Rise of the Runelords Book 1 Table 2 PFS (Inactive)

Game Master DoubleGold

The Map

Inits
[dice=init]5+1d20[/dice] Lynn
[dice=init]2+1d20[/dice] Faliana
[dice=init]1d20[/dice] Jeydahvu
[dice=init]2+1d20[/dice] Mr. Monty
[dice=init]2+1d20[/dice] Aroden


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DungeonMaster

Jeydahvu swings again with rage hit: 1d20 + 12 ⇒ (10) + 12 = 22
dmg: 2d6 + 9 ⇒ (2, 2) + 9 = 13
mr. monty attacks hit: 1d20 + 6 ⇒ (18) + 6 = 24 dmg: 1d6 + 2 ⇒ (3) + 2 = 5 still not enough to kill boss though as Jey Mr. Monty both hit.
goblins fire at Jey hit: 3d20 ⇒ (5, 7, 18) = 30 +4 to each
Jeydahvu take dmg: 1d4 ⇒ 3
and the boss swings at you hit: 1d20 + 10 ⇒ (8) + 10 = 18 and if hit take dmg: 1d6 + 5 ⇒ (1) + 5 = 6, looks like a miss anyhow.
All heroes are up

The Concordance

Active Buffs:
haste, RAGE, shield, mirror image x5, antitoxin/plague, Protection from Evil, soothe syrup/vermin repellent
Male N Oread Bloodrager 9 - Init +4, Senses: Darkvision 60 ft., Perception +16, AC 26/ touch 15/ ff 25 (+1 insight to AC during surprise); CMD 29; hp 95/103, nonlethal 13 pts., DR 1/--, F+13, R+6, W+10, Resist Acid 10, Speed 60 ft., Burrow 60 ft.

Thanks for botting me - will resume more regular posting tonight. Last two weeks have been crazy..

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

Lynn would see her shot being ineffective, but retaliated against with several arrows none-the-less barely managed to dodge them all, one even tore her new breeches. She pulled an alchemical cartridge from her beltpouch and quickly loaded it before firing at the boss again.

attack: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
damage: 1d8 ⇒ 1

Heading out to a ren faire for the weekend but i'll try to get posts out when i'm needed still.Move=reload standard=attack omg these 1's XD

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty hops up to the boss spinning his staff.

Why hello there!

He swings the staff at his feet!

Trip Quarterstaff: 1d20 + 8 ⇒ (20) + 8 = 28

And goodbye!

Quarterstaff AOO: 1d20 + 6 ⇒ (2) + 6 = 8
Strike Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana takes a step closer to the now downed leader with a small chuckle. "Good one sweetie! Really gave his world a flip there." She then takes advantage of the opening he provided and stabs at the downed goblin.

Mwk, Longspear with the divine power of Aroden vs. prone: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

AoO: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damages?: 1d8 + 4 ⇒ (2) + 4 = 6


DungeonMaster

Faliana kills the boss after Mr. Monty trips him.
Lynn hits a goblin in the foot.
Jey steps up hit: 12 + 1d20 ⇒ 12 + (10) = 22 and kills a goblin
Goblins in melee retailate hit: 2d20 ⇒ (6, 16) = 22 each with a +2, so miss
Jey takes another swing hit: 12 + 1d20 ⇒ 12 + (2) = 14 but miss
Mr. Monty takes a swing hit: 6 + 1d20 ⇒ 6 + (13) = 19 dmg: 1d6 + 2 ⇒ (6) + 2 = 8 and dead goblin
Faliana stabs hit: 6 + 1d20 ⇒ 6 + (9) = 15 dmg: 1d8 + 4 ⇒ (8) + 4 = 12
Combat over C14 and C15 left to explore on this floor.

The Concordance

Active Buffs:
haste, RAGE, shield, mirror image x5, antitoxin/plague, Protection from Evil, soothe syrup/vermin repellent
Male N Oread Bloodrager 9 - Init +4, Senses: Darkvision 60 ft., Perception +16, AC 26/ touch 15/ ff 25 (+1 insight to AC during surprise); CMD 29; hp 95/103, nonlethal 13 pts., DR 1/--, F+13, R+6, W+10, Resist Acid 10, Speed 60 ft., Burrow 60 ft.

