
//Oloch\\ |
Oloch shrugs at the Jagers motion, and as wuietly as he can, he sets his sword against the wall as he draws his bow.
Aiming for the man, he notches an arrow and calls out "Freeze where you are! Stand up slowly with your hinds in the air or we will kill you where you stand!"
Intimidate: 1d20 + 17 ⇒ (7) + 17 = 24
Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 5 ⇒ (6) + 5 = 11

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Vordrek grunts at his allies' weapons. Against the man, perhaps. Against the ghost, unlikely. He searches his spell repertoire for anything that might be useful.
-Posted with Wayfinder

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Ok, I'm back.
The man looks up with a start as Oloch calls out to him. However, that look of surprise quickly turns into one of hatred as the man shouts through gritted teeth "No, I'm so close! You'll not take this from me. Vaydren, attack!"
Initiative!
Oloch: 1d20 + 3 ⇒ (17) + 3 = 20
Celie: 1d20 + 10 ⇒ (2) + 10 = 12
Vordrek: 1d20 + 1 ⇒ (7) + 1 = 8
Jager: 1d20 + 9 ⇒ (11) + 9 = 20
Dargo: 1d20 + 4 ⇒ (4) + 4 = 8
Undead: 1d20 + 7 ⇒ (1) + 7 = 8
As the young man begins to stand, Oloch fires his arrow, hitting him squarely in the shoulder.
Celie, Vordrek, and Jager are up!
Dargo: 11
Ghost: 0

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Jager fires twice in quick order at the man.
Attack: 1d20 + 11 ⇒ (7) + 11 = 18 Jager spends a grit to add to damage.
Damage: 1d8 + 6 + 2d6 ⇒ (5) + 6 + (5, 6) = 22
Attack: 1d20 + 11 ⇒ (16) + 11 = 27 spending another grit.
Damage: 1d8 + 6 + 2d6 ⇒ (2) + 6 + (2, 2) = 12
All vs touch

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Dargo barely has time to reach for the arrow in his shoulder before he is hit twice more in the hip and stomach. Gritting his teeth, he sends a wave of negative energy at you, hitting the entire party.
Negative energy damage: 4d6 ⇒ (2, 3, 2, 2) = 9
DC 16 will save for half damage
The ghost, bending to Dargo's will, seems to disappear into thin air only to reappear right next to Oloch. With a silent scream, it slashes at the half-orc with it's bare hand.
Attack vs. Oloch (touch attack): 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 6d6 ⇒ (5, 3, 5, 1, 2, 3) = 19
DC 17 fort save for half damage
It's incorporeal hand passes through Oloch body, leaving no physical wound. However, The creature's touch cause Oloch to feel as though his very life is being drained from his body, as though years are being stripped off his lifespan in a matter of seconds.
The party is up!
Dargo: 45
Ghost: 0

//Oloch\\ |
Will save: 1d20 + 9 ⇒ (16) + 9 = 25 4 dmg
Fort save: 1d20 + 8 ⇒ (6) + 8 = 14 19 dmg
crap!
Oloch manages to steel himself as the wave of negative energy rolls over him, but when the ghost sinks its spectral hand through his chest Oloch almost drops. "BY THE GODS!!! YE FOUL BEASTS WILL FALL HERE THIS DAY!!!!" he bellows.
Dropping his bow with the one hand, he picks up his greatsword from where it rested against the hull for just this situation. Oloch brings it sweeping across in front of him at the ghost, his cries to Gorumn causing his sword to answer in a billowing sheath of flames.
+2 greatsword: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 2d6 + 11 ⇒ (3, 5) + 11 = 19
Flaming: 1d6 ⇒ 1

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Will: 1d20 + 4 ⇒ (9) + 4 = 13
Fortune Will: 1d20 + 4 ⇒ (12) + 4 = 16
Jager reloads and fire quickly at the same target.
Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Fortune Attack: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Attack: 1d20 + 11 ⇒ (15) + 11 = 26 Spend last grit
Fortune Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d8 + 6 + 2d6 ⇒ (8) + 6 + (6, 2) = 22
Its confusing but thank goodness for fortune...

