Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


9,101 to 9,150 of 17,081 << first < prev | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | next > last >>

Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

"Well done, Kalim! That's the way to treat these gobbo bastards!"


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

"Their petty fool of a leader has doomed them all to early extinction."


Evil GM

RA Initiative Order: RD 1 update

Goblins - double move
Kalim - fire balls kills all but on of the initial wave
Grung - moves to P 57 to attack troll hits for 27 HP (the troll has an AOO)

Meath'd - protects rear
Feli -IC
Desmond - 5 ft steps two attacks hit for 44 HP
Malcolm - casts spell
Karnog - barkskin
Trolls

I'll update the map later this evening or tomorrow.

AOO on Grung by troll

This does not look like the typical brute thug, but an actual trained killer.

longsword: 1d20 + 19 ⇒ (19) + 19 = 38;damage: 2d6 + 11 ⇒ (5, 4) + 11 = 20

crit confirm:

longsword: 1d20 + 19 ⇒ (11) + 19 = 30;damage: 2d6 + 11 ⇒ (4, 2) + 11 = 17


Evil GM

RD 1 Trolls

The troll fighting Grung slashes at the dwarf,

longsword: 1d20 + 19 ⇒ (2) + 19 = 21;damage: 2d6 + 11 ⇒ (6, 3) + 11 = 20

longsword: 1d20 + 14 ⇒ (8) + 14 = 22;damage: 2d6 + 11 ⇒ (4, 3) + 11 = 18

Both attacks miss.

You can hear the heavy steps pushing from behind the first troll.


Evil GM

RA Initiative Order: RD 2

Goblins -
Kalim -
Grung -

Meath'd -
Feli -IC
Desmond -
Malcolm -
Karnog -
Trolls


RD 2: Goblins

A feeling of dread washes over the area as moves little goblin feet round the bend. the surviving goblin is singing a dark goblin Chant inspiring his fellows on.

I have to take the goblins actions later, I have there statistics at home.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

No confirm

Going grunts as the blade finds an open spot in his shoulder but e responds quickly

Melee
Croaker: 1d20 + 17 + 1 + 1 - 3 ⇒ (12) + 17 + 1 + 1 - 3 = 28 for 1d10 + 8 + 7 + 1 + 1 ⇒ (1) + 8 + 7 + 1 + 1 = 18
Croaker: 1d20 + 12 + 1 + 1 - 3 ⇒ (7) + 12 + 1 + 1 - 3 = 18 for 1d10 + 8 + 1 + 1 + 7 ⇒ (2) + 8 + 1 + 1 + 7 = 19


RD 2: Goblins

Meath'd aOO, mag oil: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13;dam: 2d6 + 7 + 1 ⇒ (5, 3) + 7 + 1 = 16

dex: 1d20 - 1 ⇒ (5) - 1 = 4
He massive club slips out of his hands.

Three more goblins scurry up in front to the goblin bard, Two attack meath'd

short sword, bless, bull, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (16) + 9 + 1 + 2 + 1 = 29;damage ,bull: 1d4 + 2 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 2 + 1 = 11

short sword, bless, bull, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (16) + 9 + 1 + 2 + 1 = 29;damage ,bull: 1d4 + 2 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 2 + 1 = 11

The ogree gets stuck twice for 22 HP


Evil GM

RA Initiative Order: RD 2

Goblins - hit meth'd for 22 HP
Kalim -
Grung - hits troll 18HP

Meath'd -
Feli -IC
Desmond -
Malcolm -
Karnog -
Trolls -

RD 2 Map


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Kalim downs his potion of Enlarge Person, ready to try something new.


RD 2: Meah'd

the ogre pulls out his dagger and smashes down at a small goblin.

"Stay still, let me kilz you guud."

msw dagger: 1d20 + 10 ⇒ (14) + 10 = 24;damage: 1d6 + 5 ⇒ (3) + 5 = 8

Hehehe, "stabbity you realz guud."


Evil GM

RA Initiative Order: RD 2 update

Goblins - hit meth'd for 22 HP
Kalim - drinks potion of enlarge
Grung - hits troll 18HP

Meath'd - draws dagger stabs goblin
Feli -IC
Desmond -
Malcolm -
Karnog -
Trolls -


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Dunno if map was updated, thought I had moved closer to trolls last turn. Either way...

Karnog moves to engage the closest troll in melee.

