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Meg unleashes a whirl of attacks on the towering elemental, a flashing blur in the heat-warped air. The bruises from the elementals' attack start to heal as she is bathed in a faint glowing light.
1st iterative, haste, power attack: 1d20 + 13 + 1 - 2 ⇒ (12) + 13 + 1 - 2 = 24
Haste attack, haste, power attack: 1d20 + 13 + 1 - 2 ⇒ (16) + 13 + 1 - 2 = 28
2nd iterative, haste, power attack: 1d20 + 8 + 1 - 2 ⇒ (2) + 8 + 1 - 2 = 9
Damage, power attack: 1d6 + 10 ⇒ (1) + 10 = 11
Damage, power attack: 1d6 + 10 ⇒ (6) + 10 = 16
Damage, power attack: 1d6 + 10 ⇒ (5) + 10 = 15
Swift action self Lay on Hands: 3d6 ⇒ (3, 2, 1) = 6

EndlessForms |

Kaab cuts into the creature while Dalton reverts to his sword, also hitting his foe! Kayluss continues to deal devastating blows to the red elemental and Meg aids in his assault, leaving the fire creature looking wispy and spent!
Initiative:
1. Fire Elementals
2. Kaab, Dalton, Bizzle, Baz, Meg, Kayluss, and Calistan
red: 77 dmg
blue: 16 dmg
Bizzle, Baz, and Calistan are up!

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Meg Start working round towards the back! We'll finish with this one soon and need to help Kaab next!.
If you Meg can 5ft step down. Kayluss with 5ft step diagonal so flanked by elementals.

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I know but If I move over to where Meg is now I only have to take a 5ft step to get to the other Elemental so I can full attack.

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Meg nods to Kayluss and makes a short hop over to give him space. "Makes sense to me!"
Retroactively taking a 5-foot step down, if that's okay!

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Calistan feels the slight sting of another blow as some of Kayluss' wounds are healed.
Looks like Kayluss took 21 points of damage and Baz took 23. Calistan will absorb 5 from Kayluss and none from Baz (Baz didn't want Life Link).
Seeing the large amount of damage on his friends, he channels his energy to heal everyone! A creeping wave of positive energy roils out from Calistan's outstretched hands, engulfing his allies and mending their wounds.
Channel Energy: 4d6 + 1 ⇒ (5, 2, 1, 5) + 1 = 14
Selective Channel to exclude the fire elementals.
Fateful Channel (Pharasman Feat): You can reroll one d20 (attack/skill/save) in the next 6 rounds.
Blessed Touch (Trait): +1 to channel energy
Favored Class Bonus improves my channel to 4d6.
Baz has 9 damage and Kayluss has 2 damage after the channel.
Everyone has a free reroll.

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Bizzle decides that he would like to use his wonderful 5th level wand of Magic Missile: 3d4 + 3 ⇒ (3, 2, 3) + 3 = 11
We'll try the red one.

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Baz winces at the elemental's strikes, but shrugs off the burning.
Reflex: 1d20 + 5 ⇒ (13) + 5 = 18
Reflex: 1d20 + 5 ⇒ (14) + 5 = 19
Attack: 1d20 + 8 + 2 + 1 ⇒ (4) + 8 + 2 + 1 = 15
Reroll: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
Damage: 1d6 + 4 + 2d6 + 3 ⇒ (4) + 4 + (1, 1) + 3 = 13
Hasted: 1d20 + 8 + 2 + 1 ⇒ (10) + 8 + 2 + 1 = 21
Damage: 1d6 + 4 + 2d6 + 3 ⇒ (4) + 4 + (2, 6) + 3 = 19
Nodding in thanks to Calistan, then calling on his judgement of destruction, Baz swings at the elemental again.

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Thanks Cal... Kayluss realizes that while facing the elemental its probably hard for the Oracle to see his mouth move.

