Sarephta Nigh
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"I think we should go dispatch them," Sarephta says. Perhaps we should send someone in behind a big shield or any other protection we can provide to draw their fire,"[/b] she suggests.
"Any other ideas?"
I can cast Shield of Faith on any volunteers! :)
Vanya Kaleth
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Can I try another perception check?
Vanya keeps scanning the room for traps, secret passages or hidden treasure:[b]"There must be something we don't see here somewhere..."[/ooc]
Perception check: 1d20 + 6 ⇒ (14) + 6 = 20
Revvy Bitterleaf
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Yes, the perception skill allows you to retry; "Yes. You can try to sense something you missed the first time, so long as the stimulus is still present." so as far as I know you can try unlimited times until you no longer want to look at it
After taking a second look around the room Vanya notices a previously hidden panel in the obelisk that radiates heat.
Sarephta Nigh
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Seeing her companions lingering in the last room, Sarephta returns to join them.
I thought we'd already searched this place...
She moves next to Vanya and looks at the secret panel.
"Good find...open it!" the aasimar suggests.
Vanya Kaleth
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There's something clearly at work here but... whatever! ;P
Vanya checks the panel for traps before trying to open it:"Careful there... this place has proven itself quite challangening till now and I doubt things will be different in a place with strange obelisks around..."
Perception check: 1d20 + 6 ⇒ (18) + 6 = 24
Before opening the panel Vanya searches for traps
Revvy Bitterleaf
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Vanya doesn't notice any traps on the panel
How ever as soon as she touches any part of the obelisk (which includes the panel - which you can't open without touching it) an medium sized fire elemental appears
Init Pokey: 1d20 + 7 ⇒ (18) + 7 = 25
Init Belka: 1d20 + 3 ⇒ (6) + 3 = 9
Init Vanya: 1d20 + 4 ⇒ (13) + 4 = 17
Init Gwhityr: 1d20 + 8 ⇒ (3) + 8 = 11
Init Kaneka: 1d20 + 2 ⇒ (1) + 2 = 3
Init Sarephta: 1d20 + 4 ⇒ (3) + 4 = 7
Init Sarephta - tactics domain: 1d20 + 4 ⇒ (11) + 4 = 15
Init Zarunkumar: 1d20 + 9 ⇒ (9) + 9 = 18
Init Fire elemental: 1d20 + 9 ⇒ (18) + 9 = 27
Who strikes at Vanya
To hit flatfooted AC Vanya: 1d20 + 7 ⇒ (2) + 7 = 9
but it fails to hit
init
Party
Fire elemental
Belka
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Seeing the fire creature, Belka dashes into melee and swings her weapon at it.
Att. +1 greataxe/fire elemental: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
damage: 1d12 + 5 ⇒ (4) + 5 = 9
I charge the elemental (sorry, I can't move my token right now)
Too bad the elementals aren't subject to critical!
Pokey
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see! Bonekeep taught me to never go inside rooms with pillars or pedestals!
Pokey shouts as he fires
Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Damaage: 1d12 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 9 ⇒ (6) + 9 = 15
Damaage: 1d12 + 2 ⇒ (2) + 2 = 4
Sarephta Nigh
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Sarephta swings her polearm at the elemental, its fiery form barely providing anything for her spear to contact.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23 for damage: 1d8 + 4 ⇒ (1) + 4 = 5
Out of curiosity, can you flank with a reach weapon?
Vanya Kaleth
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"Aaaaaannnd.... CALLED IT!" shrugs Vanya avoiding the elemental's thrust. "So... what do we do with you my fiery friend" as she finishes Vanya slashes at the creature with her scimitar!
Attack roll: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Damage roll: 1d6 + 4 ⇒ (1) + 4 = 5
Unfortunately no sneak dmg on this one
Revvy Bitterleaf
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Belka hits the elemental with a cut from her great axe
Pokey fires his musket twice, but the agile fire elemental is able to dodge one of the bullets
@Sareptha, Yes. As long as you threaten opposing sides, your can flank, this seems to include reach
Sareptha manages to hit the elemental as well.
