[PFS_CORE_Aerondor] 00-07 Among the Living (tier 1-2) (Inactive)

Game Master Aerondor

Map

Note

initiative:

[dice=Deluge]1d20+3[/dice]
[dice=Irisus]1d20+2[/dice]
[dice=Kildrek]1d20-2[/dice]
[dice=Durgan]1d20+1[/dice]
[dice=Volar]1d20+1[/dice]
[dice=Lyana]1d20+2[/dice]
[dice=enemies]1d20+0[/dice]

Chronicles


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Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

"Kildrek!" Lyana shouts as she protectively brings her falchion down upon the zombie with the yellow polka-dotted bustier as it bends over to eat her friend's brains.

Power Attack Falchion: 1d20 + 4 ⇒ (19) + 4 = 23 for damage of : 2d4 + 7 ⇒ (1, 2) + 7 = 10
Confirm Crit: 1d20 + 4 ⇒ (8) + 4 = 12 for damage of : 2d4 + 7 ⇒ (1, 2) + 7 = 10

Lantern Lodge

SFS 05-99 BftB

The yellow zombie is cut in two by Lyana.
I had you 5' step forward so you could reach it.

Status, bold may post: (grease DC15)
Deluge
Durgan 2 damage
Irisus
(rat) (mage armor)
Volar
(smiler) (mage armor)

Zombies: green 1 damage
Lyana 8 damage;
Kildrek 12 damage; unconscious, stable

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

Durgan reaches out to push the zombie off balance.

Aid Another Lyana attack: 1d20 + 3 ⇒ (11) + 3 = 14

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge will simply watch, wand of CLW at the ready. He has no useful actions to do at this point.

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

Volar uses the wand on Kildrek again.

CLW wand: 1d8 + 1 ⇒ (4) + 1 = 5

He then whistles for Smiler to attack the last remaining walking corpse.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler moves in and bites at the dead thing enthusiastically.

bite attack: 1d20 + 2 ⇒ (11) + 2 = 13 bite damage: 1d4 + 1 ⇒ (4) + 1 = 5

He walked through Kildrek's square so i think he provokes an attack of opportunity.

Lantern Lodge

SFS 05-99 BftB

The zombie lashes out at Smiler as he approaches smashing the poor age badly.
AOO: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Volar pokes Kildrek again with his heal stick. The dwarf wakes up just in time to see Smilers rear end pass over the top of him. If it were not quite such a dire situation, the expression on his face might be amusing.

Smiler also needs to make an acrobatics check from moving into the greased area

Irisus summons more acid, ever hopeful.
ranged touch into melee with cover: 1d20 + 3 - 4 - 4 ⇒ (17) + 3 - 4 - 4 = 12
damage: 1d3 ⇒ 1

The zombie continues his assault on Lyana..
attack: 1d20 + 4 ⇒ (20) + 4 = 24
crit confirm?: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d6 + 4 ⇒ (3) + 4 = 7

She narrowly avoids having her neck broken by a massive blow. This dead creature doesn't want back into the grave.

"I think we need some more crossbow fodder.." says one of the nobles, starting to back away from the battle, a worried look on his face.

"No Crossbows here. Oh look, its doing well against them. Anyone want odds on whether it takes out the monkey next?"

"3gp says the dwarf is the next to go."

Status, bold may post: (grease DC15)
Lyana 15 damage; unconscious, dying ( +2 on next attack)
Kildrek 7 damage; prone
Deluge
Durgan 2 damage
Volar
(smiler) (mage armor) 9 damage, disabled. acrobatics check required. (DC10)
Irisus
(rat) (mage armor)

Zombie: green 2 damage


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

acrobatics: 1d20 + 6 ⇒ (20) + 6 = 26

I think that means he'll fall over. He's on zero from the AoO so will be bleeding after attacking. Maybe he shouldn't have moved after all..

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek will use his last channel to heal everyone.

Heal!: 1d6 ⇒ 5

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

Stabilize: 1d20 + 2 - 3 ⇒ (15) + 2 - 3 = 14 Woot! Stable.

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

As Lyana goes down Durgan unleashes a flurry of blows against the zombie, scoring only a glancing blow.

Flurry 1: 1d20 + 2 ⇒ (4) + 2 = 6
Flurry 2: 1d20 + 2 ⇒ (19) + 2 = 21 bludgeoning damage –DR: 1d6 + 3 - 5 ⇒ (3) + 3 - 5 = 1

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Lyana, my channel should bring you back to the living.

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

Ah, yes! You ninja'ed me! in that case...

