Classes/Levels |
HP 18, AC 13, FF 11, T12, F1, R7, W7, Init +2, Low-light vision, Perception +6 |
About Kaneka Kasuri
Kaneka “Kassi” Kasuri
PFS: 19327-5
XP: 6/9
Neutral Good Kitsune Female
Negotiator Bard 1
Kitsune Trickster 1
Animist Life Shaman 1
Age: 23 (19 Desnus 4690)
Height: 4’10” Weight: 95 lbs.
Dark brown eyes with flecks of green scattered about.
Long black hair that is gathered into a pony tail at her lumbar spine
Very light skin with an almost flawless complextion
Medium Sized Humanoid (Kitsune, Shapechanger)
Speed: 30 ft.
Senses: Low-Light Vision, Perception +06
Initiative Modifier: +02
Homeland: Haseong, Hwanggot
Location: Absalom, Absalom
Deity: Sarenrae, The Dawnflower, The Everlight, The Healing Light
Pathfinder Society
Faction: Sovereign Court (Grand Lodge), formerly of the Lantern Lodge, Silver Crusade
Fame: 12; Prestige: 8
Boons: Jade Wayfinder (2 PP), Wand of CLW (2 PP)
Strength 07 (-2)
Dexterity 14 (+2)
Constitution 10 (+0)
Intelligence 16 (+3)
Wisdom 15 (+2)
Charisma 16 (+3)
Bardic Performance (7 rounds/day)
Channel (Su) (1d6) (4/day)
BAB +0
CMB -2; CMD 10
Armor Class/FF/T
(+2 Dexterity)
HP (18) Dying (10)
+00 FORT +0 Constitution
+06 REF +2 Bard, +2 Rogue, +2 Dexterity
+06 WILL +2 Bard, +2 Shaman, +2 Wisdom
Kitsune Racial Traits: Medium, Kitsune, Normal Speed, Low-Light Vision, Change Shape, Gregarious, Kitsune Magic, Natural Weapons, Languages, Favored Class (Bard)
Character Traits: Altruistic Diplomat (Region), Ambassador (Religion)
Bard Class Abilities: Bardic Performance (Counterarguement, Distraction, Fascinate, Fast Talk), Cantrips, Hard Bargainer
Rogue Class Abilities: Kitsune’s Guile, Sneak Attack +1d6
Shaman Class Abilities: Orisons, Spirit (Life), Spirit Animal (Thrush), Spirit Magic
Feats
Armor Proficiency (Light, Medium), Persuasive, Shield Proficiency, Skill Focus (Diplomacy), Weapon Proficiency (Simple plus hand crossbow, longsword, rapier, sap, shortbow, short sword, whip)
Skills:
Acrobatics +06 (1+3+2), Appraise +09 (1+3+3), Bluff +12 (2+3+3+3+1), Climb (0), Diplomacy +25 (3+3+3+3+3+3+2+2+2+1), Disable Device +06 (1+3+2), Disguise +10 (1+3+3+3), Escape Artist +06 (1+3+2), Handle Animal (0), Heal +06 (1+3+2), Intimidate +10 (1+3+3+2+1), Knowledge (Dungeoneering) +07 (1+3+3), Knowledge (Local) +08 (1+3+3+1), Knowledge (Nature) +07 (1+3+3), Knowledge (Planes) +07 (1+3+3), Knowledge (Religion) +07 (1+3+3), Linguistics (0), Perception +06 (1+3+2), Perform (Sing) +09 (3+3+3), Ride (0), Sense Motive +11 (2+3+2+3+1), Spellcraft +07 (1+3+3), Stealth +06 (1+3+2), Survival +06 (1+3+2), Swim (0), Use Magic Device +07 (1+3+3)
Languages:
Common, Hwan, Senzar, Sylvan, Tien
Bardic Spells
Cantrips: (DC 13) (At Will) Detect Magic, Haunted Fey Aspect, Prestidigitation, Sift
First: (DC 14) (2/Day) Adoration, Aspect of the Nightingale
Shamanic Spells
Orisons: (DC 12) (3) Dancing Lights, Guidance, Read Magic
First: (DC 13) (2+1) Bless, Protection from Evil, Detect Undead