
DM Feral |

Based on the rings of deposited sediment crusting the walls, it'd appear that floodwaters from the adjacent cistern carved this chambers long ago. The walls are weathered and several shallow hollows have been dug out. Six large, rusted iron cages have been shoved into hollows and wedged into corners. Each holds a weary-looking slave.
Voices can be heard up ahead.
Are you going to try to sneak ahead and eavesdrop or charge forward boldly?

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Before moving forward, Hawk informs everyone that the potion is an elixir of enlargement.
Hawk watches with appreciation as Han flits among the shadows, making nary a sound as the Tien stealths forward.

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Quiven will also sneak up with his companions. If I can take 10 it'll be a 26 for stealth. He'll also see if he can make out what the voices are saying. Take 10 on Perception for 21 if allowed.

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Fizz will hang back and let the others scout ahead, as his usual modus operandi would be to charge in boldly. For the glory of Lord Smiad!

DM Feral |

Inching forward, Quiven and Han see another hard woman tending a finely forged longsword and a small pack of gnoll brutes.
The gnolls chat in common but Quiven and Han can only catch bits and pieces.
"...the latest batch of Lamashtan chosen are swollen with seed alright...
"...most won't survive giving birth..."
"...always need more bodies..."

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What are they talking about? Quiven asks himself. Give birth to what? The rogue then looks at his fellow companion Han as if to say, What do we do?

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Han nods back to the direction of the rest of the party. When the pair get back Han will explain what they saw. "It is worse than we thought. They worship the mother of monsters. They use the prisoners as birthers. There are four of them ahead. We should stop them now before it is too rate."

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How do we do that? Should we sneak back up there or just charge in?

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"I do not think we can sneak back up there with everyone." Han says pointing to the armor-clad gnome. He then ponders for a moment. "Perhaps we have our brave one go in and introduce himself, yes?" He suggests.

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"Agreed! Let's all introduce ourselves and take out these foul fiends! It is the honorable thing to do! The Lord Smiad holds no love for the Mother of Monsters."

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Quiven nods in agreement. OK, so is it '1-2-3-go' or do we go on '3'?

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Surprise round, only one action, right?
Quiven will try to sneak in so he can get a sneak attack off next round.
Stealth: 1d20 + 16 ⇒ (11) + 16 = 27 Move to L25 and try to use his group members for cover as they charge in. If there is no where I could actually hide I'll double move to O25 and get ready for next round.

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Fizz lumbers 15' into the room with his greatsword at the ready.
The axebeak was supposed to take care of my movement problem. Poor axebeak :(

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I boo-booed on my move. I did a double move when I could only use one action. I would have been right behind Fizz now that everyone has moved and I can see who is where. Too bad since I coulda 5' stepped and tried to sneak attack with both blades on that first gnoll.
Quiven moves out from behind Fizzbeard and fires an arrow at the first gnoll! Moving to L24 so that I do not block Fizz's charge lane.
Bow vs FFAC: 1d20 + 9 ⇒ (3) + 9 = 12 for Arrow: 1d4 + 1 + 3d6 ⇒ (3) + 1 + (2, 3, 4) = 13
Nice to see honestly paying off with that die roll. Hope they have a horrible FFAC.

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Han moves into the room and fires a shot from his bow.
We have inspire going....
Inspire vs G1: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10

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Oh yeah! Maybe a 13 is good enough?

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Oh, its +2 isn't it? I'm so used to it being +1 in other games. Bah!

