
![]() |

Can't use my token..
Roary will rage, step forward and swing his falchion at the Jarl..
Attack-PA: 1d20 + 13 - 2 ⇒ (17) + 13 - 2 = 28
Damage+PA: 2d4 + 10 + 6 ⇒ (1, 1) + 10 + 6 = 18

Tarondor |

You don't have a token. That's a .jpg, not google images.
Initiative Order
Velinov
Thearor
Jasmine
Haldyr
Roary
Rowers
Kuaizi
___________________________________________________________
Roary rushes forward and cleaves Haldyr's rotting head from his body. The deceased reaver collapses onto the deck.
The undead rowers now approach and swing their arms in crushing, if uncoordinated, blows, injuring both Roary and Kuaizi.
A slam attack v. Roary: 1d20 + 4 ⇒ (18) + 4 = 221d6 + 4 ⇒ (2) + 4 = 6
B slam attack v. Roary: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 4 ⇒ (3) + 4 = 7
D slam attack v. Thearor: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 4 ⇒ (1) + 4 = 5
D slam attack v. Kuaizi: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 4 ⇒ (4) + 4 = 8
6 damage to Roary, 8 to Kuaizi. Please mark it on your class/ level line.
Kuaizi, go! Then everyone else.

![]() |

Roary takes 4 after DR.. Updated in my tab..

![]() |

Roary will charge one of the rowman..
Attack: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 2d4 + 16 ⇒ (2, 3) + 16 = 21

![]() |

Round 1
The sound of Kuaizi's cracked rib can be heard as the poor crowman winces in pain. But he quickly regains stoic composure, swiftly flipping between two of the creatures into a flanking position with Thearor. Taking a defensive stance, the monk strikes...
"CAW!"
Move through enemy D's space:
Acrobatics check: 1d20 + 7 ⇒ (14) + 7 = 21
Attack C (flanking, fight defensively):
Attack(bo staff): 1d20 + 2 + 2 - 4 ⇒ (13) + 2 + 2 - 4 = 13
Does Kuaizi know what these undead creatures are, exactly?
Knowledge(religion) check: 1d20 + 5 ⇒ (5) + 5 = 10

Tarondor |

They're some weird cold variant of a zombie, Kuaizi!
Kuaizi flips lightly over one of the frozen corpses and lands beyond it, slamming his bo staff backwards against the ribs of another, crushing several. Roary, unable to charge, nonetheless destroys one of the creatures.
Velinov, Thearor, Jasmine, go!

![]() |

"I'm bringing them to you Thearor."
Velinov unleashes a thin ray at the ground, blasting around the walking dead. Billows of powdery snow fly about as the ray freezes the air and energizes the ice to grow upward into jagged crystalline walls.
Velinov casts silent image, summoning a wall of ice 5' wide in front of and a wall 10' wide behind "D" and "C". Two more walls will be 5' in front of and behind "A".

Tarondor |

You learn something new every day. I thought undead were immune to illusions. But upon some research, t'aint so! They're immune to patterns and phantasms, but not figments.
Jasmine's sling stone bounces off a low rafter overhead. Then four walls of illusory ice spring into being around the undead. Thearor steps into the gap and fells one of the monsters.
Thearor Power Attack: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24
Power Attack Damage: 1d10 + 6 + 3 ⇒ (4) + 6 + 3 = 13
They both move to attack him, swinging their rotted arms in wide,powerful blows, one of which gets past the half-elf's defenses and slams into his kidneys.
A slam attack v. Thearor: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 141d6 + 2 ⇒ (3) + 2 = 5
D slam attack v. Thearor: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 221d6 + 2 ⇒ (2) + 2 = 4
4 points of damage to Thearor
Everyone, go! Remember that the illusions block sight.

![]() |

The half-elf grunts as the one villain manages to hurt him, but seemingly just shrugs it off as he tries to return the favor, before stepping out of the murder hole position.
Power Attack: 1d20 + 8 - 1 ⇒ (7) + 8 - 1 = 14 Hunh. Maybe.
Power Attack: 1d10 + 6 + 3 ⇒ (2) + 6 + 3 = 11
5' step away form Roary.

![]() |

Roary attacks something if he can..
Attack: 1d20 + 11 ⇒ (20) + 11 = 31
Confirm: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 4d4 + 32 ⇒ (1, 4, 1, 3) + 32 = 41

![]() |

Round 2
Amazed at the emergence of walls, Kuaizi nonetheless welcomes the brief respite he receives. He swipes the last of his potions, unstops it, and drinks it down. Feeling a mere bruising sensation where a broken rib once was, he steps up a bit and draws the strange chain whip out once more...
Actions Taken: [free] 5 ft. step (1 square up), [move] draw weapon (nine-section whip), [std] quaff potion.
Quaff potion of cure light wounds:
HP Healed: 1d8 + 1 ⇒ (4) + 1 = 5

![]() |

Jasmine, will cautiously and hopefully silently, go over to the set of stairs leading farther down into the "heart" of the ship.
stealth: 1d20 + 7 ⇒ (7) + 7 = 14
She then peers down the stairs, see if she recognizes anything, whether they be shapes or sounds.
perception: 1d20 + 5 ⇒ (12) + 5 = 17

![]() |

"Everyone okay? They look like some kind of jiangshi... what you call zombies!"
Kuaizi takes a look around the entire lower deck, seeing if there is anything of interest.
Searching the lower deck:
Perception check (take 10): 10 + 9 = 19

![]() |

Roary takes a small break to catch his breath and helps with the search..
Take 20 for a 28 Perc

Tarondor |

Velinov finds two sources of magic in the hold. The first is Haldyr's death mask, which radiates a faint evocation. The second is a faint divination spell laid upon the ladder (stairs) leading back up to the middle deck that Jasmine is standing on now.
A woman's voice calls out from up those stairs. "I know you're there. “Have you come to work the oars? I am in need of more rowers.”

