HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]
Ok.. off the top of my head, this is what I have:
Slide 2:
Man + Dog = Beetle
Cart - Sun = Snake
Eye x Man = squiggly thing and a dot
Scorpion / Cat = Cat
Slide 3:
Cart + Man =
Snake - Sun =
Cat x Cat =
Cart / Man =
The only thing I can think of off the top of my head is that this is some sort of numerical pictograph code. Using that, if scorpion / cat = cat, Then cat x cat = cat or 0.
But I am lost on the rest, because scorpion can be any integer, and there are no other parallels that I see.
Ok please check my working. Sounds like a math class. I'm assuming that the remiaining icons represent the numbers 1 to 10.
Sun - 1
Man - 2
Cat - 3
Dog - 4
Eye - 5
Beetle - 6
Snake - 7
Cart - 8
Scorpion - 9
Squiggly line with dot - 10
I noticed that cat x cat = scorpion, i.e. 2x2=4 or 3x3=9.
Also eye x man = squiggly dot. Let's say man is 3. Eye can't be 1 cos 3x1=3. Eye can't be 2 cos cat would have to be 2 if man is 3. Eye can't be 3 cos man is 3. Eye can't be 4 cos 4x3=12 which is larger than 10. That means man can't be 3. By the similar reasoning, man also can't be 4. Which means man is 2. So cat is 3 and scorpion 9.
Also, squiggly dot can only be 8 or 10 and eye can only be 4 or 5. Cart also must be an even number, since one of the door questions has cart / man. With some trial and error, I'm guessing the above set of representations.
Male Half-Elf Slayer/9 70/70 HP] [AC: 22 T: 14 FF: 19 (+2 Dodge vs traps)] [Perc +15 {+19 vs trap}] [F+8/R+10/W+5 {+2 vs Enchantment, +2 Reflex vs Traps}] [CMB +13] [CMD 27] [SP 30FT] [INIT +9]
I was trying to look at that after having been up for nearly 20 hours straight and at the tail end of a 14 hr shift at work. Thanks for working that out! I was just incapable of putting it together last night!
Oh just to share that Myrdon will level up to level 7 after part 1. Since we are already playing high tier, shouldn't affect the game. And oh, Aegis becomes large. Hope the tunnels aren't too small in part 2. :) Hmm, fireball or summon monster III. Decisions, decisions...
We're basically done with part one, so I've gone ahead and made your chronicle sheets. Jhon, if you want to do a faction card thingy instead of a dayjob, let me know and I'll change it on your sheet. Myrdon, I haven't found a dayjob roll from you, so if you have one, go ahead and roll it and I'll fix your sheet.
Since this is an official gameday game, there a chance to win boons. A roll of 20 or 16 (don't ask me why) is what you'll need.
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
You have my dayjob, but I will like to forgo my downtime to nonviolently fight for the cause of liberty by spending time distributing evolutionary material among the lizardfolk.
K. local:1d20 + 7 ⇒ (15) + 7 = 22
Between part 1 and 2 I'll buy a Belt of incredible dexterity +2 and +1 to the armor, already applied.
N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)
GM Skipper, quick purchasing question.
Can I pick up a purchase at the beginning of the next Scenario? Basically, I want to use a journal card benefit to reduce the cost of the Lens of Detection by 5%, but I already used that same journal card benefit for a +5 to my Day Job roll. Can I forgo that bonus at the beginning of the next Scenario to apply the discount?
Jal, it took me some time to figure out that you're still using the season six card (which is allowed), but after reading it, I'd you can apply the discount, as long as you don't get the bonus on your next dayjob roll.
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
I am leaving on a retreat on Thursday the 3rd and won't be back til Sunday afternoon. I will try to keep up on my phone, but it's very hard to post using it, so please bot me as necessary to keep the game flowing. Thanks
No worries. We're more than on time for finishing this one before the end of the gameday. You just focus on getting your family back on their feet, and post whenever you can.
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)
Just for transparency, I wasn't intending to slack off that last fight. I just couldn't imagine it was as straight-forward as it appeared. So Jal played it super-cautious, anticipating you guys could fully handle it if it was, indeed, that straight-forward (which it turned out to be).
Just didn't want anyone thinking I wasn't intending to pull my weight. :)
And that's basically it for Wonders in the Weave. I will upload your chronicle sheets here as I complete them. I still need dayjobs/faction card stuff from Jhon, Eladrian and Myrdon.
Since part 2 also was part of PbP GameDay v, there's still boon rolls:
Jal:1d20 ⇒ 9 Jhon:1d20 ⇒ 19 Eladrian:1d20 ⇒ 2 Shamak:1d20 ⇒ 14 Lore:1d20 ⇒ 12 Myrdon:1d20 ⇒ 13 GM Skipper:1d20 ⇒ 20
Me again? Oh well, I guess that makes up for my abysmal rolls at IRL cons.
1d6 ⇒ 4
The debriefing with Aram Zey is completely my own doing, since the scenario stops abruptly after the feast with the lizardfolk, but I thought that was a let-down.
HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
GM Skipper - any chance of getting that as either a pdf or jpg? I can't seem to look at a .png if I save it to my computer that way. thanks and thanks for the game - sorry I missed the last few posts... I was away for a day and a half... I guess it made a big difference.