Reign of Winter with GM Deadly Secret - Table 3 - The Snows of Summer (Inactive)

Game Master Deadly secret

The date is 4713 AR on Oathday, 19th Earstus at 1:00 pm - current moon cycle: waxing crescent
The Location is Heldren - Wishbone Creek

Slides


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M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

Asric moves towards the creature he saw casting spells at Mina.
ldouble move, 40'West, 5'North to k14


Rhone takes a shot at the creature (purple).

Ranged touch: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16 20/x4
Miss

Up next, Rerdahl!

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

When his ratfolk friend comes to help him, he agrees to move with him.


Rerdahl accepts the drag maneuver, so Rikiru won't need to make any checks.

Up next, Rikiru!


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

Rikiru continues to move with Rerdahl toward the sound of his comrades, praying they won't be filled with sharp objects the moment the exit the mist. Wonderful job I've done making use of our cover...the master would be breaking a stick over my knuckles for this failure...


The lights shift and move around.

A diminutive arrow flies out of nowhere towards the direction of Rhone AC 15
Shortbow Ranged Attack: 1d20 + 3 ⇒ (2) + 3 = 5 x3/20
Miss

Creature (green) flies over to I9 and fires an arrow towards Rhone AC 15
Shortbow Ranged Attack: 1d20 + 3 ⇒ (16) + 3 = 19 x3/20
Hits
1d2 ⇒ 1 piercing damage
Fortitude: 1d20 + 6 ⇒ (12) + 6 = 18 Saves

A Creature (purple) flies over to E8 and fires an arrow towards Rhone AC 15
Shortbow Ranged Attack: 1d20 + 3 ⇒ (2) + 3 = 5 x3/20
Miss

Up next, Mina! You are no longer staggered.


Vishkanya Summoner 1 | HP 6/8 | AC 15, t 13, FF 12 | CMD 13 / ff10 | Fort +0, Ref +3, Will +2 | Init +3 | Viroté (eidolon): HP 8/11 | AC 15, t 13, FF 12 | CMD 16 / ff 13 | Fort +1, Ref +5, Will +2

Mina moves to find cover as best she can. Her body is telling her to give into the pain and pass out, but she knows she has to remain conscious. She waits for Virote to regain his senses.

Mina is still disabled, so if she attacks, then she'll fall unconscious and the party will lose Virote, too. So she'll take a move action to find cover in the trees.


Mina moves.

Virote is unconscious, blinded, and stunned.

Up next, Asric!


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

Asric continues trudging through the snow to help Mina and Rhone.
I don't see Asric moved from his last action, the double move to K-14. This move should get him to I-11


You requested to be moved to K14 and that is where you're currently standing. So unless your doc isn't updating, I am not sure what the issue is. Are you going to double move this round to I11?


Asric moves.

Rhone fires a shot with his pistol at creature (green).
ranged touch: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18 20/x4
Hits
1d8 ⇒ 7 piercing damage
Some of his damage was resisted due to DR.

Up next, Rerdahl!

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Rerdahl does his best to stagger along with Rikiru, hoping that the battle is done by the time they come out of the mist.

Unsure what I can do. If we come out of the mist I'll be scanning for the enemy.


Rerdahl waits for Rikiru's aid.

Up next, Rikiru!


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

Spying the edge of the mist and now-visible foes, Rikiru lets go of Rerdahl. "Stay down until we can even the odds." He draws a shuriken from his wrist sheath and flings it at the green creature.

shuriken throw: 1d20 + 5 ⇒ (5) + 5 = 10 Yeah, that's not hitting...

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Rerdahl sinks to the ground, wishing he were stronger.... Does Rerdahl see anything?

Perception: 1d20 + 10 ⇒ (10) + 10 = 20

If he can see an enemy within 30' he uses his Slumber hex on it. Will Save DC 14 or the target is asleep for one round. Whether it saves or not this can only be used once on any target for 24 hours. This is a mind-affecting SU attack.


You're aware that you will go unconscious bleeding out if you hex something, is that what you want to do?


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

ahh, my map didn't update... my bad. Yes, I wish to double move


Rikiru moves and misses.

Rerdahl sees a third creature (orange) that the others can't see. It's hiding in the trees using the trees to hide in.

Let's find see what your decision is on, with who you're hexing and if you're going through with it. Then I'll take my turn with the creatures.

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Is that because I moved? Or does using a hex count as strenuous activity? If the going unconscious and bleeding out is because I moved, wait 'til next turn. If that is the standard rule, then if it gives the party a better chance at survival, yes.

The core rules on disabled don't cover a hex since they didn't exist....


Yes, in this game hexes will cause you to bleed out.


The lights shift and move around.

A creature (orange) flies out from the woods and a vivid cone of clashing colors springs forth hitting Rhone.
Rhone Fortitude: 1d20 + 6 ⇒ (5) + 6 = 11
Fails
Rhone is unconscious, blinded, and stunned for 2d4 ⇒ (1, 2) = 3 rounds, then blinded and stunned for 1d4 ⇒ 1 rounds, and then stunned for 1 round.