1d20 + 7 ⇒ (20) + 7 = 27 to hit, defensively, inspire courage, aura 1d8 + 5 ⇒ (7) + 5 = 12 damage

1d20 + 7 ⇒ (19) + 7 = 26 confirmation 2d8 + 10 ⇒ (8, 7) + 10 = 25 confirm damage

AC vs troll: 40


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond runs up and jumps off the wall, coming back down to slash at one of the trolls.

Acrobatics: 1d20 + 22 ⇒ (11) + 22 = 33

Attack: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
Damage: 1d6 + 2 + 5d6 ⇒ (5) + 2 + (6, 6, 3, 6, 6) = 34 Daang, those rolls

Moving to R59 and attacking the troll once.


Evil GM

It took the combined effort of Desmond and Karnog to bring down the first troll during that attack.

Updated RD 2 Attack

Desmond and Karnog have a clear view of the next one coming into the room.


Evil GM

RA Initiative Order: RD 2 update

Goblins - hit meth'd for 22 HP
Kalim - drinks potion of enlarge
Grung - hits troll 18HP

Meath'd - draws dagger stabs goblin
Feli -IC
Desmond - acro and hit for 34 HP
Malcolm -
Karnog - moved and hit confirming for 37 HP
Trolls -

Malcolm and Trolls have actions remaining.


Evil GM

RD 2:

The troll on the ground, it's wounds begin to knit. While a second one steps over him (difficult terrain)

acro: 1d20 + 3 ⇒ (6) + 3 = 9

the big legs catch on the prone troll and it's knees buckles. It has one knee kneeling on the prone troll although the new troll is still up. He loses his attack this round.

Malcolm you have an action.


Evil GM

Malcolm still has his RD 2 action.

RA Initiative Order: RD 3

Goblins -
Kalim -
Grung -

Meath'd -
Feli -
Desmond -
Malcolm -
Karnog -
Trolls -

RD 3

Make sure you are tracking your resources.


RD 3: Goblins

The bardic goblins continues to sing it's horrid battle hymn that has his troops inspired. The two goblins near Meat'd attack,

short sword, bless, bull, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (15) + 9 + 1 + 2 + 1 = 28;damage ,bull: 1d4 + 2 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 2 + 1 = 10

short sword, bless, bull, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (12) + 9 + 1 + 2 + 1 = 25;damage ,bull: 1d4 + 2 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 2 + 1 = 11

The big friendly oaf springs more leaks as his lifeblood seeps out of him.


"Oh boyz, me hurtz reaalllllly badddd."

He'll step back and pull and eat a potion glass and all.

clw: 1d8 + 1 ⇒ (2) + 1 = 3


Evil GM

Malcolm still has his RD 2 action.

RA Initiative Order: RD 3

Goblins - hit meath'd for 21 hp
Kalim -
Grung -

Meath'd - stepped back 5 ft drank clw for +3
Feli -
Desmond -
Malcolm -
Karnog -
Trolls -


Evil GM

Felicitas instinctively moves further down the hall just as Kalim enlarges to twice his normal size.

Updted RD 3 Map


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Round 2, Power of Faith rds 2/10, Divine Bond (9 Minutes), Power Attack AC:

Malcolm moves to Q-59 and attacks the Troll still up.

BS Att: 1d20 + 13 + 1 + 1 - 3 ⇒ (3) + 13 + 1 + 1 - 3 = 15
BS Dam: 1d10 + 7 + 9 + 1 + 1 ⇒ (7) + 7 + 9 + 1 + 1 = 25


Evil GM

Malcolm's Round two attack missed it's target.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Croaker: 1d20 + 17 - 3 + 1 + 2 ⇒ (2) + 17 - 3 + 1 + 2 = 19 for 1d10 + 8 + 7 + 1 + 2 ⇒ (1) + 8 + 7 + 1 + 2 = 19
Croaker: 1d20 + 12 - 3 + 1 + 2 ⇒ (15) + 12 - 3 + 1 + 2 = 27 for 1d10 + 8 + 7 + 1 + 2 ⇒ (3) + 8 + 7 + 1 + 2 = 21

Grung keeps chopping at his troll


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond runs up the wall and dives over the trolls shoulder, slashing at his heels.

