| baldwin the merciful |
| Grungsdi |
Grung steps up and continues to hack away.
Like felling a tree in a stupid elf forest.
Croaker: 1d20 + 26 - 4 + 4 + 1 + 2 ⇒ (12) + 26 - 4 + 4 + 1 + 2 = 41 for 1d10 + 12 + 8 + 4 + 2 ⇒ (9) + 12 + 8 + 4 + 2 = 35
Croaker: 1d20 + 21 - 4 + 4 + 1 + 2 ⇒ (5) + 21 - 4 + 4 + 1 + 2 = 29 for 1d10 + 12 + 8 + 4 + 2 ⇒ (5) + 12 + 8 + 4 + 2 = 31
Croaker: 1d20 + 17 - 4 + 4 + 1 + 2 ⇒ (14) + 17 - 4 + 4 + 1 + 2 = 34 for 1d10 + 12 + 8 + 4 + 2 ⇒ (1) + 12 + 8 + 4 + 2 = 27
Headbutt: 1d20 + 14 + 5 - 4 - 4 + 4 + 1 ⇒ (17) + 14 + 5 - 4 - 4 + 4 + 1 = 33 for 1d4 + 2 + 8 + 4 ⇒ (2) + 2 + 8 + 4 = 16
| Nym Omriwin |
not sure if it's just me but the map doesn't look changed. Nym should be next to Felicitas m18 and Des is in q20. But I'm still seeing Nym at n20 and Des at p22. Can someone confirm its me
Weird, was able to check it on my pc and its right. My phone must have it cached somehow.
| Demon of the Abyss |
RD 6: Demons
The remaining demons realize that the battle has turned against them, the double down on their unified attack on Karnog. they want to send their master at least one juicy new soul to torment.
The feebleminded one presses on
att 1, flank, penalty, choke up: 1d20 + 21 + 2 - 2 - 2 ⇒ (10) + 21 + 2 - 2 - 2 = 29;damage: 1d8 + 11 - 2 - 2 ⇒ (2) + 11 - 2 - 2 = 9;acid: 1d6 ⇒ 4;sneak: 2d6 ⇒ (3, 5) = 8
att 1, flank, penalty, choke up: 1d20 + 16 + 2 - 2 - 2 ⇒ (12) + 16 + 2 - 2 - 2 = 26;damage: 1d8 + 11 - 2 - 2 ⇒ (6) + 11 - 2 - 2 = 13;acid: 1d6 ⇒ 3;sneak: 2d6 ⇒ (5, 3) = 8
att 1, flank, penalty, choke up: 1d20 + 11 + 2 - 2 - 2 ⇒ (11) + 11 + 2 - 2 - 2 = 20;damage: 1d8 + 11 - 2 - 2 ⇒ (7) + 11 - 2 - 2 = 14;acid: 1d6 ⇒ 2;sneak: 2d6 ⇒ (2, 2) = 4
The other demon attacks Karnog:
att 1, flank, penalty: 1d20 + 21 + 2 - 2 ⇒ (1) + 21 + 2 - 2 = 22;damage: 1d8 + 11 - 2 ⇒ (8) + 11 - 2 = 17;acid: 1d6 ⇒ 3;sneak: 2d6 ⇒ (5, 6) = 11
att 1, flank, penalty: 1d20 + 16 + 2 - 2 ⇒ (6) + 16 + 2 - 2 = 22;damage: 1d8 + 11 - 2 ⇒ (5) + 11 - 2 = 14;acid: 1d6 ⇒ 3;sneak: 2d6 ⇒ (6, 2) = 8
att 1, flank, penalty: 1d20 + 11 + 2 - 2 ⇒ (14) + 11 + 2 - 2 = 25;damage: 1d8 + 11 - 2 ⇒ (5) + 11 - 2 = 14;acid: 1d6 ⇒ 4;sneak: 2d6 ⇒ (5, 6) = 11
| Nym Omriwin |
Nym steps up to the dumber looking one and attacks 5 foot to the feeble
CI Holy rapier: 1d20 + 16 + 4 ⇒ (1) + 16 + 4 = 21
dmg: 3d6 + 1 + 4 ⇒ (3, 3, 4) + 1 + 4 = 15
Dex to keep form dropping sword: 1d20 + 4 ⇒ (4) + 4 = 8
CI Holy rapier: 1d20 + 11 + 4 ⇒ (17) + 11 + 4 = 32
dmg: 3d6 + 1 + 4 ⇒ (4, 6, 3) + 1 + 4 = 18
Nym's sword slips from his hand due to the build up of acidic slime
| Karnog Kegmeister |
| 1 person marked this as a favorite. |
Karnog ducks and weaves, avoiding any further damage then carefully delivers a killing blow on the incapacitated enemy.