EndlessForms |

Bizzle hits one of the elementals with a set of missiles and takes it down! Meanwhile, Baz cuts into the one near him!
The remaining elemental decides to go for Calistan, trying to stop the healer from undoing his pounding efforts!
slam: 1d20 + 15 ⇒ (3) + 15 = 18
damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14
burn (fire): 2d6 ⇒ (5, 4) = 9
DC 18 to avoid catching fire
slam: 1d20 + 15 ⇒ (6) + 15 = 21
damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12
burn (fire): 2d6 ⇒ (3, 4) = 7
DC 18 to avoid catching fire
Initiative:
1. Fire Elementals
2. Kaab, Dalton, Bizzle, Baz, Meg, Kayluss, and Calistan
blue: 30 dmg
You guys are up!

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Kayluss steps forward to and slices into the elemental.
5ft step & Full attack
Ixthalos w/ Power Attack, Haste, and Reroll
Attack 1: 1d20 + 14 - 3 + 1 ⇒ (7) + 14 - 3 + 1 = 19
Damage 1: 2d8 + 7 + 6 ⇒ (8, 8) + 7 + 6 = 29
Attack 2: 1d20 + 9 - 3 + 1 ⇒ (19) + 9 - 3 + 1 = 26
Damage 2: 2d8 + 7 + 6 ⇒ (6, 7) + 7 + 6 = 26
Attack Haste: 1d20 + 14 - 3 + 1 ⇒ (6) + 14 - 3 + 1 = 18
Damage Haste: 2d8 + 7 + 6 ⇒ (3, 8) + 7 + 6 = 24
reroll on Attack 1
Attack 1: 1d20 + 14 - 3 + 1 ⇒ (5) + 14 - 3 + 1 = 17 Come on!

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Attack: 1d20 + 8 + 2 + 1 ⇒ (13) + 8 + 2 + 1 = 24
Damage: 1d6 + 4 + 2d6 + 3 ⇒ (3) + 4 + (1, 2) + 3 = 13
Attack: 1d20 + 8 + 2 + 1 ⇒ (16) + 8 + 2 + 1 = 27
Damage: 1d6 + 4 + 2d6 + 3 ⇒ (1) + 4 + (6, 2) + 3 = 16
Baz continues to slash at the elemental, landing two strikes.

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Kaâb continued to dance free action and to use Sarenrae's judgment upon the elemental free action to maintain Bane then charge her blade with raw arcane energy swift action : arcane strike.
She strikes twice at the creature thanks to Bizzle's spell.
Scimitar + dance + bane + haste: 1d20 + 11 + 2 + 2 + 1 ⇒ (13) + 11 + 2 + 2 + 1 = 29
Scimitar + dance + bane + haste (Haste): 1d20 + 11 + 2 + 2 + 1 ⇒ (6) + 11 + 2 + 2 + 1 = 22
damages + arcane strike: 1d6 + 6 + 2 + 2 + 2 + 2d6 ⇒ (1) + 6 + 2 + 2 + 2 + (4, 6) = 23
damages + arcane strike (haste): 1d6 + 6 + 2 + 2 + 2 + 2d6 ⇒ (2) + 6 + 2 + 2 + 2 + (1, 5) = 20

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Dalton moves with a determined swiftness trying to slash into the standing fire elemental.
Adamantine Temple Sword, Haste: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Damage: 1d8 + 6 ⇒ (8) + 6 = 14

EndlessForms |

Kayluss, Baz, and Kaab finish off the elemental, which disappears in a puff of smoke!
Out of combat!

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Well fought! Kayluss cheers. Sheatig his sword he retries a wand and taps himself to heal his remaining wound.
CLW wand
Alright, lets keep pressing on. He says as he move up to the main gate and tries to push it open.
Str: 1d20 + 4 ⇒ (12) + 4 = 16

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"Yes, well done. Let me give you a hand with that, Kayluss." Dalton leans in to the gate with his shoulder.
Strength (assist): 1d20 + 4 ⇒ (12) + 4 = 16

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Meg watches the two burly Pathfinders push up against the gate. "If you can't get it open, I have a lockpick!" she offers, drawing an adamantine scimitar.

