrec and Vidar have actions before I should report on Kithian's progress.

| Vidar Ekstrand | 
 
	
 
                
                
              
            
            "Hnnh, irritating necrotic travesty of flesh!"
Vidar mutters while he pulls out his longbow, as soon as he has it up he draws an arrow and sends it towards the closest zombie.
Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

| DM Devon | 
 
	
 
                
                
              
            
            Well lets move on, I will have Kerrec hold this round and will bot him in the next if we don't see our champion post in the meantime.
Kerrec holds waiting for an opening while Vidar's arrow strikes true and a npther zombie tumbles to the ground.
Kithian yells as he lashes out with his blade.
50/50, hit on 1: 1d2 ⇒ 2
Grave touch 1d20 + 2 ⇒ (6) + 2 = 8
Z1 1d20 ⇒ 17
Z2 1d20 ⇒ 20
Z2 Confirm? 1d20 ⇒ 15
2d6 + 8 ⇒ (6, 4) + 8 = 18
The blade passes through what looks like the necromancer but a slight "wave" undulates as the oracle seemingly strikes another image. Unlike before the image does not fall apart.
The necromancer sneers at the barbarian and again attempts to strike back with a magically enchanted touch. This time, however, the old man is outmatched by Kithian's superior defense and the half-orc dodges the blow.
One zombie fixates on Camillo throwing about its arms in a wild but lethal fashion. The nimble bard dodges about and a blow barely glances off of Cam's defenses, leaving the duelist unhurt.
The other zombie barrels towards Rullis sinisterly raising its arms in a overhand blow that looks especially dangerous...
Not to be a taunting DM type but Rullis your longspear grants an AoO and you really need to make it. The dice are not being nice to you. Once that resolves I will update.

| Rullis Stillman | 
 
	
 
                
                
              
            
            As one of the zombies lumbers towards him, Rullis quickly turns his spear towards it in defense, hoping to skewer the creature.
+1 LongSpear AoO on Zombie: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22 (includes Bless)
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
The shaft of the spear slides through the thing's body, but probably doesn't stop it from coming at him...
In effect: 
- Bless 
- Bull's Strength on Kithian

| Vidar Ekstrand | 
 
	
 
                
                
              
            
            "What is the matter master Darlcok? Have you not finished the wizened bag of bones yet? Even the wind from one of your misses should break his spine."
Vidar calmly takes aim at another one of the zombies and let’s fly.
Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

| DM Devon | 
 
	
 
                
                
              
            
            Rullis lashes out with the longspear as the zombie lumbers forward. The strike is true but with such undead the puncture wound seems of little concern to the creature as it crashes into the cleric with resounding force. A brutal overhead blow cracks into Rullis skull, the dull sound of flesh on flesh thudding amongst the combatants as Rullis collapses to the floor. Sadly a critical, Rullis takes 18 which puts him at -1?
Vidar aims at the zombie still standing over Rulls and lets loose. Like the spear the arrow flies true but seems to do little to harm the loose undead flesh of the creature.
I need Cam and then I will bot Kerrec. Kithian can roll his next attack unless he plans on waiting for Kerrec for some reason.

| Vidar Ekstrand | 
 
	
 
                
                
              
            
            Oh but of course! Dear sweet Desna, please do not turn your luck from us.
If you absolutely need to down someone, better it be me over the healer.
"Oh master Duin? Master Valorian? I would really find some intervention on master Stillmans behaf quite appreciated."

| Camillo Duin | 
 
	
 
                
                
              
            
            Acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18
With a look of concern, Camillo moves away from his current foe, ducking the creature's clumsy blows to come up behind Rullis' attacker and strike a blow, enchanting the blade as he moves.
Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 5 ⇒ (3) + 5 = 8

| DM Devon | 
 
	
 
                
                
              
            
            Camillo tumbles away from his assailant and strikes out instead at the zombie that felled Rullis. The blade strike is most effective indeed and the zombie falls to the ground, silenced in true death.
Kerrec, sensing the dire circumstances of a felled ally moves from his position and lays hands on Rullis. LOH: 1d6 ⇒ 5 The condition of the cleric improves notably.
Kithian

| Kithian Darlok | 
 
	
 
                
                
              
            
            Kithian roar sounds like an avalanche as he turns his head to the mage then swings again at the necromancer.
Power Attack: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 2d4 + 16 ⇒ (3, 4) + 16 = 23

| DM Devon | 
 
	
 
                
                
              
            
