GM Nowruz |
E3. Cavern
The cavern beyond the secret door is made of stone. Although the cavern has the aesthetic of a natural cave.
You recognize the walls are not natural; rather, someone cleared this area using the stone shape spells.
This cavern is dark but there is some illumination coming from further ahead.
GM Nowruz |
E4. Repository
Several desks are arranged along the northern and eastern edges of this small stone alcove. Whereas the stonework leading to this chamber is rough, the walls in the alcove are polished. A single gem rests among the neatly filed papers on the desk, emitting a soft magical luminescence that brightens the small room.
The gem on the desk is a cut alexandrite worth 550 gp.
You all start searching and looking around.
The paperwork on the desk is a priceless collection of Pathfinder Society lore and information describing dozens of unexplored sites. Most are written in an Azlanti dialect further encrypted using an old cipher employed by the Society centuries ago.
Although it is clear to you that this collection is very important, you have a hard time understanding the documents as they are mostly encrypted.
You would assume that the discovery requires several weeks of careful study by researchers at the Grand Lodge.
Uri Caine |
Knowledge (dungeoneering): 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Spellcraft: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Appraise: 1d20 + 4 ⇒ (17) + 4 = 21
Linguistics: 1d20 + 4 ⇒ (10) + 4 = 14
Incredible. These passages were made by shaping the stone magically. Uri notes. And that gem is a cut alexandrite worth over 500 gold.
He pauses to study the papers for a moment before adding Some kind of code. I would need more time to translate them. Best we gather up all this, after someone checks for traps, of course.
Akaash Truthspeaker |
Linguistics: 1d20 + 7 ⇒ (8) + 7 = 15
Perception(trapfinding): 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
He looks over the documents, then shakes his head. "This is an elaborate cypher that will require weeks of analysis at the Grand Lodge." His tone indicates that he is far from disappointed at the prospect as he glances around. "I see no traps. Anyone else care to investigate for sure?"
"Willow" Saye |
"I don't know anything about traps, but I'll take a look around."
Perception(trapfinding): 1d20 ⇒ 15
"In any case, these documents will be a much better prize to take back to the lodge than a simple bottle of wine."
Jinhong Yeou, the Crimson Fox |
Jinny looks for traps, although it's not her best skill.
Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Darnellius |
Darnellius looks around, his elven eyes darting this way and that.
know dungeon: 1d20 + 6 ⇒ (20) + 6 = 26
Hearing the others' concern about possible traps, he looks around more
perc: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
GM Nowruz |
You all look at the room in more detail but you find nothing of further interest.
Again, you are discussing and standing in a silent room that looks like it was not touched for ages.
Perception
Perc(Jinny): 1d20 + 4 ⇒ (5) + 4 = 9 Low-light
Perc(Willow): 1d20 + 0 ⇒ (11) + 0 = 11
Perc(Uri): 1d20 + 7 ⇒ (10) + 7 = 17
Perc(Akaash): 1d20 + 5 ⇒ (12) + 5 = 17
Perc(Tata): 1d20 + 2 ⇒ (6) + 2 = 8
Perc(Darnellius): 1d20 + 8 ⇒ (17) + 8 = 25
Suddenly, Akaash, Uri and Darnellius hear footsteps that are approaching fast.
Akaash and Darnellius you have a surprise round with a standard or move action. You do not see anything but have only heard something. Everybody please position your icons in the room.
++++
Initiative
Male elven archer: 1d20 + 3 ⇒ (9) + 3 = 12
Male Human with greatclub: 1d20 + 2 ⇒ (20) + 2 = 22
Female Dwarf with shortsword: 1d20 - 1 ⇒ (5) - 1 = 4
Ini(Jinny): 1d20 + 3 ⇒ (5) + 3 = 8
Ini(Willow): 1d20 + 4 ⇒ (2) + 4 = 6
Ini(Uri): 1d20 + 5 ⇒ (1) + 5 = 6
Ini(Akaash): 1d20 + 1 ⇒ (7) + 1 = 8
Ini(Tata): 1d20 + 2 ⇒ (8) + 2 = 10
Ini(Darnellius): 1d20 + 6 ⇒ (16) + 6 = 22
Surprise round
1. Akaash, Uri and Darnellius -> GO
Round 1
1. Darnellius-> GO
2. Human greatclub, Elf Bow
3. Jinny, Uri, Willow, Tata, Akaash
4. Dwarf with shortsword
#Male elven archer: Full HP
#Male Human with greatclub: Full HP
#Female Dwarf with shortsword: Full HP#Akaash:
#Uri :
#Darnellius :
#Willow:
#Tata:
#Jinny:
"Willow" Saye |
Come on guys! If this follows normal PFS scenario length this is almost over. I wouldn't be surprised if this is the last combat. Let's not get bogged down by people not posting at this point!
