Raise of the Runelords

Game Master mathpro18


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Hello all. This is the out of character Discussion thread for the Raise of the runelords game. Please post completed alias's here when you have them done and feel free to ask any questions you have for me or eachother here. Try to keep most out of character chatter to this thread please and out of the game play thread. A few comments here or there in gameplay is fine but long drawn out things should be kept here.

A question for you to ponder:Do ya'll want to wait until Monday to get this started or do you want me throwing up a game thread either today or Friday? I can go either way the reason I am somewhat leaning towards starting Monday is it would give everyone a chance to get alias's done and I hate to spoil something but this AP has a 50/50 chance to start with combat and combat(which usually drags) over weekends(which are slow) is usually a bad idea.

Now there is a chance for you guys to explore the festival a little bit if you would rather do that and start either today or tomorrow. Its up to you how you want to do this. Lets take a vote and general consensus wins.


Human

Monday works for me.


Thank you very much. I'm very excited to play in my first AP!

I'm pretty active on the weekends, so I could start anytime.


Human

Mal will just hang out at the bar, and buy a round for any PC that walks in.

*Edit* ...except for that snake guy.


Wow i'm so happy :) everything works for me i'm always here lol


By the way can i take Thassilonian as a language? or Varisian? it would be nice in the background/Gameplay


Human

Forgot to ask, are we roll hp at level 1, or using max?


Max at first level for hp

And yes you can take Thassilonian as a bonus language if you qualify for it. As a Female Catfolk you will not qualify for it but put a point in linguistics and you're good to go that can be your bonus language from linguistics.

SOMEONE SHOULD SPEAK THASSILONIAN guys..thats a HUGE hint. Probably to much of one honestly lol.


Oh and Stoned in Zion check your inbox. I got back to your PM :) Anymore questions and feel free to ask.


male Elf arcanist, HP:18, AC:13, Touch:13, Flat Footed:10 F:+2, R:+4 W:+5, Init:+3, Perc:+11

Portents are auspicious now!
.
Why no drinks? I said you were better than most mammals. ;)
.
I'll buy his gear and get it put into the alt this evening or early tomorrow morning.


Human

I'M NOT SMART ENOUGH FOR TO LANGUAGE! THAT'S WHY I DINT BECAME A WIZZARD LIKE MY PARENTS WANTED!

*cries into beer*

Barteneder! Shots for me and the Snake Man!


That profile pic is...horrifying...


Human

DO YOU JAEGERBOMB, BRUH?


Human

Okay, I'm done...


Lol I haven't heard Jaegerbomb since college the first time...that was *muffles answer* years ago.


Human

haha...


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

Is Varisian too a Language where i need linguistics? Cause i got one more language besides common and cat folk for my int score, was where to put it. I thought about Elven but I think it doesn't fit the character's BG... Varisian felt better... Otherwise guys and girls any suggestions ?


There is a list of languages that Catfolk can get as bonus languages and unfortunately you can only choose from that list...I don't remember what it is off the top of my head...


Human

Don't feel too bad, Jaegerbombs weren't even a thing yet when I went to college.


Human

Catfolk bonus language options: Elven, Gnoll, Gnome, Goblin, Halfling, Orc, and Sylvan.


Goblin, Orc, and Sylvan will be helpful options


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

I guess Orc would fit perfectly with my background


Male Human Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0

Greetings and congrats fellow "chosen ones"!

My vote goes for ASAP, but if people need until Mon... it's cool

Languages known @1st level: Common, Draconic, Dwarven, Elven, Gnome, Goblin, Thassilonian, Varisian

I got languages covered, and will add one each lvl, but any and everyone is encouraged to take them also.


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

i have orc and thassilonian


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

Yeah by the way where are my manners... Hello everyone! nice to meet you :) i'm Tiyeri


DM Mathpro wrote:

Max at first level for hp

And yes you can take Thassilonian as a bonus language if you qualify for it. As a Female Catfolk you will not qualify for it but put a point in linguistics and you're good to go that can be your bonus language from linguistics.

SOMEONE SHOULD SPEAK THASSILONIAN guys..thats a HUGE hint. Probably to much of one honestly lol.

Laelynn has Thassilonian... her elvish father had explored the some of the ancient ruins and picked up the language to pass along to her.

Question for the group and DM_Mathpro: At level 2, I can get trapfinding although it slows down my feat progression, specifically melee combat, that I had been considering. Would it be advantageous or necessary for this AP... or would the group want to get creative with work arounds for any traps. This is just the OC side of me starting to plan the first few levels.

and...

Hello, everyone!


HP: 40/40 | AC: 19 | Touch 15 | FF 14 | Fort +5 Refl +8 Will +9 | Perception +13 | Init +9 Human

dotting!

and your charmer of the group is here to teach everything about art and women

And picked in my languages Thassilonian: Could explain it through eccentric learning due wanting to impress the prettier side or just having interested for old stuff


Male Human Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0

@Laëlynn - tough question to answer this early, and never having played it... I can't metagame a "suggestion". I say, build your character however your most interested in. Trapfinder has it's merits, but so does combat. 6 of 1, half a dozen of the other. Unfortunately for you OCD, I think the decision will have to wait until you get to level 2 and decide which of the 2 paths "would" have served you/party better from previous play.


male Elf arcanist, HP:18, AC:13, Touch:13, Flat Footed:10 F:+2, R:+4 W:+5, Init:+3, Perc:+11

Bought the little bit more gear that he could afford.
All the stats are in the Icon.

Laelynn, personally I rarely feel that having someone with trapfinding is worthless. Especially if they also have a high perception, disable device, and stealth.
One the other hand usually traps in PF aren't that lethal. So many people just do without.


