
|  Berosius | 
 
	
 
                
                
              
            
            Fortitude Save: 1d20 + 3 ⇒ (16) + 3 = 19
Berosius touches Harrow says "May Milani grant that you remain in the fight, Harrows."
Cure light wounds on Harrow: 1d8 + 2 ⇒ (7) + 2 = 9 Nice!
Then the halfling retreats away from the crabs.

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            OK so where I moved works then? I didn't see the door at first so I wasn't sure how to get out. Lumnesa crawls out and shoots her fire an the two empty squares.

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Yeah, you're good. The doors swing--like saloon doors. :-)
Crab Reflex: 1d20 + 2 ⇒ (3) + 2 = 5
Several of the crabs at the fringes of the swarm sizzle (and would make for good eatin'), but most are intact and unharmed.
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy  (Crab Swarm, 6 HP damage)
Lumnessa
Harrow is up!

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            Harrow does not seem to notice the dozens of crab bites that have caused blood to trickle down his skin, but has dealt with enough swarms to know he should get out of there.
He moves to the other side of the cabin and throws the vial of acid he had retrieved previously.
"Harrow try not to get two much acid on dinner...enough acid to fry them up, but not two much it taste yucky!"
ranged touch attack: 1d20 + 3 ⇒ (11) + 3 = 141d6 ⇒ 1
miss direction, if needed: 1d8 ⇒ 5

|  GM Engleaktig | 
 
	
 
                
                
              
            
            You're moving, and throwing, through walls at that location.  I've taken the liberty of moving you elsewhere so you can throw at the far corner of the swarm and not hurt anyone else.
____________________________________________________________
Harrow tosses his flask.  He throws it quite hard and it smashes more into the wall of the cabin--though the swarm takes splash damage.
____________________________________________________________
Tan'ia delays.
____________________________________________________________
The swarm moves onto the smallest party member. Swarm damage: 2d6 ⇒ (6, 6) = 12  (Ouch!)  And she takes 12 HP of damage.
____________________________________________________________
Tan'ia comes out of delay and casts CLW on Lumnessa CLW: 1d8 + 2 ⇒ (1) + 2 = 3
____________________________________________________________
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy  (Crab Swarm, 7 HP damage)
Lumnessa
____________________________________________________________
Lumnessa is up!
____________________________________________________________

|  Berosius | 
 
	
 
                
                
              
            
            GM E, how did you do those labels on the map? They're gorgeous, or at least much better looking than what I've been doing on my maps. Please spill the details (perhaps in Discussion)!

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            EEEEEEEEEEeeeeeeeeeee....... The little gnomes voice goes quiet as the  crustaceans swarm over her tiny form. 
Updated hp, sorry about that. I'm still unconscious but at least I'm not dying

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            Enjoy your stay!
Once Berosius has pulled Lumnessa from the swarm, Harrow throws a second vial of acid at the crabs.
ranged touch: 1d20 + 3 ⇒ (8) + 3 = 111d6 ⇒ 4
miss direction, if needed: 1d8 ⇒ 4

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Tan'ia heals Lumnessa again: CLW: 1d8 + 2 ⇒ (8) + 2 = 10 (Nice!)
Then she moves out of the way of the swarm.
____________________________________________________________
The swarm moves to follow Tan'ia, but finds Harrow: Damage: 2d6 ⇒ (4, 3) = 7
And the Cavalier takes 7 HP of damage! (That he doesn't feel...)
The ship's crew awakens, roused by the sounds of combat.  They each toss one acid flask at the swarm:
Ranged Touch: 1d20 ⇒ 1, splash for 1 HP
Ranged Touch: 1d20 ⇒ 11, splash for 1 HP  (Oy!)
____________________________________________________________
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy  (Crab Swarm, 10 HP damage)
Lumnessa
____________________________________________________________
Lumnessa is up!  Berosius is on deck.
____________________________________________________________

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            Nope healed up to 8/14 thanks to Tan'ia
Sitting up the Lumnessa sends another sheet of fire rolling over the crabs.
Burning Hands: 3d4 ⇒ (1, 4, 3) = 8 DC 17 for half