![]() |

Roary doesn't respond and heads up the ladder..

![]() |

Kuaizi raises a brow, thinking about the heavy ice which keeps this ship locked in place. Strange-sensed woman is in need of more than new rowers...
"She must be Natalya-chan, wife of poor Haldyr-san," the monk says loud enough only for his comrades to hear as he looks down on the deceased northman wearing the burial mask.
Turning his attention back up the ladder, "What do you see, Jasmine-chan, Roary-san?"
Unless Velinov sees and reports something potentially dangerous about the ladder, Kuaizi climbs up after Roary.

![]() |

Velinov tries to identify the divination spell:
spellcraft: 1d20 + 9 ⇒ (13) + 9 = 22
And the mask:
spellcraft: 1d20 + 9 ⇒ (13) + 9 = 22
Any info learned, he will share.
keeping his voice low, Velinov asks "Perhaps we should confirm that it's Natalya? Anyone feel like calling out?"

![]() |

Unless Jasmine and/or Roary give the signal to hush after seeing what's up there...
Kuaizi stops just before climbing the ladder. Shrugging, he looks up and calls out, "Natalya-chan? Is that you?"

Tarondor |

Roary mounts the ladder as Kuaizi calls out.
The barbarian returns to the iced-in upper deck of Haldy'r ship to confront a dark-haired beauty with pale skin and snow-white hair regarding you with calculation. In a thick northern accent, she speaks. "Why are you aboard my ship?"
Meanwhile, Velinov learns that the divination spell was alarm and the mask is imbued with a permanent desecrate effect.

![]() |

Roary looks at the woman.. "We are here to obtain a cure for a magical curse that has infected our employer.. Do you know of such a cure?"
Forgot to roll my cure mod as he was walking to the ladder..
2d8 + 3 ⇒ (3, 7) + 3 = 13

![]() |

Hopefully the rest of the team is coming along..
"Our employer isn't what matters here.. What matters is that he believes the cure to this curse lies somewhere aboard this ship.. Are you the owner of this ship? Are you Haldyr?"

![]() |

Kuaizi is behind Roary and Jasmine, listening and letting Roary doing the talking for now.
Roary - did you mean to ask her if she is Natalya? I think Haldyr was her dead husband, whose zombified corpse we just killed.

![]() |

"I dunno.. I've never met Haldyr.. I assume by your response your not though.. My employers name is Skelg the Ripper if you must know.. Now can you help us?" Was kinda hopin a more diplomatic party member would have chimed in by now lol..

![]() |

"Apparently he had a break in and when he confronted the thieves they activated a lantern and it cursed him.. They went on to open a portal with the lantern to a ship.. This ship.. Anyways he had us track down the lantern and use it to come here looking for a cure.. He's convinced it's here somewhere."

Tarondor |

She looks concerned for the first time. "Yes," she says. "I know what's happened to him and I believe I know how to reverse it." She taps a lacquered nail against her pale lips.
"I can help you. But I require three things first. I require the Lantern of the North. I require that you leave me in peace. And I require that you convince Skelg to come with me to Whiteharbor."
She thinks a moment and adds with a slight smile "You may tell Skelg from me that it will not be half so cold as his current predicament."

![]() |

Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20
"We can deliver the message and my guess is he will take you up on your offer.. If he agree's then we'll let him hand you the lantern, since he had posession of it in the first place.."

Tarondor |

The as-yet-unnamed woman is cool as an icicle, but she fears your obviously dangerous band of southerners. She doesn't really so much 'require' those things as hope to get them. Also, she's more concerned about Skelg's well-being than she's letting on. The man seems to be the chink in her icy armor.
"Good," she say coolly. "You do that. You should be able to get back the way you came."

![]() |

Roary nods to the woman and turns to the group.. "Lets head back and report to Skelg.." Turning back to woman as he leaves.. "Just so you know, I will kill you if you double cross us.."

![]() |

Kuaizi bows politely to the woman, "Very well, Natalya-chan. We shall return." He nods in agreement with Roary, then to Velinov the lantern-bearer after climbing back down the ladder.

![]() |

"Velinov, use that Lantern thing and get us back to Skelgs if you please.."

Tarondor |

If you remain in Absalom for about an hour, you will cure all your cold damage.
Skelg and his servant Theros are still present. The servant is trying in vain to get Skelg to drink some hot broth.
The northman's sunken eyes widen when he sees you return. "You're b...back. D...did you f...find a cure?" he asks.

![]() |

"In a way. We met Natalya and described your situation. She said she could cure you but she wants the following in return: the Lantern of the North, to be left in peace, and that you leave with her to Whiteharbor."

![]() |

"I don't she actually requires those things, thats just what she wants.. I got the hint she cares for you Skelg.. Kinda had the feeling she has the hots for yea.. No pun intended on our present situation.. Sounds to me like if you want a cure you take her up on her offer.."