Creature (green) flies over to G6 and fires an arrow towards Asric AC 18
Shortbow Ranged Attack: 1d20 + 3 ⇒ (9) + 3 = 12 x3/20
Miss

A Creature (purple) flies over to F7 and fires an arrow towards Asric AC 18
Shortbow Ranged Attack: 1d20 + 3 ⇒ (5) + 3 = 8 x3/20
Miss

Up next, Mina!


Vishkanya Summoner 1 | HP 6/8 | AC 15, t 13, FF 12 | CMD 13 / ff10 | Fort +0, Ref +3, Will +2 | Init +3 | Viroté (eidolon): HP 8/11 | AC 15, t 13, FF 12 | CMD 16 / ff 13 | Fort +1, Ref +5, Will +2

Holding a hand over her latest wound, Mina calls out to the attackers, "Who are you? Why are you attacking us?" At the very least, she hopes to buy time for Viroté to recover.

Mina is using the Total Defense action. Viroté, once he regains conscious, will move toward Mina.


Total Defense is a standard action and might cause you to bleed out, are you sure you want to do that?

Virote is unconscious, blinded, and stunned.

Up next, Asric!


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

Gritting his teeth in frustration, Asric moves as quickly as he can after the one that zapped Rhone. (orange)
alas we can't charge in this snow, so double move to F10


Asric moves.

Rhone is unconscious, blinded, and stunned.

Up next, Rerdahl!

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Seeing the big man struggling to chase down one of the flying creatures Rerdahl grits his teeth and calls on his arcane power. Knowing he will possibly die doing so he sends a hex at the tiny creature.

Assuming I can see the creature and it is in range.... Slumber Hex. Range 30'. Will save DC 14 or it falls asleep for 1 round.
Good night all!


You're targetting orange?

Creature 1d20 + 1 ⇒ (2) + 1 = 3 Fails, the creature slowly falls the to the snow covered ground.

Rerdahl takes 1 bleed damage and is now unconscious bleeding out.

Up next, Rikiru!


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

Rikiru curses under his breath as his fellow ratfolk falls, but his eyes light up as one of their foes goes down with him. Thank you for the chance, cousin...

He pulls his other kunai from his belt, takes aim and throws it the now sleeping creature.

kunai throw: 1d20 + 5 ⇒ (6) + 5 = 11

...sigh. Gonna be one of THOSE campaigns...


The lights shift and move around.

A creature (orange) is asleep.

Creature (green) flies over to F5 and fires an arrow towards Rhone AC 15
Shortbow Ranged Attack: 1d20 + 3 ⇒ (1) + 3 = 4 x3/20
Miss

A Creature (purple) flies over to E5 and fires an arrow towards Rhone AC 15
Shortbow Ranged Attack: 1d20 + 3 ⇒ (12) + 3 = 15 x3/20
1d2 ⇒ 2 piercing damage
Fortitude 1d20 + 3 ⇒ (17) + 3 = 20 Saves

Up next, Mina!


Oh my bad I was intending to attack Asric. AC 18 they both miss.


Vishkanya Summoner 1 | HP 6/8 | AC 15, t 13, FF 12 | CMD 13 / ff10 | Fort +0, Ref +3, Will +2 | Init +3 | Viroté (eidolon): HP 8/11 | AC 15, t 13, FF 12 | CMD 16 / ff 13 | Fort +1, Ref +5, Will +2

Mina sees Rerdahl drop. She curses softly, "I'll be damned if I hide here while everyone around me dies! That is NOT my fate!"

She moves out from cover, heading toward Rhone and the two ratfolk. She glares at the two flying creatures and brings her own crossbow to bear. "You like pointy things?!" Colors swimming before her eyes, she quickly runs the tip of the loaded bolt across one of her wounds, takes aim at the creature on her left, and fires.

She enjoys a half-second of satisfaction before she, too, drops to the ground from her injuries.

Mina moves to I-12. As a swift action, she uses her Toxic trait to smear her blood (Vishkanya Venom) across the bolt. And then she fires.
Crossbow attack: 1d20 + 3 ⇒ (6) + 3 = 9
Crossbow damage: 1d8 ⇒ 1
Venom, Fort DC 10, damage 1d2 Dex

Mina is unconscious and bleeding out.


Oh boy...

Mina misses.

Virote is unconscious, blinded, and stunned.

Up next, Asric!


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

With the one fairy next to him down, Asric moves toward the other two still shooting arrows, his shield raised against their barrage.
if he wasn't a paladin, he might use the orange one as a bargaining chip...but he is
double move to F7


Asric moves. Shoulda picked up a ranged weapon.

Rhone is unconscious, blinded, and stunned.

Rerdahl Tollan, roll a CON check to stabilize. Subtract any damage taken so far to your roll. DC 10

Up next, Rikiru!

