[PFS - PbP Gameday 5] GM Skipper's Wonders in the Weave, Part 1 & 2 (tier 5-9) (Inactive)

Game Master SkipperD

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Thread for messages and more elaborate out of character discussion.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

dotted and deleted in gameplay... look forward to Monday!

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Righto! I am also looking forward to monday! :D

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

ready to rock!

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

My youngest kid is sick and I wasn't unable to post, but I'm here again.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

DM Skipper - Just letting you know in advance that Lore will be on slow progression for these games.

Now to catch up on gameplay thread... I got a little behind this weekend.


Duly noted.

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

Ok.. off the top of my head, this is what I have:

Slide 2:
Man + Dog = Beetle
Cart - Sun = Snake
Eye x Man = squiggly thing and a dot
Scorpion / Cat = Cat

Slide 3:
Cart + Man =
Snake - Sun =
Cat x Cat =
Cart / Man =

The only thing I can think of off the top of my head is that this is some sort of numerical pictograph code. Using that, if scorpion / cat = cat, Then cat x cat = cat or 0.

But I am lost on the rest, because scorpion can be any integer, and there are no other parallels that I see.

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Ok please check my working. Sounds like a math class. I'm assuming that the remiaining icons represent the numbers 1 to 10.

Sun - 1
Man - 2
Cat - 3
Dog - 4
Eye - 5
Beetle - 6
Snake - 7
Cart - 8
Scorpion - 9
Squiggly line with dot - 10

I noticed that cat x cat = scorpion, i.e. 2x2=4 or 3x3=9.
Also eye x man = squiggly dot. Let's say man is 3. Eye can't be 1 cos 3x1=3. Eye can't be 2 cos cat would have to be 2 if man is 3. Eye can't be 3 cos man is 3. Eye can't be 4 cos 4x3=12 which is larger than 10. That means man can't be 3. By the similar reasoning, man also can't be 4. Which means man is 2. So cat is 3 and scorpion 9.

Also, squiggly dot can only be 8 or 10 and eye can only be 4 or 5. Cart also must be an even number, since one of the door questions has cart / man. With some trial and error, I'm guessing the above set of representations.

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

I was trying to look at that after having been up for nearly 20 hours straight and at the tail end of a 14 hr shift at work. Thanks for working that out! I was just incapable of putting it together last night!


I'm having some issues with my internet at home, so I might not post as often as usual. Hopefully it'll get sorted sooner rather than later.

I'll give Jhon another day before botting him.

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

Sorry guys, I've been sick and unable to post.

Just let me read the last 27 messages and I'll post. ;D


I figured as much. I have tried not to do horrible things to Jhon though, but the dice were against you.

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

Dice gods are cruel sometimes...

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Oh just to share that Myrdon will level up to level 7 after part 1. Since we are already playing high tier, shouldn't affect the game. And oh, Aegis becomes large. Hope the tunnels aren't too small in part 2. :) Hmm, fireball or summon monster III. Decisions, decisions...

Dark Archive

Half-orc Growling Blade 11 | HP: 91/91 | DISRUPTIVE & SPELLBREAKER | AC: 25 | T: 16 | FF: 23 | CMD: 29 | Fort: +11 | Ref: +15 | Will: +12 | Init: +3 | Perc: +4 | SM: -1 | Speed 30 ft.
Tracked resources:
Bardic Performances: 24/25 ; Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 5/5 ; 3rd - 25/4 ; 4th - 2/2 ; Weapon's Spell (Arcane Bond): 1/1

Yeah, Shamak will level up to 9. New feat, yay!


We're basically done with part one, so I've gone ahead and made your chronicle sheets. Jhon, if you want to do a faction card thingy instead of a dayjob, let me know and I'll change it on your sheet. Myrdon, I haven't found a dayjob roll from you, so if you have one, go ahead and roll it and I'll fix your sheet.

Since this is an official gameday game, there a chance to win boons. A roll of 20 or 16 (don't ask me why) is what you'll need.

Jhon: 1d20 ⇒ 4
Eladrian: 1d20 ⇒ 15
Jal: 1d20 ⇒ 8
Myrdon: 1d20 ⇒ 4
Lore: 1d20 ⇒ 1
Shamak: 1d20 ⇒ 17
GM Skipper: 1d20 ⇒ 16

Yay for me! Which one will I get?: 1d6 ⇒ 3

As soon as we wrap up part one, I'll transition you straight into part two.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

hmm... the one time it's not a 1 or a 20, I roll a 1, sigh.

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Oops Day job rolling.

perform(act), masterwork tool: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21

I hope we get to rest before the next scenario. Or Myrdon is just going to be pretty much firing his wand of MM for all the encounters. :)

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

It is 20/16 because this is GD 2016. There was a post on that on one of the announcement threads!

Got my chronicle. That puts me at 7.2 Thanks!

Onward to part Deux!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

profession chef: 1d20 + 11 ⇒ (19) + 11 = 30

do you need my email address for the chronicle?


Myrdon, I've updated your sheet.

Lore, I already have your dayjob roll, and you can find the sheets in my last post or here.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

ok thanks.. didn't see the prior link... got it... thanks for remembering Lore is on slow progression!

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

You have my dayjob, but I will like to forgo my downtime to nonviolently fight for the cause of liberty by spending time distributing evolutionary material among the lizardfolk.

K. local: 1d20 + 7 ⇒ (15) + 7 = 22

Between part 1 and 2 I'll buy a Belt of incredible dexterity +2 and +1 to the armor, already applied.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

GM Skipper, quick purchasing question.