And the feat is shortly there after duplicated by Vanya
init
Gwinthyt+Babaou, Kanekan, Zarunkumar
Fire elemental
Damage fire elemental: 23
Revvy Bitterleaf
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Zarunmumar summons a dagger made from pure ice into her hand
It's been a day..so moving on
Gwinthyr and Babou move around the corner to make sure the skeletons you found don't ambush you from behind.
Kaneka goes fully on the defense
The fire elemental tries to slam Vanya again
To hit AC Vanya: 1d20 + 7 ⇒ (20) + 7 = 27
To confirm vs AC Vanya: 1d20 + 7 ⇒ (1) + 7 = 8
hitting her in the side of her head..her hair igniting
Fire damage Vanya: 1d6 + 1 ⇒ (5) + 1 = 6 and a DC 14 reflex save or be on fire for 1d4 ⇒ 1 rounds taking 1d6 fire damage each round it's not extinguished (A burning creature can attempt a new save as a full-round action. Dropping and rolling on the ground grants a +4 bonus on this save.)
init
You guys
Fire elemental
Damage fire elemental: 23
Sarephta Nigh
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Sarephta continues stabbing at the elemental, its heat roasting her face and arms.
"Get back, Vanya!" she calls out as the rogue is burnt.
Stop...drop...gah...I can't remember the last part!
Attack: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 for damage: 1d8 + 4 ⇒ (3) + 4 = 7
Revvy Bitterleaf
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Sareptha tries to stab the fire elemental again but can't focus due to the smell of burning hair and misses
@Zarunkumar; Seems a bit of a waste to throw the dagger: If the dagger leaves your hand for more than 1 round, it melts and the spell ends
Zarunkumar is just to about the throw a very, very cold dagger at the elementa when Sareptha's spear passes in front of her line of sight and messes up her aim causing her to miss.
init
Belka, Gwynthir+Babou, Kaneka, Pokey, Vanya
Fire elemental
Damage fire elemental: 23
Pokey
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Pokey remembers to fix the jam he had earlier.
Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d12 + 2 ⇒ (12) + 2 = 14
Revvy Bitterleaf
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The combined attacks of Pokey and Belka quickly bring down the fire elemental
Out of combat
Just need a DC 14 reflex save from Vanya, or she will be on fire and continue to burn for one mor round round with another DC 14 reflex save as a full round action or take fire damage: 1d6 ⇒ 2
The panel is open and you can see a red gem lying inside it. When you cast detect magic it shows up as being magical..but you didn't take it out yet.
Sarephta Nigh
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Sarephta moves to Vanya and sprays her down with water. create water...not sure if that can put out the fire or give her a bonus on her reflex?
Revvy Bitterleaf
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I think (not 100% sure, but rolling with it for you) you create enough water to put out the fire..so Vanya will catch fire but then Sareptha will put it out before it continues to do damage
And to keep things moving forward..if you want to take the gem out..dex check (or sleight of hand if you have it) to take it out without touching anything else
Sarephta Nigh
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Sarephta taps Vanya with her wand. "You took some damage there, but should be just fine," she says reassuringly.
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 Not sure what you are at...that one's on me...
"Someone with quicker hands than mine should retrieve the gem. Any volunteers?" she asks.
Also, just a reminder I'd like to use Seize the Initiative from here on out.
Revvy Bitterleaf
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Going to work on the assumption that you are for the skeletons now
Just to repeat room description:
Two ornate wooden chariots sit upon platforms in this chamber, positioned as if ready to charge across the desert sands outside,though no mounts are harnessed to their yokes. The chamber’s walls are carved in relief with scenes of charioteering, racing, and war.
Pokey uses his wand to make sure he will have enough ammo for the upcoming fight (I assume)
As you walk into the room to start taking care of the skeletons they notice you and move to attack.
