[PFS] GM Derek W's The Traitor's Lodge #5-09 (Inactive)

Game Master Derek Weil

Thurl's Lodge

Traitor's Maze


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Technic Siege/Full Map

Discussion open.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Basalte, reporting for duty!

PFS #76446-9
Scarab Sages faction

Thanks for having me, Derek!

Silver Crusade

Male Human (7.0A) Clrc 3/Wiz (Evoker) 3/ Mystic Thuerge 1 | HP 44/44; AC 19(22 w/ faith);TCH 12; FF 17; F +6; R +5; W+12; CMB +5; CMD 17; INIT +6;
Track:
Force Missile 6/6; Firebolt 6/6; CPE 3/3; Wands: CLW 42/50; MM 46/50; Prot from Evil 45/50 | Pearl of Power(1) 1/1 | Metamagic Rods Lesser Piercing 3/3; Lesser Empower 3/3

Tyraneus here to assist

95737-1
Silver Crusade

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Walter reporting Sir!

I still need to level Walter up. He just made 4th the other day at a F2F PFS.

Welcome to the group, Basalte and Tyraneus!

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Ok, Derek, Walter is now 4th. He gained an experience from "Trial by Machine" last Friday. His trapping come in real handy! And they all laugh at me because all my characters (4 PFS) have trapping...hahaha!

Purchases: cloak of resistance +2, spring loaded wrist sheath x2, alchemist's fire x5, tanglefoot bag x2

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Dimitra is also ready for duty and is also lvl4!

Welcome Basalte and Tyraneus, when will they start to send us some attractive men to work with?

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Hey! And I thought Dimitra really liked Walter's rugged looks....lol!

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

She does, but some eye candy is never a bad thing. As long as they are not too aware of it....

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Thanks for the warm welcome! Basalte may not be a looker, but I hope you'll appreciate his reliability.

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Hey Dimitra. I am looking at a Brawler 2/ Slayer x build.
Is that allowed? The damage and versatility is just awesome.

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Hi Walter,

It is certainly allowed, although I do not really see the added benefit of Brawler2 over Brawler1 (although an extra feat is never really bad). At later levels Brawler's Flurry only gives one extra attack, while Improved TWF gives two. That is compensated a bit by allowing for full STR bonus on your off-hand.

I must say I have not really looked into brawler or slayer yet. My focus is more on the swashbuckler and I am also looking into the arcanist because of Yasmin.

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Basalte and Tyraneus,

Dimitra carries a wand of enlarge person. Because there are also some negative effects (AC) of using that we have the agreement that she will not use that on someone if not asked for in combat. She does not do that much in combat (besides singing) so can easily spare the action to give the warriors bigger swords.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

It's very kind of you to offer, but since Basalte isn't a humanoid (oreads are outsiders), he can't be enlarged/reduced by normal means. I'd love to if it was possible, though!

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

My home group is going to start RotRL soon.
I was considering the White-haired Witch 2/ Magus x route, but I think that the Brawler 2/ Slayer x will suite my Jaraxle playing style better.

I think that Arcanist will be the new Wizard class once I fully study it.
I really want to like the Swashbuckler, but there just seems to be something missing.
A good Fort save?


Technic Siege/Full Map

Still waiting for Gunther and Johann to check in. I'll try to post the briefing tonight, at least.

Liberty's Edge

M Gnome Alchemist (Preservationist) 9 | HP 57/57 | AC 23 T 15 FF 19 | CMB +5; CMD 19 | Ft +8 (+2 vs poison) / Rf +11 / Wi +5 (+1 vs enchantment spells & effects)| Init +4 | Per. +14 | Bombs 21/21

Hi! been kinda busy.

Liberty's Edge

M Gnome Alchemist (Preservationist) 9 | HP 57/57 | AC 23 T 15 FF 19 | CMB +5; CMD 19 | Ft +8 (+2 vs poison) / Rf +11 / Wi +5 (+1 vs enchantment spells & effects)| Init +4 | Per. +14 | Bombs 21/21

I've updated Johann to be current. Finally managed to afford a headband of Intelligence!