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Reflex: 1d20 ⇒ 20 ... Somehow, the entire crab swarm does their best "Keanu Reeves as Neo from The Matrix" impression.  They only take half damage from the waves of heat that wash over them.  Several look almost ready to eat!  Almost...  But most look unharmed and still hungry.
____________________________________________________________
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy (Crab Swarm, 14 HP damage)
Lumnessa
____________________________________________________________
Berosius is up!  Harrow is on deck.
____________________________________________________________

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            "Dodge this!" Harrow says as he throw his last vial of acid at the creatures.
ranged touch: 1d20 + 3 ⇒ (17) + 3 = 201d6 ⇒ 1  would like to roll other than 1's, please!
miss direction, if needed: 1d8 ⇒ 7

|  GM Engleaktig | 

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Berosius heals the gnome further while Harrow damages the swarm a little more...
____________________________________________________________
Tan'ia unleashes burning hands (from her Fire Domain) on the swarm.  Fire Damage: 2d4 ⇒ (3, 3) = 6, Reflex: 1d20 + 4 ⇒ (13) + 4 = 17, The crabs save again!  (Yikes!  Apparently, these super-crabs are genetically modified organisms with cybernetic implants!)
____________________________________________________________
The swarm attacks Harrow again: Nibble, nibble, nibble: 2d6 ⇒ (4, 2) = 6 (Yikes!  Harrow is now down a total of 13 HP!)
____________________________________________________________
The crew tosses more acid flasks:
Ranged Touch: 1d20 ⇒ 5, splash for 1 HP 
Ranged Touch: 1d20 ⇒ 6, splash for 1 HP 
____________________________________________________________
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy (Crab Swarm, 20 HP damage)
Lumnessa
____________________________________________________________
Lumnessa is up again!  Berosius is on deck.
____________________________________________________________

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            HARROW! NOOOOOOOO! she lets loose with another sheet of flame hoping she can just burn them enough to have them run away.
Burning Hands
Damage: 3d4 ⇒ (1, 4, 1) = 6 DC 17 Reflex

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Whoops! Looks like there was an errant drag-n-drop! Moved ya back. :-)
The gnome screams and then lets loose her emotions with a wave of fiery release!
Reflex: 1d20 + 4 ⇒ (13) + 4 = 17 (These guys don't want to fail a save!)
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy (Crab Swarm, 23 HP damage)
Lumnessa 
Berosius, then Harrow!

|  Berosius | 
 
	
 
                
                
              
            
            "Nobody," says the halfling, sudddenly serious, "dies on my watch!"
He walks into the swarm of crabs, lays his hands on Harrow and says "Keep fighting!"
Cure light wounds on Harrow: 1d8 + 2 ⇒ (5) + 2 = 7

|  GM Engleaktig | 
 
	
 
                
                
              
            
            "Nobody," says the halfling, sudddenly serious, "dies on my watch!"
He walks into the swarm of crabs, lays his hands on Harrow and says "Keep fighting!"
Cure light wounds on Harrow
NICE! :-D
The halfling bravely sacrifices his own safety to see to his companion!
Harrow, then Tan'ia!!!

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            Having already thrown all three of his acid flasks, Harrow withdraws from the swarm.
"Harrow no like food crawling on him!"

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Since the swarm still has a bunch of HP, I'll go ahead and post its action while we wait for Tan'ia.
____________________________________________________________
The swarm begins to feed on Berosius: Halfling tastes good!: 2d6 ⇒ (4, 6) = 10 ... Ouch!  :-(
____________________________________________________________
The ship's crew attack again!
Ranged Touch: 1d20 ⇒ 12, splash for 1 HP 
Ranged Touch: 1d20 ⇒ 8, splash for 1 HP
Over half the swarm is gone, but enough remain to be dangerous!
____________________________________________________________
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy (Crab Swarm, 25 HP damage)
Lumnessa
____________________________________________________________
Tan'ia is up!  Lumnessa is on deck.  (Thankfully, this is the only swarm you'll have to face.  For a little while, anyway...)
____________________________________________________________

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            BAT SHELLY THINGS! YOU ARE VERY MEAN! Lumnessa cries as she backs away from the mass of crabs. Unable to find a good point to burn the crabs she rips a small hole in the fabric of reality creating a cold, black void in the midst of the swarm.
Black Motes
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 cold damage DC 16 reflex negates

|  GM Engleaktig | 
 
	
 
                
                
              
            
            1d20 ⇒ 5 The swarm takes more damage!
The ship's crew attack again.  They aim for the corner so that Berosius takes no damage!
Ranged Touch: 1d20 ⇒ 2, splash for 1 HP 
Ranged Touch: 1d20 ⇒ 16, splash for 1 HP
(Awaiting Tan'ia's reply to my comment above before the swarm takes any action.)
Sorted Inits:
Berosius
Harrow
Tan'ia
Enemy (Crab Swarm, 30 HP damage)
Lumnessa 
Tan'ia is still up!

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            I already used all 3 of my acid flasks...this is one tough swarm! Any other ideas for damaging it without more flasks?

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Yeah, it is tough! But, you're almost there! :-) Only eight more HP to go: Crab Swarm Stats

|  GM Engleaktig | 
 
	
 
                
                
              
            
            Party members scatter.  The ship's crew attack again.
Ranged Touch: 1d20 ⇒ 20, FINALLY!, 1d6 ⇒ 5 
Ranged Touch: 1d20 ⇒ 1, splash for 1 HP
And the swarm is wiped out!  Whew!
____________________________________________________________
Thankfully, the remainder of the day passes uneventfully.  You are all free to heal up, etc.  The captain will sell you his remaining flasks at cost.  (1d4 ⇒ 4)  He has 4 flasks of acid available.  Would anyone like to make a purchase?
____________________________________________________________
A day later on the water, just as night begins to fall, the captain starts to panic.  Sea hag!  Hard to port!  Hard to port!
____________________________________________________________
Initiatives:
Berosius: 1d20 + 2 ⇒ (16) + 2 = 18
Harrow: 1d20 + 1 ⇒ (6) + 1 = 7
Lumnessa: 1d20 + 2 ⇒ (19) + 2 = 21
Tan'ia: 1d20 + 1 ⇒ (1) + 1 = 2
Hag: 1d20 + 3 ⇒ (6) + 3 = 9
____________________________________________________________
Lumnessa is up first!!! The hag is in the water, 80 feet away from the boat.

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            Well that wasn't very pleasant.

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            No problem. I'm ready to go. Wait did you say Hag!?!

|  Lumnessa Raziel | 
 
	
 
                
                
              
            
            Yeah that part wasn't there when I first read the post. It must have been hiding :)
OOOOOOoooo! Whats a Sea Hag? Are they friendly? Lumnessa scurries to the front of the boat and waves at the sea hag, smiling brightly. Hello! My name is Lumnessa What is yours!?! 
Diplomacy: 1d20 + 6 ⇒ (7) + 6 = 13

|  GM Engleaktig | 
 
	
 
                
                
              
            
            ROFLMAO! :-D
The captain and ship's mate guide the ship as fast as they can away from the hag. But, they know she can travel much faster than they. The barge turns on a dime and moves 40 feet. The hag is now 120 feet dead astern.
Lumnessa says, "Hello!"
Captain Walren says, "Help us! Grab a paddle and row, or something! We'll never survive a hag on open water!"
Initiatives:
Barge
Lumnessa
Berosius
Hag
Harrow
Tan'ia
Berosius us up! Then, the hag...

|  Harrow Tatterhood | 
 
	
 
                
                
              
            
            Harrow complies with the request to assist in paddling and grabs a row, using all his strength with the effort.
"I not think look friendly, nome, since sea hag have look on face that say wants to eat nome for dinner!"
str check: 1d20 + 4 ⇒ (12) + 4 = 16
If I should be throwing javelins or something, let me know...otherwise I'll help with rowing!
 
	
 
     
     
    