[PFS]GM Dennis - #3-23 The Goblinblood Dead (closed) (Inactive)

Game Master Dennis Muldoon

An arranged table of #3-23 - The Goblinblood Dead
PBP Gameday VI

Maps & Handouts


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Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

The goblin blood is dead! The butler did it, in the hall, with the lead pipe.

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

How many PP is a vacuum/how long's it take to ship it from Alkenstar?

Day Job—Performance (percussion): 1d20 + 6 ⇒ (15) + 6 = 21

Starting Gold/PP:
531gp / 2PP

Buying/Selling:

Buying:
  • wand of cure light wounds - 2PP
  • mwk earth breaker - 340gp
  • alchemical silver heavy mace - 102gp, 8lbs, 1d8x2
  • potion of cure light wounds - 50gp
  • silk rope (50ft.) - 10gp, 5 lbs
  • cold iron dagger - 4gp, 1lb, 1d4 19-20x2 P or S
  • 506gp / 2PP spent = 340 + 102 + 50 + 10 + 4 / 2PP

Selling:

  • previous earth breaker - 20gp, -14lbs
  • iron pot - 4sp, -4lbs
  • torches (6) - 3cp, -6 lbs on load
  • 20gp 4sp 3cp gained

Final Math:
531 starting - 506 buying + 20 selling, +4sp +3cp


Remaining Gold/PP:
45gp 4sp 3cp / 0 PP

Liberty's Edge

1 person marked this as a favorite.
CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Woot! I'm so excited for this. I'll update my stats when I get a chance. I don't have my character sheet on me today. But, I did gain a level, and a feat! And I bought a cloak of resist.

The Concordance

N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

Eugressia is in! No day job. She is still Level 2, but I still need to go shopping.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

@Rowdy: Woah! Ranged lockpicking! That's awesome!

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Yeah!
Full disclosure: Chuck found that feat for me because he's taken equipment feats before. I was just going to take something boring like weapon focus. But Chuck was like, no, take something with more flavor! He really likes the boot tricks.

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Updated my stats!

Doug Henderson
Rowdy "The Honey Badger"Copperpelt
51995-19
Profession Gunsmith: 1d20 + 5 ⇒ (16) + 5 = 21

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

oh whoops, 182256-2

The Concordance

N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

All right, I caught up on the accounting from the last scenario, but did not buy anything else.

The Concordance

N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

Eugressia is 215650-9; Scarab Sages.

Grand Lodge

Sir Ibb & Irp
Doug Hahn
232159-7
Grand Lodge
No dayjob/value to society
I bought a bunch of mundane junk; same gear otherwise.
Level 2; 4 XP

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Alright, I'll get us going tonight or tomorrow, I think.

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Great, thanks Dennis. I'm looking forward to it!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Me too!


1 person marked this as a favorite.

Apologies for not posting today or yesterday. Somehow I lost track -- things have been a bit hectic since vacation! Sir Ibb & Irp will make an appearance shortly!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Kate has helped me realize that I've totally forgotten the punctuation conventions for dialogue :p

The Concordance

2 people marked this as a favorite.
N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

I love this party so much.

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

It's a real good'n!

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Sorry guys, the League of Legends World championships are this weekend, so I've been a little occupied. Anyone else play League? (How about that C9/Direwolves game?)

The Concordance

1 person marked this as a favorite.
LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

I played some in like 2012-2013, but competitive games were too stressful and most folks pretty rude. I do play a little Heroes of the Storm, though!

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺
Oiur wrote:
Also, average die rolls!? Pancakes, Dennis, the RAWers are coming! :p

I think average-out-of-combat is one of those regional variation things. It seems to be the norm in our area, maybe as a time-saver, since a lot of our stores run four-hour slots. It's interesting to see those things in PbP, where you're often playing with folks from other areas.

I ran into that in one of my first PbP games which included a big argument about to what extent you should track trail rations. Most of the players were from regions that had one norm, the GM was from a region that had another. HMM had to step in and play peacemaker.

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Average is fine by me! My very limited PFS experience is that everything "should" be finicky by the book, so I was just surprised to see average on the table.
What was the trail rations argument? Just "you should track them" vs "who cares?"

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Oh, and in the case of a single die roll like CLW, would you round up or down?

Grand Lodge

1 person marked this as a favorite.
Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

I've always taken it as average on a d8=4.5, so average on 1d8+1 is 5.5, which like everything else in PF rounds down to 5.

That was pretty much the gist of the trail ration argument. The GM suddenly decided to audit trail rations, at a point where he would also not allow us to buy them, and then snottily said "if you don't have enough we'll talk about the starvation rules" (granted, this is my view of it, from one side of the argument). It was a table full of very experienced PFS players/GMs, and he started lecturing us about it. It came down to a difference in how various regions deal with rations, which Hmm was nice enough to mediate.

In general, trail rations are one of the things that gets put by the wayside around here, in interest of time. If you only have 4 hours to get through a scenario, do you really want to spend part of that doing a careful accounting of 1/2 gp trail rations, or would you rather have time for the scenario elements?