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

Laelynn I think Gavin is right but on the other hand you are the only "skilled" character in our party. but it sound fun trying different ways of approach to traps... hence yes i think you should do as you feel and like


Human

@Laelynn: Trapfinding is always useful, but not necessarily mandatory. Though we do have two juggernauts for melee, but you might have to do clean after when rage ourselves into fatigue. On the other hand, we have two healers to (hopefully) put us back together when we miss a trap. I say, do it however ya want. You can't plan for everything, unless maybe we had five more PC's.


Male Human Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0

so looks like we got:

4 humans
1 snake
1 cat

with a quick glance, I'm assuming our cleric and oracle are NOT planning on getting into melee (unless the cat grabs weapon finesse).

fair warning: I've never played as or with slayer or bloodrager. Any special tactics your characters use/need to work well? (i.e. - rogues need flanking, barbarians need clear line to charge, ect.)


Human

Essentially, a Slayer is a fightier rogue, and Bloodragers are barbarians that can self-buff.


Thanks for the input on trap finding. I'll see how this first level goes, and grab it if it looks like we need it.

Slayers get full BAB, slower progression on sneak attack damage than rogues, and no spells. As I get a bonus for taking a move action to study an enemy, I'll likely prefer to fight from range until the enemy engages us, then move to melee. However, depending on the preferences of the bloodragers, I may change that tactic.


Human

You would definitely be well suited to dealing with the threats the two dumb bloodragers don't notice.


Human

Based on our level 1 builds, party roles potentially break down like this:

Aerith: Healer, Buffer, Secondary Face
Gavin: Blaster, Smart Guy
Tiyeri: Face, Smart Guy, Controller, Secondary Healer, Secondary Blaster
Laelynn: Tactical Combat, Leadership
Mal & Jastheriga: RARR!! SMASH!!

If I had any suggestions for the party right now it would be for Laelynn to pick up Knowledge (Dungeoneering) ASAP, since you're the only one I think that has that as a class skill and it would be nice if somebody can say "Hey, that's an Aberration!"

Also, the party is kinda weak on perception, stealth and ranged combat.


Male Human Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0
Mal Dorren wrote:
Gavin: Blaster, Smart Guy

I don't plan on being a "Blaster". I'll be hopefully providing utility/buffing/battlefield control... and equipping the party with crafting.

Mal Dorren wrote:
... pick up Knowledge (Dungeoneering) ASAP, since you're the only one I think that has that as a class skill...

I have it as a class skill, alas there are only a certain number of skill ranks at 1st level. I'll have it at level 2, if that is any consolation.


Human

Well, I can only extrapolate so much from level one spell selections. You've got magic missiles that can knock people over... And I don't want anyone to feel like I'm saying "YOU MUST PLAY YOUR CHARACTER BY MY NARROW AND VAGUELY DEFINED SUMMARY!"

Barfendor! 'Nother round. One fer th wisserd! Ee lookss like ma unncle Pfffilbert.


Male Human Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0

no offence taken, and understandable conclusion.


HP: 40/40 | AC: 19 | Touch 15 | FF 14 | Fort +5 Refl +8 Will +9 | Perception +13 | Init +9 Human

Well, I am going for in the later levels full ability booster and ranged attack blocker. Plus getting some minions to the battlefield or blasting my lightning based skill on the further targets


Human

I know the design I have in mind is going to be more about survivability than just dealing out raw damage. And the Arcane bloodline makes him well suited for beating on pesky bad-guy casters.


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

i'm goin on full knowledge so i guess there is no need for you to spend extra points in those sections, you should focus other things unless obviously you like knowledge as me xD but i can have like a +20 boost on knowledge or a +10 repeating the roll so yeah i hope sincerely i got that covered, and i'm planning to have at least one rank in every knowledge skill though as Gavin said i don't have infinite points at first level


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

And yeah i'm not so much of a healer, i had more the idea of a controller but it can be changed while leveling up if more heal potential is needed or if other areas are to be covered :)


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

oh and YEAH I WILL NEVER GO IN MELEE.... my weapon rolls are -4...

which makes me think of @DMMathpro does the oracle's curse "Blackened" affect also the RANGE attacks?


Human

It says weapon attack rolls, so -4 on anything involving a weapon, including ranged. Scorching Rays are unaffected.

Whuzzit? Didjoo see dat? Kitty talked!! Barfederr! CUT ME OFF PEEZE!


So guys I've been thinking. I think I'm thing to throw up the game play thread today and give you guys a bit of a chance at some foreshadowing and such before the real fun starts on Monday.

Just a fair warning heads up for all of you:

I will not be posting much this weekend. I'm currently going back to college to try to raise my GPA high enough to get into a PhD program. Finals are 3 weeks away and I have a CRAP TON of homework to get done this weekend. Plus my wife doesn't know I'm running games here again so I can't really post while I'm at home when she's not at work and I'm not sure what her work hours are...so won't be on much.

I am willing to let you guys roleplay and interact with a few key NPC's that I want to introduce you guys to before things kick off just know it won't be heavy responses from me unless my wife is at work and my sister in law doesn't notice the laptop in my lap and I need a trig/calculus break(which is going to be required I'm sure).


Oh and while I'm rambling I thought I should update my posting availability. As I mentioned in the recruitment thread I am available to post Monday-Thursday from 11-3 and Friday from 8-12. But Tuesday, Thurday, and Friday are the easier days for me to post during those times because on Monday and Thursday I have classes I TA in so my attention should be on the students lol.


Game play thread is up and live if you guys want to start posting in it. Don't worry I won't require daily posts until Monday I was just eager to get things under way and give me something to do rather than Calculus homework while at work today lol.


Female Catfolk Oracle (Lore Mystery) 1 Perception -1

it may be a stupid question buuut does a cat folk have hands or paws?


I've seen them drawn by Paizo with both lol

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