Rise of the Runelords AE

Game Master Vuvu

Map of Sandpoint

Loot Sheet


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Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Turns and watches behind us.


Unnamed

My brother is allied with a worhshiper of Lamashtu. He is trying to take over or destroy Sandpoint. He killed our father and the workers. He led the goblins into town for the raid. He wanted me to join him but when I refused he beat me and through me in here.


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Don't worry we will get you out of here Ameiko.

Keeps an eye out know there are goblins and most likely her brother in here. [/b]


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I continue to look at Ameiko, "How do ya want him punished, killed or arrested?"


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

"Killed would be the safest I'd presume, though arrested seems to have a more good ending feeling to it." Fernus pipes up.

He is unsure how to react in this, he knows they have to stop him, but doesn't relish the killing part.


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

We capture him if we can safely. But we don't endanger ourselves to do it. As for what happens to him after that's not our call.


Unnamed

I don't know what to do. Whatever you think best.. Obviously she is in shock

Eryda recasts lead blades on Aeron's hammer since it had faded. [b]I will help her out of here. Tarinhil, take this wand and keep everyone upright

Any buffs or anything you want to do before opening the next door and starting the fight?


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

I got nuthing boss.


Unnamed

I am opening a play tonight, not the one I posted the video about, where I am playning a major role. So when I get home or in the morning I will post the begining of the last encounter for Level 1


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I can't buff myself up. Eryda has already buffed my hammer.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

No buffs from me, unless I decide in the fight that a smite is warranted.


Unnamed

init:

Zara 1d20 + 2 ⇒ (3) + 2 = 5 acts in surprise
Tarin 1d20 + 3 ⇒ (2) + 3 = 5
Aeron 1d20 + 5 ⇒ (12) + 5 = 17
Unalaq 1d20 + 2 ⇒ (4) + 2 = 6
Fernus 1d20 + 4 ⇒ (10) + 4 = 14

4d20 ⇒ (11, 11, 20, 7) = 49
17

Our heroes move down the hall towards the next door and it bursts open 3 goblins race out and a half elf with a bow

The first goblin charges out into Aeron while the one bhind throws a flask

1d20 ⇒ 17 it slams into Unalaq and bursts into flames 1d6 ⇒ 1 to unalaq and 1 to Aeron and 1 to Zara

The half elf and goblin race the other direction

Go heroes


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

Seeing the other Goblin and Half-Elf run in the other direction I call back, "They're running around behind us!" With that I roll through passed the Goblins and lift my heavy hammer into the air and bring it down trying to get used to the new weight of it again.

Acrobatics : 1d20 + 9 ⇒ (8) + 9 = 17 (DC = 5 + CMD + 2(for second Goblin)
"Crusher" Attack : 1d20 + 4 ⇒ (6) + 4 = 10

But I am not used to the new weight yet and I end up hitting the wall and ricocheting into the floor beside it.

Must be a strange sight, to see such a large man, roll around with so much finesse.


Unnamed

you make it through


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "We'll deal with them when they do.", and heads back to the end of the hall. Seeing the half-elf and the goblin, he calls back, "Here they come!", and hurls his last bomb at the goblin.

Bomb (vs. Goblin): 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 (Hatred)

Goblin takes 1d6 + 3 ⇒ (5) + 3 = 8 fire damage, half-elf takes 4, reflex (DC 14) for half

(Please move Tarinhil 15' north back into the other hall)


Unnamed

1d20 ⇒ 12


Unnamed

The goblin falls giggling and screaming in flames


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Snapdragon in the elfs face. 1d4 ⇒ 1 dc 15 ref.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

The flames wrapping around Unalaq are extinguished in a burst of cold. Finding himself next to the half-elf, (I think that's who I'm next to) Unalaq makes the best of the tight quarters to try to strike im with his sword.
Attack 1d20 + 3 ⇒ (5) + 3 = 8
Damage 2d8 + 6 ⇒ (5, 6) + 6 = 17


Unnamed

1d20 ⇒ 8

Zara moves out into the hallway and sends the firework flying, though the elf turns his head to avoid any lasting effects yes he has a high ref save monk/rogue :)


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus moves up to the Half-Elf that tries to get away and sends an earth shattering thunderclap after him. He punches the ground with such force that the ripple under the Half-Elf's feet must have unbalanced him.

Tremor: 1d20 + 5 ⇒ (20) + 5 = 25

Wow, still got it. I had almost thought my powers left me.


Unnamed

the elf falls


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Aeron if you would hammer blow to the small of the back while he is laying like that should prevent anymore running......


Unnamed

aw a shame he is so far away and fighting goblins :) besides aeron cant hit the broadside of a barn


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Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

So far the little folk have splashed him and knocked him down -- you long shanks are slackers.


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

I hurt him too lol. Just didn't dazzle him.


Unnamed

1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 3 ⇒ (13) + 3 = 16

4d8 + 12 ⇒ (1, 3, 7, 2) + 12 = 25

Unalaq slices the goblin in two


Unnamed

1d20 ⇒ 4

The goblin swings at Aeron, missing

The monk stands and moves next to the casters

Go heroes


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I manage to dodge the strike from the Goblin and bring my hammer up from the floor, hoping to catch the critter with it as I bring it up.