Acrobatics: 1d20 + 22 ⇒ (19) + 22 = 41

Attack: 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34
Damage: 1d6 + 2 + 5d6 ⇒ (2) + 2 + (3, 3, 1, 5, 2) = 18

Moving to R56 and attacking the troll once.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog steps to the east and channels to heal, unfortunately including the troll in his burst.

5d6 ⇒ (1, 1, 5, 6, 1) = 14 healing (3/7 channels temaining)

That should affect everyone including the downed troll and the newly aggressive troll, sadly


Evil GM

Malcolm's RD 2 action missed.

Desmond soon realizes after he tumbles behind the troll that there is another on there, now Desmond is getting flanked.

RA Initiative Order: RD 3

Goblins - hit meath'd for 21 hp
Kalim -
Grung - hit's once for 21 HP

Meath'd - stepped back 5 ft drank clw for +3
Feli -
Desmond - tumbles behind for flanking and hits for 18 HP
Malcolm -
Karnog - steps and channels heal 14 HP
Trolls -

Updated Map


Evil GM

Karnog's healing surge knits wounds back together, including the fallen troll and the recently injured second troll.

No selective channel huh?


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Nope, not yet. I picked an awesomely useful and fantastic "weapon proficiency: lasso" rather than some lame useless feat like Selective Channel. /sarcasm


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Looking at the first enemy Felicitas tries to intimidate it, saving her better spells for later.
Int: 1d20 + 22 ⇒ (10) + 22 = 32


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Kali uses his last fireball on the goblins harassing Meathd, keeping his buddy out of the explosion fireball DC 19: 9d6 ⇒ (2, 1, 4, 3, 2, 5, 6, 3, 4) = 30


Evil GM

Malcolm you're up.

Kalim toasts the next group of goblins. No new footsteps are heard coming up from the rear.


Evil GM

RD 3 Trolls

The standing troll whacks at Grung with his longsword, hacking and slashing.

longsword: 1d20 + 19 ⇒ (3) + 19 = 22;damage: 2d6 + 11 ⇒ (5, 4) + 11 = 20

longsword: 1d20 + 14 ⇒ (10) + 14 = 24;damage: 2d6 + 11 ⇒ (1, 4) + 11 = 16

He then roars and bites down at the dwarf's skull cap.

bites: 1d20 + 11 ⇒ (11) + 11 = 22;damage: 2d6 + 11 ⇒ (1, 3) + 11 = 15

I missed his bite attack previously.

The dice hate me in this game.


Evil GM

RD 3 Troll behind Desmond.

He attacks from with his range on Desmond (I don't think you can be flanked.)

longsword: 1d20 + 19 ⇒ (7) + 19 = 26;damage: 2d6 + 11 ⇒ (4, 3) + 11 = 18

longsword: 1d20 + 14 ⇒ (12) + 14 = 26;damage: 2d6 + 11 ⇒ (2, 1) + 11 = 14

He then bites.

bites: 1d20 + 11 ⇒ (6) + 11 = 17;damage: 2d6 + 11 ⇒ (4, 5) + 11 = 20

Looks like 32 HP on Desmond


Evil GM

Malcolm has his RD 2 action still

RA Initiative Order: RD 4

Goblins - dead
Kalim -
Grung -

Meath'd -
Feli -
Desmond -
Malcolm -
Karnog -
Trolls -

RD 4 Map

*Note that the goblins are dead, but I forgot to mark them off on the map.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond shouts in pain as the longsword bites him twice. He back flips away, landing on the other troll's calf and using it to jump further to the right before slashing at his gut.

Acrobatics: 1d20 + 22 ⇒ (18) + 22 = 40

Attack: 1d20 + 16 + 2 + 3 ⇒ (7) + 16 + 2 + 3 = 28
Damage: 1d6 + 2 + 5d6 + 3 ⇒ (6) + 2 + (5, 5, 2, 5, 6) + 3 = 34

Moving to R59 and attacking the eastern troll once. Also I've been forgetting about inspire courage (because I'm a doofus).


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Round 3, Power of Faith rds 3/10, Divine Bond (9 Minutes), Power Attack AC:22

Malcolm attacks the Troll still up.