Coup de grace on held baddy.
3d8 + 30 + 2d6 ⇒ (2, 7, 6) + 30 + (2, 6) = 53 magic, Good, bludgeoning with fire damage. DC 63 Fort or die, assuming its vulnerable to crits.
| baldwin the merciful |
It's the top of the round and there is only one demon remaining. You can still see an occasional flash of exploding light in the distance towards the town. You figure the flashes are explosions from other battle fronts.
| Grungsdi |
Grung, rushes toward the site calling out, forgetting in his haste to speak common
Double move to get to the sound
| Desmond Aeros |
Slicy slice!
As soon as an attack lands, Desmond will apply double debilitating injury on AC and attacks, making them a -2 (-6 against Desmond)
Attack: 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 1d6 + 11 + 1d6 + 7d6 ⇒ (2) + 11 + (6) + (5, 4, 5, 5, 2, 4, 5) = 49
Attack: 1d20 + 26 ⇒ (16) + 26 = 42
Damage: 1d6 + 12 + 7d6 ⇒ (1) + 12 + (3, 5, 4, 5, 2, 5, 5) = 42
Attack: 1d20 + 20 ⇒ (8) + 20 = 28
Damage: 1d6 + 11 + 1d6 + 7d6 ⇒ (5) + 11 + (6) + (3, 5, 3, 5, 2, 4, 5) = 49
Attack: 1d20 + 21 ⇒ (20) + 21 = 41
Damage: 1d6 + 12 + 7d6 ⇒ (4) + 12 + (2, 3, 6, 5, 5, 3, 5) = 45
Confirm: 1d20 + 21 ⇒ (13) + 21 = 34
Crit Damage: 1d6 + 12 ⇒ (5) + 12 = 17
| baldwin the merciful |
Grung yells out in dwarven then dashes...clanking and clinking as his gear jostles around. He notices a female fighter, with her long red hair tied in knot, kneeling down with her helm at her feet, scattered around her are dead soldiers and numerous destroyed undead. She has several open wounds.
| Grungsdi |
Grung will pull out a cure mod lotion and feed it to her
2d8 + 3 ⇒ (2, 7) + 3 = 12
| Melissaa Loreman, NPC |
As grung runs up she is already sucking down a potion.
CSW: 3d8 + 15 ⇒ (7, 4, 1) + 15 = 27
Grung offers up the potion and she waves it off, "give it to him." She points to a soldier with a gapping wound. "I'll be fine...just need to get back to the line and city." Her soft blue eyes tell a story of hard battle that went terribly wrong. "We were caught out in the storm...ambushed. Thank you...I'd be dead for sure." You can see she has on an officer's uniform that has the Nirmanthas insignia.
| Karnog Kegmeister |
Karnog hurries along with King Grungsdi, jingling and jangling as he goes.
"Here, lass, let me tend to your wounds."
Karnog uses a couple charges from his wand to heal both soldiers.
2d8 + 3 ⇒ (1, 5) + 3 = 9
2d8 + 3 ⇒ (1, 7) + 3 = 11
| baldwin the merciful |
You see one of the soldiers stir and twitch. You shiver as you see that soldiers are turning undead before your very eyes. There are three of them.
| Kalim Gudlavaletti |
Kalim takes his hand back in disgust. "They're turning. Channel in case any have a chance, old friend! I've got one more Undeath to Death."DC 24, HD affected: 14d4 ⇒ (4, 3, 4, 4, 3, 3, 3, 3, 4, 3, 4, 4, 4, 1) = 47
| Karnog Kegmeister |
"I cannot channel any more today, but I do have this spell!"
Karnog's normal slight glow of healing bursts from his body, rather than softly effusing from his hands, settling on 14 of the fallen within 30'.
Mass cure moderate wounds, for 2d8 + 14 ⇒ (2, 8) + 14 = 24 HP (DC 23 will for half if undead)
| Desmond Aeros |
Desmond flicks demon blood from his blades. "Ah, another fight carried." He sheaths them with a smile and heads over. "Ah, good men have fallen today. I am sorry for your loss."
| Karnog Kegmeister |
Karnog Kegmeister wrote:Does this heal us too?
Mass cure moderate wounds, for 2d8+14 HP (DC 23 will for half if undead)
Yes, any of the party obviously injured gets the healing, then the woman, then any currently dying soldiers, then any undead. In that order.
| Melissaa Loreman, NPC |
Disgusted by the conversation of undeath the girl moves away from the scene. Unnerved by the events. "Oiy, w...w...what's happening." She is clearly shaken but she takes a few moments to clean her rapier before sheathing it. "Are you heading towards the city? They must be warned." Her uniform indicates that she is lieutenant.
She composes herself and introduces herself, "Lt. Loreman of the Nirmathas rangers."