Perception in both rooms:
Perf.C14: 1d20 + 10 ⇒ (14) + 10 = 24
Perf.C15: 1d20 + 10 ⇒ (20) + 10 = 30

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden takes a look around the current room first, searching the bodies for anything of importance and using Detect Magic.
Spellcraft is +9; either roll for me, or tell me how many rolls to make.
Then he'll move on and examine the remaining rooms.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana sticks her head into the room with all of the beds C14 and takes a look around. She digs through a few things, using the butt of her spear to move the fetid bedding around. After gagging on the stench a few times she backs out, wiping the spear end off on a relatively clean cloth.

C14 Perception: 1d20 + 6 ⇒ (20) + 6 = 26

She heads outside for a second to get some clean air before moving on to the next room. Finding the back hallway, she follows it back to the storage ? room at the back. C20, Given it wasn't listed earlier, I'm assuming this is unimportant, but she's being through. :D
Fining nothing of import in there she heads back. "Alright, unless someone's found something interesting, I think it might be time to go upstairs? Monty, if you wouldn't mind pointing out the place you feel most attracted to, we'll send Jeyd in."


DungeonMaster

Heroes search the rooms including treasure on the boos: +1 short sword, potion of barskin +2, 2 potions of cure moderate wounds, masterwork breastplate.

C 14: 6 Thistletop goblins
init: 5 + 1d20 ⇒ 5 + (8) = 13 Lynn
init: 2 + 1d20 ⇒ 2 + (19) = 21 Faliana
init: 1d20 ⇒ 10 Jeydahvu
init: 2 + 1d20 ⇒ 2 + (2) = 4 Mr. Monty
init: 2 + 1d20 ⇒ 2 + (15) = 17 Aroden
init: 6 + 1d20 ⇒ 6 + (18) = 24 goblins
Jeydahvu will obviously be in front and on their turn, short swords
hit: 6d20 ⇒ (14, 7, 10, 4, 18, 10) = 63 +2 to hit for each. and they all miss
hit: 6d20 ⇒ (11, 9, 18, 6, 20, 13) = 77 Okay, so it would start of round 2 before anyone takes damage. Even for those using bows, cover applies, so nothing less than a crit hits.
All heroes are up If heroes can kill 5 goblins before round 2, Jeydahvu avoids getting hit.
I know you are cramped, lets just pretend like you are all switching spots or moving in and out of each other between turns, so don't worry about line of sight. Unless you are in the room or enter the room by killing the goblin next to Jeydahvu, the goblins will have soft cover from you.

The Concordance

Active Buffs:
haste, RAGE, shield, mirror image x5, antitoxin/plague, Protection from Evil, soothe syrup/vermin repellent
Male N Oread Bloodrager 9 - Init +4, Senses: Darkvision 60 ft., Perception +16, AC 26/ touch 15/ ff 25 (+1 insight to AC during surprise); CMD 29; hp 95/103, nonlethal 13 pts., DR 1/--, F+13, R+6, W+10, Resist Acid 10, Speed 60 ft., Burrow 60 ft.

"More of this filth... sigh... very well..." says Jeydahvu, emotionally detached from the situation and no longer willing to rage.

Round1
Greatsword: 1d20 + 8 ⇒ (1) + 8 = 9 for 2d6 + 6 ⇒ (1, 2) + 6 = 9 slashing dmg.
Round2
Greatsword: 1d20 + 8 ⇒ (10) + 8 = 18 for 2d6 + 6 ⇒ (1, 6) + 6 = 13 slashing dmg.

AC 24

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana takes a moment to remember that thing that Brady told her about using spears around people... Ah, right! Tell them where you're going to be striking out from!

She slides in behind the large Jeyd and with a shout of warning, calls out, "Jeyd! Watch your lower left! Spear coming in!"
_______________
Not sure how the changing around will affect action economy, but if it means Fali has to move before she can attack the attacck roll is for round 2.
But action wise, Move to use martial flexibility to pull out Phalanx Formation (good-bye person based soft-cover) Standard to attack. (Maybe a 5 foot step?)

