[PFS CORE] 6-11 Slave masters mirror (Inactive)

Game Master Merisal The Risen

CORE 6-11 Slave masters mirror


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Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"Hey! Dog-face, you break it you buy it, and you don't look like you can buy s*~*" snarls Iago. "Boss gets paid, then you can roast him. Meantime, look at your friend for fleas if you get hungry."

Sometime around daybreak

Perception: 1d20 + 8 ⇒ (19) + 8 = 27

Iago takes note of the halfling's efforts. "That's innovative." Locking eyes with the halfling, he nods, and goes up to his "Boss". "So the halfling is escaping. To be honest, I'm starting to seriously dislike the mutts. Do we mind letting that happen? I we don't you or I should talk to her."

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

pERCEPTION CHECK 1d20 + 5 ⇒ (6) + 5 = 11

The cleric notices nothing,.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Sense Motive: 1d20 ⇒ 8

Tomren is still to busy nursing the bump on his head to notice anything.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair nods to Iago, and makes a show of inspecting some of the slaves.

When he gets to the Halfling, Numair addresses her.

"Now is not the time. For everything there is a season; right now it is more Winter than Spring. Patience is a virtue..."

Bluff (to convey secret message, that escape will happen, but just not right now): 1d20 + 15 ⇒ (19) + 15 = 34.


Maps and slides

Gima stops fiddling with her collar and looks open mouthed at Numair. The rest of the trip passes mostly uneventfully the gnoll arrive at cave with a watchtower and wall surrounding the entrance. "This is fort stonejaw where you lot will train to be better slaves. If you don't like the training we will have you for dinner" The lead gnoll speak breaking into another barking laugh at his joke. He shouts to the gnoll in the watch tower who replies excitedly in gnoll

gnoll:
"You missed it! Chief finally threw veiled lady out. Tonight we drink her"
wine. The gnoll sound well pleased

You are escorted in to a cave with your box. "I let chief know we have visitors he may want to trade later if you want some fresh slaves."

He returns shortly "Chief see you tonight. Wanna join us in the barracks for some games"

The barracks is the building just in side the compound. You are in a cave with another level above you on which lounge a couple of hyenas. There are now 2 hyenas in the courtyard outside as well

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Sense Motive: 1d20 + 6 ⇒ (6) + 6 = 12

Galant saw nothing from the halfing but understood Numair's message.

Once they are alone in a cave he says to his comrades.

Do we act now? Or do we waits for something?

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Sense Motive 1d20 + 9 ⇒ (7) + 9 = 16

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Taking advantage of some alone time with Numair, Iago quietly states: "If gnolls are nocturnal, maybe we should pay them a visit. In force. And see how they feel about a little more iron in their diet." He unlimbers his greatsword and begins sharpening it, leaning up against a wall in the process. "Just a thought Boss."

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

"We have all our things here, so why not? I'd prefer a short while to prepare some more spells, though."

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair nods.

"Such an attitude seems reasonable. The viper hunts best when unseen, and unexpected."

Bluff (to convey secret message - agreement): 1d20 + 15 ⇒ (13) + 15 = 28.


Maps and slides

A couple more detailed descriptions as you came in

A wall of ochre bricks bristles at its base with sharp stakes, barring entrance to a deep round hollow in the red rocky cliff. The wall curves at a small watchtower with a leather tent roof. Beyond the wall, the cliff rises over a hundred feet, its lower reaches dotted with shallow caves.

And the room you are in

A stone dais painted with a hyena-like face occupies the center of this round chamber. A wide, eight-foot-high ledge runs around the perimeter of the room with a crude ladder to the east connecting the floor and elevated area. To the south, an iron portcullis hangs over the entrance to the caves. Several shallow caves with wooden gates and floors covered in straw open into this room from the north. A door to the east and a door with a barred grille to the west lead to other parts of the stronghold. A shattered wooden box and several dozen scraps of sodden, torn paper lie scattered across the floor.

Through the door to the east you get a glimpse of what looks to be an opulent dining room. It is to this room that the lead gnoll went to see the chief given the time he took to come back you think there is a bit more to the complex beyond

Hargur asks again "So wine and dice" he waves a bottle of wine "Or inspecting the merchandise" he says with a leery wink as he indicates the grilled door to the west

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

A little confused. Are we hearing conversation from the next room from the gnolls or is Hargur with us?

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Perhaps if those who can, can look around to give us a better lay of the land and the building it will help us to devise a plan says the cleric. if the gnolls aren't around


Maps and slides

Ok recap. You have been escorted slaves and slavers into the circular room with a stone dias by Hargur the gnoll who picked you up in Okeno. He has gon through the room to the west which you briefly saw to be some kind of noble house lookalike and after 5 minutes or so he came back and told the slavers the chief will see them later. With bottle of wine in hand he invited Iago and Numair back to the baracks to drink and play dice as they wait for the chief. However believing they wish to fully inspect the merchandise he has left them to it. You are alone with just two huge Hyenas for company

know nature dc 13:
They are actually Hyenadons

know nature 18 same check:
Looks like from the green sheen to their fur they have been mated from Trollhounds and may have some regenerative healing properties unless hit with acid or fire

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

"I'm all for the invasion now. No time like the present. We got anyone good at opening doors?" Bravo asks hopefully.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"You mean break doors open right?" Iago looks at the hyenas with a raised eyebrow. "Sounds like we're doing this."

How does one open the manacles and chains on the slaves/other Pathfinders?

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

"Well, if we're gonna break open doors, one of em's gotta have a key right? Maybe we can jump one of those gnolls."

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Can anyone pick the lock? That might help us to be a bit more quiet. remarks the cleric.

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Knowledge (nature): 1d20 + 13 ⇒ (5) + 13 = 18

Tomren notes the "hyenas'" heritage for later, and seeing that things might escalate from here, he casts a spell.
Mage Armor


Maps and slides

The door east is not locked the one west is not locked from this side . The Alavert have the keys to your slave collars. Gima probably has the skills for any other locks. The hyenas sniff suspiciously at Tomrens casting.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Time to draw the Freedom's Flag ! says Galant

He tries to get free of his restrains.

What check do we need ?


Maps and slides

Iago or Numair to use their keys (Alavert is a typo for slavers) or a disable device check like Gima is going to do.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

disable device (Liberty's Edge Pin): 1d20 + 3 + 3 + 1d4 - 2 ⇒ (8) + 3 + 3 + (3) - 2 = 15

Galant tries to disable his restrains.

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

Bravo holds his hands up to Numair and Iago. Once freed, he begins to get together his stuff and starts donning his armor.

If he gets done doing that, would like to UMD his Wand of Longstrider as well.

Use Magic Device: 1d20 + 6 ⇒ (7) + 6 = 13
Use Magic Device: 1d20 + 6 ⇒ (17) + 6 = 23

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The half elf will emulate the gnome's actions.


Maps and slides

initiative:

Initative
Galant: 1d20 + 3 ⇒ (10) + 3 = 13
Iago: 1d20 + 1 ⇒ (10) + 1 = 11
Tomren: 1d20 + 2 ⇒ (13) + 2 = 15
Bravo: 1d20 + 2 ⇒ (3) + 2 = 5
Numair: 1d20 + 6 ⇒ (10) + 6 = 16
Riceak: 1d20 + 1 ⇒ (12) + 1 = 13
Hyeanadon: 1d20 + 2 ⇒ (14) + 2 = 16

As Bravo and Riceak move towards the box of gear the Hyeandon to the South west begins to choke on a bone. The one to the south east however takes an interest in the group round the box and attempts a nibble at Bravo Reaching all the way to the ground from his high ledge

bite attack: 1d20 + 6 ⇒ (9) + 6 = 15
bite damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15

As the creature bites into unarmoured gnome it twists its head attempting to trip him
trip attempt: 1d20 + 8 ⇒ (3) + 8 = 11
But Bravo twists away and stays on his feet

Party to act

You have just activated the box so all gear that was in the box is still in the box. Tomren has cast mage armor on himself but bravo has not got his wand of longstrider yet. Unshrinking your weapons will be a standard action. Using a shrunken holy symbol to cast spells will require a dc 10 concentration check*

*Loosely based on the casting spells without arcane bond item for wizards but with an easier check. This is not mentioned in the scenario just my gut feel on how it should work. Failing the concentration check will unshrink the holy symbol

please ignore the hyenadon choking to death he is not in this tier

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

"Eh? Expected the small gnome to be weak eh? Think again."

Non Action
Bravo steps away.

Standard Action (+ Move Action? Dunno, doesn't matter though)
Bravo takes out his Glaive and dismisses the spell, causing it to grow to full size.

AC 14, T 14, FF 11 right now. CMD is still 17 though.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

I'm confused. Who still has their restraints on as of right now?

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren punches in the direction of the hyena, and unseen force strikes at it.

Ranged Touch Attack, Precise Shot, Point Blank Shot: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Telekinetic Fist, Point Blank Shot: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5

I really do need my spell component pouch and spell book from the chest...

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair calmly moves away from the great beast, and conjures a Flaming Sphere to harry it.

Flaming Sphere: 3d6 ⇒ (4, 6, 1) = 11 Fire damage. DC 20 Reflex negates.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

@GM was Galant able to free himself from his restrains?

Galant unshrink his holy symbol.

FOR FREEDOM!


Maps and slides

my bad Iago Galant the rope that connected the 'slaves' together is in a heap by the box. In terms of combat the slave collars have no real impact (probably should have an armor check penalty but none given) the collar is still in place dc20 to open without a key
Tomren's fist barely misses the huge beast
reflex: 1d20 + 6 ⇒ (1) + 6 = 7
The hyena tries to play catch with the big red ball and immediately regrets it

Bold to act

Iago
Riceak

Hyenadon (-11)
Numair
Bravo
Galant
Tomren

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric will grab his holy symbol and glaive and make them grow! :)

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago steps up, and attempts to slice the creature's head off! "Could we do the whole freedom thing quietly for now?"

Greatsword, Power Attack: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
Damage: 2d6 + 4 + 3 ⇒ (1, 6) + 4 + 3 = 14


Maps and slides

Iago finishes the beast quickly. The swift combat over before the hyenas in the courtyard beyond get wind of what is happening. Gima removes the collars from the three slaves that came with you and you have opportunity to unpack and gear up from the chest. With both Hyenadons dead you can explore this bit of the cave at your leisure. Options our west, east examine scraps of papers and other stuff scattered on the floor that the hyenadons have been poking around in. Two dead Hyenadon bodies and three stable areas.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"We should deal with the other freaks in the courtyard first. Quick and sneaky. Like all of my past lovers" says Iago as he wipes the blood off his blade.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair nods.

"I like your enthusiasm, but let's finish exploring this chamber first."

He then moves to investigate the papers.

Perception: 1d20 + 19 ⇒ (5) + 19 = 24.

After that, I am happy to deal with the 'guards' at the front gate area.


Maps and slides

"Surely we should free the other slaves first?" Asks Gima heading towards the barred grille to the west. The halfling has tucked her makeshift lockpicks in her belt

"Any weapons or armour in there for me? Asks Epanas looking at the crate. The Kellid woman looks eager to pay back some of the scars on her back

"No I wanted yo be a good slave pay off my debts so my family can live. the Burros will be demanding more money off them if they hear I've been freed" whimpers Talmen backing away from everybody. The Kellishite does not look like he is ready to embrace freedom again

With a successful DC 15 Intelligence, Linguistics, or Perception
check, Numair can piece together some information from a few scraps of paper. What’s most noteworthy are a few surviving signatures, including one by “—orn Desimire,” one by “M. Sloan,” and one from “Jacquo Dals—.”

You recall Ambrus Valsin saying of Muhlia al’Jakri "We believe she may have had a close connection to the Desimire brothers Aglorn and Tancred, both associated with the Consortium and slain during conflicts with the Society."

knowledge Local dc 20 M Sloan:
Marcus Sloan is a prominent Aspis Agent in Magnimmar

knowledge local Jacquo dc 15:
Jacquo Dalsine was a prominent ally of the Pathfinders who crossed cloaked daggers with Muhla Al Jakri

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

Bravo finishes preparations and keeps his Glaive out as the party travels along.

Bravo rubs his shoulder a little. "Ah, back in my armor. Feels good, kinda."

He heads over with Numair to the papers. Knowing several languages, he feels he may be able to help.

The Exchange

M Gnome Fighter 4 (CORE) | HP 40/40 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6 | Ref +3 | Will +3 | +2 vs. illusion, +1 vs. fear | Init +2 | Perception +3 (low-light vision) | Sense Motive +1 | Reroll 1/1 | Active Spells: None Yet

"I don't necessarily agree with ya Gima. You see, we plan on fighting these things and I'm not sure that's safe for the lot of ya. I suppose we can at least get your bindings free, but I don't think it'd be wise for you to head out already."

He hears from the Kellid woman. "If youse the fighting type too, I wouldn't mind you joining us. I'd gear ya up but all my stuff is my size."

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago sighs. "Well then stay here" he states, exasperated to Talmen. "Or just wait here and when we're on our way back to Okeno, we'll stop on by the slaver's shop and let the guy know they didn't want you. You'll find another master and you can slave away all you want."

He approaches the set of doors to the left, shaking his head. "That'll be a first. "Oh please, let me not be free."

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Knowledge (local), M Sloan: 1d20 + 12 ⇒ (12) + 12 = 24
Knowledge (local), Jacquo: 1d20 + 12 ⇒ (2) + 12 = 14

"The Sloan fellow is a prominent Aspis Consortium agent in Magnimar."

I'd like to fill out my empty spell slots now that I have my spell book and guaranteed acces to a spell component pouch. It'll take 15 minutes.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

the half elf will cast detect magic as he grabs his holy symbol and kisses it.

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant put his armor back and kisses his tankar. I was missing you my friend.

Then, once equiped, he turns to his comrades Time for FREEDOM! No one can be a slave! Let's show what Freedom is to these slavers !

He asks Tamen I understand your turmoil my friend. How much you own the Burros ? I can pay off your debt If needed. I will never accept that someone - because of money - freely become a slave.


Maps and slides

gm rolls:

Galant: 1d20 + 2 ⇒ (11) + 2 = 13
Iago: 1d20 + 8 ⇒ (20) + 8 = 28
Tomren: 1d20 + 0 ⇒ (4) + 0 = 4
Bravo: 1d20 + 3 ⇒ (16) + 3 = 19
Numair: 1d20 + 19 ⇒ (12) + 19 = 31
Riceak: 1d20 + 4 ⇒ (12) + 4 = 16

Galant: 1d20 + 5 ⇒ (3) + 5 = 8
Iago: 1d20 - 1 ⇒ (17) - 1 = 16
Bravo: 1d20 + 2 ⇒ (14) + 2 = 16
Numair: 1d20 + 1 ⇒ (2) + 1 = 3
Riceak: 1d20 + 6 ⇒ (18) + 6 = 24

Gima nods to Bravo "Well you seem to be the ones with all the gear running this hoe down. But I do want to give all the slaves a chance for freedom." She shakes her head at Talmen and opens the grille to the west.

The slave quarters beyond the grill consist of a single long room with several bunk beds against the back wall, a pair of buckets in the corner, and a heavy grilled door that can be barred from outside. Inside are three more slaves. One a Kelishite man wearing a pale linen scarf about his head and an excessively wide grin on his face which soon fades as he sees the well armed group and the discarded collars.He crosses his arm in warding gesture. "May the Suns fury pass us by" he mutters.
All but Tomren (who is far too busy studying his spellbook) spot the strange ankh like birthmark on his arm. Iago, Bravo and Riceak recognise it as a symbol of Sarenrae

Meanwhile Talmen speaks to Iago and Galant. "No as a free man I gamble my life away. I will end up owing the Burros or their like even more money. A slave has no money to gamble it is the best way for me" He does seem oddly distracted and keeps trying to steal a glance at Tomrens spellbook
Tomren what spell are you studying. You will have time to prepare it

Epanas is a little disappointed "You only brought gear for yourselves not for any other slaves. What kind of breakout operation are you running. Can you at least lend me a knife to skin this scrawwny thing. I'd like a Hyena cloak. Can possibly make two from this"

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"Uhm, I have an idea Mr Gambler. How about you just don't gamble? Seems fairly easy" states Iago blithely before turning his attention to the old man. Let's focus on those who are worth it. "Hey there old man. Good news, the suns' fury has toned down a bit. Anything you can tell us that'll help us put a muzzle on the gnolls outside?"

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

I'm preparing Glitterdust, Bull's Strength and Hideous Laughter (now that have my spell component pouch back).

Tomren absentmindedly follows the others, his tome demanding all of his attention.


Maps and slides

"You sound just like Mika" Talmen mutters still staring at Tomrens spellbook as un obtrusively as he can manage

"I will not help you in the slightest. The suns fury never passes me by" says the old man who sits in his bed and shakes his head at the other two.

sense motive dc 15 Iago,Riceak and Bravo dc12:
the old man seems to think the gods, Sarenrae?, is punishing him for past misdeeds

Some of these Slave seem uninspired at the possibility of breakout

Liberty's Edge

Cleric 4 AC21(T14,FF17) CMD18| HP 33/33| F +5 R +4 W +7 | Init +3, Perc +3, Sense Motive +7 |

Galant who still hopes to convince Talmen asks Who's Mika?

He says to Epanas I have a spare weapon, a light mace I you want. May be Tomren has the possibility to protect you with a spell as an armor ?
Tomren ?

Sense Motive DC15: 1d20 + 6 ⇒ (4) + 6 = 10

Please, we don't want to fight you. We just want to get all man the Right to Choose Freedom. Says Galant to the man who talk about the sun. We only want to drink to Freedom!

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Sense Motive: 1d20 + 0 ⇒ (7) + 0 = 7.

Numair pinches the bridge of his nose, and sighs.

"Look, we intend to take this place apart. If you would like to aid us in doing so, you are more than welcome to; otherwise, please stay out of the way. Either way, you should be able to make a break for it when all is said and done."

Diplomacy - 'Take 10' = 26.

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