Grand Lodge

Male Urban Ranger 4 (AC 21 w/extract 17 {t12,f15}; HP 35/36; Fort: 6, Ref: 7, Will: 3 ; Init: +2; Percep: +8 {+9 vs traps})

I'm here, I'm here.
Caught up in RL and almost missed the post for this!

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Gunther, it's good to have you with us again!


Technic Siege/Full Map

Ok, I'll try to get things rolling tonight.

-Posted with Wayfinder


Technic Siege/Full Map

I have been dealing with computer issues and have fallen behind. I just finished reporting a game, so I'm hoping to get things moving at a good pace again.

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Life does happen, doesn't it? No worries, Derek, we are here.

My new home group will be starting RotRL next Saturday.
I am trying to decide on my character.

I have it down to 4 choices...lol!
1. White-haired Witch 2/ Hexcrafter Magus x
2. Slayer 2/ Brawler x with UMD
3. Slayer 2/ Magus x
4. or straight Slayer with UMD

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

No worries Derek, take it easy. GMing (and playing) should remain a pleasure and not a constraint.

As for your character Walter, would you like some advice? If so, could you tell us what the rest of the group will be made of and what you want to achieve with your character?

-Posted with Wayfinder

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

It is a 6 person group.
We will have:
1. Elven Ranger Archer
2. Spellslinger
3. Synthesis Summoner ( grapple build)
4. Life Oracle
5. Witch ? (she hasn't decided yet)
6. me

So, I am the other melee character.
I am--kind of--going for a Jaraxle build, but with my own spin.
In any case, I am going 1/2 elf (drow-blooded).

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

I will be away for the weekend and on Monday, please GMPC me if neccesary

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Just to let you know that I'll be away on weekend with Mrs Lithrac, I'll return Sunday evening.

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

So, my home group just started RotRL last Friday.
We have:
1/2 elf Syn Summoner (melee)
elf ranger (archer)
1/2 Orc Scarred Witch doctor (caster)
Aasimar Life Oracle (healer)
Aasimar Oracle (melee)
and my character is 1/2 elf drow-blooded Rogue (melee/skill monkey)

This is my advancement plan: Rogue 4/ Alchemist [Vivisectionist] x
Str 18 (10,+2) Dex 15 (7) Con 12 (2) Int 14 (5) Wis 10 Cha 7 (-4)

Traits: bruising intellect, surprise weapon
Rogue1 1. Catch off guard
Rogue2 2. TWF (combat talent)
Alchemist1 3. Extra Rogue Talent (offense/defense)
Rogue3 4. --
Rogue4 5. Bludgeoner, Enforcer (Ninja trick)
Alch2 6. preserve organs (discovery)
Alch3 7. Sap adept

At 7th: +10/+10 umbrella/ books (1d6+4+4d6+8)x2 plus shaken and grants +8 dodge bonus to my AC.

I thought it funny--and cool--to use an umbrella and maybe a satchel with his books as his improvised weapons.

I wanted a fun, but deadly melee build. Any suggestions?

Liberty's Edge

M Gnome Alchemist (Preservationist) 9 | HP 57/57 | AC 23 T 15 FF 19 | CMB +5; CMD 19 | Ft +8 (+2 vs poison) / Rf +11 / Wi +5 (+1 vs enchantment spells & effects)| Init +4 | Per. +14 | Bombs 21/21

In hospital. Gmpc me as needed.

-Posted with Wayfinder

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Johann, I hope everything is fine and you can leave hospital quickly.

Grand Lodge

Male Urban Ranger 4 (AC 21 w/extract 17 {t12,f15}; HP 35/36; Fort: 6, Ref: 7, Will: 3 ; Init: +2; Percep: +8 {+9 vs traps})

Hope nothing's bad, Johann.
Get Well Soon!

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Hope all is well!

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I hope you get well soon!


Technic Siege/Full Map

Adding my well-wishes to the list. I hope you're well again soon!

-Posted with Wayfinder

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

I am going to my first con. Nov 15 we have U-con in Michigan!

Grand Lodge

Male Urban Ranger 4 (AC 21 w/extract 17 {t12,f15}; HP 35/36; Fort: 6, Ref: 7, Will: 3 ; Init: +2; Percep: +8 {+9 vs traps})

Congrats!
Enjoy your first con!

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

I was hoping to get Wuliem to 12th by then, so he could play in "Eye of the Ten", but not going to make it.