EndlessForms |

Dalton and Kayluss push open the front gates to reveal a wide courtyard guarded by a squadron of four ifrits who look ready to defend the compound!
ifrit: 1d20 + 5 ⇒ (8) + 5 = 13
Bazresh: 1d20 + 6 ⇒ (2) + 6 = 8
Bizzle: 1d20 + 5 ⇒ (6) + 5 = 11
Calistan: 1d20 - 5 ⇒ (17) - 5 = 12
Dalton: 1d20 + 4 ⇒ (10) + 4 = 14
Kayluss: 1d20 + 2 ⇒ (10) + 2 = 12
Kaab: 1d20 + 12 ⇒ (10) + 12 = 22
Megferra: 1d20 + 5 ⇒ (19) + 5 = 24
Initiative:
1. Meg, Kaab, and Dalton
2. Ifriti
3. Kayluss, Calistan, Bizzle, and Bazresh
Meg, Kaab, and Dalton are up!

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Dalton swiftly enters his snapping turtle stance before rushing forward, straight for the ifrit garbed in the green sash, hoping to grapple it.
Grapple: 1d20 + 16 ⇒ (13) + 16 = 29
Then, he adjusts his grapple to try and pin the ifrit.
Maintain Grapple (Move Action): 1d20 + 21 ⇒ (6) + 21 = 27

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Before the gates opened Kaâb casted a magic circle against evil and asked Bizzle to charge her ioun stone with a charge of her wand of shield.
Once the gates were opened she called for her ioun stone's power for more protection standard action : shield activated then moved to join Dalton in the fight, scimitar in hand.

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Meg, her "lockpick" sheathed, charges into the courtyard toward the ifrit in the red sash with magical scimitar drawn. She launches a low sweeping attack at the ifrit's legs, hoping to knock it down before it can act. However, she can't quite get the angle right and ends up merely scratching a line in the dust.
Charging trip w/ weapon: 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16 Woo, natural 1! :P
We got in here pretty quickly after defeating the elementals. Any chance there are any rounds of haste left?

EndlessForms |

@Dalton: I think you had to move up to him, right? No move-action-maintain this round.
@Meg: Yeah, you probably only used up 2 rounds getting to and opening the gate unless you needed to do any healing before we jumped in.
---
Dalton grabs ahold of one of the ifrit's arms as Kaab joins his side. Meg's charge proves less valiant than she was hoping....
---
The red ifrit studies Meg's movements as she charges in (move action) and strikes out at the paladin!
+1 scimitar combat expertise: 1d20 + 10 + 2 - 2 ⇒ (11) + 10 + 2 - 2 = 21
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11
The blue moves in to flank Kaab and brings his blade down!
+1 scimitar combat expertise: 1d20 + 10 - 2 + 2 ⇒ (12) + 10 - 2 + 2 = 22
damage with sneak: 1d6 + 4 + 1d6 ⇒ (4) + 4 + (6) = 14
The green ifrit ignores Dalton's grapple and quickly studies Kaab's stance (move action) as he slashes at her!
+1 scimitar: 1d20 + 10 + 2 + 2 - 2 ⇒ (8) + 10 + 2 + 2 - 2 = 20
damage with sneak: 1d6 + 4 + 2 + 1d6 ⇒ (2) + 4 + 2 + (2) = 10
Yep, slayers. This scenario is filled with all sorts of awesome.
---
Meanwhile, the ifrit in the back casts a spell and a wall of fire appears over the entrance!
fire damage: 2d4 ⇒ (2, 1) = 3
Hits Kayluss, Bizzle, Baz, and Calistan
If you pass through it, you will take 2d6 + 9 fire damage
Initiative:
1. Meg, Kaab, and Dalton
2. Ifriti
3. Kayluss, Calistan, Bizzle, and Bazresh
green: grappled by Dalton
red: CE
blue: CE
You guys are up!

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Nice, so this round and 2 more rounds left, is that the call?
Bizzle will cast Black Tentacles! CMB: 1d20 + 8 + 4 + 1 ⇒ (17) + 8 + 4 + 1 = 30 for Damage: 1d6 + 4 ⇒ (1) + 4 = 5 and is grappled. I think I did that right. Should be able to catch the guy in the back and the red and green fellas.