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

con check: 1d20 + 2 - 1 ⇒ (6) + 2 - 1 = 7


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

With the urgency of the situation growing as his comrades fall, Rikiru's eyes narrow. He scurries through the snow as quick as he can towards the slumbering foe.

double Moving to E-11. Boy did I choose the wrong time to make a small thrower build, but damnit I WILL do some damage in this freaking campaign!


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

I have a bow, but with the penalties, it just seems so unlikely to hit. And if they have DR, you still have to do damage. Shrug. Maybe I'll try that next round


Rerdahl bleeds 1 damage.

Rikiru moves.

The lights shift and move around.

Creature (orange) wakes up and stands up, which will provoke an AoO.

Then it will fly away into the trees out of sight.

Creature (green) flies over to D3 and fires an arrow towards Asric AC 18
Shortbow Ranged Attack: 1d20 + 3 ⇒ (3) + 3 = 6 x3/20
Miss

A Creature (purple) flies over to C3 and fires an arrow towards Asric AC 18
Shortbow Ranged Attack: 1d20 + 3 ⇒ (16) + 3 = 19 x3/20
1d2 ⇒ 1 piercing damage
Fortitude: 1d20 + 6 ⇒ (10) + 6 = 16 Saves

Mina, please roll a CON check to stabilize. Subtract any damage taken so far to your roll. DC 10

Virote is unconscious, blinded, and stunned.

Up next, Asric!


Vishkanya Summoner 1 | HP 6/8 | AC 15, t 13, FF 12 | CMD 13 / ff10 | Fort +0, Ref +3, Will +2 | Init +3 | Viroté (eidolon): HP 8/11 | AC 15, t 13, FF 12 | CMD 16 / ff 13 | Fort +1, Ref +5, Will +2

Viroté, unfortunately, went "BAMF!" as soon as Mina fell unconscious.

CON check: 1d20 - 1 ⇒ (17) - 1 = 16


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

Seeing this pursuit as fruitless, Asric runs back to help his companions.
double move to G-12 As he moves, he shouts over his shoulders, "We have done nothing to you, fey. Leave us be and we will trouble you no more."


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

Unfortunately, since I don't have +1 BAB, I couldn't draw a weapon during the move. No improved unarmed strike means no unarmed AOO either.
%&$^ this is frustrating.


Mina stablizes.

Asric moves.

Rhone is unconscious, blinded, and stunned.

Rerdahl is bleeding out please roll a CON check to stabilize. Subtract any damage taken so far to your roll. DC 10

Up next, Rikiru!

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Con check: 1d20 + 2 - 2 ⇒ (4) + 2 - 2 = 4


male Ratfolk HP 9/9 | AC 15 tch 15 FF 15 | CMD 13 / FF 9 | F1 R6 W1

"Tch..." Rikiru sneers at the vanishing foes, then looks to his team, moving over to Rerdahl and attempting to aid him, trying to tie off pieces of clothing and apply pressure where possible. "No time to sleep, cousin. No time to bleed, either."

heal, first aid: 1d20 + 1 ⇒ (7) + 1 = 8 Am I the only one who feels like the dice roller's trying to tell us something? FFS...


All the creatures full withdraw at their flight speed and into the trees out of your vision.

Out of combat!

What would you like to do?

Liberty's Edge

HP 1/14 | AC14 tch14 FF11 | CMD15/FF12 | F+3 R+3 W+4 | | Init+7 | BAB:1,MAB:+2,RAB:+5 | Knowledge(Arcana)+8,(Nature)+7 | Perception+11 | Spellcraft+8 | Stealth+8 | Cold Resistance 2

Con check: 1d20 + 2 - 3 ⇒ (19) + 2 - 3 = 18 Stabilize?


M Fetchling(Kayal) Divine Defender (Paladin)-2 | HP 14/19 | AC:16/18 T:11 FF:15/17( w/o-w shield) | F+7 R+4 W+5 CMD:16 |Init+1 Perception+0 Low-light/ Darkvision 60' | Resist Cold & Electric 5 | Active effects:sickened

Asric sighs. He tries his best to rouse Rhone. "Come on, man. No time to nap." He moves over to Rikuru, trying to help Rerdahl. "How is he? Will he live?" Once they have a good idea of how people are faring, he shakes his head. "I think we need to call it a day. I'm barely standing myself."


Rerdahl is now stable. Rough

Rhone is able to move and see again.


Vishkanya Summoner 1 | HP 6/8 | AC 15, t 13, FF 12 | CMD 13 / ff10 | Fort +0, Ref +3, Will +2 | Init +3 | Viroté (eidolon): HP 8/11 | AC 15, t 13, FF 12 | CMD 16 / ff 13 | Fort +1, Ref +5, Will +2

Mina is unconscious, but alive.

Sorry, I've had troubles logging in lately with the site wonkiness.


What does the party do?

Now that we are back in action. When you are ready to move on roll me a travel perception & survival (if you have any potential bonuses, state them with your roll). If you don’t plan on moving forward, just let me know.

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