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Oloch quickly responds the the ghost's attack in kind, making a small tear in it's form.
Jager fires two more shots at dargo. The first hits the young man's chest, knocking him back a step. The second bullet passes through his eye and out the back of his skull, putting him down for good.
Dargo: 74
Ghost: 10
Celie and Vordrek are up!

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Vordrek aims his pointer finger at the ghost and speaks a short chant. A jet of flame bursts from his fingertip.
Scorching Ray (touch): 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 4d6 ⇒ (3, 4, 6, 2) = 15
-Posted with Wayfinder

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Celie and Vordrek both begin casting, though Vordrek's spell goes wide and misses the ghost. Undettered, the spirit continues it's attack against Oloch.
Attack vs. Oloch: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 6d6 ⇒ (3, 4, 6, 2, 2, 4) = 21
DC 17 fort. save for half.
The ghost just barely touches the warpriest's arm, but its enough to draw on his life force once more.
The party is up!

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Fine, Vordrek thinks with a growl. We'll do this the more old-fashioned way. He waves his hands and chants again. A glowing staff of force materializes near the ghost, and swings itself at the apparition's head.
Spiritual Weapon: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
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Jager shoots the ghost twice.
Attack: 1d20 + 11 ⇒ (4) + 11 = 15
Attack Fortune: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 1d8 + 6 ⇒ (4) + 6 = 10
Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Attack Fortune: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
My gun is magical so they do half damage.

//Oloch\\ |
Fort save: 1d20 + 8 ⇒ (8) + 8 = 16
Even the graze of the spooks finger was enough to send Oloch reeling this time. Crying out for his gods, Oloch takes another swing at the thing.
Attack: 1d20 + 15 ⇒ (20) + 15 = 35
Damage: 2d6 + 11 ⇒ (6, 6) + 11 = 23
Fire dmg: 1d6 ⇒ 5
Edit: I missed the fact that Celie cast Fortune on me, so I am using it to reroll my Fort save
Fort Save: 1d20 + 8 ⇒ (4) + 8 = 12 Nope. Doesn't matter. Hope all this damage kicks its ass soon!

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Though Oloch's sword and Vordrek's staff tear deeply at the ghosts form, the creature seems not to care. Jager's bullets shoot right through the creature's head, causing it to notice him for the first time. It takes a step toward the teifling and reaches out with it's arm.
Touch attack vs. Jager: 1d20 + 8 ⇒ (4) + 8 = 12
However, Jager sees the attack coming and is able to dodge out of the way.
Dargo: 74
Ghost: 40
The party is up! Celie may take a double action.

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Jager steps back and fires again.
Attack: 1d20 + 11 ⇒ (3) + 11 = 14
Attack: 1d20 + 11 ⇒ (14) + 11 = 25 Jager uses the grit he got back for felling the cleric.
Damage: 1d8 + 6 + 2d6 ⇒ (4) + 6 + (4, 1) = 15
Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d8 + 6 ⇒ (4) + 6 = 10

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Every bit counts. Vordrek fires a missile of force as his ghostly weapon continues its assault.
Force missile: 1d4 + 1 ⇒ (3) + 1 = 4
Spiritual Weapon: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
As a reminder, since spiritual weapon is a force effect it deals full damage to incorporeals instead of half.
-Posted with Wayfinder

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Vordrek's magic and Jager's shots are enough to re-kill the spirit. With a silent scream, the ghost fades into nothingness.
Combat Over!
Inspecting the chest near Dargo, you find that it's locked. However, Oloch is able to pull the door right off it's hinges (by taking 20) to reveal The Sniper. After securing the relic, you return topside and make your way back to the Pathfinder Lodge, where a very pleased Venture Captain Hestram greets you.
"Good work, team. We'll get this back to the Erastil church and have a group head out to the cave to collect Airk's remains. For now, though, you've earned some R&R. Go unwind and get yourselves cleaned up."
The End.