Mwk Longspear: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 4 ⇒ (1) + 4 = 5


DungeonMaster

Faliana reaches in and kills a goblin, allowing another hero enter the room with Jey
Jeydahvu misses. He does kill one in round 2 though, assuming they survive that long.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty bounds into the open space left by the goblin Faliana stabs and attempts to bean another one over the head.

Quarterstaff: 1d20 + 6 ⇒ (8) + 6 = 14
Strike Damage: 1d6 + 2 ⇒ (3) + 2 = 5


DungeonMaster

Miss, unless Aroden is inspiring awesomeness, then another goblin dead.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Oh yes, that's what he'll be doing. Unlimited use and seems to benefit the party. INSPIRING SWORD!

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

Lynn takes some time to reload the crossbow aroden lent her, but held her shots since the goblins were in good cover on the side opposite of the party.

"How many damned goblins inhabit this rats nest?

readied action: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
readied damage: 1d10 ⇒ 9
1st round to reload and ready action for a clear shot.


DungeonMaster

Okay, so Mr. Monty kills a 2nd goblin
Jeydahvu and Lynn kill goblins 3 and 4 on round 2.
That one goblin did hit Jeydahvu confirm crit: 1d20 ⇒ 17
dmg: 1d4 + 2 ⇒ (1) + 2 = 3 to Jeydahvu.

If those last two goblins survive round 2, here is round three attacks hit: 2d20 ⇒ (16, 3) = 19 That is 6 dmg so far on you Jeydahvu
Mr. Monty and Faliana are up round 2
Everyone can post round 3 actions if they want.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden keeps doing his thing.
+2 sacred bonus to attacks, saves, skill checks.
He notes Jeydahvu's lackluster attacks, Monty's less exuberant bouncing, and Lynn's comment. "Goblins, it wasn't enough to attack and try to burn Sandpoint, but now you have the gall to be BORING! Is there no end to you?"

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Just so bloody many of them...

Mutters monty as he swings his staff.

Quarterstaff: 1d20 + 6 ⇒ (17) + 6 = 23
Strike Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Flurry Quarterstaff: 1d20 + 6 ⇒ (18) + 6 = 24
Strike Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana steps up behind Jeydhavu, and finally gets a good look at the room. Surpressing a gag reflex from the sight of the place, she adds a bit to Monty's complaint. "... and they're filthy! Let's take care of them before the stench sets in." Shuddering slightly, the half-elf shouts a word of warning to the large Oread in front of her and strikes out.
[dice= "Upper right!" Mwk longspear arodenization]1d20+6+2[/dice]
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

And if that's not enough then:
Grumbling as the last little dang walking mess huddles back in the cesspit that would almost seem like a bunkroom, if it was cleaner, Faliana gingerly steps around the worst piles and tries to line up a hit.
[dice= "Gross I think that just moved!" Mwk Longspear, by the power of Aroden!]1d20+6+2[/dice]
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

Lynn would step back and start reloading the crossbow. "If you think your cloths may be tarnished i can remedy that in a moment. But first let us please remove the rest of this tiny green infestatious mess from the area i think i'm starting to get a headache from their obnoxious nature.

readied attack: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
readied damage: 1d10 ⇒ 6

gonna reload as a full and take another shot when clear on round 4


DungeonMaster

Heroes take care of the last of the goblins, nothing of interest in the room
The last room
init: 6 + 1d20 ⇒ 6 + (10) = 16 2 commando goblins
init: 5 + 1d20 ⇒ 5 + (5) = 10 Lynn
init: 2 + 1d20 ⇒ 2 + (15) = 17 Faliana
init: 1d20 ⇒ 2 Jeydahvu
init: 2 + 1d20 ⇒ 2 + (12) = 14 Mr. Monty
init: 2 + 1d20 ⇒ 2 + (16) = 18 Aroden
goblin attacks vs Jey: 10d20 ⇒ (6, 10, 5, 18, 1, 17, 10, 4, 11, 10) = 92 with +4 to hit each.
With that out of the way, those goblins would miss the melee person five rounds in a row, you all kill these guys without injury and no treasure of interest here. Just had to speed up area C for my absence
All Area C is all cleared out, what now?