            Cam is correct one zombie.
On 1: 1d3 ⇒ 2
Wiz CA: 1d20 + 2 ⇒ (12) + 2 = 14
ZOnly: 1d20 ⇒ 15
Kithian roars once again and the axe passes furiously through another image, this one shattering like glass.
The wizard responds by lashing out with his enchanted hand and he strikes the barbarian on his face. The touch is chilled like ice and it causes a deep fear to well in his stomach despite his rage. Kithian is shaken for the next 2 rounds.
The other zombie, undeterred in undeath turns and follows Cam looking to strike at him but again the duelist merely dodges the attack.
Cam, Rullis, Vidar

| Camillo Duin | 
 
	
 
                
                
              
            
            Camillo keeps moving, spinning and ducking to stay out of the dead man's grasp, his sword flashing out to strike again once he has imbued some magical power into it.
Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 5 ⇒ (5) + 5 = 10
He is primarily concerned with keeping the thing off his friends, so his positioning will reflect that.

| Rullis Stillman | 
 
	
 
                
                
              
            
            Getting up, Rullis had no time to worry about his own injuries. Keeping Cam between him and the last zombie, he focuses on the necromancer. Electrical energy builds up between his fingertips as he watches the man's actions carefully.
Readied Action - Activate Lightning Arc attack when the necromancer starts to cast, attempting to disrupt his spell and force a concentration check.
Lightning Arc attack (ranged touch): 1d20 + 5 ⇒ (16) + 5 = 21
Electrical Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Hopefully, he picks the right image.

| DM Devon | 
 
	
 
                
                
              
            
            On 1: 1d2 ⇒ 1
On1: 1d2 ⇒ 2
The lightning arcs towards the two remaining necromancers and strikes one. The sight of the necromancer undulates, much like an image, but does not shatter.
Anyone other than Vidar can make a Kno:ARcana to figure out what the hell is going on. Vidar is up for his next action.

| DM Devon | 
 
	
 
                
                
              
            
            Mhmm yes, sorry, missed the zombie. And no sadly the 15 does not identify the effect.
1d20 + 6 ⇒ (9) + 6 = 15
On1: 1d2 ⇒ 1
on1: 1d2 ⇒ 1
1d8 + 1d6 + 1 ⇒ (3) + (4) + 1 = 8
Kerrec takes aim at the wizard and let's loose. For the first time the necromancer screams in pain as the bolt protrudes from the man's leg, the tell tale sound of electricity crackling as the point makes contact. The man screams a string of expletives but remains on his feet and the other image remains intact.
Kithian.

| DM Devon | 
 
	
 
                
                
              
            
            The zombie feebly bats at Camillo to no effect while the wizard takes a step back from Kithian and raises his hands. A thick mist pours from around the necromancer and rapidly fills the study and the larger room adjoining where most of the party now stands. Kithian can barely see the necromancer through the haze and the wizard is all but hidden from sight from the rest.
Cam
Rullis
Vidar

| Camillo Duin | 
 
	
 
                
                
              
            
            "I have this one, get the mage!"
Providing the walking corpse with a moving target, he imbues the sword with power again and strikes.
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 5 ⇒ (1) + 5 = 6
Same as before, keeping the zombie from reaching the others is job one, especially since he doesn't seem to be able to hit the thing.

| Rullis Stillman | 
 
	
 
                
                
              
            
            "Crap! He might be trying to escape." Rullis steps back a few feet away from the edge of the fog and takes this opportunity to heal his wounds.
Convert Sanctuary to Cure Light Wounds
Cure Light Wounds: 1d8 + 3 ⇒ (7) + 3 = 10  (Now at 14/17 HPs)
He'll try to move closer to the staircase going back up in case someone tries to escape, but keeping away from that zombie as best he can.

| Vidar Ekstrand | 
 
	
 
                
                
              
            
            "You won't get away fool...just surrender now and maybe you can at least survive."
Aiming at the last zombie, Vidar holds the arrow, ready to fire if an opening occurs.
Ready an attack in case he gets a free shot

| DM Devon | 
 
	
 
                
                
              
            
            Back. Thanks a TON for the patience guys. Things may still be spotty for me but I will keep you guys in the loop.
on1: 1d2 ⇒ 2
In the fog Kithian can see the images of the man dissipate but the fog is dense and it makes tracking the figure difficult. Again the blade misses.
This time the necromancer does *not* stand his ground, and receded into the mist.
The sound of a squeaky hinge is barely noticeable in the fog.

| Vidar Ekstrand | 
 
	
 
                
                
              
            
            "Were anybody able to ascertain if there was a door in the room before the fog obscured our vision?
We cannot let him get away, he may have another exit deeper inside this crypt, follow, but be wary of more undead."

| Camillo Duin | 
 
	
 
                
                
              
            
            "I will be along soon."
Providing the walking corpse with a moving target, he imbues the sword with power again and strikes.
Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Continuing to assault the zombie, hopefully with success.
 
	
 
     
     
     
 
                
                