BS Att 1: 1d20 + 17 + 1 + 1 - 3 ⇒ (20) + 17 + 1 + 1 - 3 = 36
BS Dam 1: 1d10 + 7 + 9 + 1 + 1 ⇒ (6) + 7 + 9 + 1 + 1 = 24

BS Att 2: 1d20 + 12 + 1 + 1 - 3 ⇒ (2) + 12 + 1 + 1 - 3 = 13
BS Dam 2: 1d10 + 7 + 9 + 1 + 1 ⇒ (10) + 7 + 9 + 1 + 1 = 28

BS Att 1 Confirm: 1d20 + 17 + 1 + 1 - 3 ⇒ (1) + 17 + 1 + 1 - 3 = 17
BS Dam 1 Addl Dam: 1d10 + 7 + 9 + 1 + 1 ⇒ (8) + 7 + 9 + 1 + 1 = 26


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Croaker: 1d20 + 17 - 3 + 3 ⇒ (10) + 17 - 3 + 3 = 27 for 1d10 + 8 + 7 + 3 ⇒ (2) + 8 + 7 + 3 = 20
Croaker: 1d20 + 12 - 3 + 3 ⇒ (14) + 12 - 3 + 3 = 26 for 1d10 + 8 + 7 + 3 ⇒ (6) + 8 + 7 + 3 = 24

Grung continues to chop away, completely heedless of what else is happening


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Casting a fresh haste Felicitas prepares for the next wave.


Evil GM

Malcolm, Grung, and des each hit the troll but it's still up and swinging. Felicitas hastes haste. The standing troll looks torn and haggard but it is still up. The downed one that is being straddled begins to move.

RA Initiative Order: RD 4

Goblins - dead
Kalim -
Grung - hit for 44 HP

Meath'd - stays in the rear guarding it.
Feli - haste.
Desmond - tumbled and hit for 34 HP
Malcolm - hit for 24 Hp
Karnog -
Trolls -

Updated RD 4 Map


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog steps up and swings at the troll standing first, then the downed one, returning to the first one with his haste attack.

1d20 + 11 ⇒ (16) + 11 = 27 to hit, 1d8 + 4 ⇒ (8) + 4 = 12 damage #1
1d20 + 6 + 4 ⇒ (15) + 6 + 4 = 25 to hit, 1d8 + 4 ⇒ (7) + 4 = 11 damage #2
1d20 + 11 ⇒ (7) + 11 = 18 to hit, 1d8 + 4 ⇒ (3) + 4 = 7 damage #3


Evil GM

Karnog hits the first troll that is standing but it's not hard enough to topple him. His second swing hits the prone troll which stops moving for the time being. He then returns to the standing troll and misses with his upper cut.


Evil GM

Kalim and then the trolls are up.


Evil GM

RD 4: Troll RD 4

The troll lashes out at Malcolm,

longsword: 1d20 + 19 ⇒ (5) + 19 = 24;damage: 2d6 + 11 ⇒ (3, 3) + 11 = 17

longsword: 1d20 + 14 ⇒ (1) + 14 = 15;damage: 2d6 + 11 ⇒ (1, 6) + 11 = 18

He then bites.

bites: 1d20 + 11 ⇒ (17) + 11 = 28;damage: 2d6 + 11 ⇒ (2, 2) + 11 = 15

The remaining troll that was in the hallway lumbers away shouting warnings.


Evil GM

Kalim still has a RD 4 action.

RA Initiative Order: RD 5

Goblins - dead
Kalim -
Grung -

Meath'd -
Feli -
Desmond -
Malcolm -
Karnog -
Trolls -

RD 5 Map


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

scorching ray1 rta: 1d20 + 8 ⇒ (11) + 8 = 19damage1: 4d6 ⇒ (5, 4, 4, 4) = 17scorching ray2: 1d20 + 8 ⇒ (2) + 8 = 10damage2: 4d6 ⇒ (1, 1, 1, 3) = 6

Kalim fires on the remaining visible troll."Burn, trolls! BURN!"


Evil GM

The troll topples down charred and unmoving. He had very little health remaining.


Evil GM

What is the group's intent now? There is hall way leading away, this is the same hall the trolls were guarding.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

"Well, they're gonna know we're coming, and we're running low on resources. Hole up here, block the tunnel, and wait it out? Or try to get back through goblin land that way?"

Karnog points back the way they came with his bloodied hammer.

"Injuries?"

9,101 to 9,150 of 17,081 << first < prev | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Rappan Athuk set in Nirmathas All Messageboards

Want to post a reply? Sign in.