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

So the stairs in the southeast and southwest go up to watchtowers? What about the stairs in the north (by C24) and in the center (where we are now)? Further down into the complex? Aroden is good on spells and good on HP. Happy to keep going.

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

"Well now that that's taken care of let's clean off a bit before heading into the upper area."

Lynn would unload the crossbow carefully for a moment using the sling to hoist it over her shoulder and onto her back after doing so.

"Anyone who's got unwanted grime come here n' i'll take care of it." She would start casting prestidigitation to start cleaning out any blood, gore, and most importantly smells from the clothing leaving everyone with a pretty nice fresh scent and freshly laundered outfits.

"Aroden i'm almost sorry to myself for grabbing a pistol when i've used your weapon more. I guess one of us came prepared properly at least."

After cleaning and resting a bit Lynn would reload the crossbow again and have it ready for their further explorations.

I think we should clear the towers just in case but otherwise head down if that's where the stairs lead. Hopefully we can knock out a good chunk of the dungeon over the weekend.

The Concordance

Active Buffs:
haste, RAGE, shield, mirror image x5, antitoxin/plague, Protection from Evil, soothe syrup/vermin repellent
Male N Oread Bloodrager 9 - Init +4, Senses: Darkvision 60 ft., Perception +16, AC 26/ touch 15/ ff 25 (+1 insight to AC during surprise); CMD 29; hp 95/103, nonlethal 13 pts., DR 1/--, F+13, R+6, W+10, Resist Acid 10, Speed 60 ft., Burrow 60 ft.

"Let's go up the central stairs! Secure fortress first; laundry later." says Jeydahvu, heading up.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

In the midst of having Lynn clean her clothes, Faliana looks up at Jeydahvu and narrows her eyes testily. "You might be alright with being covered in goblin blood, sweat, visceral and detrious, but i'm willing to say MOST of us aren't. I'm NOT going to continue on until most of this is gone."

After a second she gives a sigh and softens her look. "It'll only take a few minutes at most. Let a middle-aged woman have her vanities. Hells, I'm sure Lynn would be willing to help clean the blood off your greatsword before it starts to rust!"

Once everyone who wants it is cleaned up, and not a moment sooner, Faliana grabs up her longspear and nods at Jed. "Alright, Central stair case up it is. If you wouldn't mind leading the way, sir."

As the group gets moving, Faliana falls in line next to Monty. Running a hand through his hopefully clean hair, she purrs slightly. "I love iut's when your fur is clean! It almost looks silver at times!"


DungeonMaster

Heroes decide what to do then head toward the stairs next to C 14.
by the way, the stairs in C 15 and in C 13 lead nowhere, so really there are only 2 stairs you can take.

edit coming

Okay, so after heroes decimate the goblins as well as many others, they do downstairs.
Then end up in D1, the Abandoned Feat Hall, nothing of interested here
In D3 is the goblin nursery. The walls of this room are lined with small wooden cages. Inside each cage is a dirty mound of straw.

Heroes can go to D2 down, D11 up or D9, left from here.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty let's out a small happy hooting sound as Fali runs her hands through his fur, his tail twitching happily.

Eh, I'm getting old enough to be called a silverback! Hoho! Thank goodness for a magical scrubdown... goblin guts are almost as bad as tree sap to get out of the fur.... ooooh that's the spot darling, you are so kind...

Looking at their current setup, Monty suggests...

Let's go left. Left is always right when exploring!

He hoots again at his joke.

The Concordance

Active Buffs:
haste, RAGE, shield, mirror image x5, antitoxin/plague, Protection from Evil, soothe syrup/vermin repellent
Male N Oread Bloodrager 9 - Init +4, Senses: Darkvision 60 ft., Perception +16, AC 26/ touch 15/ ff 25 (+1 insight to AC during surprise); CMD 29; hp 95/103, nonlethal 13 pts., DR 1/--, F+13, R+6, W+10, Resist Acid 10, Speed 60 ft., Burrow 60 ft.