Can I pick up a purchase at the beginning of the next Scenario? Basically, I want to use a journal card benefit to reduce the cost of the Lens of Detection by 5%, but I already used that same journal card benefit for a +5 to my Day Job roll. Can I forgo that bonus at the beginning of the next Scenario to apply the discount?


Jhon, I've updated your sheet.

Jal, it took me some time to figure out that you're still using the season six card (which is allowed), but after reading it, I'd you can apply the discount, as long as you don't get the bonus on your next dayjob roll.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Cool. Thanks. Jal is ready to roll. :)

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

GM: Just in case you wanted to know, I will be purchasing the Belt of Dex as well. I will update my char. sheet/ stats monday.

Dark Archive

Half-orc Growling Blade 11 | HP: 91/91 | DISRUPTIVE & SPELLBREAKER | AC: 25 | T: 16 | FF: 23 | CMD: 29 | Fort: +11 | Ref: +15 | Will: +12 | Init: +3 | Perc: +4 | SM: -1 | Speed 30 ft.
Tracked resources:
Bardic Performances: 24/25 ; Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 5/5 ; 3rd - 25/4 ; 4th - 2/2 ; Weapon's Spell (Arcane Bond): 1/1

Sorry, folks, I've been kept away from computer all week-end. I'll update Shamak's profile as he levels to 9 :)

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

And, for when it comes up...

Day Job (for Part 2)
Profession (Gambler): 1d20 + 7 ⇒ (13) + 7 = 20

Dark Archive

Half-orc Growling Blade 11 | HP: 91/91 | DISRUPTIVE & SPELLBREAKER | AC: 25 | T: 16 | FF: 23 | CMD: 29 | Fort: +11 | Ref: +15 | Will: +12 | Init: +3 | Perc: +4 | SM: -1 | Speed 30 ft.
Tracked resources:
Bardic Performances: 24/25 ; Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 5/5 ; 3rd - 25/4 ; 4th - 2/2 ; Weapon's Spell (Arcane Bond): 1/1

Oh, you're right, let's do this now :)

Dayjob: Perform Growl: 1d20 + 15 ⇒ (9) + 15 = 24

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

okay, you can use that day job roll for the second half then maybe?


I'll be at a local con this weekend, so if I go a bit quite, that's why. I'll post if and when I can.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

I am leaving on a retreat on Thursday the 3rd and won't be back til Sunday afternoon. I will try to keep up on my phone, but it's very hard to post using it, so please bot me as necessary to keep the game flowing. Thanks


Ok. Have fun!

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

Sorry for my dissapearance guys, my wife and one of my kids get sick and I become exhausted by taking care of them.


No worries. We're more than on time for finishing this one before the end of the gameday. You just focus on getting your family back on their feet, and post whenever you can.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Too sick and depressed and terrified to game right now... expect I'll be gone a day or two while I process recent events.. I WILL be back.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Just for transparency, I wasn't intending to slack off that last fight. I just couldn't imagine it was as straight-forward as it appeared. So Jal played it super-cautious, anticipating you guys could fully handle it if it was, indeed, that straight-forward (which it turned out to be).

Just didn't want anyone thinking I wasn't intending to pull my weight. :)

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

I doubt anyone had thought anything like that, so don't worry.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

So, do us taking down this Aspis agent and this Garundi aspis contact qualify for this chronicle?

I’d love to get two more slots filled in. :)


They do indeed.
Part 1: Gerban Lanier
Part 2: Durra Verthain
My initials are AF.


And that's basically it for Wonders in the Weave. I will upload your chronicle sheets here as I complete them. I still need dayjobs/faction card stuff from Jhon, Eladrian and Myrdon.

Since part 2 also was part of PbP GameDay v, there's still boon rolls:
Jal: 1d20 ⇒ 9
Jhon: 1d20 ⇒ 19
Eladrian: 1d20 ⇒ 2
Shamak: 1d20 ⇒ 14
Lore: 1d20 ⇒ 12
Myrdon: 1d20 ⇒ 13
GM Skipper: 1d20 ⇒ 20

Me again? Oh well, I guess that makes up for my abysmal rolls at IRL cons.

1d6 ⇒ 4

The debriefing with Aram Zey is completely my own doing, since the scenario stops abruptly after the feast with the lizardfolk, but I thought that was a let-down.

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Oops, forgot again.

perform(act), masterwork tool: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25

And congratulations!

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Jal's sheet looks good, and he's updated. :)


I've added Myrdon's sheet, and this link should work better...

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

GM Skipper - any chance of getting that as either a pdf or jpg? I can't seem to look at a .png if I save it to my computer that way. thanks and thanks for the game - sorry I missed the last few posts... I was away for a day and a half... I guess it made a big difference.

Grand Lodge

Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]

Awesome game, everyone! GM, Thank you very much.. I really enjoyed this game! Yall rock, and I look forward to seeing you around.

GM: Day job Survival: 1d20 + 7 ⇒ (19) + 7 = 26


Lore and and Eladrian's sheets have been modified/added.

Dark Archive

Half-orc Growling Blade 11 | HP: 91/91 | DISRUPTIVE & SPELLBREAKER | AC: 25 | T: 16 | FF: 23 | CMD: 29 | Fort: +11 | Ref: +15 | Will: +12 | Init: +3 | Perc: +4 | SM: -1 | Speed 30 ft.
Tracked resources:
Bardic Performances: 24/25 ; Spells: 0 - 6 ; 1st - 6/6 ; 2nd - 5/5 ; 3rd - 25/4 ; 4th - 2/2 ; Weapon's Spell (Arcane Bond): 1/1

Thanks for the games, GM Skipper! It was fun! the chronicle looks good.

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