
DM Kludde |

As the pathfinder research more, more vision from the past of the elven girl emerge.
Screams emanate from the mirror as the image of the elven girl—now an adult—appears. She is strapped to a bed, where she thrashes wildly. Men in black jackets and wearing onyx masks in the shape of animal skulls stand around her. As she thrashes, tentacles of darkness erupt from the air around her body. One snatches a masked figure by the head, and the others recoil in shock. The tentacle squeezes, there is an ear-piercing scream, and then an explosion of bone and gore that ends the vision.
The elf fades into view wearing a hooded black cloak and dark armor. Someone outside of view discretely hands her a lantern of metal and whorled glass. There is concern visible in her features, and there is no mistake now that she is the assassin who killed Aram Zey. Another cloaked figure wearing an Aspis badge addresses her by a number, not a name: “322.”
When Percy has seen all this, Boram continues the investigation, and he sees more memories boil to the surface:
Aram Zey’s stoic face comes into view, lit by an eerie blue glow. Blood covers his chin and jaw, and an obsidian scythe blade sticks out of his chest. He exhales luminous, whispering vapor. The vision follows the twisting path of this spiritual energy through the air, before it is trapped within a lantern held by the elven woman.
“You are under orders to return!” cries a voice from within the mirror. Several hooded figures dressed in black and red, wearing onyx stag skull masks surround 322. “The Professor expects you, 322. Come with us.” The encounter is clearly taking place in the now sealed wing of Forae Logos.
322 shakes her head and brandishes a knife at one of the masked figures. “You don’t own me. No one owns me anymore! Come, take your chances with the Void!” Darkness flecked with stars engulfs the elf, and the vision fades.

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"Who is this Professor? They clearly did terrible things to the girl and made her this evil creature. With that being said, we have to find her and get back that lantern to restore Aram Zey!"

DM Kludde |

Please ignore the 'Boram and Percy' line. It shouldn't be there.

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CLW: 2d8 + 2 ⇒ (3, 7) + 2 = 12
August will ask for healing and present his wand as he does so.
Yeah, that ain't lookin' too good. How do we get there?

DM Kludde |

The twisting path of winding stone that leads to the next dream island ends at a crumbling tower that looks to be torn free from a much larger building. Loose bricks oat through the air around the tower’s disassembled peak, and a warped wooden door provides direct access inside.
The highest of the dream islands overlooks the entirety of the psychic archipelago. Huge cliffs of stone rise from the ground, each one fused with deformed statues of humanoids in wracked expressions of terror, clawing at their own eyes. An immense mirror that appears to swirl with gray smoke towers at the back of the island. The silhouette of a horned woman stands within, holding a lantern that burns with blue fire.
A wailing chorus of women’s voices fills the air as translucent figures coalesce from the very fabric of the dreamscape. These ghastly beings appear as gaunt women with stubby horns at their foreheads and wicked, sharp teeth. Their bodies dissolve into billowing clouds of milky smoke below the waist. The horned woman in the mirror cackles with glee as these ectoplasmic women appear, then she too dissolves into a cloud of swirling smoke. That same smoke erupts from the surface of the mirror, blackening as it reaches the Dimension of Dreams from whatever realm lies on the other side. The smoke undulates, churns, and begins to coalesce into a creature...
init, Vasily: 1d20 + 7 ⇒ (2) + 7 = 9
init, Elliot: 1d20 + 2 ⇒ (19) + 2 = 21
init, August: 1d20 + 1 ⇒ (10) + 1 = 11
init, Tess: 1d20 + 3 ⇒ (13) + 3 = 16
init, Fredrik: 1d20 + 7 ⇒ (6) + 7 = 13
init, Balon: 1d20 + 1 ⇒ (20) + 1 = 21
init, Horros from a dream: 1d20 + 2 ⇒ (6) + 2 = 8
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Living nightmare
Living nightmare
Cackling form
---

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Not knowing anything else, August moves to strike the closest enemy!
Vital Strike: 1d20 + 12 ⇒ (19) + 12 = 31 for Damage: 4d6 + 16 ⇒ (3, 1, 3, 6) + 16 = 29
Confirm?: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15 for Damage: 2d6 + 16 ⇒ (4, 1) + 16 = 21
Does Vital Strike count on crits? If so add: 2d6 ⇒ (1, 4) = 5
If it matters my sword is adamantine.