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Hawk fires a trio of arrows at the northern gnoll.
Rapid, PBS, Inspire, Deadly: 1d20 + 11 - 2 + 1 + 2 - 2 ⇒ (5) + 11 - 2 + 1 + 2 - 2 = 15
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (5, 3) + 2 + 1 + 2 + 4 = 17
Rapid, PBS, Inspire, Deadly: 1d20 + 11 - 2 + 1 + 2 - 2 ⇒ (19) + 11 - 2 + 1 + 2 - 2 = 29
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (1, 6) + 2 + 1 + 2 + 4 = 16
Iterative, Rapid, PBS, Inspire, Deadly: 1d20 + 6 - 2 + 1 + 2 - 2 ⇒ (7) + 6 - 2 + 1 + 2 - 2 = 12
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (3, 1) + 2 + 1 + 2 + 4 = 13

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Fizz charges diagonally across the room at one of the gnolls (G2).
+1 Dragon-Bane Greatsword, Power Attack, Furious Focus, charge, inspire, poor axebeak
attack 1: 1d20 + 10 + 2 + 2 - 1 ⇒ (17) + 10 + 2 + 2 - 1 = 30
damage 2: 1d10 + 10 + 2 - 1 ⇒ (3) + 10 + 2 - 1 = 14

DM Feral |

Hawk lands two shots on the nearest of the brutes bloodying him badly. Fizz's heroic charges finishes him off before he can even mount a defense.
The woman draws a sword and addresses the group. Now that she's in plain view, it's clear who she is. This is Othine Dalanse, the missing Pathfinder.
"Pathfinders?! Slay them! Slay them in the Mother's name!"
The brutes cackle and get their mighty flails swinging.
Vs Fizz: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d8 + 10 ⇒ (2) + 10 = 12
Offhand: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Vs Quiven: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 10 ⇒ (7) + 10 = 17
Offhand: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Othine advances on the gnome with murder in her eyes.
Gnome-Bane: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Damage: 1d8 + 2d6 + 4 ⇒ (7) + (4, 4) + 4 = 19
The party is up.

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Han moves up to defend his gnome compatriot while drawing his blade. "What is going on here? We were sent to rescue you, Othine"
Versus G3: 1d20 + 12 ⇒ (8) + 12 = 20
1d6 + 10 ⇒ (6) + 10 = 16

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Hawk shakes his head in wonderment, but steps forward and fires three arrwos at the woman. "Why are attacking fellow Pathfinders and who is your mother!"
Rapid, PBS, Inspire, FE, Cover: 1d20 + 11 - 2 + 1 + 2 + 4 - 4 ⇒ (17) + 11 - 2 + 1 + 2 + 4 - 4 = 29
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (5, 6) + 2 + 1 + 2 + 4 = 20
Rapid, PBS, Inspire, FE, Cover: 1d20 + 11 - 2 + 1 + 2 + 4 - 4 ⇒ (2) + 11 - 2 + 1 + 2 + 4 - 4 = 14
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (5, 5) + 2 + 1 + 2 + 4 = 19
Rapid, PBS, Inspire, FE, Cover: 1d20 + 6 - 2 + 1 + 2 + 4 - 4 ⇒ (3) + 6 - 2 + 1 + 2 + 4 - 4 = 10
Damage: 2d6 + 2 + 1 + 2 + 4 ⇒ (3, 2) + 2 + 1 + 2 + 4 = 14

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Hmm, I should be in L24, not N25... meh, its too messy, never mind. I'll just make a full attack. :)
Quiven drops his bow and draws blades. He then attacks the gnoll after grimacing from the offhand strike, then steps back 5' from the enemy! To M24
Lefty: 1d20 + 10 ⇒ (5) + 10 = 15 for Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Righty: 1d20 + 10 ⇒ (2) + 10 = 12 for Damage: 1d4 + 3 ⇒ (2) + 3 = 5
At 20/33 HP

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That will hit because I charged.
lay on hands: 3d6 ⇒ (6, 3, 3) = 12
"Foul treachery! In the name of Smiad, you will pay for your actions, Ma'am!"
+1 Dragon-Bane Greatsword, Power Attack, Furious Focus, inspire, poor axebeak
attack 1: 1d20 + 10 + 2 - 1 ⇒ (8) + 10 + 2 - 1 = 19
damage 2: 1d10 + 10 + 2 - 1 ⇒ (5) + 10 + 2 - 1 = 16
attack 2: 1d20 + 5 - 2 + 2 - 1 ⇒ (4) + 5 - 2 + 2 - 1 = 8
damage 2: 1d10 + 10 + 2 - 1 ⇒ (4) + 10 + 2 - 1 = 15