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Looks like no one has taken any damage between the Scimitars or the Wall of Fire, right?
Calistan waves his hand and sends a billowing stream of magic towards the Ifrit in the back. It splits with half of the essence coating the ifrit's arms and the other trying to force its way into the half-elemental's ears.
Oracle's Burden: You entreat the forces of fate to bestow your oracle's curse upon another creature. The target creature suffers all the hindrances and none of the benefits of your oracle's curse class feature.
Curses: Deaf and Blackened.
Will Save DC 18

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GM - D'oh! Got too excited! Nevermind.
Dalton adjusts his grip around the ifrit's midsection and squeezes, trying to wear down the ifrit.
Standard Action
Maintain Grapple to do NL Damage: 1d20 + 21 ⇒ (8) + 21 = 29
NL Damage: 1d8 + 4 ⇒ (3) + 4 = 7
He then shifts his weight in an effort to pin the ifrit...
Move Action.
Maintain Grapple to Pin: 1d20 + 21 ⇒ (4) + 21 = 25
...if pinned, he then tries to punch the ifrit in the neck to knock it out for a short time.
Swift Action
Stunning Pin: 1d20 + 8 ⇒ (17) + 8 = 25
NL Damage: 1d8 + 4 ⇒ (4) + 4 = 8
DC 16 Fortitude Save or Stunned for 1 round.

EndlessForms |

Bizzle's tentacles leap from between the cobblestones and grip onto the ifrit's legs!
Will: 1d20 + 6 ⇒ (9) + 6 = 15
Shyvera, the ifrit caster, shares in Calistan's woes!
Fort: 1d20 + 6 ⇒ (15) + 6 = 21
Dalton pins his sparring partner to the ground, although does not knock the ifrit out!
Initiative:
1. Meg, Kaab, and Dalton
2. Ifriti
3. Kayluss, Calistan, Bizzle, and Bazresh
green: 5 dmg, 15 nl, grappled by tentacles, grappled by Dalton
red: 5 dmg, grappled by tentacles, CE
blue: CE
Shyvera: 5 dmg, grappled by tentacles, deaf and blackened
Kayluss, Baz, Meg, and Kaab are up!

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Kaâb trying to not kill the ifrit used the flat of her blade to knock out the pinned ifrit, charging her blade with raw arcane energy swift action : arcane strike
+1 keen silversheen scimitar: 1d20 + 11 + 1 - 4 ⇒ (3) + 11 + 1 - 4 = 11
+1 keen silversheen scimitar (haste): 1d20 + 11 + 1 - 4 ⇒ (5) + 11 + 1 - 4 = 13
damages NL: 1d6 + 6 + 2 ⇒ (6) + 6 + 2 = 14
damages NL (haste): 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12

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Kayluss charges straight throught he wall of fire unharmed, moving to attack the ifrit with the blue sash.
Damage: 2d6 + 9 ⇒ (2, 3) + 9 = 14
Ixthalos w/ Power Attack, Haste, and Charge
Attack: 1d20 + 14 - 3 + 1 + 2 ⇒ (20) + 14 - 3 + 1 + 2 = 34 Possible Crit
Damage: 2d8 + 7 + 6 ⇒ (3, 8) + 7 + 6 = 24
Confirm:
Attack: 1d20 + 14 - 3 + 1 + 2 ⇒ (19) + 14 - 3 + 1 + 2 = 33
Damage: 2d8 + 7 + 6 ⇒ (8, 8) + 7 + 6 = 29
WoooHoo! 53 points!