Akaash Truthspeaker |
Akaash, seeing no enemies, moves with Darnellius. He pulls his morningstar and tries to see if he can get a better understanding of the position of those approaching.
Stealth: 1d20 + 5 ⇒ (6) + 5 = 11
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
GM Nowruz |
Akaash, seeing no enemies, moves with Darnellius. He pulls his morningstar and tries to see if he can get a better understanding of the position of those approaching.
You only have one move action and cannot draw your weapon as a free action yet. +1 BAB. ;-) So which action?
Akaash Truthspeaker |
Akaash pulls his weapon and listens to see if he can get a better idea of where the approaching sounds are coming from.
"Willow" Saye |
Eyes flashing with excitement, Willow moves up next to Darnellius and shoots a cone of colors from her hand towards the approaching pair.
color spray; Will save DC 15; on fail:
if 2 HD or less: unconscious, blinded, and stunned for 2d4 ⇒ (3, 4) = 7 rounds, then blinded and stunned for 1d4 ⇒ 1 rounds, and then stunned for 1 round. If 3-4 HD: blinded and stunned for 1d4 ⇒ 2 rounds, then stunned for 1 round.
Jinhong Yeou, the Crimson Fox |
Jinny draws her rapier and double moves to flank.
Oh, hey, look. It's a big ugly dumb weapon. And it's holding a greatclub!
She brings her rapier up to parry
Opportune Parry: 1d20 + 7 ⇒ (8) + 7 = 15
and counterstrike
Riposte: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Crit Confirm: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d6 + 3 ⇒ (3) + 3 = 6
I can keep going, right...? :-)
Panache 2/4
Akaash Truthspeaker |
Double move
Akaash begins moving toward the enemies. As Willow completes her spell, he steps past her, his morningstar drawn and ready for combat. "There is nothing here of interest to anyone but scholars and, if I may say so, you don't have the look of scholars. Perhaps there is some misunderstanding."
GM Nowruz |
You now also see a dwarven woman with a shortsword appearing ... she is has a very calculated look on her face.
Round 2
1. Darnellius -> GO
2. Human greatclub, Elf Bow
3. Jinny, Uri, Willow, Tata, Akaash
4. Dwarf with shortsword
#Male elven archer: Full HP
#Male Human with greatclub: Full HP
#Female Dwarf with shortsword: Full HP#Akaash:
#Uri :
#Darnellius :
#Willow:
#Tata:
#Jinny:
Darnellius |
tried to move my token...it disappeared...wanted to move beside Akaash and toss my flask of fire at the guy directly in front of me..
Darnellius moves up and tosses his flask of liquid fire at the bow wielder. splash: 1d20 + 4 ⇒ (5) + 4 = 91d6 ⇒ 41d6 ⇒ 1rolled next rounds fire just for expediency's sake
GM Nowruz |
Where does the flask land?: 1d8 ⇒ 1
The flask of alchemist fire lands in front of Darnellius' feet and burns himself, Akaash as well as the human with the greatclub and the elven archer.
* * *
When you hear a scream you are momentarily startled and see the human with rage in his eyes and a large greatclub in his hands making a small step towards Akaash and hits him so hard with the greatclub that Akaash is hurled against the wall and does not move anymore.
Human with Greatclub, str +4, bab +1, rage +2, weapon focus +1, power attack -1: 1d20 + 4 + 1 + 2 + 1 - 1 ⇒ (11) + 4 + 1 + 2 + 1 - 1 = 18
Human with Greatclub, str 2H +4+2, rage 2h +2/+1, power attack 2h +3: 1d10 + 12 ⇒ (1) + 12 = 13
* * *
The elven archer saw Darnellius aiming for him and tries to retaliate but does not hit.