Here's the link if you want to read the discussion (Mongo DePon is me):

http://paizo.com/campaigns/PFS0816GMDinketryAndTheHouseOfHarmoniousWisdom/d iscussion&page=6


Average of 1d8+1=5.50; in Pathfinder you always round down, so 5.

That's the way I always thought of it, at least.

I've been playing for a year in the Bay Area and had to think about trail rations maybe one time. Lots of missions seem to take a day, auto-include your rations and a way to transport them, etc. I've never had to account for them at a table, but I do include them on my characters for the sake of honesty (much like water skins and winter blankets) (and for fear of getting audited by a rules-strict GM at a bad time).

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Yeah, I do the same. Every character carries a few days travel rations, and it barely ever comes up. I think I've given rations to NPCs more than had my PC consume them. 1/2 gp is so little in the scheme of things that it just doesn't seem worth spending time on. I hear things are done differently elsewhere, though.

The Concordance

3 people marked this as a favorite.
N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

You carry trail rations so that when you come across a guard dog, you can give them food for a bonus on your handle animal check.

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Might work for Irp, too!

Grand Lodge

OMG Dennis, and Pirate Rob was in that pbp too?!
No one wants to waste time micromanaging that stuff. But I have been at a table where GM challenged players on their encumbrance. And we had to go around the table and justify how we were able to carry our stuff. I almost left the table. It was tedious and painful, and quite frankly not the kind of GM I want to play with. (This was not at Endgame btw.)

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

I think they were acting within their regional paradigm; it's their table as GM and they can enforce that stuff as they see fit. It just came across as kinda condescending and unnecessarily harsh in how they dealt with our different expectations around that stuff.

Grand Lodge

I love that you used the word paradigm, and House of Harmonious is one of my faves!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Yeah, each group's got its paradigms. We're all entitled to our $0.20, and exceptionally well-crafted jokes.

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

We're going to see Fleet Foxes in concert tonight, so I'll be unavailable from around 4:00 PM Pacific 'til tomorrow morning. I think Oiur's pretty straightforward at this level, and I trust y'all's decision making if you need to dictate their actions!

Grand Lodge

Nice! Have fun at the show!

The Concordance

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LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

TIME TO GIVE SOME RATIONS TO A "DOG"

The Concordance

2 people marked this as a favorite.
N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

It's what rations are for!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

(I fist pumped IRL at this golden opportunity)

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

It's so funny how that all came together!

The Concordance

N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

I swear I didn't read the scenario! That just comes up sometimes!

The Concordance

1 person marked this as a favorite.
LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

just gonna reiterate that I really enjoy play by post

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Hey Kate, do you have that occult cantrip to make corpses talk? I think it has a low chance of working and it might not be thematic for your character, but it may be useful and fun in this scenario!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Grave words! That'd be interesting, never seen anyone use it!

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

So, that cantrip temporarily turns a corpse into Foul Ole Ron, then.

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Yeah, that's the one!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

Leaving for meatspace game in ~10 minutes, feel free to do Oiur things!

The Concordance

N Sylph Psychic (amnesiac) 6 | HP: 44/44 + 9 temp hp | AC: 18 (13 Tch, 16 Fl) (+2 vs nonmagical ranged attacks) | CMB: +2, CMD: 15 | F: +5, R: +6, W: +7 (+2 vs. air or electricity) | Init: +4 | Speed 30ft | P: +4 SM +4 | Dark half 8/8 | Spells Available 1: 3/8, 2: 2/6, 1: 3/4 | Amnesiac Spell Recollection Slots 2: 1/1 3: 1/1 | Active conditions: breeze-kissed, false life

Sadly, I don't have that one, and my amnesiac spell slot doesn't work for 0-level spells!

Liberty's Edge

CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.

Oh well, it was just an idea!

Liberty's Edge

2 people marked this as a favorite.
CG Human Spellslinger 1/ Eldritch Scoundrel 3 | HP 23/27 | AC 15 T 15 FF 11 | CMB +2, CMD 16 | F: +3, R: +8, W: +4 | Init: +6 | Perc: +6, SM: +0 | Speed 30ft | Ranged: +1 Arcane Gun (Pistol) +8 (+9 w/ Point Blank Shot) 1d8+1 (1d8+2 PBS) , Melee: Rapier +1 1d6 | Spells: 0 6/6, 1st 6/6 | Active conditions: None.
Irp wrote:
Irp picks up the hand and flies over to Ibb, dropping it over his head.

Yes! Shenanigans!

The Concordance

LN nonbinary human skald 6 | HP: 50/51 | AC: 20 (13 Tch, 18 Fl) | CMB: +8, CMD: 21 |F: +8, R: +6, W: +7; +4 vs. bard/sonic/language | Init: +6 | Speed 20ft | P: +9 SM +11 | Perform 16/21; Spells: 1st 3/5, 2nd 3/4 | +1 earth breaker +9 (2d6+7 /x3), cld irn dagger/slvr hvy mace +8, mwk com longbow +7 | Active Conditions: h.awareness, raging song |

I don't see a new map for this current encounter. I'm down with theatre of the mind, but wanted to double check!

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