Feeling the crushing blow of the zombie upon her chest, Lyana's knees buckle and she drops to the floor. But as her head came to rest, she felt the surge of healing from Kildrek and she awoke. Scrambling to her feet, she hacks at the last zombie.

I believe that Kildrek and my actions were in the same round that smiler took an AOO attack from the zombie, so I should be in the clear to stand.

Power Attack with Falchion: 1d20 + 4 ⇒ (8) + 4 = 12 for damage of : 2d4 + 7 ⇒ (4, 2) + 7 = 13

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

"Rat help her! "

The rat goes on the zombie's left feet and take a little bite to distact the zombie.

aid another lyana attack: 1d20 + 5 ⇒ (15) + 5 = 20

-Posted with Wayfinder

Lantern Lodge

SFS 05-99 BftB

@Smiler/Volar: The Acrobatics was just for the round he moved. Smiler can attack - with the channel he could even full attack and not take damage.

@Lyana: Smiler took his AOO last round, so if Lyana stands, she will attract an AOO. Let me know if you want to do that. With the aid-anothers from the Rat and last round, if you stand before attacking your result will be good enough to hit it, but not if you are on the floor. What the heck, I'm going to assume you try and stand here.

Kildrek makes everyone feel better as the redeeming grace of Sarenrae washes over them..

Durgan bashes the zombie hard enough that even it felt him. While the Rat goes to aid Lyana.

AOO vs prone: 1d20 + 4 + 4 ⇒ (8) + 4 + 4 = 16 <- MISS

Lyana stands, the zombie tries to take advantage of her vulnerability ... but her armour takes the blow. Her falchion lashes out, dropping the last creature. Phew.

The nobles look on ,slack jawed.

"Bravo! Well played madam!"

Status,
Lyana 10 damage;
Deluge
Volar
(smiler) (mage armor) 4 damage;
Kildrek 2 damage; prone
Durgan
Irisus
(rat) (mage armor)

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek will quickly heal up anyone that requires aid by way of his wand. 2 charges to Lyana, 1 for Smiler and I'll burn one on myself.

Them fellas were real tough! I'm all puckered out, whew!

I'm out of channels too.

Lantern Lodge

SFS 05-99 BftB

No need to roll, we'll take that as everyone healed for the four charges

The group hunts around the top of the theatre, trailed by the small group of nobles. No more zombies or cultists are found, but there are a two sets of steps heading down into the basement...

Status,
Lyana
Deluge
Volar
(smiler) (mage armor)
Kildrek
Durgan
Irisus
(rat) (mage armor)

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Lookin' like we ougtha go down there and see if there might be more of them zombies.

Can't recall if Kildrek asked already or not but he would ask to get a tap of a Mage Armor wand if possible since he did not wear armor to the show.

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

"That weapon of yours sure does slice up those undead Lyana. I guess it doesn't hurt that you've got Sarenrae backing you up too!" says Volar with a smile.

He then checks over Smiler to make sure he's OK.

"I'm not sure these new clothes of yours will last the evening my friend."

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

As the group descends, Deluge will be popping out guidance spells on anyone near to him whenever he has a few seconds of pause.

Not much, but its what I can do for the moment.

"Any of you peacocks back there able to do anything except talk, or are all of you 'leaders'?"

He emphasizes the last word with a bit of scorn, in spite of the fact that he was just as useless in the previous combat - something that simply does not occur to him at the moment. It also occurs to him that these so-called-leaders were always behind them, and the irony makes him smile. Even fight-or-flight herd animals typically put their leaders in front, but not humans who make a mockery of the natural order of things all too often.

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

"Right, lets get down there."

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

@GM_Aerondor - Yes, I was planning on standing even if I took an AOO. Lyana would not cower on the floor while the zombies killed her friends or innocent people. She's quite courageous if not fool-hardy at this point.

Lyana thanks Kildrek, "Many blessings of Sarenrae upon you, master dwarf." After a short rest, she agrees that it is time to head downstairs.

Lantern Lodge

SFS 05-99 BftB

"I" says the 'lead' noble "Direct." his two flunkies nod their head. "And we do to."

The team descends into the basement...

This area has the look of somewhere used for storing things... and those things often never get looked at again. Large set pieces litter the musty room. It is well lit by lamps, and a big hole in the wall shows where the basement has turned from a storage area into a dig site.

NB the squares are ten feet in size!

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Ain't nothin' here. Guess we oughta make sure though. Kildrek will start looking for hiding zombies around the room.