Elven archer, Dex +3, bab +1, point blank +1: 1d20 + 3 + 1 + 1 ⇒ (9) + 3 + 1 + 1 = 14
Elven archer, point blank +1,: 1d8 + 1 ⇒ (1) + 1 = 2
Round 2
1. Darnellius
2. Human greatclub, Elf Bow
3. Jinny, Uri, Willow, Tata, Akaash -> GO
4. Dwarf with shortsword
#Male elven archer: -1 HP
#Male Human with greatclub: -1 HP
#Female Dwarf with shortsword: Full HP#Akaash: -14 HP, stabilisation roll please
#Uri :
#Darnellius : -1 HP
#Willow:
#Tata:
#Jinny:
"Willow" Saye |
Eyes flashing, and a grin on her face, Willow pulls out her scorpion whip. As she wields it, a bluish energy pulses down the weapon, and she lashes out over the unconscious Akaash at the man with the greatclub.
Use one point of Arcane Pool to give whip +1/+1
Canny Defense/Breeze Kissed AC Mods: Willow's AC is now 15 as she's wielding her whip, 17 vs ranged
Attack w/ Scorpion Whip vs Mr. Greatclub: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
GM Nowruz |
Yes, he moved! ;-) And now that Akaash is prone you don't face any soft cover!
The whip's razor sharp blades rip the barbarian's arm open.
Round 2
1. Darnellius
2. Human greatclub, Elf Bow
3. Willow, Jinny, Uri, Tata, Akaash -> GO
4. Dwarf with shortsword
#Male elven archer: -1 HP
#Male Human with greatclub: -5 HP
#Female Dwarf with shortsword: Full HP#Akaash: -14 HP, stabilisation roll please
#Uri :
#Darnellius : -1 HP
#Willow:
#Tata:
#Jinny:
Jinhong Yeou, the Crimson Fox |
Jinny steps up into the archer's face and strikes at them.
Rapier: 1d20 + 7 ⇒ (7) + 7 = 14 Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Jinny's blade swoops up to parry
Opportune Parry: 1d20 + 7 ⇒ (20) + 7 = 27
and retaliate!
Riposte: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Panache 1/4
Akaash Truthspeaker |
Spending an Inspiration to get extra 1d6 on Ability check
Con(stabilization): 1d20 + 1d6 + 1 ⇒ (1) + (3) + 1 = 5 vs. DC 10
Akaash's broken, battered body remains immobile on the ground.
"Willow" Saye |
BOTTING FOR TATA:
Tata steps forward to get a good view of the threat, and seeing the archer already down and the brute engaged with 3 of his companions, decides to try and get the third threat out of action.
Cast Sleep at "Female Dwarf with Shortsword"...will save DC 15
With my luck she'll have like a +10 will save or something lol
"Willow" Saye |
Oops, I missed that. I just modified his position on the map. He only needed to take a 5' step to get in view of the target so I backed him up. Now with a 5' step and no move action he can do a full 1-round cast time.
"Willow" Saye |
Yep, but that's better than nothing.
GM Nowruz |
The dwarf steps forward and casts a spell and the barbarian's wounds start to close.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Round 4
1. Darnellius -> GO
2. Human greatclub, Elf Bow
3. Willow,Jinny, Uri, Tata, Akaash
4. Dwarf with shortsword
#Male elven archer: -1 HP, unconscious
#Male Human with greatclub: -1 HP
#Female Dwarf with shortsword: Full HP#Akaash: -14 HP, stabilisation roll please
#Uri :
#Darnellius : -1 HP
#Willow:
#Tata:
#Jinny:
GM Nowruz |
Darnellius really is able to wound the human's abdomen with his fast attack.
* * *
Akaash
The human screams again and swings his large greatclub at Darnellius and he is crushed by the might of this man ... blood is visible everywhere and the elf is lying on the ground.
Human with Greatclub, str +4, bab +1, rage +2, weapon focus +1, power attack -1: 1d20 + 4 + 1 + 2 + 1 - 1 ⇒ (12) + 4 + 1 + 2 + 1 - 1 = 19
Human with Greatclub, str 2H +4+2, rage 2h +2/+1, power attack 2h +3: 1d10 + 12 ⇒ (2) + 12 = 14
Resolving Tata's spell and I believe he can get both the human and the dwarf.
Tata ends his sleep spell but both the dwarf and the human are still standing in front of you ... not asleep at all.
Will save Human: 1d20 ⇒ 16
Will save Dwarf: 1d20 ⇒ 13
Round 2
1. Darnellius
2. Human greatclub, Elf Bow
3. Jinny, Uri, Willow, Tata, Akaash -> GO
4. Dwarf with shortsword
#Male elven archer: -1 HP
#Male Human with greatclub: -7 HP
#Female Dwarf with shortsword: Full HP#Akaash: -15 HP, stabilisation roll please
#Uri :
#Darnellius : -15 HP
#Willow:
#Tata:
#Jinny: