PFS Gameday V Beyond Azlant Ridge (Inactive)

Game Master TriOmegaZero

Map


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Grand Lodge

AC 18, T 14, FF 16; HP 45/45, F+6, R+3, W+8; Perc +3, Init +2; CMD 18

Spengler rushes over to the fallen Pathfinders, pulling out his wand of Cure Light Wounds. Can they be saved?!?


The fiendish prisoners fury has crushed the life from both Vim and Chak Chak. Spengler can see that his healing will do nothing for them. Arletta slumps in the doorway. "That was...terrifying. If it weren't for you, everyone would be doomed. Thank you...can we leave now?"

Grand Lodge

AC 18, T 14, FF 16; HP 45/45, F+6, R+3, W+8; Perc +3, Init +2; CMD 18

Spengler sighs deeply and closes each of their eyes. He murmurs a few words in Elvish.

Elvish:
"You did not die in vain. Your sacrifice will be remembered and your name will be added to the Wall of Names. Long will bards sing of your heroism and I will raise a glass to you whenever I drink. Also, I am totally selling your stuff. Thank you."

He shoulders one of the bodies and motions for Rogar to shoulder the other.

"Let us leave this place and head home."

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

"Let's take Chak Chak and Vim's bodies. I'm sure the society can find a way to raise them back to life..." mumbles Rogar then mentally adding:"Yes... it's done and not thanks to YOU!"


Slitherbane does not answer Rogar's mental rebuff, nor any other comment directed its way.

Returning to the entryway bashed open by the monolith, the rest of the dig team appears in disarray. A few can be seen breaking down tents in the camp area. Juliet turns to see Rogar and Spengler and breathes a relieved sigh. "There you are! We were about to leave without you. We need to get away from here in case the monolith doesn't defeat the xacarba!"

Down the second hall, the sounds of an enraged serpent and stoic construct emanate from the narrow crack in the wall. However, from their closer position, the party can see the breach slowly sealing itself closed once more.

Grand Lodge

AC 18, T 14, FF 16; HP 45/45, F+6, R+3, W+8; Perc +3, Init +2; CMD 18

"They're both sealed away. But you're right, we should leave. This place holds only poor memories now."


Juliet looks to the still forms Rogar and Spengler carry, and nods wordlessly. The team hurries to pack up what remains and begin the journey back to Azlant Ridge.

Happ Voltz is overjoyed to see Juliet and the others returned safe and sound. His joy is dampened at the reduced contingent of Pathfinders that return with them. Vowing to honor their memory, the Azlant Ridge expedition pulls out to return to civilization, but returns with a wealth of archeological discoveries that promises to enlighten the Society about the ancient civilizations activity in the area. The Azlant Ridge site has suffered a setback, but may yet be returned to thanks to the heroic efforts of Rogar, Spengler, Vim, and Chak Chak.

~End Game~

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