Perception: 1d20 + 4 ⇒ (9) + 4 = 13

Lantern Lodge

SFS 05-99 BftB

A careful search of the room shows nothing of value, or threat. The odd passage to the east is also lit with lanterns. A greasy muddy surface covers it, and walking without falling over will be difficult.

If you go into the tunnel you must make an acrobatics check, DC10 to avoid slipping over, and your movement is half. If you fail by less than 5, you can attempt a reflex DC11 to stay on your feet (but not move). You may take ten on the acrobatics check...outside of combat.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge will move into the greasy area, hanging onto boxes as he goes.

Acrobatics: 1d20 - 1 ⇒ (20) - 1 = 19

Hey! This is just like sliding over the ice on the river in winter. Kind of fun actually!

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Acro: 1d20 - 2 ⇒ (10) - 2 = 8

Be careful, the ground here is....

Reflex: 1d20 - 2 ⇒ (9) - 2 = 7

***thump***

Lantern Lodge

SFS 05-99 BftB

It is just the tunnel that is slippery. The area with boxes is okay.

"I say, look at the Dwarf! He looks to be wanting to go mud wrestling"

"tee-hee" giggle the nobles.

Up ahead Kildrek can see the passage split in two.

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

Pathfinder fate... Always

[ooc]takes 10.

-Posted with Wayfinder

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

Volar walks slowly and carefully over the slippy area. Take 10 for 11. Not wearing armour helps Volar here!

Smiler follows right behind him, his natural balancing skills making it unnecessary for him to go as slow as he does.

acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19

Lantern Lodge

SFS 05-99 BftB

Slowly and muddily you splash your way down the slippery tunnel.

Up ahead it looks like the tunnel has hit another proper room...

Feel free to move yourself to the revealed part of the map, there is a room up ahead with some movement in it.

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

Take 10 Acrobatics: 10 + 5 = 15
Stealth: 1d20 + 1 ⇒ (4) + 1 = 5

Durgan moves carefully through the slick tunnel, though he seems to make an inordinate amount of noise while doing so.

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

Acrobatics (Take 10): 10 + 2 = 12
Perception: 1d20 - 1 ⇒ (5) - 1 = 4

Lyana looks down upon Kildrek as she passes the fallen dwarf and whispers, "Move slowly... keep your weight distributed over each foot as you walk, master dwarf."

She keeps her distance from Durgan for a moment, letting the monk sneak up for a better view. Noticing the clatter that Durgan is making as he grunts and groans to keep his balance, she changes her course of action. Perhaps, I can approach from the northern tunnel like an adder through the sand...

Stealth: 1d20 - 1 ⇒ (16) - 1 = 15

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge follows.

Lantern Lodge

SFS 05-99 BftB

I've revealed a bit more of the map, feel free to move up to anywhere you can see that is outside the transparent red box. No need for acrobatics checks, and after a five stealth, probably no need for stealth checks either!

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

Kildrek will move carefully to keep up with Lyana, moving with her as she proceeds. Kildrek will stay beside/behind her as we go.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge has moved.

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

Moved up a bit further.

The Exchange

Male NG Human Druid 3 | HP: 24/27| AC: 18 (12 Tch, 16 Fl) | CMB: +6, CMD: 18 | F: +4, R: +3, W: +5 | Init: +4 | Perc: +8, SM: +2 | Speed 20ft | Spells: 1st—cure light wounds, magic fang, shillelagh 2nd—Bull's Strength, Summon Nature's Ally 2 Active conditions: shillelagh | Re-roll (+2): 1/1 |

I've moved Volar and Smiler up. I also want to mention that i'm travelling to PaizoCon UK tomorrow and won't be home again until monday afternoon. My ability to get online will be rather minimal during that time. Please feel free to bot Volar and Smiler as needed.

Lantern Lodge

SFS 05-99 BftB

We can pause, or surge ahead. Let me know when you want to go past the 'open' area and we'll move into the finale!

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Surge! Surge! Surge!

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

I'm fine proceeding.

Lantern Lodge

SFS 05-99 BftB

Right then..

Irisus joins you at the front. Behind you there is a splash as a noble slips into the muddy water.

"My dear Byron, I do hope that was an attempt to put down your cloak for me to walk over."