"Crusher" Attack : 1d20 + 4 ⇒ (14) + 4 = 18
"Crusher" Damage : 3d6 + 3 ⇒ (2, 2, 2) + 3 = 9

My attack hits and the Goblin is lifted off of the floor with the momentum and then it lands on the floor again with a crash.


Unnamed

it does not move again.


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

Once I see it not breathing I quickly move around behind the Half-Elf so that it cannot flee.


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Step back and Jolt 1d20 + 1 ⇒ (2) + 1 = 3 1d3 + 1 ⇒ (1) + 1 = 2


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Mini, is that rubble difficult terrain?


Unnamed

no itis not


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Tarinhill, get out of there. Let Aéron and I surround him." Unalaq rushes down the corridor, stopping next to the gnome. "If you're Tsuto, surrender!" Trying to avoid Tarinhill and the corner, Unalaq takes an awkward swing at Tsuto.
Attack 1d20 + 3 ⇒ (20) + 3 = 23
Damage 2d8 + 6 ⇒ (5, 1) + 6 = 12
Confirm 1d20 + 3 ⇒ (7) + 3 = 10
Extra Damage if confirmed 2d8 + 6 ⇒ (1, 6) + 6 = 13


Unnamed

no confimation yikes


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus moves a step back as well and tries to trip the guy again, by causing the earth under his feet to rumble and shake.

Tremor: 1d20 + 5 ⇒ (8) + 5 = 13


Unnamed

The elf hops in the air as the ground begins to shake.


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Tarinhil says, "He came to me, not the opposite!"

He takes a small step to the north, knowing he's still within reach of the monk but allowing the larger, burly folk better access, while drawing his sickle.


Unnamed

The Efl steps up with Tarin and levels a flurry of kicks and knees at him.

2d20 ⇒ (5, 19) = 24 Tarin ducks a high kick only to moves his head straight into the next knee

make a DC 14 Fort or be stunned

1d6 + 2 ⇒ (2) + 2 = 4 damage

Go Geroes


Skills:
Acrobatics : 11, Climb : 10, Disguise : 6, Knowledge (Religion) : 7, Perception : 6, Ride : 10, Survival : 6
Male, Half-Orc, Barbarian (Savage Barbarian) : 3, Oracle : 1
Aéron:
HP: 51/51; AC : 20, Touch : 15, F-F : 15, Init : 6; Fort : 6, Ref : 7, Will : 5; CMB : 5 ; CMD : 20
Konabos:
HP: 17/17; AC : 20, Touch : 11, F-F : 19, Fort : 6, Ref : 4, Will : 1, CMB : 4, CMD : 16

I move in behind the enemy and swing my hammer hoping to get his legs.

"Crusher" Attack : 1d20 + 6 ⇒ (15) + 6 = 21
"Crusher" Damage : 3d6 + 3 ⇒ (3, 6, 2) + 3 = 14


Unnamed

crusher slams into the elfs back, some ribs crack audibally


Status:
HP: 41/41; AC: 18, T: 17, FF: 14; CMD: 16; Fort: 5, Ref: 10, Will: 6 +1 vs Fear; Init +5; Perception +0, Low-light vision
Halfling Sorcerer (Crossblooded, Shaitan and Deep Earth) 6/ Arcane Savant 2

Fernus grabs his crossbow and tries to fire through the midst of the fighting at the half-elf.

Ranged Attack: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 171d6 ⇒ 4


Male Elf Diviner Scrollkeeper
defenses:
perecption +2 init +2 (always acts in surprise rd.) AC 11 FF 10 Touch 11 Fort+0 Ref+1 Will+3 HP 10/10

Growls and tries another little lighting blast. 1d20 + 1 - 4 ⇒ (5) + 1 - 4 = 2


Unnamed

the lightning blast obliterates fernus bolt. Both miss


Skills-Mut:
(Acr +5; Apr +11; Blf +1; Cr(Alc) +19|+33; Dipl +1; DisDev +25; Disg +1; EA +18; Fly: +17; Heal +4; Intm +1; Kn(Arc) +21; Kn(His) +16; Kn(Nat) +12; SenMot -1; SoH +18; Splcft: +15; Stlth +26; UMD +14)
Gnome Alchemist (Beastmorph): 10
Vitals-Mut:
(HP: 85/85; AC: 24/17/19 (+4 vs. giants); Percep: +14; Init: +6 ; Fort +13[+17], Ref: +15, Will: +5; CMD: 21; CMB +7; Speed: 20, Fly: 60)

Fort: 1d20 + 4 ⇒ (5) + 4 = 9. Nope. Stunned.

Tarinhil staggers from the knee, dropping his scythe and shaking his head to clear it.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq steps up to the half-elf and drives his giant sword into him.
Attack 1d20 + 3 ⇒ (20) + 3 = 23
Damage 2d8 + 6 ⇒ (7, 1) + 6 = 14
Confirm 1d20 + 3 ⇒ (2) + 3 = 5
Extra Damage if Confirmed 2d8 + 6 ⇒ (2, 6) + 6 = 14


Unnamed

Tsuto falls bleeding profusely.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Eryda, can you save him?"
Figure its worth seeing if we can stabilize him and take him back to the Sheriff.


Unnamed

Eryda is gone. She took Ameiko out

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