Init Pokey: 1d20 + 7 ⇒ (8) + 7 = 15
Init Belka: 1d20 + 3 ⇒ (2) + 3 = 5
Init Vanya: 1d20 + 4 ⇒ (4) + 4 = 8
Init Gwhityr: 1d20 + 8 ⇒ (20) + 8 = 28
Init Kaneka: 1d20 + 2 ⇒ (9) + 2 = 11
Init Sarephta: 1d20 + 4 ⇒ (14) + 4 = 18
Init Sarephta - tactics domain: 1d20 + 4 ⇒ (13) + 4 = 17
Init Zarunkumar: 1d20 + 9 ⇒ (15) + 9 = 24
Init Skeletons: 1d20 + 6 ⇒ (14) + 6 = 20
Since I haven't heard from Gwyntir in over a week now..putting her on permanent delay while she guards your backs in a different corridor till I see a post again
init
Zarunkumar
Skeletons
party
Revvy Bitterleaf
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As Zarunkumar provides a bit of guidance to Belka the skeletons move to attack, raising bows and pulling back strings as the move into position
to hit flatfooted AC Belka: 1d20 + 3 ⇒ (15) + 3 = 18
to hit flatfooted AC Belka: 1d20 + 3 ⇒ (10) + 3 = 13
to hit flatfooted AC Belka: 1d20 + 3 ⇒ (6) + 3 = 9
to hit flatfooted AC Vanya: 1d20 + 3 ⇒ (9) + 3 = 12
to hit flatfooted AC Vanya: 1d20 + 3 ⇒ (19) + 3 = 22
to hit flatfooted AC Vanya: 1d20 + 3 ⇒ (3) + 3 = 6
From the barrage of arrows only 2 manage to find their marks..one hitting Belka in the thigh while the other one manages to pierce Vanya's armor and hits her in the upper arm
Damage Belka: 1d8 + 1 ⇒ (5) + 1 = 6
Damage Vanya: 1d8 + 1 ⇒ (2) + 1 = 3
init
You guys
skeleton archers
Sarephta Nigh
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"I have expended my powers for today, or I would smite these to the dust," Sarephta warns the group.
She pulls a club from her belt and swings at the nearest archer.
Attack: 1d20 + 4 ⇒ (19) + 4 = 23 for damage: 1d6 + 4 ⇒ (3) + 4 = 7
Pokey
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Touch pink: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d12 + 2 ⇒ (3) + 2 = 5
Touch blue: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d12 + 2 ⇒ (4) + 2 = 6
F*ck yeah: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 3d12 + 6 ⇒ (2, 12, 4) + 6 = 24
Belka
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Belka thanks Zarunkumar with a nod and moves close to the skeleton engaged with Sarephta. She swings at it with her mace.
Att. silver heavy mace/pink skeleton: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
If Sarephta has already killed the skeleton, I switch to the blue one
Revvy Bitterleaf
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About Vanya standing in front.. since Gwinthyr and the tiger are gone for now..that leaves Pokey - ranged, Sareptha, with a reach weapon...Belka who's already in front and 2 casters..seemed like the most logical choice to have Vanya as the second front liner..but feel free to come up with a different order for the next room
Sareptha moves closer drawing a club and smashes through one of the skeletons
Pokey fires his musket twice and hits hit 2 target in the skull shattering his second target in a spray of bone powder..but dropping both
Belka moves in closer, drawing a heavy silver mace smashing through another skeleton reducing it to a pile of bones
Switched some targets around since you guys are dropping them like flies
init
Zarunkumar, Vanya + readied channel from Kaneka
Skeletons
Revvy Bitterleaf
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As Vanya moves in to poke one of the skeletons with her rapier she manages to stick her weapon right in it's empty eye socket
Zarunkumar adds a little bit of guidance to pokey
Kaneka moves forward and send a burst of positive energy into the room, blasting apart the one damage by Vanya
Will save: 1d20 + 2 ⇒ (7) + 2 = 9
The remaining skeleton fires his bow at Vanya
to hit AC Vanya: 1d20 + 3 ⇒ (5) + 3 = 8
but off balance by just having been hit by positive energy it's arrow goes wide
Damage red: 3
I'll call the combat..since you guys will tear through it's last hps like a warm mace through butter
The skeletons carry a broken chain shirt, broken scimitar and shortbow with some arrows each, but have nothing else of value.