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Any Knowledge skills help here? Base roll 1d20 ⇒ 13

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"These creatures seem to be made from our dreams. Let us destroy them"
Balon moves forward, then casts lead blades on his scythe and enhances it with the ghost touch property.

DM Kludde |

Tessara clearly sees the forms are incorporeal. She identifies the two women as special kinds of shades - undead - and the cackling form as an incorporeal manifestation of a nightmare (Animate dream).
August rushes up to the shades, and hacks at them with his sword. He strikes a solid hit, but feels that even his magical blade has limited grip on the creature.
Balon feels he can deal with the undead, and enhances his scythe.
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Shade (14)
Shade
Animate Dream
---

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"Those creatures are all incorporeal and two of them are undead! Use anything you have against them!"
Tess moves forward, just south of August. He uses his Fortune hex on the dwarf fighter, allowing him to reroll his attack in the next round.

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"I do have four bottles of holy water and two oils of magic weapon if this is the correct thing against them." Elliot remarks before picking a bottle of holy water from his belt pouch while moving into the room and throws it at one of the undead. the one north
Ranged: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 ⇒ 1

DM Kludde |

Tessara puts a good vibration on August, the golden glow of luck surrounding him, while Elliot sees his holy water having effect on the undead, even though the incorporeal nature of the being diminish the result somewhat
Fredrik channels forth energy to weaken the resolve of the undead, but his energy doesn't seem to have an effect.
Will: 1d20 + 12 ⇒ (7) + 12 = 19
Will: 1d20 + 10 ⇒ (16) + 10 = 26
Will: 1d20 + 10 ⇒ (12) + 10 = 22
Undaunted, the two spectral aides move forward, while the main horror cast a spell crafted of the purest nightmare to affect Elliot. His deepest aversion comes to life in front of him, and tries to touch him.
Feel free to describe the stuff of Elliot's most horrifying nightmare. I need a will save, and if you fail it, a fort save, for Elliot
The two shades advance on August and Elliot, and Elliot feels the cold touch of the ghostly form in front of him. Elliot feels his own animus, his very being, revolt inside him and try to wrest control of the dwarf's actions.
Touch, August: 1d20 + 2 ⇒ (7) + 2 = 9
Touch, Elliot: 1d20 + 2 ⇒ (16) + 2 = 18 I need an additional will save
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Shade - Blue (14)
Shade - Red (1)
Animate Dream
---

Argust Autumnwind |

August continues his assault!
Attack: 1d20 + 11 ⇒ (19) + 11 = 30 for Damage: 2d6 + 16 ⇒ (1, 1) + 16 = 18
Attack: 1d20 + 6 ⇒ (17) + 6 = 23 for Damage: 2d6 + 16 ⇒ (2, 5) + 16 = 23
Confirm #1?: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31 for Damage: 2d6 + 16 ⇒ (6, 1) + 16 = 23
Confirm #2?: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14 OR Attack: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 for Damage: 2d6 + 16 ⇒ (1, 6) + 16 = 23

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Balon steps forward and swings his ghost touch scythe at the (red) apparition.
scythe: 1d20 + 8 ⇒ (16) + 8 = 24
damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9

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Will: 1d20 + 4 ⇒ (7) + 4 = 11
Fort: 1d20 + 9 ⇒ (6) + 9 = 15
Elliot suddenly starts to shout "Take away that beast!" and kicks at something invisible. He sees a small, fluffy rabbit with white fur. A moment later he tries to get rid of something invisible attached to his throat. "Oh my god, it's going to kill me! Can't you see it? Take it off of me!" he shouts before he drops to the ground, still fighting with something.
Will: 1d20 + 4 ⇒ (1) + 4 = 5
ok, frightened to death...

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Tess lightning bolts the blue creature, trying to help take down these horrible enemies.
Damage 7d6 ⇒ (4, 2, 3, 5, 6, 6, 1) = 27
Reflex DC 19 for half.

