Belgeon Silverkin |
Belgeon moves along after the others, as long as the spiders weren't in a black temple or down a well they should do fine. We will have to catch the spiders without a cup." He says in response to the joke which he probably didn't take as a joke.
Thankfully when Pieter sets off he makes sure to set a slow pace for Belgeon, if the others weren't paying attention they could easily leave him behind.
Cereza Morah |
"The spiders are in the forest... aren't they?" Cereza asks thoughtfully, before her expression suddenly darkens. "We will have to be careful if we go into the woods. I've heard rumors that there's a dragon lurking somewhere in there..." Her foreboding tone then becomes cheerful again as she smiles at her comrades. "But if we exercise caution, I'm sure we'll be just fine!"
Mordin Fau |
Mordin shakes his head and sighs at Cereza's news. "We are all going to die, are we?" he asks rhetorically, "Don't answer that. I just wish I had drank more bloody ale before coming out here. To the forest we go, then."
Pieter Üsthåusen |
To Mordin's question, Pieter replies in his rich voice; "Done it, didn't like it!"
Then he smiles to Cereza with a nod to her cunning, whilst he moves amongst the forest. The soft mulch of the years descend are crushed under his boots as he softly walks through the dense woodland.
Do we have someone skilled at survival?
Mordin Fau |
"That's what you said about my sister..." Mordin mutters as he saunters along, his various flasks and bottles jingling in his packs as he navigates the uneven terrain.
Survival: 1d20 + 5 ⇒ (16) + 5 = 21
Pieter Üsthåusen |
Pieter unstoppers his waterskin, "Beer? As you see Mordin and I know each other from a past life." He takes a heavy swig from the dark leather embossed with the hereditary crest, the rich nutty ale has just a slight sharp tinge that makes the man wish he had bought some more from the Inn.
'Maybe it'll just be a quick scout around, to delve deeply into the temple would be death.' he things morbidly for a second; before he notices the curve of the ladies leg as she crosses a fallen log. "Anyway, we explore. Did you lose someone here Nicci? Or is it for your God that you quest?" he asks seriously.
Nicci Artieta |
"Desna blesses the journey, not the destination," Nicci says seriously, "To honor her, I should keep moving. No, I'm here on a pilgrimage, more or less. It may be useless. But this is where my father said he was going when he left for the last time. Who knows, maybe he ran off elsewhere. But enough people come here that never return that it's plausible. So, I hope to either find something of his fate, or conquer this place myself, to do the family proud."
She shrugs as they trudge down the path. "Pretty simple, really."
Pieter Üsthåusen |
"Da, but how could anyone not be proud to be with you?" his lantern jaw moves into a smile showing pearly teeth. "Drink?" he offers the wineskin to her and his eyes promise more rewards if she plays her cards right. (Well unless she gets a pair, or maybe three of a kind :P )
Then seeing her reaction he decides to give her time; "Caution is good, of course if we were cautious Cereza we wouldn't be here." the powerful paladin moves forward. "Like the time you stopped that bandit attack with your...Eido...Ido....shiny friend. She's divine isn't she."
Spirit of Pinvendor |
12:31pm
1d10 + 2 ⇒ (9) + 2 = 11
The party travels south into the forest. The further from the river, the thick foliage slows travel. (I will get the exact distance your characters have traveled in the two game hours if you need it.) The sounds of animals in the forest seems normal, but an unusual aura of menace seems to permeate the shadows beneath the tall leafy trees. The party members feel ill at ease and as if there is someone just over their shoulders watching them.
Roll either Perception DC 17 or Survival DC 13 if your character is being cognitive of their surroundings.
Ahead of the party a narrow path continues forward past an odd shaped stone which appears to have worn lettering of some kind. There seems to be an arrow accompanying the lettering, pointing into the foliage.
If you choose to continue forward on the narrow path, turn to page 57,
or you may investigate the direction indicated by the arrow, turn to page 112,
or if you succeeded on one of the above skill checks, do not choose a direction, but instead turn to page 35.