In front of you in the room you see a platform with a sickly looking green rock upon it. A figure stands on the platform, his hands on the rocks and his eyes glazed with religious deal. Two other figures stand between the pathfinders and the man, one of them apparently dead.

init:
Deluge: 1d20 + 3 ⇒ (12) + 3 = 15
Irisus: 1d20 + 2 ⇒ (19) + 2 = 21
Kildrek: 1d20 - 2 ⇒ (9) - 2 = 7
Durgan: 1d20 + 1 ⇒ (8) + 1 = 9
Volar: 1d20 + 1 ⇒ (18) + 1 = 19
Lyana: 1d20 + 2 ⇒ (11) + 2 = 13
enemies: 1d20 + 0 ⇒ (5) + 0 = 5

Status, bold may post: (slippery, acrobatics DC 10 to move at half speed)
Lyana
Kildrek
Deluge
Durgan
Volar
(smiler) (mage armor)
Irisus
(rat) (mage armor)

cultists

Grand Lodge

Male human (mwangi) AC 12, touch 12, flat-footed 10 (+0 armor, +2 dex, +0 shield) hp 18/15 Fort +4, Ref +2, Will +3 +2 itit Wizard) 2

... That should be easy. Irisus thinks.

"just remember one of them can channel negative energy. He is your first target... Probably the one close to this rock"

-Posted with Wayfinder

Grand Lodge

LN Male Dwarf Monk 2 | HP: 12/19 | AC: 15 (15 Tch, 13 FF) (+4 dodge vs. giants) | CMB: +4, CMD: 15 (19 vs. bull rush/trip on ground) | F: +5, R: +4, W: +6 (+2 vs. poison/spell/SLA) (+2 vs. charm/comp) | Init: +1 | Stunning Fist 2/2 (DC 14) | Perc: +7 (+2 vs. unusual stonework), SM: +7 |
Current Conditions:
none
Active Spells:
none

Acrobatics: 1d20 + 5 ⇒ (7) + 5 = 12

Durgan slides forward through the muck and flings a shuriken at the living figure standing between him and the man on the platform.

Shuriken, 2 range increment penalty: 1d20 + 1 - 2 ⇒ (19) + 1 - 2 = 18

cold iron shuriken damage: 1d2 + 3 ⇒ (2) + 3 = 5

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge will toss a storm burst at the one nearest the group that is alive, unable to reach the one in back.

To Hit Touch: 1d20 + 1 ⇒ (9) + 1 = 10
Damage: 1d6 ⇒ 6 non-lethal and -2 to attack if ST fails

Silver Crusade

Human Paladin/2 | Init +2| Per +0| HP 20/20| AC 16, 14flat, 12touch | Fort +7 | Reflex +5 | Will +5 | BAB +2 | CMB +5 | CMD 17

Acrobatics: 1d20 + 2 ⇒ (14) + 2 = 16

Lyana moves slowly forward and engages the undead creature.

Power Attack Falchion: 1d20 + 4 ⇒ (17) + 4 = 21 for damage of : 2d4 + 7 ⇒ (2, 3) + 7 = 12

Lantern Lodge

SFS 05-99 BftB

Lyana's skills against the undead are as good as ever. This is one tough zombie though, he's still up.

Durgan tosses a shruiken, just before Deluge lives up to his name and a sudden squall underground drenches the man.

Status, bold may post: (slippery, acrobatics DC 10 to move at half speed)
Kildrek
Volar
(smiler) (mage armor)
Irisus
(rat) (mage armor)

cultists
zombie - blue 12 damage
man - red 5 damage + 6NL, -2 to hit for one round
man - yellow
Lyana
Deluge
Durgan

Silver Crusade

Male {CORE} Dwarf Cleric of Sarenrae [2] | HP 19/19 | AC 16 T 8 FF 16 | F +6 R -2 W +7 | CMB +2 CMD 10 (14 vs bullrush/trip) | Init -2 | Perc +4 (Darkvision) | Diplo/Intim +2 | SM +4 | Heal +12

I moved my token behind where I believe Lyana started the combat as I said I'd be following her.

Kildrek will try to hit the undead with a Fire Bolt: 1d20 - 2 ⇒ (20) - 2 = 18 for Fire!: 1d6 ⇒ 6

Confirm?: 1d20 - 2 ⇒ (13) - 2 = 11 for More Fire: 1d6 ⇒ 3

Lantern Lodge

SFS 05-99 BftB

Kildrek still needs an acrobatics check if he moves. Though to be fair, with that roll he'l lhit if he could see, which I think he could.

The zombie combusts in a burst of flame!

Status, bold may post: (slippery, acrobatics DC 10 to move at half speed)
Volar
(smiler) (mage armor)
Irisus
(rat) (mage armor)

cultists
man - red 5 damage + 6NL, -2 to hit for one round
man - yellow
Lyana
Deluge
Durgan
Kildrek

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