DM Kludde |

August slashes away at the ghostly figure, finding it insubstantial when the blade connects, but still manages to bring down one of the sisters. Balon swings his scythe at the other ghostly sister, the ghost touch hurting the wispy figure fully.
Elliot kicks and scream, then sags to the ground, limp, lifeless. (Uh... star reroll?)
Tessara aims a bolt of lightning for the worst of the nightmarish haunts, sending crackling energy through her.
RFX: 1d20 + 8 ⇒ (17) + 8 = 25
You awaken, covered in sweat, hyperventilating, in the seance circle, seeing the motionless bodies of your party members, sitting up straight.
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Shade - Red (10)
Animate Dream (6)
--

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Ah, yes. The reroll :D Not sure how it's working with the stars, I think I get a star bonus or something. I got a shirt and a character folio.
Reroll: 1d20 + 4 + 4 ⇒ (12) + 4 + 4 = 20

DM Kludde |

Wow, you've got four stars now? You've been busy!
Remembering the karma of 600 grateful clansmen, Elliot shakes off the phantasmal horror and lives to fight another day.
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Shade - Red (10)
Animate Dream (6)
--

DM Kludde |

I'm putting Fredrik on delay
The one remaining sisters reaches out to August, trying to touch him, but she is so battered that she doesn't manage.
T, August: 1d20 + 2 ⇒ (1) + 2 = 3
Th enightmare at the back weaves visions of terror, that have a distracting effect on all those on the platform
Confusion, I need a will save (dc 19) for elliot, august, balon and tess
---
Balon
Elliot
Tessara
Fredrik
August
Vasily
---
Shade - Red (10)
Animate Dream (6)
--

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Will save 1d20 + 8 ⇒ (15) + 8 = 23

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Tess pulls out a scroll and moves 30' to the northeast which puts her in a direct line with the Animate Dream.
Using diagonals, I can get up to its line with 30' movement. I'm on my phone, so if someone could move me, that would be great.

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Will: 1d20 + 7 ⇒ (12) + 7 = 19 Whew.
August continues to swing at the evil thingys!
Attack: 1d20 + 13 ⇒ (2) + 13 = 15 for Damage: 2d6 + 18 ⇒ (1, 5) + 18 = 24
Attack: 1d20 + 8 ⇒ (19) + 8 = 27 for Damage: 2d6 + 18 ⇒ (2, 4) + 18 = 24
Confirm?: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 for Damage: 2d6 + 18 ⇒ (6, 4) + 18 = 28
If I take that thing out August will take a 5' step to be adjacent to the dream thing.

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Will: 1d20 + 8 ⇒ (6) + 8 = 14 Unfortunately, Balon becomes confused.
confusion percent: 1d100 ⇒ 7
Luckily, this round he is able to shake it off and act normally.
ghost touch scythe: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9
But he also swings wide. :(

DM Kludde |

Fredrik summons the power of his god to the dream realm, following which Elliot starts babbling incoherently. Tessara avoids the confusing magic, as does August. Tessara closes in on the animate dream, while August keeps hacking at the second sister, landing a precise blow.
Balon feels a distraction rearing in his head, but doesn't give it any mind for now.
The sister once again eyes August, a finger extending to the dwarf, and this time the dwarf feel the cold tendril clouding his mind.
Touch, August: 1d20 + 2 ⇒ (17) + 2 = 19 I need another will save, versus another confusion effect (DC 13).
The animate dream sees August close, and reaches out to him with a touch from the deepest nightmare
Touch, August: 1d20 + 16 ⇒ (18) + 16 = 346d8 ⇒ (5, 8, 4, 6, 6, 5) = 34 Plus a DC 21 will save or take Wisdom damage: 1d4 ⇒ 3 and be fatigued.
---
Balon
Elliot
Tessara
Fredrik
August
(Vasily)
---
Shade - Red (22)
Animate Dream (6)
--

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Will: 1d20 + 7 ⇒ (2) + 7 = 9
And again: 1d20 + 7 ⇒ (18) + 7 = 25
A confused August is a sight to behold. ???: 1d100 ⇒ 48 The dwarf starts babbling about, not sounding all that different from how he normally would when trying to do math.

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confusion percent: 1d100 ⇒ 21
Balon once again pushes through his confusion.
ghost touch scythe: 1d20 + 8 ⇒ (14) + 8 = 22
damage: 1d6 + 6 ⇒ (3) + 6 = 9

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Tess moves a 5' diagonal step to the northwest and moves four more squares west, again getting on the same line as the dream. She reads the scroll and lightning again blasts from the pages, striking the undead.
Lightning bolt from scroll DC 14 Reflex for half 5d6 ⇒ (4, 5, 6, 3, 5) = 23

DM Kludde |

August recites some multiplication table - wrongly - while Balon keeps his mind on the ball, and his blade on the ghost. Another hit sees the sister weakened some more. Tessara circles around to unleash a blast of lightning, which does frustratingly little damage.
RFX1: 1d20 + 8 ⇒ (11) + 8 = 19
---
Balon
Elliot
Tessara
Fredrik
August
(Vasily)
---
Shade - Red (31)
Animate Dream (11)
--