Pieter Üsthåusen |
Pieter is more used to wandering through the dark forests of Ustalav, knowing that no-one would be desperate enough to attack an armed man upon the road. Though his time upon the black forest has given him some rudimentary woodcraft - for a man without is soon a man bereft of his life.
"Follow Arrow? That's what it wants." he says full well acknowledging it may be a trap. However he's falsely confident of his abilities, and just stupid enough to walk into a trap.
Survival: 1d20 ⇒ 11
Nicci Artieta |
Perception: 1d20 + 3 ⇒ (1) + 3 = 4
Nicci is distracted by all the chatting and the thought of ucky spiders. She tries to make the spiders more friendly, like her mother taught her to do to other things that scared her. She wanders down the path, a tiny smile on her face as rows of spiders in fancy dress dance to the music of lute and fiddle in her brain, utterly oblivious to the real world.
Mai Liu |
Perception: 1d20 + 9 ⇒ (17) + 9 = 26
Mai strides firmly down the path a little away from the others, who are chattering away as if they're in a barroom. What is wrong with them? Don't they know this place is dangerous? she thinks grumpily. To make up for their lack of attention, she is terribly, horribly alert.
Belgeon Silverkin |
Belgeon moves along listening to the conversation he begins to wonders about this group will they make reliable companions? Pieter is a real worry to him, this man seems not to take this seriously with his eyes all over the ladies, and concerned with beer rather than the dangers that could be present in the forest. When the man talks about them not being cautious Belgeon says "Danger serious here, without caution you will die." He talks seeming without emotion as if he's simply stating a fact. He's having some second thoughts about this group, if it weren't for the one woman, he didn't know her name yet, who was very alert, he'd be sure he'd made an unwise choice.
These people accepted him easily enough, or at least let him come along without hesitation, could they be the companions he's looking for? It was still far too early to tell they still did not know each other. They could very well push him aside when they found he was different. Would the crystalline skin and gemstone eyes alienate him from this group as well?
Survival: 1d20 ⇒ 15
Cereza Morah |
"Dang it," Cereza says to Pieter, snapping her fingers once, "I knew I was forgetting something. I didn't want to invoke her in front of all the townsfolk. Might have given them a scare."
Looking about warily, hardly at peace in their current locale, she looks to the others as they observe the aptly-placed arrow. "Er, could you watch my back for a moment? This will only take a minute."
Kneeling down, glancing about nervously one last time, the aasimar prepares the usual ritual of summoning forth her eidolon.
Spirit of Pinvendor |
The forest seems a little quieter here at this mini-junction.
Amongst the foliage, a ropy substance that is sticky to the touch still clings to a few surfaces. High up in the trees, there is an appreciably greater amount.
Mai Liu |
The silence of the forest and quiet murmur of conversation is interrupted by the ringing rasp of a sword being drawn.
Mai points to the blood trail and the sticky-looking ropes, sword in her off hand. "You wanted spiders?" she asks quietly.
Pieter Üsthåusen |
"Spiders?! Where?!" he turns around calmly, spinning on the spot as his hand reaches to the scabbard over his shoulder. Slowly his eyes narrow and he looks around, but he would be nearly as observant if he'd closed them completely.
His thick voice rolls deeply; "You saw something, lead on..." his sword naked in hand, Pieter prepares to follow the trail.
Pieter Üsthåusen |
Pieter looks up to at the threads and the bloody trail; "But...someone could be hurt." His voice holds a touch of the forlorn as he thinks of the villagers. Most of whom are injured or crippled, he tightens the grip on his sword.
Can Pieter see the blood that Mai's pointed out? And is it up in the trees, or on the ground?
Spirit of Pinvendor |
@Pieter: If Mai is pointing it out to you, then unless there is a reason you shouldn't, you would be able to see it. There is not a lot of blood, more like a spray of droplets over a small area with some broken branches near the ground level. To learn if the trail leads into the trees above or along the ground would require some investigation and tracking.
Belgeon Silverkin |
Belgeon looks towards Mai please that this woman is very astute, and no fool, she seems quite dependable. "Good that you are aware, I saw blood, but not threads."