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Off balance from her charge, Meg can't get out of the way of the ifrit's blade and grunts from the blow she receives. She calls on Shelyn for healing, then lashes out with own scimitar. "Nice sword! Now let me show you how it's done!"
Swift action self Lay on Hands: 3d6 ⇒ (6, 2, 4) = 12 The exact amount I needed :D
1st iterative: +1 Keen Scimitar, Haste, Power Attack: 1d20 + 13 + 1 - 2 ⇒ (18) + 13 + 1 - 2 = 30
Crit confirm: 1d20 + 13 + 1 - 2 ⇒ (5) + 13 + 1 - 2 = 17
Damage: 1d6 + 10 ⇒ (4) + 10 = 14
Crit damage: 1d6 + 10 ⇒ (4) + 10 = 14
Haste attack: +1 Keen Scimitar, Haste, Power Attack: 1d20 + 13 + 1 - 2 ⇒ (15) + 13 + 1 - 2 = 27
Crit confirm: 1d20 + 13 + 1 - 2 ⇒ (14) + 13 + 1 - 2 = 26
Damage: 1d6 + 10 ⇒ (3) + 10 = 13
Crit damage: 1d6 + 10 ⇒ (3) + 10 = 13
2nd iterative: +1 Keen Scimitar, Haste, Power Attack: 1d20 + 8 + 1 - 2 ⇒ (7) + 8 + 1 - 2 = 14
Damage: 1d6 + 10 ⇒ (4) + 10 = 14
If I confirm any critical hits, I'll regain panache and spend it on a parry & riposte
Parry: +1 Keen Scimitar, Haste, Power Attack, fencer trait: 1d20 + 13 + 1 - 2 + 1 ⇒ (12) + 13 + 1 - 2 + 1 = 25
Riposte: 1d20 + 13 + 1 - 2 ⇒ (12) + 13 + 1 - 2 = 24
Damage: 1d6 + 10 ⇒ (6) + 10 = 16

EndlessForms |

Kaab misses but Kayluss bravely charges through the fire and expertly takes down one of the ifrits in one hit! Meg deals two blows to the ifrit near her! One confirmed crit.
Initiative:
1. Meg, Kaab, and Dalton
2. Ifriti
3. Kayluss, Calistan, Bizzle, and Bazresh
green: 5 dmg, 15 nl, grappled by tentacles, grappled by Dalton
red: 45 dmg, grappled by tentacles, CE
Shyvera: 5 dmg, grappled by tentacles, deaf and blackened
Baz is up!

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2d6 + 9 ⇒ (2, 4) + 9 = 15
Baz stalks through the wall of fire, trusting his heritage to offer some protection. Raising his bow, he moves up behind Kaab, and fires at the caster.
Attack, PBS: 1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14
Damage: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

EndlessForms |

Baz's arrow misses! The ifrit try to break from the tentacles!
cmb: 1d20 + 8 ⇒ (2) + 8 = 10
cmb: 1d20 + 8 ⇒ (17) + 8 = 25
cmb: 1d20 + 3 ⇒ (18) + 3 = 21
Two of the ifrit break free but are quickly overwhelmed by the party!
Ok, I'll call it. They're hurt and you guys will wipe them anyways.

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Kaâb make sure to cast stabilize on each unconscious ifrit in hopes they are not dead and the bloodshed stopped at their actions against Lady Cinderfury's palace.
What next ? she asked.

EndlessForms |

The party lets themselves into the palace:
This room acts as a receiving room for any particular guests that have business in Fury’s Hold. Two large solid bronze columns flank a set of brass double doors set into the northern wall, and short hallways extend to the east and west. The wall hangings and artwork in this chamber are particularly elaborate.
To the left of the entry hall is a kitchen; to the right of the entry hall is a deep bath with stepped sides.

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Bizzle will cast Detect Magic and them suggest the double doors if nothing grabs his attention otherwise.

EndlessForms |

Bizzle suggests heading the source of the trouble and the party heads through the main double doors!
Bronze walls sweep to the east and west, framing a magnificent throne room decorated with metallic mosaics that seem to shimmer and glow with their own incandescence. The throne itself is a large chiseled mass of obsidian, and it rests upon a solid brass dais shaped like a fiery sun.
The efreeti queen stands at her throne with three manacles subjects laid before her: the captured Pathfinders and the oread councilor Glaheri. A flame drake and an ifrit guard stand by her side. Tygora motions for you to halt 30 feet from the throne and addresses you respectfully as honorable rivals. "I wish to resolve this conflict peacefully," she begins. "If you are willing to work with me to calm the oreads down, I will listen to their grievances and give you your friends back. You can take your friends and leave town and all will be back to normal around here."

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Noting the Pathfinder agent's hand signal, Baz looks meaningfully at his companions, then says. "I fear you actions up to this point indicate the peaceful resolution is unlikely, your higness."

