Poryphanes

Mordin Fau's page

32 posts. Alias of Mahorfeus.


Full Name

Mordin Fau

Race

Tiefling

Classes/Levels

Vivisectionist 6 [HP 44/44 | AC 17, Tch 12, FF 15 | Fort +5, Ref +7, Will +4; +4 against poison | CMD 19 | Init +6, Perc +9]

Gender

Male

Size

Medium

Age

82

Alignment

Neutral Evil

Deity

Rovagug (just to keep the damned gnolls happy)

Languages

Common, Draconic, Gnoll, Infernal

Strength 16
Dexterity 14
Constitution 11
Intelligence 14
Wisdom 11
Charisma 9

About Mordin Fau

Male tiefling vivisectionist 6
NE Medium outsider (native)
Init +6; Senses darkvision 60 ft.; Perception +9

DEFENSE
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 44 (6d8+12)
Fort +5, Ref +7, Will +4; +4 against poison
Resist cold 5, electricity 5, fire 5

OFFENSE
Speed 30 ft.; 40 ft. while charging, running, or withdrawing
Melee +1 dagger +8 (1d4+4/19-20)
Melee 2 claws +10 (1d6+6/x2) and bite +10 (1d8+6/x2)
Ranged +1 dagger +7 (1d4+4/19-20)
Special Attacks sneak attack +3d6
Spell-like Abilities (CL 6th)
1/day-darkness
Extracts Prepared (CL 6th)
2nd-bull’s strength (DC 13), vomit swarm (2)
1st-cure light wounds (3), enlarge person, shield; comprehend languages (preserved)
Formula Book
2nd (4/day)-bull’s strength, lesser restoration, vomit swarm
1st (5/day)-comprehend languages, cure light wounds, deathwatch, disguise self, endure elements, enlarge person, shield

STATISTICS
Str 16, Dex 14, Con 11, Int 14, Wis 11, Cha 9;
Base Atk +4; CMB +7; CMD 19
Feats Brew Potion, Throw Anything, Toughness, Improved Initiative, Iron Will
Skills Craft (alchemy) +16, Disable Device +13, Knowledge (arcana) +11, Knowledge (nature)/Heal +11, Perception +9, Spellcraft +11
Languages Common, Draconic, Gnoll, Infernal
Traits Anatomist, Friendless
SQ fiendish sprinter, prehensile tail, discoveries (feral mutagen, infusion, bleeding attack), mutagen (+4/-2, +2 natural, 60 minutes), poison use, swift alchemy, swift poisoning
Gear hot weather outfit, amulet of mighty fists (+1), +1 dagger, +1 chain shirt, cloak of resistance (+1), preserving flask (1st), tanglefoot bags (3), large scorpion venom (2 doses), formula book, alchemy crafting kit, mwk backpack, mwk thieves' tools, bandoliers (2), bedroll, belt pouch, flint and steel, ink, inkpen, iron pot, mess kit, soap, torches (10), trail rations (5 days), waterskin
Funds 57 gp

SPECIAL ABILITIES
Mutagen (Su) In 1 hour, can brew a dose of mutagen. After imbibing the mutagen, gains a +4 alchemical bonus to one physical ability score, as well as a +2 natural armor bonus. Also takes a -2 penalty to a corresponding mental ability score. The mutagen’s effect lasts for 60 minutes.
Throw Anything (Ex) In addition to gaining the feat of the same name, Intelligence modifier (+2) is added to damage done with splash weapons.
Poison Use (Ex) Cannot accidentally poison self while applying poison to a weapon.
Swift Alchemy (Ex) Can create alchemical items in half the time.
Swift Poisoning (Ex) Can apply poison to a weapon as a swift action.
Bleeding Attack (Ex) Creatures hit by sneak attacks take an additional point of bleed damage each round for each die of sneak attack damage (3 points). The bleeding can be stopped with a DC 15 Heal check or the application of any effect that heals hit point damage.