He really hopes Pieter is not as incompetent as he seems. Belgeon can't help but think that the muscleman's scattered focus, and questionable priorities are going to get him, or one of the others hurt or worse. When the man talks forlornly he says to him "Charge blindly, someone will be." He draws his scimitar, and readies his shield as the spiders could soon be upon them.
Mai Liu |
"Or something," Mai replies blandly, "It may be that a spider found its natural prey. We are not the only creatures who use woodland trails, you know. And life requires death. It is only natural. But if you wish to follow the tracks, I will accompany and cover you, Pieter."
Nicci Artieta |
"Let's keep going," Nicci suggests, unslinging her crossbow and readying a bolt. "What's it say on that signpost?"
She moves to the stone with the arrow and tries to read the accompanying script, keeping an eye out for arachnids.
Spirit of Pinvendor |
@Nicci (or anyone who wishes to read the stone's writing): Give me a Linguistic (Common) skill check DC 8.
EDIT: For clarity of purpose. You all speak Common, so you should all be able to make this check.
Special: You must be trained to use this skill, but you can always attempt to read archaic and strange forms of your own racial bonus languages. In addition, you can also always attempt to detect a forgery.
Spirit of Pinvendor |
Mordin Fau |
Linguistics: 1d20 + 4 ⇒ (15) + 4 = 19
"Well that certainly sounds promising," Mordin comments with a drab sigh, his voice dripping with sarcasm, "I'm not sure who's more of an idiot - the one who wrote this drivel, or the ones who actually believed it." The alchemist squints a bit as he inspects the sign more closely and then speaks again. "I take that first part back. The one who wrote this was only pretending to be an idiot."
He turns to the others, grim realization on his features. "That's the direction we're going in, is it?"
Pieter Üsthåusen |
Pieter looks around at Belgeon; "Yes, the enemy! If they hurt innocent." he says confidently grasping the leather in his hand so tightly it squeaks.
He doesn't seem to read the signpost trusting his more intelligent comrades to be able to do that; "So we follow the rock? I like to rock!" he pauses, "Shall I take point, of one of you observant woodsmen?" he wonders brusquely.
Alan Vin |
The burlesque outsider appears without the usual fanfare of shining lights, and stands amidst the group as though it had been there the whole time. Looking as though it were some ethereal knight, it stands only slightly taller than the average man.
"Ah, so you are not summoning me in the midst of battle this time," Sapharael says, its voice curt and feminine.
Belgeon Silverkin |
Belgeon speeds his pace a bit in order to walk up beside Mai as they proceed considering her to, so far, be the only reliable one of the party. He talks to her with his slow, unemotional voice kept low "Man will make us dead." A nod of the ponderous man's head indicates Pieter.
Spirit of Pinvendor |
1:12pm
The forest sounds pick up a little as the party moves away from the trail. The foliage is dense, and what little semblance of a trail there may have been could have just been a figment of the lead tracker's imagination.
Whoever is taking point on that, roll me a Survival skill check.
The party has probably moved perhaps two thirds to three fourths of a mile from where the Stone of Poor Spelling was located into the forest.
Whoever feels like a Perception check may do so.
Belgeon Silverkin |
Belgeon seems to consider Mai's words for a moment, or maybe he just takes that long to respond. "Strengths outweigh foibles... both unknown to me, must learn." His glowing eyes look towards the monk maybe she's wise enough to make up for Pieter. "Strength in wisdom."
Nicci Artieta |
Is anybody particularly woodcrafty? Anybody want to take point?
Nicci peers down the forest trail intently. "Who's going first? Anybody know their way in the woods? I'm better with cliffs, myself."
Nicci does not particularly want point.
Nicci perception: 1d20 + 3 ⇒ (6) + 3 = 9
Mai perception: 1d20 + 9 ⇒ (4) + 9 = 13
Mordin Fau |
Mordin sighs. "I'll do it," he says gloomily, stepping forward, "Maybe they'll kill me first and save me the trouble."
Survival: 1d20 + 5 ⇒ (11) + 5 = 16
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Stopping, the alchemist looks up into the trees. "Look, there they are now. Too dark to tell what they are, though. Such a shame."