I vote we go in the exact order of the book, i.e. D2, D3, D4, etc. Jeydahvu takes 10 on Perception listening at each door before opening it --> Perception 20 to listen before each door. Pro vs. evil 4min duration should still be up, but if it sounds like a boss fight, he'll fire up a 1 min. duration Shield scroll.

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

I'm not against that idea Lynn's going to follow the big mea-...stony shield through these infested halls. Especially given that the place is actually swarming with gobs. OH also i'll be a little light on posting till Tuesday, moving to a new place and we won't have power till monday(so i've gotta keep my phone charged via unuse) and no internet till Tuesday(so obvious reasons XD) If you need to bot Lynn'll keep firing the crossbow unless there isn't a clear shot then use Inspire courage, but stick near the back, please n' thanks.

Picking up and rearming Lynn laughed a bit at the two's interactions once more. "You two seem to have known eachother for quite a bit. Tell me did you both meet up before or after joining the society?"

She felt full of energy given how little of her magic she's had to use up.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None
Lynn Kuro wrote:

"Aroden i'm almost sorry to myself for grabbing a pistol when i've used your weapon more. I guess one of us came prepared properly at least."

"Fret not, Lynn, you are welcome to it. I find it nice as a wizard to have a backup weapon, but I also have my sword. And that isn't just for show. I can plunge it into a goblin heart if need be, though our tactics have worked well so far."

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

"I didnt really build a whole lot of strength up despite living and working aboard a merchant vessel most of my life. Father never let me touch any of the goods and only towards my later years was i allowed to help with the rigging. Always thought i'd fall and crack my skull open or have the crates fall on me. So i'm not that great woth my own rapier despite knowing how to make it look good. Seems a blessing we didnt deal with pirates or mercenaries now, though i always loved the stories of daring brave captains fighting back innumerable odds like that."

She rambled quite a bit, "I'm surprised, but glad, a master of the arcane arts such as yourself was able to find much time to learn the way of the blade during your studies. I have heard many schools allow nothing but absolute focus on magical aptitude."

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight
Mr. Monty wrote:

Monty let's out a small happy hooting sound as Fali runs her hands through his fur, his tail twitching happily.

Eh, I'm getting old enough to be called a silverback! Hoho! Thank goodness for a magical scrubdown... goblin guts are almost as bad as tree sap to get out of the fur.... ooooh that's the spot darling, you are so kind...

Looking at their current setup, Monty suggests...

Let's go left. Left is always right when exploring!

He hoots again at his joke.

Lynn Kuro wrote:
Picking up and rearming Lynn laughed a bit at the two's interactions once more. "You two seem to have known eachother for quite a bit. Tell me did you both meet up before or after joining the society?"

Scracthing the sot on his left shoulder that Monty likes so much, Faliana gives him an incredulous look at the man's pun before turning to Lynn and answering her question. "Oh, definitely after joining! It was about this time last year in Bloodcove wasn't it, dear? Ran into some Vargoulles who tried to conert us! Lost all my hair and it's just now getting back to the length I kept it at." She gives a laugh at the las bit, clearly trying to cover up a still rather painful memory.

"We went on a lot of assignments together since then and I frankly fell in love with his wise advice and calm words! Took me a while to realize, but when he nearly got himself killed, I realized how much he mattered to me. ...Though, sometimes his puns can be a bit too monkeyish for my tastes."

Giving Monty's fur a quick ruffle, she streches, and looks back at Lynn. "It must have been an interesting lifegrowing up on a boat. I'd be willing to bet your balance is fantasic! Though, if your father didn't let you help with things, what did you do to pass the time? In my experience, a small child on in an enclosed space with no tasks to do means boredom at best, dangerous pranks at worst. There were a few times my parents almost lost our caravan wagon to flames!"

After a good look around the the room, Faliana points at the doors to the south. "Hmm those three doors on the left, opposite the staircase, look interesting! I say we give them a try!"