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sense motive: 1d20 - 2 ⇒ (4) - 2 = 2
Kaâb moved to be in front of the group and bowed to Lady Cinderfury.
Lady Cinderfury we also hope to arrived to a peaceful agreement. But first, to prove your good faith, please release our friends or at least Glageri
Diplomacy (take 10): 10 + 22 = 32

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Dalton considers Cinderfury's words carefully.
Take 10 on sense motive for 20.
Dalton nods at the captured ally and glances over at Baz. He joins with the inquisitor's defiance against the ifrit. "Cinderfury, your reign of oppression over my fellow oreads ends now. Come down and face your fate."

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The time for words is over TYRANT! Kayluss says as he steps forward sword drawn.

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Why trying to get things smoothly while risking the lives of many with drawing his weapon...
Kaâb looked angrily at Kayluss, her hope to be able to free at least one or two of the prisoners before fighting going away by Kayluss' action.

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Sense Motive: 1d20 + 3 ⇒ (9) + 3 = 12
While the others talk to Tygora, Meg quietly draws on Shelyn's guidance, unsure if she can trust the fiery tyrant or not. She also takes her Shining Wayfinder out of her pack, the silver compass tightly gripped in one hand.
Casting Detect Evil as a SLA, sweeping the cone over Tygora and her allies, concentrating as necessary/possible to determine number of evil auras.

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Calistan waves at the other Pathfinders. Everyone is facing away from him, so he doesn't understand what is going on, but he sees Kayluss act boldly so he runs up to stand proudly with the man.

EndlessForms |

@Meg: That still involves casting a spell, which will kick us into initiative. Seems that is going to happen anyways.
Tygora's nostrils flare and shoot out smoke at the insolence of the party, insulting her in her own throne chamber! "No more of this! My rule will continue!"
tygora: 1d20 + 9 ⇒ (19) + 9 = 28
drake: 1d20 + 5 ⇒ (6) + 5 = 11
ifrit: 1d20 + 2 ⇒ (1) + 2 = 3
Bazresh: 1d20 + 6 ⇒ (4) + 6 = 10
Bizzle: 1d20 + 5 ⇒ (4) + 5 = 9
Calistan: 1d20 - 5 ⇒ (14) - 5 = 9
Dalton: 1d20 + 4 ⇒ (2) + 4 = 6
Kayluss: 1d20 + 2 ⇒ (2) + 2 = 4
Kaab: 1d20 + 12 ⇒ (13) + 12 = 25
Megferra: 1d20 + 5 ⇒ (19) + 5 = 24
Bazresh: 1d20 + 13 ⇒ (11) + 13 = 24
Bizzle: 1d20 + 12 ⇒ (3) + 12 = 15
Calistan: 1d20 + 0 ⇒ (8) + 0 = 8 (auto-fail sound)
Dalton: 1d20 + 12 ⇒ (18) + 12 = 30
Kayluss: 1d20 + 13 ⇒ (18) + 13 = 31
Kaab: 1d20 + 9 ⇒ (5) + 9 = 14
Megferra: 1d20 - 2 ⇒ (20) - 2 = 18
Tygora quickly casts a spell and shoots flames at Kayluss and Dalton!
ranged touch on Kayluss: 1d20 + 13 ⇒ (16) + 13 = 29
fire: 4d6 ⇒ (4, 6, 5, 2) = 17
ranged touch on Dalton: 1d20 + 13 ⇒ (5) + 13 = 18
fire: 4d6 ⇒ (5, 5, 3, 2) = 15
ranged touch on Dalton: 1d20 + 13 ⇒ (8) + 13 = 21
fire: 4d6 ⇒ (5, 1, 5, 1) = 12
She then draws a falchion as she casts another spell, turning invisible!
Initiative:
1. Tygora
2. Kaab and Megferra
3. Flame Drake
4. Baz, Bizzle, Calistan, Dalton, and Kayluss
5. Ifrit
Kaab and Megferra are up!

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Remenbering what the ifrit said to her after being kept prisoner after their fight near the alchemist's shop "The prison is guarded with flame traps" Kâab try to find the traps to disarm it.
Perception (for traps): 1d20 + 9 + 3 ⇒ (3) + 9 + 3 = 15 move action
she tried a second time
Perception (for traps): 1d20 + 9 + 3 ⇒ (3) + 9 + 3 = 15 move action
@EF : my shield of faith is still on ? (7 minutes)
still on : magic circle against evil