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how long is Elliot confused?
what happens?: 1d100 ⇒ 87 damn
not sure how it works in PFS, currently three creatures are nearest to Elliot, the shade, August and Balon
Elliot swings his axe at the closest creature.
Attack: 1d20 + 11 ⇒ (5) + 11 = 16 Damage: 1d10 + 3 ⇒ (5) + 3 = 8
luckily he won't hit anybody :D

DM Kludde |

Creature to hit, in the order Elliot mentioned: 1d4 ⇒ 4 The spell lasts for several rounds
Elliot suddenly turns on Balon, attacking with his axe. (Since Balon is under the effect of a confusion spell, he will attack Elliot on his next turn).
---
Balon
Elliot
Tessara
Fredrik
August
(Vasily)
---
Shade - Red (31)
Animate Dream (11)
--

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Confusion is a nasty nasty spell!

DM Kludde |

It does, everyone affected gets a second save
Fredrik sees the confusion among his allies, and decides to offer divine guidance to defeat it.
The evil dream reaches out for August again, while the second sister focuses on corrupting the animus of Balon, but misses the touch.
Touch, August: 1d20 + 16 ⇒ (14) + 16 = 306d8 ⇒ (6, 1, 3, 7, 7, 3) = 27
Touch, Balon: 1d20 + 2 ⇒ (9) + 2 = 11
---
Balon
Elliot
Tessara
Fredrik
August
(Vasily)
---
Shade - Red (31)
Animate Dream (11)
--

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Tess reads the second spell on her scroll, exhausting the magic contained therein. While her mates shook off the spell effects; she had to try to damage the undead as much as she could.
Lightning bolt from scroll DC 14 Reflex for half 5d6 ⇒ (5, 4, 3, 2, 6) = 20

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Will: 1d20 + 7 ⇒ (18) + 7 = 25
August clears his head but the attack staggers him! The dwarf decides to take a last stand and attacks the evil dream before falling to the floor!
Vital Strike: 1d20 + 13 ⇒ (16) + 13 = 29 for Damage: 4d6 + 18 ⇒ (2, 5, 4, 2) + 18 = 31
Now at -1 HP
Stabilize, for whenever that technically happens: 1d20 + 4 ⇒ (14) + 4 = 18

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Balon swings his scythe at Eliot, confused about who his allies are.
ghost touch scythe: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 6 ⇒ (5) + 6 = 11

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And since Balon goes before Elliot in the initiative order, I'm afraid Elliot has to strike at Balon again :(
Elliot vs. Balon: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d10 + 3 ⇒ (4) + 3 = 7
I'm so sorry :(

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Don't you two get to make that second save due to the PoE cast by Fredrik?

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Yes the two of you definitely get to save again. No pressure, but if you don't make it, we are all going to die, lol!

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By the grace of Pharasma, be healed!
Fredrik casts cure critical wounds on August.
Empowered CCW: 6d8 + 7 ⇒ (4, 5, 3, 2, 3, 2) + 7 = 26
Can somebody please move Fredrik to August's and Elliot's side. I am on mobile.

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Will: 1d20 + 8 ⇒ (17) + 8 = 25
Balon makes his save and is no longer confused. Thank goodness.

DM Kludde |

Balon slashes at Elliot, but his confused state also takes his mind off proper fighting technique. Elliot's mind struggles, but does not overcome his temporary hatred for Balon, and he hacks at the dhampir will full fervor. Tessara, one of the few with a clear mind, shoots a bolt of lightning at the animate dream - which cackles at the feeble attempt to hurt her.
RFX: 1d20 + 8 ⇒ (8) + 8 = 16
August collapses after delivering a full-force attack, taking out the dream harassing him, after which Fredrik performs some very critical first aid on August, and brings the dwarf back into the game.
Having been electrified by Tessara's bolt, the animate dream moves for the witch and delivers a dread touch
Touch, Tessara: 1d20 + 16 ⇒ (16) + 16 = 326d8 ⇒ (6, 8, 5, 2, 4, 7) = 32
---
Balon
Elliot
Tessara
Fredrik
August
(Vasily)
---
Shade - Red (31)
--

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So the enemy moved away from me and toward Tess? So I should be able to stand up without provoking.
August grabs his weapon and stands up. He then looks around and sees that Tess is being harassed and moves to engage the animate dream once more!
Again, assuming its next to Tess, August will move into a flanking position.