Still excited. I made an Arcanist 4 (mostly GM credits) that I tested out last night.
Nice class!


Technic Siege/Full Map

Ok, final encounter coming up! Time for Day Job rolls, and I'll start on your chronicles.

Your patience has been rewarded!

-Posted with Wayfinder

Liberty's Edge

M Gnome Alchemist (Preservationist) 9 | HP 57/57 | AC 23 T 15 FF 19 | CMB +5; CMD 19 | Ft +8 (+2 vs poison) / Rf +11 / Wi +5 (+1 vs enchantment spells & effects)| Init +4 | Per. +14 | Bombs 21/21

So, Johann has a portable alchemist's lab and a obsession log. The former gives a +1 circumstance bonus to Craft(alchemy) and the latter gives a +2 circumstance bonus. I think these should stack, since it says in the CRB that 'most' circumstance bonuses stack.

If so, then with the class bonus and crafter's fortune, Johann should have a +26 to Craft(alchemy).

day job roll: 1d20 + 26 ⇒ (6) + 26 = 32

That'll be 75gp.

Silver Crusade

Male Human (7.0A) Clrc 3/Wiz (Evoker) 3/ Mystic Thuerge 1 | HP 44/44; AC 19(22 w/ faith);TCH 12; FF 17; F +6; R +5; W+12; CMB +5; CMD 17; INIT +6;
Track:
Force Missile 6/6; Firebolt 6/6; CPE 3/3; Wands: CLW 42/50; MM 46/50; Prot from Evil 45/50 | Pearl of Power(1) 1/1 | Metamagic Rods Lesser Piercing 3/3; Lesser Empower 3/3

no day job

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

No day job here either.

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Perform (Sing): 1d20 + 15 ⇒ (13) + 15 = 28

50 gold

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Sorry, I just got back from U-Con this weekend in Michigan.
It was AWESOME!

Played Bone Keep part 1 Friday....and a few season 4 and 6 sessions, including #6-00 Legacy of the Stone Lords.

No day job....

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Bonekeep 1 is a tough one, but I do like challenges like that. How many rooms did you clear within the limited time frame?

As for Legacy of the Stonelords, I had a blast playing it online last night! Still waiting for the results, though.

-Posted with Wayfinder

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

We completed the entire mode of Bone Keep last night (Friday).

I liked it. It was challenging and--I agree--more fun.

Our table for Legacy of the Stonelords came in 1st for the most completed goals and how quickly we were pumping them out.

We played tier 7-8.

The Boons were really sweet.
I got one that allows me to re-play a session that I've played already.
As a GM, I qualify as soon as my other GM reports last Thursday's game,
so I can get my star!

I was really hoping to get the Boon that allows you to totally re-make a character. I want to change Agrippa back to a Paladin--or War Priest.

The Exchange

HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism

Great to hear that Legacy of the Stonelords was so good, I will play that with my lvl 7 wizard (fireball blaster) in two weeks.

Walter: Congrats on your first star!

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Thank you, Dimitra.
I played my 6th level Arcanist--Aristotle--who made 7th.
He is battlefield control, using Evocation as his school.
Extremely fun!

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Walter:
What areas did you go through? We went through Temple and Seer in our group. Tier 7-8 as well, though I played my oracle 10th.

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Basalte:
We went through Temple, Mine, Seer, and Monuments.
We lead the way with finishing both objectives in the first 3 areas,
but we spent a lot of time burying the haunt in the Mines.
We still finished first.
It was a really good group.We really wanted to actually fight the main boss,
but we were one tier too low!

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Walter:
Interesting! We spent too much time on the altar in the Seer's district, simply not knowing what to do and enduring the poison/confusion round after round after round... it was the only bit I didn't like.

Sovereign Court

Male 1/2 Orc Inquisitor 2/ Ranger[Trapper] 2 hp 29/29 AC 24 Init +4 Fort +10 Ref+8 Will +8 Precept+13 Sense Motive +8

Basalte:
I did attempt to dispel that magical trap,
but I rolled 5, 3, and a 6 wasting 3 3rd level slots!
Luckily, that was the last one almost.
Finally, the Summoner told his eidelon to just go get it,
triggering the trap, but avoiding any damage!

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