DM Feral |

Hawk clips Othine with an arrow and Fizz opens up her thigh with his mighty blade. Working together, Han and Quiven wound one of the guards.
"Rescue me?! Ha! Who will rescue you?" she laughs.
The (former) Pathfinder and gnolls press the attack.
Vs Han: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 + 10 ⇒ (1) + 10 = 11
Offhand: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Vs Quiven: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 10 ⇒ (3) + 10 = 13
Offhand: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Gnome-Bane: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24
Damage: 1d8 + 2d6 + 4 ⇒ (2) + (1, 3) + 4 = 10
The party is up.

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Hawk took a five foot east last round and will again this round, so should end up at "M"
Hawk steps up closer and lets three more arrows fly.
Rapid, PBS, Inspire, FE, Deadly Aim, Cover: 1d20 + 11 + 1 + 2 + 4 - 2 - 4 ⇒ (9) + 11 + 1 + 2 + 4 - 2 - 4 = 21
Damage: 2d6 + 2 + 1 + 2 + 4 + 4 ⇒ (1, 6) + 2 + 1 + 2 + 4 + 4 = 20
Rapid, PBS, Inspire, FE, Deadly Aim, Cover: 1d20 + 11 + 1 + 2 + 4 - 2 - 4 ⇒ (8) + 11 + 1 + 2 + 4 - 2 - 4 = 20
Damage: 2d6 + 2 + 1 + 2 + 4 + 4 ⇒ (4, 1) + 2 + 1 + 2 + 4 + 4 = 18
Rapid, PBS, Inspire, FE, Deadly Aim, Cover: 1d20 + 6 + 1 + 2 + 4 - 2 - 4 ⇒ (9) + 6 + 1 + 2 + 4 - 2 - 4 = 16
Damage: 2d6 + 2 + 1 + 2 + 4 + 4 ⇒ (6, 4) + 2 + 1 + 2 + 4 + 4 = 23

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Sense Motive: 1d20 + 5 ⇒ (18) + 5 = 23
Fizz calls on his Lord for healing and then swings at the remaining guard.
lay on hands: 3d6 ⇒ (2, 1, 1) = 4
+1 Dragon-Bane Greatsword, Power Attack, Furious Focus, inspire, poor axebeak
attack 1: 1d20 + 10 + 2 - 1 ⇒ (7) + 10 + 2 - 1 = 18
damage 2: 1d10 + 10 + 2 - 1 ⇒ (2) + 10 + 2 - 1 = 13
attack 2: 1d20 + 5 - 2 + 2 - 1 ⇒ (13) + 5 - 2 + 2 - 1 = 17
damage 2: 1d10 + 10 + 2 - 1 ⇒ (9) + 10 + 2 - 1 = 20

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Quiven will ask for Han to shift behind the guard that the halfling is fighting. Assuming I can do so as I'd love to get flanking, being a rogue.
Quiven then assaults the guard!
Lefty: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26 for Damage: 1d4 + 4 + 3d6 ⇒ (2) + 4 + (6, 6, 4) = 22
Righty: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16 for Damage: 1d4 + 3 + 3d6 ⇒ (2) + 3 + (1, 1, 4) = 11
Take away the +2 to hit and the 3d6 damage stuff if Han can't/won't shift for me.

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Torture! Figures considering what we've seen. Quiven will help to search the rest of the room Take 10 for 21. Now what do we do? Free these slaves and head back?

DM Feral |

The nearby slaves clamor for release.
"That one was strong. It took weeks for them to break her but none can resist the monster's torture forever. They twisted her mind and converted her to their cause", a filthy disheveled man explains.
"Down there is the heart of their temple", he explains while pointing toward the northern stairs. "But, please, if you're going down there, free us first."