I agree with Jeyhadvu, going in order would be really easy to keep track of where we've been!

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None
Lynn Kuro wrote:
She rambled quite a bit, "I'm surprised, but glad, a master of the arcane arts such as yourself was able to find much time to learn the way of the blade during your studies. I have heard many schools allow nothing but absolute focus on magical aptitude."

"A recent and sad development. These schools churn out mages who are utterly feeble and socially inept. The Society is full of those poor souls. But once, things were different.

The original Aroden was a wizard who discovered the secret of immortality, and in His long life He mastered many arts, including that of swordplay. I myself have a sword-spell of His creation. It is a weapon of force that I could call upon if we encounter ghosts or shadows. As a deity, Aroden's favored weapon was the longsword. Taldor's armies were often led by Sword Binders, martial wizards who followed the tradition of the Last Azlanti. The Church of Aroden had many such wizards in its ranks. They learned strength of arm to wield the sword, and strength of personality to lead. Not like today's wizards."

Aroden is quiet for a minute. "Truth be told, I don't remember my studies. How I learned to use this sword, or how I got it. Who taught me magic. And then I have memories I cannot explain."

He sighs, "But there is work to be done here, and people in Sandpoint to help."


DungeonMaster

Jeydahvu opens up D2 and finds a bugbear. D3 was already explored, small room with nothing, which is why I briefly described it.
It says there is a 50% he isn't wearing his armor, high numbers good chance: 1d100 ⇒ 29 wearing this studded leather

init: 5 + 1d20 ⇒ 5 + (1) = 6 Lynn
init: 2 + 1d20 ⇒ 2 + (19) = 21 Faliana
init: 1d20 ⇒ 11 Jeydahvu
init: 2 + 1d20 ⇒ 2 + (2) = 4 Mr. Monty
init: 2 + 1d20 ⇒ 2 + (7) = 9 Aroden
init: 3 + 1d20 ⇒ 3 + (19) = 22 Bruthazmus the bugbear.
the bugbear swings at Jeydahvu with his flail hit: 7 + 1d20 ⇒ 7 + (18) = 25
Jeydahvu take dmg: 1d10 + 6 ⇒ (7) + 6 = 13
All heroes are up

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty bounces past the bug bear to get into a flanking position

Acrobatics: 1d20 + 11 ⇒ (19) + 11 = 30 before turning around.

A Bug Bear? Perhaps you should lay down and hibernate! Ho ho!

Trip Quarterstaff: 1d20 + 10 ⇒ (12) + 10 = 22

Snake Style - AC vs first attack in round =
Sense Motive: 1d20 + 12 ⇒ (12) + 12 = 24

Quarterstaff AOO: 1d20 + 6 ⇒ (6) + 6 = 12
Strike Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

"BEHOLD THE GLORY!"
The Sword of Aroden swings in a gleaming arc, inspiring the heroes of Sandpoint!
+2 Attacks, Saves, Skills; will apply to Monty's Snake Style dodge check if he is attacked.


DungeonMaster

Mr. Monty trips the enemy, but fails to strike him, even with Aroden's inspire courage in play.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana moves back into the space Monty opened up. "Thanks dear! He should particularly easy to take down now!" She pulls her spear as she slides into place. With a deep breath to center herself, she calls out to Jed, "Bringing the spear around to your bottom left!" She then tries to target the creature through the large stony form of the bloodrager.

Mwk Longspear, Soft Cover, Flanking, With the Blessing of Aroden himself! Vs. Prone: 1d20 + 6 - 4 + 2 + 2 ⇒ (2) + 6 - 4 + 2 + 2 = 8
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

If the thing stands up:
The AoO version: 1d20 + 6 - 4 + 2 + 2 + 4 ⇒ (20) + 6 - 4 + 2 + 2 + 4 = 30
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Critatstic?: 1d20 + 6 - 4 + 2 + 2 ⇒ (8) + 6 - 4 + 2 + 2 = 14
Damage: 1d8 + 4 ⇒ (6) + 4 = 10


DungeonMaster

Jeydahvu swings at it power attack hit: 8 - 2 + 1d20 ⇒ 8 - 2 + (8) = 14 dmg: 2d6 + 9 + 6 ⇒ (5, 3) + 9 + 6 = 23 and he wouldn't hit it even if it wasn't power attack, but it stands up taking Falians spear.
It retailates on Jey hit: 7 + 1d20 ⇒ 7 + (14) = 21
Miss Heroes are up again

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Foresight: 1d20 ⇒ 3
If it was a great roll I might have used Thunderstomp.
Aroden continues rallying the party.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Monty "Tut Tuts"

Now now now! Don't you know Bears sleep for months at a time?

Improved Feint- Feint as move action.
Feint: 1d20 + 13 ⇒ (18) + 13 = 31

[b]Why don't you lay down and stay down?[/ooc]

Improved Trip
Trip Quarterstaff: 1d20 + 12 ⇒ (16) + 12 = 28

AOO when they try to stand Quarterstaff: 1d20 + 8 ⇒ (20) + 8 = 28
Strike Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Crit? AOO when they try to stand Quarterstaff: 1d20 + 8 ⇒ (20) + 8 = 28
Strike Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Snake Style - AC vs first attack in round =
Sense Motive: 1d20 + 14 ⇒ (2) + 14 = 16

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Monty is on fire!

Grand Lodge

Female Kitsune Bard 4 /Gunslinger 1[ HP 32/32 (0 LN) | AC 18, Tch 13, FF 15 | Fort +4 Ref +9 Will +5 | CMD 14 | Init +5 | Perc +6 | Effects: none ]
tracked:
Bardic Performance 11/11, Dancing lights 3/3 1st:4/4 2nd:2/2 Wand:clw 17/50

Lynn takes a knee as the fighting starts trying to get a better shot on the downed bugbear, but seeing as Monty and Jey have it struggling to stand she believes they rest of the group has it quite under control.

Just keeping watch for both rounds unless i get a clear shot, but seeing as this fight is happening in a doorway i don't think that'll happen XD Ya'll too good at this fighty thing.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Faliana looks on in awe as her lover knocks out the bugbear a second time and poises to take full advantage of it trying to get up. Inspired she brings the spear down and to the left, deciding that Jed needs more training with long weapon users before she can warn him of where she's going to attack.
______________
mwk. longspear, flank, aroden-powered, soft cover vs. prone: 1d20 + 6 + 2 + 2 - 4 ⇒ (11) + 6 + 2 + 2 - 4 = 17
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

If it is possibly getting up again:
AoO: 1d20 + 6 + 2 + 2 - 4 ⇒ (16) + 6 + 2 + 2 - 4 = 22
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Just to be clear, it looks to me like Faliana is not applying the +4 vs Prone in her attack rolls, meaning it should be applied as -4 to the bugbear's AC. Is that correct? Different players do this differently.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight
Aroden Reincarnated wrote:
Just to be clear, it looks to me like Faliana is not applying the +4 vs Prone in her attack rolls, meaning it should be applied as -4 to the bugbear's AC. Is that correct? Different players do this differently.

I double checked the rules on this yesterday and it subtracts from the AC of the target, not add to the attack roll, so, yup, I've been leaving it off.


DungeonMaster

hit: 8 - 2 + 1d20 ⇒ 8 - 2 + (3) = 9 Jeydahvu power attack.
No, but Faliana and Mr. Monty decimate him and he dies.

Oh geez, I didn't read the part at the bottom of the page where there are 4 female goblins too. I'm just going to start everyone at top of init again and then have them go, you all lucky, they should have been doing attacks too.
All hereos are up and then the 4 female goblins, they are normal goblins, they are the wives.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Mr. Monty sighs.

DO THEY EVER STOP?!

Quarterstaff: 1d20 + 8 ⇒ (10) + 8 = 18
Strike Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Flurry Quarterstaff: 1d20 + 8 ⇒ (7) + 8 = 15
Strike Damage: 1d6 + 4 ⇒ (4) + 4 = 8

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